Comments 387

Re: The Toxic Crusaders Are Back In An All-New Beat 'Em Up Adventure

BulkSlash

I remember that era loads of kids toys had some sort of gross or gruesome characters. Obviously TMNT fitted in to that, but then there were things like the Ghostbusters, Boglins, Super Naturals, etc. Plus of course slime! I remember both TMNT and Ghostbusters would sell you pots of ectoplasm/mutagen for the kids to stick to the carpet.

I really like the look of the graphics for this one, it actually looks faithful to the era and isn't using HD drawings or overly stylised designs. If it's like some of the Konami games from this era it should be a lot of fun.

Re: NBC Reports On Shocking 'X-Rated' SNES Classic Mini Clone Available On Amazon

BulkSlash

Nintendo are normally pretty quick to shut down any fan game related to their IP, you'd think they'd also extend that to dealing with companies selling knock-offs that closely resemble their console.

Overall, I'd say it's on Amazon for allowing knock-off products containing unauthorised copies of games to be sold on their storefront. They know it's going on, they just turn a blind eye until the bad publicity starts. The same goes for eBay where lots of repros are being sold as originals.

Re: Final Fantasy Creator Explains What He Thinks Went Wrong With Japanese Games In The 2000s

BulkSlash

I remember the Japanese games industry seemed to have a bit of a shared crisis of confidence around this time. Keiji Inafune said Japan was 5 years behind the West after seeing the difference in games being released.

I always thought it was a bit of a shame that they felt they couldn’t compete, as I just wanted them to keep making the sort of games they always did. Trying to force Ace Combat to be more like Call of Duty or Ridge Racer to be like Burnout for example just destroyed the soul of those games.

Even now I think Squeenix keeps trying to be like the big Western publishers when I just want them to keep making the stuff they used to make.

Re: Poll: What's The Best Nintendo System Of All Time?

BulkSlash

It's either SNES or N64 for me, both hand ground breaking titles that are still excellent and playable today. I voted for N64 purely because I knew the SNES wouldn't need any help! 😄

My third choice would be the NES, purely for being the origin of pretty much everything that has come since.

Re: Not Used Your Wii U In A While? It Might Be Dead

BulkSlash

I modded a Japanese white Wii U recently (just for the fun of it) but I haven't booted my black launch Wii U in ages, so I'm going to do that in a bit. (EDIT: it's fine!)

I did back up the NAND for my white Wii U, but it's not a simple task to re-flash the NAND, you have to solder a NAND writer to the board in order to re-flash the chip, meaning most dead Wii Us will stay dead. 😢

Re: Hideo Kojima Claims Konami Wanted Metal Gear Solid 3 To Be More "Normal"

BulkSlash

I think the changes made good sense in the context of sneaking through a jungle and while MGS1 had you OSP your weapons, MGS3 also had you OSP your food too!

The curing thing I can see as a bit odd I suppose, you could be in the heat of a battle and then jump into the menu and you can take as long as you want digging out arrows, treating burns, applying medication and putting on bandages.

In some ways I still think the 3DS version is the best version as it allows movement while crouched and aiming/shooting in third person. If only the frame rate wasn't so terrible! 😅

Re: Best JRPGs Of All Time

BulkSlash

That’s a great list. FFVII, Paper Mario TTYD, Grandia II and Panzer Dragoon Saga are my favourites (in no particular order).

I really need to try Skies of Arcadia, I’d heard it has a lot of random encounters, which I tend to not like when I’m trying to explore an area, so I’ve always avoided giving it a chance.

Re: Interview: Star Fox Programmer Dylan Cuthbert Reflects On Its 30-Year Legacy

BulkSlash

I didn't know that about Star Fox's original composer. The music in that game really was excellent, especially the end credits music so it's a real shame Hajime Hirasawa wasn't able to compose tracks for any of the sequels.

I really liked the idea behind Star Fox Command but I was never able to get past something like the third mission. It's been years since I've played it but no matter what I tried I couldn't beat it and ended up just not playing it again. It's a shame as I really liked that it brought back the Star Fox 2-style map screen where you could chose which mission to attempt next.

