Well, as a retro-enthusiast that follows both, here's how it looks from the outside:
Jotego shares every week his work status on every cores he's working on and is so passionate that he works all the time to enhance them, even months or years after release, when in fact it was already excellent in the first place. Listen to any of his interviews, and you will see a shy guy that is not very confortable with people and is so involved into his work that he feels he owes to everybody every tiny explanation that in fact most of us don't understand. But it's a good thing. He looks concerned about his results and satisfying people. And he's super nice to others online!
"Coin-Up Collection"... I just see them since years on social medias mocking other people, attacking everything that feels suspicious to them, harassing people, encouraging their community to do the same and blocking immediately those who question their behavior.
Also, the first time I tried one of their core, Battle Garegga, it did a reset about every minute. It has been fixed since, and I'm thankful for their work, but the fact they say that contrary to Jotego, they release a core once it's perfect and there's nothing more to do, feels so much out of place.
They're fu***ng rude and toxic, that's it.
Let me explain: a school friend of mine lent me a japanese copy of Landstalker in the 90's, explaining to me she mutilated the cartridge to fit in an european Megadrive. I did try the game in my european Megadrive and it worked indeed.
A few months after, I found a japanese cartridge of Splatterhouse 3 in a second hand store and decided I would make it live the same fate. I did. It felt super wrong. I felt like I was "mutilating" something, especially as thise cartridges are quite solid. It requires some heavy relentlessness!
I enjoyed Splatterhouse 3 and finally sold it back to a store owner who looked at the awful cartridge doubtfully, asked me what the ***** happened, tested it and gave me some pennies for it.
I never mutilated any other cartridge. It felt too strange. Too wrong.
I bought Splatterhouse 3 back a few years ago, this time complete, just before its price exploded to its actual heights.
That anecdote came back to me a few months ago when I decided to "mod" my american Snes Jr to be compatible with Super Famicom cartridges. You just need to cut two pieces of plastic. But It felt the same: wrong.
But at least, the mod on the Snes Jr is invisible so I forgot about it.
For me, Wipeout 3: Special Edition will never be the "definitive experience", as it's only 25fps.
For years I only knew the Pal versions of the WipeOut PS1 games and it was great. But when I discovered the NTSC ones, which are 30fps, it really blew my mind and I rediscovered the games.
Only 5 more fps might sound not much but it's in fact 20% more frames every second. It's huge. Especially for a game which biggest strength, showcase and vector for gameplay feelings is its fluidity.
So nope, I prefer the quality of the experience rather than more content but a lowered experience.
@Sketcz Of course not. We are plenty. And I think that's normal. Despite the dialogues being faaar worst than the PSP version, we heard them while taking in the face the hurricane that was Sotn back then. No one warned us, even reviews. Those cheesy dialogues are part of that experience now 🙂
@1040STF I found the answer and unfortunately it's "no".
Great patch anyway, I'm in awe when I see all the work done and all the enhancements.
But for me, the PS1 version is still the way to go, just for that reason.
@ParanoidDelusions This is by far the best description of what's the lag and what are its consequences : it's not because you don't notice it that it doesn't have a impact on you and the way you feel the game.
@N64-ROX It will play PS1 games by the end of 2021. The guy who is developping the cores has already been spending 1500 hours on it and said he needed about 1000 more to complete it. It's a VERY complex core.
@Dethmunk Games with lag are playable or Raspberry Pies ! But they don't feel the same.
And you will notice it only when you compare to the originals.
A very good exemple : I was playing yesterday SF3 on Switch (docked). It was great ! And suddenly, I decided to play it on Dreamcast (through my DCDigital). This was NOT the same gameplay : characters were far more responsiv, they seemed to jump easily. I went back on Switch (still docked) and nope, that feeling was gone. Jumping felt so heavy.
There you go : Switch version is perfectly playable and enjoyable. But as every modern console has lag (especially docked Switch), I had faaaar more pleasure playing the lagless Dreamcast version.
