@MontyMole yeah, people like to think Return was saying "you should stop caring about fiction you loser" which deliberately ignores the ACTUAL point the game was making. Ron was being a lot more charitable with the game and it's ending then people like to believe.
@slider1983 There was no real constructive criticism on that blog page - it was mostly just attacks and vitriolic complaints. If you can't understand why going to someone's face to tell them the thing they believe in sucks and that they're a terrible person is a problem, then maybe you should rethink a few things.
There's no way you would "criticize" someone like this:
Either way, the responses to the art direction were totally out of proportion. You'd think people would learn after Streets of Rage 4 and Wind Waker and Crash 4 and even Curse of Monkey Island, but apparently not.
@slider1983 it was mostly harassment disguised as "valid criticism," to the point where Ron Gilbert had to shut down comments on his personal blog because so many people were flooding them with impotent rage-fueled threats and attacks.
@slider1983 if you don't like it, that's all well and good - people have their preferences(I for one don't care for Curse's style after all), but Return's visuals are certainly not bad enough to justify harassing the people who made it for having the gall to not make it look like the one game people won't shut up about.
@MontyMole That's also true, but I feel the detraction has lessened a lot in recent years. I've seen more people praise Curse as one of the best in the genre, as many players' introduction to Monkey Island, and as the best Monkey Island game. If anything, a lotta vitriol I've seen has mostly been aimed at Return as of late. A shame, too - I think that one is also great.
Bubbalah, please. Curse is pretty much the "Thousand-Year Door" of Monkey Island - the game in the series almost everyone loves and no one shuts up about loving(for better and for worse).
Really amazing how much effort people are putting in to preserving these games in the long-term - certainly more than most official studios. I can only imagine the possibilities and all of them involve Viva Piñata.
@smoreon I know Generations has a PC port, but it has some immense slowdown issues and they add up. They can be fixed with a mod, but I feel having to mod a 2011 PC game for it to run isn't exactly ideal. And yes, I'm aware that the ShadGens port runs better but I'm not keen on the changes in that version. I know. Nitpicky.
As for the Series X version, it still has some hiccups here and there. Nothing too bad but it sometimes has trouble with keeping a consistent frame rate - like in Adabat as you mentioned.
Looking at the footage, this is very impressive. Seeing technology finally catch up to Sonic Unleashed is truly wild. Not even the Series X could run this thing smoothly.
Best thing is that this probably won't run into any legal trouble given that SEGA is kinda ashamed of this title.
Looking forward to when someone recompiles Generations.
@axelhander
[X] Comment mentioning Playdate's price
[_] Comment about how the crank doesn't power the thing
[_] Comment about the lack of backlight just gonna tick that box right there...
@axelhander everything you've said here gives off the impression that you've never truly created anything before to understand why artists would be frustrated over this. You should try it sometime - put effort into making something, without the use of machine learning.
Man, I just got into Mega64 this year and they've been a riot. Makes it hard to hear that they might have to deal with closure. Just when I was just starting to get to know them...
@RetroGames Mrs. Tallirico, is that you? I know you're proud of your son, but you can't defend him every time people call him out. He needs to be able to stand up for himself in situations like this.
@slider1983 The point is that there is no "point", it's very niche and Panic is very aware of that. As is, the 'date just exists to be a weird little handheld with a weird little crank and weirder little games and for some people(like me) that can be enough.
@NeonPizza I actually liked what they had going with the Super Nt, which at least had the decency of offering color schemes reminiscent of the system's inspiration, and a transparent one to boot. Not really sure what happened that caused them to change course after that.
Kinda wish there was more color to it. The all black/white finish makes it feel sterile, and for a console design like the N64 I feel like that's the last thing you want from it.
I'm not as excited as I'd like to be - chalk it up to Analogue's inability to keep their products in good supply - but this is still pretty neat. Hope they can get to the Dreamcast at some point.
Comments 111
Re: SuperSega Boss Is Now Trying To Block People Getting Refunds
That picture is giving cheap-o "Saul Goodman commercial" vibes.
Re: Review: AYANEO 3 - A Remarkable (And Pricey) Modular Gaming Handheld
@Razieluigi I've honestly never minded the Joy-Con's D-buttons - It's different for others, I know, but I got used to it pretty quickly.
Re: Artius Is A New "Momentum-Based" Platformer Inspired By Pizza Tower & Sonic
Looks sick. I'll be keeping an eye on this one.
Re: Review: AYANEO 3 - A Remarkable (And Pricey) Modular Gaming Handheld
I gotta admit, as a skeptic towards the idea, that is pretty impressive. Seems like the only downside is that the thing is running windows.
