@SpringDivorce I saw the trailer they released last year, and the majority were definitely in the 2D realm, but they do have this on their site: "Will you have 3D games on Amico? We will have 3D games on Amico if they fit into our “easy-to-play, easy-to-learn” mantra of game design. The majority of our games will be 2D or 2D using 3D modeling (sometimes called 2.5D)."
Roblox is exactly that, and it's played by all of our kids. Daily. For hours. And, hours. One issue, is that the Amico doesn't support online multiplayer from day one.... Now, I think there are some single-player focused Roblox games (I think, right?), but not entirely sure this thing would run the Roblox engine. If it does, that's a route I would probably go for immediately, because if they get Roblox working on the system, even for single-player type games, the possibilities become almost limitless because of how Roblox has their "system" designed.
@orangeoctober This is a serious question that I think they need to address now. The Wii released before games like Minecraft, and before Roblox became so huge. Roblox is absolutely HUGE now with the younger audience, the audience this one seems to maybe be trying for?
If anything, I think they should try and get Roblox running on this in some fashion, and make some Roblox exclusive games on it. THEN, they have a pitch and the ears of kids and their families I think.
But, when NintendoLife did the interview last month about this one with Tommy, I asked in the comments if it was still releasing in October, because from that interview it didn't read to me that it would. I said in the comments on that article, "Haha, not sure about that, but are we 100% sure it's still releasing this year? I found this to be a curious line, "So we figured if everything went okay that October 2021 we would be able to hit the market… and then the major component crisis started getting worse."
So, is the Amico still releasing in October, or is the "major component crisis" going to cause a delay?"
If they were/are only buying a few parts a day (50-100, as stated in the article) that they need, it's going to take several hundred days just for them to get the parts they need to fully manufacture the systems pre-ordered.
Also, if they're going for the kid market, they might have issues with the cheap Fire type tablets that are under $100 already, and things like the LeapFrog and LeapPad side that are also competing, but maybe more from an "educational" gaming side.
I feel like maybe having the initial pre-orders was fine, that way they knew interest in the system and what they needed to order for parts/manufacturing. But, then instead of releasing more updates and more updates on the system, I think them either going quiet (hard when you have other people's money), or just saying, "We are working on this, and will provide and update when we have a 100% solid release date." would be a better way to do things moving forward. As of now, people are expecting this at the end of this year, but will it happen? That's only 2 months after the October 10th release date that has been pushed back.
If they can get it out by Christmas, maybe the Christmas morning surprise for some kids and families would go over really well, and help it with more word-of-mouth after that happens? I have no clue though at this point.
@Big_Fudge Haha, not sure about that, but are we 100% sure it's still releasing this year? I found this to be a curious line, "So we figured if everything went okay that October 2021 we would be able to hit the market… and then the major component crisis started getting worse."
So, is the Amico still releasing in October, or is the "major component crisis" going to cause a delay?
I like the idea of each controller having a screen and speaker (can really add nice little sound effect touches like on Wii and Wii U games when playing on the TV). The screen on each controller I like, because that reminds me of the Dreamcast VMU, and the potential the Wii U had, but never realized with more than one GamePad.
While not huge, I remember how in one of the NFL 2K games on the Dreamcast you could see your playbook on the screen, and not show your opponent what play you selected. Sure, that's been solved in other ways now, but it was an easy way to show a good use of the VMU back then.
From what I gather though (could be 100% wrong, haven't researched this much), the controllers must be played only with the console? They can't be taken elsewhere and games played on just the controllers? If they can/could make the controllers like the Dreamcast VMUs where mini-games could be played on them away from the system, I could see that being beneficial, but not sure it's in their plans.
Comments 4
Re: Intellivision's Wii-Like Amico Console Gets Delayed For A Third Time
@SpringDivorce I saw the trailer they released last year, and the majority were definitely in the 2D realm, but they do have this on their site:
"Will you have 3D games on Amico?
