Comments 6

Re: Intellivision Has Significantly Cut Its Staff To Help Amico Over The Finish Line

Kiyata

Intellivision could raise a LOT of money for this fast if they’d just re-release the Intellivision Lives! compilation for Switch that they released for Nintendo DS several years ago. It could be retooled for the wide Switch touch screen by having the controller overlay on the right 1/3 of the screen, and then the actual gameplay screen on the remaining 2/3 of the screen. These games were classics that I greatly enjoyed in the early 80s when I was learning game programming myself. I understand many of the young people on NintendoLife probably never played these gems, but the fact that the Atari Classic set came out and sold a generous number of copies in the switch early days before the older gamers jumped on the switch bandwagon is a testament to how popular these Intellivision games would be. As a side note, there were some games on the Atari set that are nearly identical to the Intellivision Lives set, and since the Atari one is out of print, it would be even more desirable to have these Intellivision ones now.

Re: We're Getting A New Shining Force Game, But Of Course There's A Catch

Kiyata

It’s kind of funny really… there’s so many people who swear by only buying digital games on their switch and then they complain when a game is only released on mobile platforms. Lol… you realize there’s literally no difference aside from the type of device you play it on, right? Ha. These digital games are a vapor. You pay for a license to play, no matter what system it’s on. The game is never yours, it never was, it never will be. And while I’m not a mobile gamer for the most part, I will say that they do configure games well to work on that platform, often times even better than they do on a console like switch where for some reason they often scrap the touch screen support.

Re: Feature: The Story Of The Game Genie, The Cheat Device Nintendo Tried (And Failed) To Kill

Kiyata

I was a boring purist when it came to playing games in the 80s and 90s. I almost felt guilty when someone gave me the cheat to starting the original Zelda game as +. There’s a few rare cases where you almost needed a cheat to get through a game but overall I never understood the point to using cheats (and especially the game genie which many of my friends enthusiastically used and boasted about), because if you “win” something by cheating, you didn’t actually win, and being dishonest to get through a game means you just wasted time in my opinion.