Re: Here's F-Zero Running On The Sega Genesis (Kinda)
Tis BLASPHEMY!!!!1!!!
Re: SNES Consoles Appear To Be Getting Faster As They Age
Death speedrunning is apparently "in" it would seem.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@MontyMole yeah, people like to think Return was saying "you should stop caring about fiction you loser" which deliberately ignores the ACTUAL point the game was making. Ron was being a lot more charitable with the game and it's ending then people like to believe.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@slider1983 There was no real constructive criticism on that blog page - it was mostly just attacks and vitriolic complaints. If you can't understand why going to someone's face to tell them the thing they believe in sucks and that they're a terrible person is a problem, then maybe you should rethink a few things.
There's no way you would "criticize" someone like this:
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@slider1983 You had to be there.
Either way, the responses to the art direction were totally out of proportion. You'd think people would learn after Streets of Rage 4 and Wind Waker and Crash 4 and even Curse of Monkey Island, but apparently not.
Time really is a flat circle.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@slider1983 it was mostly harassment disguised as "valid criticism," to the point where Ron Gilbert had to shut down comments on his personal blog because so many people were flooding them with impotent rage-fueled threats and attacks.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@slider1983 if you don't like it, that's all well and good - people have their preferences(I for one don't care for Curse's style after all), but Return's visuals are certainly not bad enough to justify harassing the people who made it for having the gall to not make it look like the one game people won't shut up about.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@MontyMole That's also true, but I feel the detraction has lessened a lot in recent years. I've seen more people praise Curse as one of the best in the genre, as many players' introduction to Monkey Island, and as the best Monkey Island game. If anything, a lotta vitriol I've seen has mostly been aimed at Return as of late. A shame, too - I think that one is also great.
Re: The Design Duo Behind Curse Of Monkey Island To Start Work On "New Comedy Adventure"
@MontyMole "doesn't get the credit it deserves."
Bubbalah, please. Curse is pretty much the "Thousand-Year Door" of Monkey Island - the game in the series almost everyone loves and no one shuts up about loving(for better and for worse).
Re: New Xbox 360 Recompilation Tool Will Give Lost Classics Another Chance To Shine
Really amazing how much effort people are putting in to preserving these games in the long-term - certainly more than most official studios. I can only imagine the possibilities and all of them involve Viva Piñata.
Re: This $75 Handheld Could Be The Best Way To Emulate Nintendo DS In 2025
@Banjo- Red Viper really is the best.
Re: Random: Devil May Cry Voice Actor Reveals The Story Behind One Of Its Most Memorable Line Reads
up there in infamy with the likes of
"WHAT AM I FIGHTING FORRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR"
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@smoreon maybe I just have a terrible computer. Wouldn't be surprised, though.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@smoreon I know Generations has a PC port, but it has some immense slowdown issues and they add up. They can be fixed with a mod, but I feel having to mod a 2011 PC game for it to run isn't exactly ideal. And yes, I'm aware that the ShadGens port runs better but I'm not keen on the changes in that version. I know. Nitpicky.
As for the Series X version, it still has some hiccups here and there. Nothing too bad but it sometimes has trouble with keeping a consistent frame rate - like in Adabat as you mentioned.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@X68000 no, but you can turn off the battle theme that plays.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
Looking at the footage, this is very impressive. Seeing technology finally catch up to Sonic Unleashed is truly wild. Not even the Series X could run this thing smoothly.
Best thing is that this probably won't run into any legal trouble given that SEGA is kinda ashamed of this title.
Looking forward to when someone recompiles Generations.
Re: 8BitDo Has Announced The Successor To Its Ultimate Wireless Controller
@-wc- I mean, you gotta sucker people into buying expensive controllers again somehow
Re: 8BitDo Has Announced The Successor To Its Ultimate Wireless Controller
Doesn't seem like it's compatible with the Switch... Might mean they're gearing up for the Switch 2?
Re: The MSXBOOK Is A New Laptop Based On The Japanese Home Computer Standard
Finally, a laptop for ME!
Re: This New Handheld Aims To Bring Back The Magic Of '80s Text Adventures
Cool. The world needs more text adventure games(sans the BS puzzle design, of course).
Re: This $200 Gaming Handheld Pays Tribute To The Iconic Nokia N97
THAT is a very cool design.
Re: 8BitDo's C64 & NES-Style Retro Mechanical Keyboards Are Getting European Layouts
It's still missing those weird PET ASCII symbols the OG keyboard had. Otherwise I'd snatch one up in a New York minute.