Re: Sega Saturn HD Loader SAROO Is Seemingly Back From The Dead

BulkSlash

That's cool. I always thought the cartridge port would be the obvious place for an ODE-type device, yet pretty much everything so far hasn't used it! We've got the Fenrir which replaces the CD-ROM drive, the Satiator which works via the Video CD slot and the SDLoader which works through the controller port! 😂

Re: CIBSunday: Super Metroid (SNES / Super Famicom)

BulkSlash

I recently bought the big box version to go with my Japanese copy. Once I've finished Prime Remastered I'll definitely be replaying Super Metroid again. I think it was only a year ago or so that I finally got 100% items, so I like to keep replaying it every so often to make sure I don't forget where everything is! 😅

Re: Best Ridge Racer Games - Every Ridge Racer, Ranked

BulkSlash

I think you're being a bit hard on Accelerated 😅, it's true you did need to pay to unlock the rest of the tracks, but Slipstream would make races artificially difficult until you spent real money on an upgrade (I worked out once it would take 24 hours of constant grinding to unlock just one upgrade towards the end of the game)!

Plus, Accelerated's tracks were from Ridge, Revolution, Rage and Type 4, rather than the less iconic tracks of RR6/7 that Slipstream had. That said, I'd rather play either of them over Unbounded. 😆

My personal favourite for gameplay is still the first RR. While Rage and R4 have some stunning tracks, you lose a lot of speed when power sliding, whereas the first one would let you maintain top speed round the whole track.

If only Namco would give us an HD collection...

Re: Best Beat 'Em Ups Of All Time

BulkSlash

That’s a great list. I’ve always had a soft spot for Final Fight Guy and Final Fight 2, even though they’re quite flawed.

Ninja Warriors Again on the SNES is superb and just recently I started playing Ghost Chaser Densei, which is a bit easy but a lot of fun. It also has an incredible soundtrack which for some reason includes Rocky’s Eye of the Tiger when fighting the final boss! 😂

Re: Best Sega Game Gear Games

BulkSlash

It's great to see Ninja Gaiden on the list, it's short and some of the bosses have hilariously basic patterns but Ryu is so fun to control and there's some great variety in the levels and power-ups.

I really must give Shinobi II a try, I got really into the first one on the 3DS (sadly I never had it back in the day) so something that refines and improves on it must be good. I need to try Vampire at some point too.

I had no idea about that MegaMan game (or I've forgotten), if it's as hard as the GameBoy MegaMan games I'm probably not going to get very far! 😅

Re: I Didn't Kill Dreamcast, Says Former Sega Of America Boss

BulkSlash

That's interesting, I'd always heard that Sega had basically run out of money rather than the attach rate being too low. I knew the hardware was selling quite well but was dogged with shortages early in its life, which meant they could potentially have sold a lot more consoles if they'd had the stock.

Now that I think about it, if people weren't buying many games then selling the hardware at a loss would have been what bled the company dry. That's probably why a lot of major publishers stayed away too leading to a death spiral of no games and therefore no game sales.

It seems like there wasn't a way for Sega to win. Delaying the DC to make it more powerful and including a DVD drive would have put it in direct competition with the PS2 (and GC and Xbox).

It's a shame, the DC (along with the Super Famicom) is my favourite console ever, so I do wish we'd had a few more years of the incredible games Sega were putting out on it.

Re: CIBSunday: Sega Mark III

BulkSlash

Kind of crazy that they released a more powerful console and them hamstrung themselves by only releasing smaller My Card games for the first 8 months, but then Sega were always very good at sabotaging their own hardware launches! 😩

Re: Aya Neo's 'Next II' Handheld Slays Valve's Steam Deck In Specs

BulkSlash

That's impressive. I really love my Steam Deck but more power is always cool.

Does the Aya Neo have any kind of custom front end for launching games? The Steam Deck's custom interface for launching games is a big plus point, also loads of games have been tuned for the hardware and there are loads of community created settings and control layouts out there.