I've bought a MiSTer this holiday season and for the record, I found it far more easy to configure than a Rasperry Pi. The first installation is almost the same (find the right files, copy them on your SD card) but after that it's far more easy : one click on "update_all" and all the job is done for you. It will always be up to date. Configurations of cores and controllers are far more intuitiv than with Recalbox or Retropie.
And the MiSTer menu is flawless : responsiv, no slowdowns, ... Again, far from Recalbox or Retropie.
I have Dreamcast and Saturn equivalent (GDemu and Fenrir) and it's awesome. Glad it exists on Gamecube. I'll put thoughts into buying one soon or later.
BTW, can we put GBA games on the SD Card to use it with the GBA Player ? That would be an awesome feature.
Already pre-ordered. Saturn Pad is the best I ever had. All those moments (will be lost... ðŸ˜) with X-Men VS Street, Marvel VS Street, Street Zero 3, Vampire Savior and so much more...
So glad of this reviews.
And I hope they will get Switch compatible asap !
Comments 19
Re: Egads, There's More Drama In The FPGA Retro Gaming Community
Well, as a retro-enthusiast that follows both, here's how it looks from the outside:
Also, the first time I tried one of their core, Battle Garegga, it did a reset about every minute. It has been fixed since, and I'm thankful for their work, but the fact they say that contrary to Jotego, they release a core once it's perfect and there's nothing more to do, feels so much out of place.
They're fu***ng rude and toxic, that's it.
Re: This Dreamcast Metal Slug Port Is Even Better Than The Neo Geo Original
The video in the article is 50fps lol
Re: Streets Of Rage 3 Cover Artist Finally Identified 30 Years On
@Andee I'm nitpicking but it's the European cover. Not just the UK one.
Re: Did You Butcher Your Mega Drive / Genesis Carts To Overcome Sega's Physical Region Lock?
I did that with a japanese Splatterhouse 3.
Let me explain: a school friend of mine lent me a japanese copy of Landstalker in the 90's, explaining to me she mutilated the cartridge to fit in an european Megadrive. I did try the game in my european Megadrive and it worked indeed.
A few months after, I found a japanese cartridge of Splatterhouse 3 in a second hand store and decided I would make it live the same fate. I did. It felt super wrong. I felt like I was "mutilating" something, especially as thise cartridges are quite solid. It requires some heavy relentlessness!
I enjoyed Splatterhouse 3 and finally sold it back to a store owner who looked at the awful cartridge doubtfully, asked me what the ***** happened, tested it and gave me some pennies for it.
I never mutilated any other cartridge. It felt too strange. Too wrong.
I bought Splatterhouse 3 back a few years ago, this time complete, just before its price exploded to its actual heights.
That anecdote came back to me a few months ago when I decided to "mod" my american Snes Jr to be compatible with Super Famicom cartridges. You just need to cut two pieces of plastic. But It felt the same: wrong.
But at least, the mod on the Snes Jr is invisible so I forgot about it.
Anyway. That's the story
Re: Best WipEout Games, Ranked By You
For me, Wipeout 3: Special Edition will never be the "definitive experience", as it's only 25fps.
For years I only knew the Pal versions of the WipeOut PS1 games and it was great. But when I discovered the NTSC ones, which are 30fps, it really blew my mind and I rediscovered the games.
Only 5 more fps might sound not much but it's in fact 20% more frames every second. It's huge. Especially for a game which biggest strength, showcase and vector for gameplay feelings is its fluidity.
So nope, I prefer the quality of the experience rather than more content but a lowered experience.
Re: Saturn Fans Can Now Play The Ultimate Version Of Castlevania: Symphony Of The Night
@Sketcz Of course not. We are plenty.
And I think that's normal.
Despite the dialogues being faaar worst than the PSP version, we heard them while taking in the face the hurricane that was Sotn back then. No one warned us, even reviews.
Those cheesy dialogues are part of that experience now 🙂
Re: Saturn Fans Can Now Play The Ultimate Version Of Castlevania: Symphony Of The Night
@1040STF I found the answer and unfortunately it's "no".
