Somehow I missed one interesting tidbit when first reading this article earlier in the year:
"Interestingly, many people don't realise that it was Galoob that fired first, and not Nintendo. On Thursday 17th May 1990, Galoob initiated events by pre-emptively seeking a court judgement that Game Genie did not violate any of Nintendo's copyrights, simultaneously seeking an injunction to stop Nintendo doing anything that would interfere with sales of Game Genie. Galoob went so far as to request that the court forcibly prevent Nintendo from ever revising its own NES hardware to make it incompatible with Game Genie."
These type of devices have always fascinated me and driven a game "hacking" side-interest. The first one I had was an Action Replay for the Gameboy. My old notebook with handwritten codes was found in my parents attic just a couple of years ago. Somehow I had been able to make a "walk in the air" code for Super Mario Land using the trainer function. I had devices like this for pretty much all consoles up until PlayStation before jumping into PC gaming and the endless modding opportunities that was possible before DRM became a thing. Nowadays I use the original NES Game Genie to test the physical romhack repros I'm making. Good times
I can highly recommend this ODE. The quality and usability is great. My main GameCube already had a SP2SD which I now use for Swiss settings, updates and patches. The convenience added by easy and fast access to all media including unlicensed software is undeniable, but the functionality added by homebrew such as Swiss is really what makes these mods so super cool.
Comments 3
Re: Best Of 2021: The Story Of The Game Genie, The Cheat Device Nintendo Tried (And Failed) To Kill
Somehow I missed one interesting tidbit when first reading this article earlier in the year:
"Interestingly, many people don't realise that it was Galoob that fired first, and not Nintendo. On Thursday 17th May 1990, Galoob initiated events by pre-emptively seeking a court judgement that Game Genie did not violate any of Nintendo's copyrights, simultaneously seeking an injunction to stop Nintendo doing anything that would interfere with sales of Game Genie. Galoob went so far as to request that the court forcibly prevent Nintendo from ever revising its own NES hardware to make it incompatible with Game Genie."
Re: Feature: The Story Of The Game Genie, The Cheat Device Nintendo Tried (And Failed) To Kill
These type of devices have always fascinated me and driven a game "hacking" side-interest. The first one I had was an Action Replay for the Gameboy. My old notebook with handwritten codes was found in my parents attic just a couple of years ago. Somehow I had been able to make a "walk in the air" code for Super Mario Land using the trainer function. I had devices like this for pretty much all consoles up until PlayStation before jumping into PC gaming and the endless modding opportunities that was possible before DRM became a thing. Nowadays I use the original NES Game Genie to test the physical romhack repros I'm making. Good times
Re: Hardware Review: Should You Ditch Your GameCube Discs For The GC Loader?
I can highly recommend this ODE. The quality and usability is great. My main GameCube already had a SP2SD which I now use for Swiss settings, updates and patches. The convenience added by easy and fast access to all media including unlicensed software is undeniable, but the functionality added by homebrew such as Swiss is really what makes these mods so super cool.