Before the Chromatic was released I'd never heard of Palmer. Once it all blew up about a supposed "arms dealer" creating a GameBoy I thought I should look into it. Rather than the Bond style villain he is portrayed as I found somebody who thinks that if you like peace and prosperity you have to carry a bigger stick than those who would take it from you.
@tofuman86 The big benefit is you end up with a native build of the game for a target system. So, for example, you take a PS2 game, decompile it to portable code files (like C++) and then re-compile to run on PC or PS5 or on an ARM based handheld etc.
Typically this would be more performant than emulation and crucially, because you've reconstructed the source code, allows changes to be made.
The downside is that each game is a special case in and of itself and requires its own decompilation, which is a complex process. The people doing this sort of work are real wizards!
Yeah, so, so, so, so, so, so, so, so, so, so, so, so, so, so. Yeah. So, so, so, so, so, so, so, so. Yeah. So. Yeah, so. So. Yeah, Yeah, so, so, so, so, Yeah.
As per Ecclesiastes, there's nothing new under the sun. The internet makes this sort of behaviour more easier and more instantaneous. Prior to the internet people had to make do with spiteful letters sent anonymously, rude missives to the editor, crudely drawn graffiti, or spending 20p per word in the classifieds.
Ah ha! The "Short lived, but necessary, North American video game market correction" is the gift that keeps giving!
What I think a lot of commentators miss, especially proponents of the crash, is that there was a vibrant computer game market in NA at the same time consoles slumped. EA, for example we're doing big business.
Shadow of the Templars is one of my favourite games of all time. I have just about every physical version ever released in the UK on various formats. I've got big-box editions, budget-release editions, handheld editions, signed editions, you name it and I've probably got it.
I'm probably going to end up getting this, just because, but I do think £30 is a bit steep for a couple of PS1 ISO dumps.
There's an elephant in the room that no one mentions: FPGAs, like all hardware, eventually go out of production. Now you'd hope cores written for one would be portable to another, but it isn't that straightforward. Software emulators, however, generally are portable so in terms of preservation may be the better choice.
Interesting, but... It's likely to be Android, which isn't currently getting the latest and greatest emulator releases. I'd also wait to see how well that hinge fares.
@Angelus3K slower than the DVD drive, but often depends on the game as to stutter etc. Way faster than USB though. On a fat PS2 I prefer the HDD option and a NAS running on a RPi on slim. But for convenience these memory card solutions are great. I don't know about this card, but some you have to be aware of SD Card compatibility and also Fat32 limitations for games over 4GB.
Comments 17
Re: Toaplan's 'Snow Bros. 2' Gets Fresh New Remake, Out Today For PC & Switch
£30 on Steam!?! I think that can wait for a Steam Sale or CD Keys reduction
Re: What Happens When An Arms Dealer Publishes Your Video Game?
Before the Chromatic was released I'd never heard of Palmer. Once it all blew up about a supposed "arms dealer" creating a GameBoy I thought I should look into it. Rather than the Bond style villain he is portrayed as I found somebody who thinks that if you like peace and prosperity you have to carry a bigger stick than those who would take it from you.
Re: PSRetroX Creator Clarifies PS2 Decompilation Project Not In "Active Development"
@tofuman86 The big benefit is you end up with a native build of the game for a target system. So, for example, you take a PS2 game, decompile it to portable code files (like C++) and then re-compile to run on PC or PS5 or on an ARM based handheld etc.
Typically this would be more performant than emulation and crucially, because you've reconstructed the source code, allows changes to be made.
The downside is that each game is a special case in and of itself and requires its own decompilation, which is a complex process. The people doing this sort of work are real wizards!
Re: A New Recompilation Tool Is Being Developed To Enable Native PC Ports Of PS2 Games
@BlobExtension well everyone has to start somewhere.
Re: Interview: "Let's Make Great F**cking Games" -The Legacy Of Monolith Productions
Yeah, so, so, so, so, so, so, so, so, so, so, so, so, so, so. Yeah. So, so, so, so, so, so, so, so. Yeah. So. Yeah, so. So. Yeah, Yeah, so, so, so, so, Yeah.
Editors: DO YOUR JOB!
Re: This Year's Best April Fools' Prank Is A Croc C64 Text Adventure You Can Actually Play
The best April Fool I've seen today came courtesy of the BBC Archive on YouTube. Have a look for The Curious Case of the UPSIDE-DOWN Library.
Re: Attacking Retro Modders Is Not Cool, And It Needs To Stop
As per Ecclesiastes, there's nothing new under the sun. The internet makes this sort of behaviour more easier and more instantaneous. Prior to the internet people had to make do with spiteful letters sent anonymously, rude missives to the editor, crudely drawn graffiti, or spending 20p per word in the classifieds.
Gits gonna be gittish!
Re: The End Of An Era: 233-Year-Old 'WH Smith' Brand To Vanish From UK High Streets
@slider1983 best mates with JD Wetherspoon, as I understand.
Re: Looking Beyond America - How Game History Is Connected On A Global Scale
Ah ha! The "Short lived, but necessary, North American video game market correction" is the gift that keeps giving!
What I think a lot of commentators miss, especially proponents of the crash, is that there was a vibrant computer game market in NA at the same time consoles slumped. EA, for example we're doing big business.
Re: Review: Broken Sword Collection (Evercade) - A Pair Of Point-And-Click Classics
Shadow of the Templars is one of my favourite games of all time. I have just about every physical version ever released in the UK on various formats. I've got big-box editions, budget-release editions, handheld editions, signed editions, you name it and I've probably got it.
I'm probably going to end up getting this, just because, but I do think £30 is a bit steep for a couple of PS1 ISO dumps.
Re: Creator Of New Open-Source Game Boy Disagrees That FPGA Is Superior To Software Emulation
There's an elephant in the room that no one mentions: FPGAs, like all hardware, eventually go out of production. Now you'd hope cores written for one would be portable to another, but it isn't that straightforward. Software emulators, however, generally are portable so in terms of preservation may be the better choice.
Re: GoRetroid Teases GameCube-Themed Retroid Pocket Flip 2 And A Second Mysterious Handheld
Interesting, but... It's likely to be Android, which isn't currently getting the latest and greatest emulator releases. I'd also wait to see how well that hinge fares.
Re: Review: The Games Of A Lifetime - Jaz Rignall Charts The Evolution Of An Industry
At any point does Rignall explain the fixation with dusting monkey asses?
Re: You Can Now Run Your Entire PS2 Library From This $50 Memory Card
@Angelus3K slower than the DVD drive, but often depends on the game as to stutter etc. Way faster than USB though. On a fat PS2 I prefer the HDD option and a NAS running on a RPi on slim. But for convenience these memory card solutions are great. I don't know about this card, but some you have to be aware of SD Card compatibility and also Fat32 limitations for games over 4GB.
Re: PS3 Emulation Comes To ARM64 Devices, Including The Raspberry Pi 5
A remarkable bit of engineering wizardry and no mistakes!
Re: Anbernic's New $70 GBA Lookalike Plays PSP, Dreamcast And More
I can't believe people are complaining about too much choice!
Re: "The Project Is A Complete Scam" - The Internet Isn't Convinced By The SuperSega FPGA Console
I like the way my post on VGE's video forms the headline to this article.
That make me the Internet!