Comments 380

Re: Gallery: Unboxing The Atari 2600+

JayJ

This is pretty neat but I think it only really appeals to someone who has a collection of old Atari 2600 games. Since that's before my time I really don't have a use for something like this.

Re: Unpublished Early Demo Footage Of The Getaway 1 & 2 Has Appeared Online

JayJ

This series was one of the most impressive things I saw back in the early days of PS2 when they were showing off demos for it. The first game turned out to be excellent, probably one of my all-time favorite PS2 games. A shame the sequel wasn't as good, I would have loved to see what they could have done with this on more advanced hardware. The third game is one of those games that got cancelled where I always wondered what could have been.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@samuelvictor Yeah I have one of those Japanese Game Boy Light models, which is essentially just a GB Pocket with a front light that takes AA batteries. It's honestly one of my all-time favorite classic handhelds, something about that crisp black and white with the light-blue lighting and contrast adjust wheel, it's aged incredibly well IMO.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@Poodlestargenerica What?! The GBP was arguably one of the best handheld consoles ever made. Rock solid reliable build quality, super simple, easy to use, very affordable, relatively compact design, properly focused on gaming, and it also had one of the greatest libraries ever seen. It basically helped establish the standards that every handheld console followed in.

You would have to be smoking something funky to suggest the N-Gage of all things was any better.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@Tasuki I think this was one of those ideas that was truly ahead of it's time. So ahead of it's time they really lacked the design capabilities needed to make it work. Like the mobile phone market simply wasn't ready for a gaming focused device, nor was it really capable of making mobile phones and handheld consoles work well together.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

To this day I still think this is the worst handheld game console of all time. It had some good ideas and a few good games, and good graphics for it's time, but it has aged incredibly poorly, worse than anything I can think of, and I think the bad outweighed the good.

Re: Could MiSTer Rival MARS FPGA Be The New King Of Retro Gaming?

JayJ

@bryce951 Yeah this looks like something I would actually buy. Problem with the mister is that it just comes off as hardware for people who like to mod, work on, and build their own hardware. This looks more like the type of thing where I can just buy it, and it would just work.

Re: Review: 8BitDo Retro Mechanical Keyboard: Mario Teaches Typing

JayJ

@RupeeClock Yeah mine is an old Razer Black Widow I bought about 10 years ago, I think it's got their own bespoke mechanical keys and it's always worked well for both gaming and typing IMO. It's also just got one color for the key lighting, green lol. I don't mind that one bit though, I keep it on one of it's dimmest settings and I just like that solid consistent color look.

Re: The Keyboard-Packing Aya Neo Slide Is Available To Order Today

JayJ

Never been a fan of these mini keyboards, in my experience they just aren't that great to use. Honestly this whole design just sort of reminds me of something like an old UMPC or one of those early texting phones they had back in the 00's before they came out with decent touch screens. Considering the capabilities of modern touch screens and how awkward these mini keys are to use, I think this is a bit of a redundant design for this day and age.

Re: Review: Aya Neo Pocket Air - The New Handheld Emulation King

JayJ

Problem I got with this is how it's just too similar to a Steam Deck. There is a reason why I always prefer the $100 - $200 Anbernic kinda handhelds, they are just a lot more appealing to me when it comes to retro gaming.

For starters a widescreen just isn't ideal for most retro gaming needs, and the size of these Steam Deck sort of handhelds is just too big for practical handheld needs. I mean I love my Steam Deck, but I hardly consider it ideal for a true portable, it's more of a device to use somewhere around the house, I don't think I would want to take it on vacation unless I would be planning on spending a lot of time wherever I would be staying.

Re: Building The Ultimate Sega Dreamcast

JayJ

I always just used an old DVI box to hook up to a DVI to HDMI converter. These internal console mods are usually a bit beyond what I would be comfortable with if they require any soldering.

Re: Poll: Handheld Or TV - How Do You Play Retro Games?

JayJ

For me, I seem to do pretty much all of my retro gaming on handhelds these days. Most old games don't look that good when blown up on a modern 55"+ 4K OLED, but they sure look great on a handheld screen with a resolution that scales well for them.

Exception for me is when we start getting into the PS2/Gamecube/Xbox generation, heck even the Dreamcast can be included. That's about the start when graphics and hardware got capable enough to look great on modern displays when enhanced with modern emulators/adapters. *maybe the N64 is the first console I could include on that list.

Re: Another Clayfighter Fan Project Has Received A C&D From Interplay

JayJ

@KainXavier Yeah the financial harm aspect is always the only thing I could be concerned with. Like, if this is from a currently active IP that is being sold somewhere I could understand, but if it's something that has been for the most part abandoned, where the IP holder can't even be bothered to make it available anywhere, I think it's pretty hard for them to claim they're losing any money. This is the same reason why I don't have any issue with retro gaming roms if nobody is trying to sell the games new anywhere.

Re: Daytona USA 2 Is Finally Getting A Home Port, Thanks To Like A Dragon Gaiden

JayJ

@mjparker77 I don't think they should treat the latest Ages series they released on the Switch as any indication of what the interest for their 3D 90's classic arcade games would be like, as that was just a collection of old Master System and Mega Drive era games.

I think the Ages games they had on the PS2 would be more like it, but sadly that was a Japan exclusive series that is about two decades old by now. I just can't help but to feel like Sega had completely forgotten about their 90's era arcade games if it wasn't for the Yakuza series. Considering the popularity of retro collections lately, especially 90's era, it just seems crazy for them to have no proper home console releases.