If the Aya Neo doesn't have that, then there's probably going to be quite a lot of faffing with game settings while with the Steam Deck you can usually just get straight into the game.

Re: Anniversary: Panzer Dragoon Saga Turns 25 Today

BulkSlash

I bought a PAL version a few years back in pretty decent condition (the corners of the cardboard slipcase are a bit worn). It's such an awesome game, I love the combat system, the "radar" showing danger areas and the depth in evolving your dragon and picking the correct dragon form for each battle really make it unique.

I honestly don't know if I'd want a remake. It's got such a unique look you'd need people really dedicated to replicating the visual style of the game otherwise it wouldn't feel right. The final area of The Last Guardian reminds me of this game.

Re: Don't Like What Enix Did With ActRaiser 2? Blame North American Gamers

BulkSlash

Ironically, the US version of Actraiser was easier than the Japanese version, so it’s quite funny to hear the sequel went the other way.

I can sort of understand why they wanted the sim parts removed. Before I actually played Actraiser I thought the sim bits would be boring, then I actually played it and realised they made the game awesome. I can certainly see it putting people off buying the game back in the day.

Re: CIBSunday: Wip3out / Wipeout 3 (PlayStation)

BulkSlash

Wip3out definitely has some of the best box art. The Japanese Saturn version of Wipeout XL is pretty awesome too.

I remember the producer of Wip3out saying they actually took features out of the game in order to make it as minimal as possible. I think it ran in one of the PS1’s high-res modes too as it looked really sharp.

My favourite to play is still probably 2097, I don’t like the XL name, but the NTSC versions are definitely smoother and faster than the PAL release. I’m hoping one day there will be a patch to change the NTSC title screen to display the 2097 logo. 😅

Re: Poll: Do You Use A Flashcart?

BulkSlash

@sdelfin Yeah I absolutely love Ninja Warriors Again, I actually like it more than the recent remake even. I can't put my finger on why, I just like the way it plays more.

I recently played Ghost Chaser Densei as well, and that's a fun little beat 'em up. Prices for that are sky high too! 😩😅

Re: Poll: Do You Use A Flashcart?

BulkSlash

I own most of the games I play on Flashcarts/ODEs. It's mainly the convenience of not having to switch games, being able to play patched versions of games with QoL improvements and in some cases save states for games with no built-in saving facility

I still like to own the original cart/disc if I like the game enough and if I can afford it. Stuff like Vampire Killer and Ninja Warriors Again are getting crazy expensive now sadly. 😢

Re: Best PC Engine / TurboGrafx-16 Games

BulkSlash

Great list, Photoboy is a particular favourite of mine, there’s never really been anything else much like it (as far I know). I didn’t realise it was ported to PS1, I’ll have to see if I can track that one down. I do have the PS2 sequel though!

I also really love the PC Engine version of SFII as the AI feels a lot less cheap compared to other versions. Plus it gives you the full ending on all difficulties!

Re: Interview: Ex-Sega President Michael Katz On ColecoVision, Atari, And The Early Years Of The Genesis

BulkSlash

Fascinating how messing around with an LED/LCD calculator inspired both Mattel and Gunpei Yokoi to make handheld games.

It’s surprising to hear Katz say they didn’t have the hot arcade games. I’d be interested to know what games he was thinking of (maybe Konami’s TMNT game?) because the Mega Drive had great versions of Ghouls ‘n’ Ghosts and Strider as well as Sega’s arcade games.

Re: Review: Forever Pak 64 - Fixing Your N64's Ticking Time Bomb

BulkSlash

@Zenszulu I think it's the only third party memory card I've used that hasn't trashed my data! 😂 I was quite pleased when I discovered all my data still on it when I plugged it in a few years back.

I once entrusted my Dreamcast saves to an Action Replay memory card (or was it Game Shark around then? I can't remember anymore 😅). Anyway it lost my best Crazy Taxi score of 88K or thereabouts. That took me ages to get too!