Great patch anyway, I'm in awe when I see all the work done and all the enhancements.
But for me, the PS1 version is still the way to go, just for that reason.
Re: Saturn Fans Can Now Play The Ultimate Version Of Castlevania: Symphony Of The Night
Wait, does it fix the global scaling issues of all the graphics? Backgrounds and so?
That's the main issue for me compared to the PS1 version.
Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming
@N64-ROX You didn't sound cynical
Yeah, N64 seems like hell. Emulation is very hard and original hardware is more than ever the best way to go.
So if someone succeed in doing a FPGA core of N64, it would mark the end of more than 20 years of struggling with emulation.
Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming
@ParanoidDelusions This is by far the best description of what's the lag and what are its consequences : it's not because you don't notice it that it doesn't have a impact on you and the way you feel the game.
Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming
@N64-ROX It will play PS1 games by the end of 2021.
The guy who is developping the cores has already been spending 1500 hours on it and said he needed about 1000 more to complete it. It's a VERY complex core.
N64 must be hell too.
Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming
@Dethmunk Games with lag are playable or Raspberry Pies ! But they don't feel the same.
And you will notice it only when you compare to the originals.
A very good exemple : I was playing yesterday SF3 on Switch (docked). It was great ! And suddenly, I decided to play it on Dreamcast (through my DCDigital). This was NOT the same gameplay : characters were far more responsiv, they seemed to jump easily. I went back on Switch (still docked) and nope, that feeling was gone. Jumping felt so heavy.
There you go : Switch version is perfectly playable and enjoyable. But as every modern console has lag (especially docked Switch), I had faaaar more pleasure playing the lagless Dreamcast version.
It's the same for emulation VS MiSTer FPGA.
Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming
I've bought a MiSTer this holiday season and for the record, I found it far more easy to configure than a Rasperry Pi.
The first installation is almost the same (find the right files, copy them on your SD card) but after that it's far more easy : one click on "update_all" and all the job is done for you. It will always be up to date.
Configurations of cores and controllers are far more intuitiv than with Recalbox or Retropie.
And the MiSTer menu is flawless : responsiv, no slowdowns, ... Again, far from Recalbox or Retropie.
Re: The SNK Neo Geo MVSX Home Arcade Is Packed With 50 Games, Costs 500 Bucks
It's kind of odd ART OF FIGHTING 2 is not included.
Can't find the title logo on the picture. Only 1 and 3.
Re: Hardware Review: Should You Ditch Your GameCube Discs For The GC Loader?
I have Dreamcast and Saturn equivalent (GDemu and Fenrir) and it's awesome. Glad it exists on Gamecube. I'll put thoughts into buying one soon or later.
BTW, can we put GBA games on the SD Card to use it with the GBA Player ? That would be an awesome feature.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
A 320p screen to play 240p games ?
No thanks. That's just dumb : games won't look nice.
Re: Terraonion Is Releasing An Optical Disc Emulator For The Sega Saturn And Dreamcast
@Anti-Matter Yeah, but it's a flawed adaptation. You can't really switch characters during a battle.
The Sega Saturn version is a perfect arcade port with the full tag battle system and almost zero loading screens.
This game, XVSF and Vampire Savior are the three reasons I bought a japanese Saturn back in the 90's, even if I already had a Playstation 1
Re: Terraonion Is Releasing An Optical Disc Emulator For The Sega Saturn And Dreamcast
@Anti-Matter You should definitly try Marvel VS Street Fighter on japanese Saturn. I love XVSF but this sequel is superior in every level.
Re: Hardware Review: Retro-Bit's Sega Genesis And Saturn Pads (Mostly) Hit The Right Spot
Already pre-ordered. Saturn Pad is the best I ever had. All those moments (will be lost... ðŸ˜) with X-Men VS Street, Marvel VS Street, Street Zero 3, Vampire Savior and so much more...
So glad of this reviews.
And I hope they will get Switch compatible asap !