We will have 3D games on Amico if they fit into our “easy-to-play, easy-to-learn” mantra of game design. The majority of our games will be 2D or 2D using 3D modeling (sometimes called 2.5D)."
Roblox is exactly that, and it's played by all of our kids. Daily. For hours. And, hours. One issue, is that the Amico doesn't support online multiplayer from day one....
Now, I think there are some single-player focused Roblox games (I think, right?), but not entirely sure this thing would run the Roblox engine. If it does, that's a route I would probably go for immediately, because if they get Roblox working on the system, even for single-player type games, the possibilities become almost limitless because of how Roblox has their "system" designed.
Re: Intellivision's Wii-Like Amico Console Gets Delayed For A Third Time
@orangeoctober This is a serious question that I think they need to address now. The Wii released before games like Minecraft, and before Roblox became so huge. Roblox is absolutely HUGE now with the younger audience, the audience this one seems to maybe be trying for?
If anything, I think they should try and get Roblox running on this in some fashion, and make some Roblox exclusive games on it. THEN, they have a pitch and the ears of kids and their families I think.
But, when NintendoLife did the interview last month about this one with Tommy, I asked in the comments if it was still releasing in October, because from that interview it didn't read to me that it would.
I said in the comments on that article, "Haha, not sure about that, but are we 100% sure it's still releasing this year?
I found this to be a curious line, "So we figured if everything went okay that October 2021 we would be able to hit the market… and then the major component crisis started getting worse."
So, is the Amico still releasing in October, or is the "major component crisis" going to cause a delay?"
If they were/are only buying a few parts a day (50-100, as stated in the article) that they need, it's going to take several hundred days just for them to get the parts they need to fully manufacture the systems pre-ordered.
Also, if they're going for the kid market, they might have issues with the cheap Fire type tablets that are under $100 already, and things like the LeapFrog and LeapPad side that are also competing, but maybe more from an "educational" gaming side.
I feel like maybe having the initial pre-orders was fine, that way they knew interest in the system and what they needed to order for parts/manufacturing. But, then instead of releasing more updates and more updates on the system, I think them either going quiet (hard when you have other people's money), or just saying, "We are working on this, and will provide and update when we have a 100% solid release date." would be a better way to do things moving forward. As of now, people are expecting this at the end of this year, but will it happen? That's only 2 months after the October 10th release date that has been pushed back.
If they can get it out by Christmas, maybe the Christmas morning surprise for some kids and families would go over really well, and help it with more word-of-mouth after that happens? I have no clue though at this point.
Re: Feature: Intellivision's Tommy Tallarico Wants To Follow In Nintendo's Footsteps, But Will He Get His Chance?
@Big_Fudge Haha, not sure about that, but are we 100% sure it's still releasing this year?
I found this to be a curious line, "So we figured if everything went okay that October 2021 we would be able to hit the market… and then the major component crisis started getting worse."
So, is the Amico still releasing in October, or is the "major component crisis" going to cause a delay?
Re: Feature: Intellivision's Tommy Tallarico Wants To Follow In Nintendo's Footsteps, But Will He Get His Chance?
I like the idea of each controller having a screen and speaker (can really add nice little sound effect touches like on Wii and Wii U games when playing on the TV).
The screen on each controller I like, because that reminds me of the Dreamcast VMU, and the potential the Wii U had, but never realized with more than one GamePad.
While not huge, I remember how in one of the NFL 2K games on the Dreamcast you could see your playbook on the screen, and not show your opponent what play you selected.
Sure, that's been solved in other ways now, but it was an easy way to show a good use of the VMU back then.
From what I gather though (could be 100% wrong, haven't researched this much), the controllers must be played only with the console? They can't be taken elsewhere and games played on just the controllers?
If they can/could make the controllers like the Dreamcast VMUs where mini-games could be played on them away from the system, I could see that being beneficial, but not sure it's in their plans.