Comments 216

Re: Random: The Fact That This Terrible Nintendo DS Game Could Top Metacritic Is Proof That Democracy Was A Mistake

MontyCircus

Broosh wrote:

I'll never fully understand the mentality of obsessing over metacritic ratings for games or rotten tomatoes for films.
...these ratings systems are so easily manipulated...

For user scores, yes, I generally agree with you there.
I use Metacritic every day, but their user scores usually has very little # of ratings, so I never look at them.

Silksong has under 6,500 MetaCritic user ratings (all platforms).
On Steam it has over 130,000 user ratings, and you need to have bought the game on Steam to rate and review it.

I use RottenTomatoes every day.
While their "Verified" user ratings are from legitimate Fandango ticket purchases (I believe), the people that tend to "rush to their phone/computer to rate the movie" are generally bigger, more enthusiastic fans.

For wide-releases, CinemaScore polls theatres in 5 different cities each weekend on opening night. Movie studios have said they match their own test screening audience data.

Even pure Internet ratings like IMDb I find, usually, useful. When the votes are in the tens of thousands, any review bombing type of manipulation is usually negated.

For books, GoodReads, usually, gives me a good idea of book quality. Most of their "review bombing" nonsense is reserved for their annual "GoodReads Awards", where Twitter goes wild with voting campaigns. Though there are also excited fans giving perfect "5-star" ratings to books by their favourite Romantasy author that haven't yet been published.

Also, most or all of these sites with user ratings have mechanisms in place to catch when there are lots of "weird" ratings coming in, in a short timeframe.

Re: Konami's 1985 Mech-Based Fighting Game 'Galactic Warriors' Is Coming To Consoles

MontyCircus

It doesn't look like much now, but was innovative in the very early days of fighters. According to hardcoregaming101:

  • the first fighter to feature multiple playable characters with individual movesets and properties.

It also introduced:

  • block damage
  • air blocking
  • projectile attacks
  • a modern "analog" health bar (as opposed to a health meter comprised of notches)
  • the ability to execute multiple attacks while airborne
  • and attacks of varying levels of strength.

And doing all that while coming out 2 years before Street Fighter, and 6 years before Street Fighter II.

Re: Time Extension Reader Survey 2025

MontyCircus

You only need to answer it once, and it doesn't matter which site you do it on.

That was a relief!

Also, the question of how many indie games do we buy in a year? And the maximum was "15+"?

I do that in a month!

Re: Another Rare Sega Genesis Game Is Getting Re-Released By Retro-Bit

MontyCircus

PKDuckman wrote:

The original MSX2 version is available digitally on Switch and is rather fun, and has almost zero Japanese text.

Sounds good! I'm a sucker for Japanese exclusives.

Would love to see a list of the EGGCONSOLE releases that are recommended for non-Japanese speakers. I looked up the early games, picked up some more action-oriented ones, but lost the enthusiasm to sift through them.

Re: Developers Saddened By Beloved Adventure Game Site's Pivot Into World Of Online Gambling

MontyCircus

AdventureGamers' Top 100 All-Time Adventure Games list is fantastic: https://adventuregamers.com/article/top_100_all-time_adventure_games?cp=22

I really should copy that over in case it disappears some day.

Earlier this year I was wondering where the "Aggie Awards" (their Annual Adventure Game Awards) were. Found a Reddit thread where someone from "Adventure Game Hotspot" informed us that Adventure Gamers was going under. I think some of the Hotspot folks came from Adventure Gamers, etc.

Anyway, I was glad to see Adventure Game Hotspot's annual awards as a replacement.

Re: Fed Up Of Hearing About Switch 2? This New Book Is All About The Legacy Of The NES

MontyCircus

@NinChocolate

IGN just had a user poll on that question, Switch, N64 and Super Nintendo I believe were the top 3 (I can't find the poll at the moment to tell you the ranking).

NES support was miniscule. I suppose that makes sense, with people picking the SNES over it because it was the apex of 2D gaming (before everything went 3D).

But I would argue the leap from 2600/ColecoVision/Intellivision, to NES was an absolutely colossal jump, that changed gaming more than the leap from NES to SNES. The idea of an arcade game that you would play for minutes, to a console game that you would play for hours, or even weeks or months, was born on the NES.