Re: Dino Crisis And Its Sequel Dino Crisis 2 Are Now Available On GOG
YEAH
I played the first Dino Crisis last year for the first time and really enjoyed it. A big jank but a nice little survival horror with a bunch of dinos.
Re: ToeJam & Earl's Co-Creator Offers Update On Upcoming Amazon Film
@slider1983 It probably would've KILLED on Nicktoons back in the day.
Re: ToeJam & Earl's Co-Creator Offers Update On Upcoming Amazon Film
I'm still surprised at this being a film. A TV show I feel would suit them better.
Re: Hideki Kamiya Reveals More About Okami's Simulation Origins
@Daniel36 Mind if I contribute to the pointlessness?
Re: Evercade's Indie Heroes Collection 4 Launches Next Month
Good grief, the Evercade's still a thing? I mean I'm glad it has an audience, but still - I'm surprised it lasted this long.
Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All
@axelhander I mean, it was discounted to twenty when it became a Nintendo Select, so there's that at least.
Re: Game Of The Year: UFO 50 Is The Gift That Keeps On Giving
If Antonblast didn't come out this year, UFO 50 definitely would've been my GotY for 2024.
Re: Ubisoft Defrosts Rayman For Cynical Blockchain Outing, Captain Laserhawk: The G.A.M.E.
Feels like they're running on fumes at this point
Re: Are Nintendo's Legal "Ninjas" Stifling The Creativity Of Tomorrow's Game Makers?
@KitsuneNight yeah, but unless you're Capcom, why make lawyers cooler than they actually are?
Re: Are Nintendo's Legal "Ninjas" Stifling The Creativity Of Tomorrow's Game Makers?
Why do people call them "ninjas," anyway? They're not cool dudes that strike from the shadows, they're just a bunch of overprotective lawyers.
Re: Panic Finally Introduces A Matching Power Adapter For The Playdate
@axelhander
[X] Comment mentioning Playdate's price
[_] Comment about how the crank doesn't power the thing
[_] Comment about the lack of backlight
just gonna tick that box right there...
Re: Panic Finally Introduces A Matching Power Adapter For The Playdate
Not much to say, really.
Do like how they're fully committed to making everything around the system yellow.
Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement
@axelhander very well. you do you.
Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement
@axelhander everything you've said here gives off the impression that you've never truly created anything before to understand why artists would be frustrated over this. You should try it sometime - put effort into making something, without the use of machine learning.
Re: 8BitDo Is Releasing A Retro Mechanical Keyboard To Mark Saturn's 30th Birthday
Wish they'd do an updated version of the 3D Control Pad instead.
Re: Legendary YouTube Channel Mega64 Is Facing Closure
Man, I just got into Mega64 this year and they've been a riot. Makes it hard to hear that they might have to deal with closure. Just when I was just starting to get to know them...
Re: After The Epic Failure Of The Intellivision Amico, Tommy Tallarico's New Goal Is Becoming A Backgammon Legend
@Blast16 you got the right idea my guy. We should all heed this wonderful advice
Re: After The Epic Failure Of The Intellivision Amico, Tommy Tallarico's New Goal Is Becoming A Backgammon Legend
@RetroGames Mrs. Tallirico, is that you? I know you're proud of your son, but you can't defend him every time people call him out. He needs to be able to stand up for himself in situations like this.
Re: New Playdate Update Showcase Airs This Halloween
@slider1983 The point is that there is no "point", it's very niche and Panic is very aware of that. As is, the 'date just exists to be a weird little handheld with a weird little crank and weirder little games and for some people(like me) that can be enough.
Re: Somebody Has Made The Computer From UFO 50 To Play UFO 50 On
I want 50 of them. One for each game.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
@NeonPizza I actually liked what they had going with the Super Nt, which at least had the decency of offering color schemes reminiscent of the system's inspiration, and a transparent one to boot. Not really sure what happened that caused them to change course after that.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
@nocdaes I suppose that makes sense, but I do wish there was still some extra color on these.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
Kinda wish there was more color to it. The all black/white finish makes it feel sterile, and for a console design like the N64 I feel like that's the last thing you want from it.
I'm not as excited as I'd like to be - chalk it up to Analogue's inability to keep their products in good supply - but this is still pretty neat. Hope they can get to the Dreamcast at some point.
Re: New Mod Introduces Pikmin To The PC Port Of The N64 Classic Zelda: Ocarina Of Time
Finally, Zelda is good again