@smoreon I know Generations has a PC port, but it has some immense slowdown issues and they add up. They can be fixed with a mod, but I feel having to mod a 2011 PC game for it to run isn't exactly ideal. And yes, I'm aware that the ShadGens port runs better but I'm not keen on the changes in that version. I know. Nitpicky.
As for the Series X version, it still has some hiccups here and there. Nothing too bad but it sometimes has trouble with keeping a consistent frame rate - like in Adabat as you mentioned.
Looking at the footage, this is very impressive. Seeing technology finally catch up to Sonic Unleashed is truly wild. Not even the Series X could run this thing smoothly.
Best thing is that this probably won't run into any legal trouble given that SEGA is kinda ashamed of this title.
Looking forward to when someone recompiles Generations.
@axelhander
[X] Comment mentioning Playdate's price
[_] Comment about how the crank doesn't power the thing
[_] Comment about the lack of backlight just gonna tick that box right there...
@axelhander everything you've said here gives off the impression that you've never truly created anything before to understand why artists would be frustrated over this. You should try it sometime - put effort into making something, without the use of machine learning.
Man, I just got into Mega64 this year and they've been a riot. Makes it hard to hear that they might have to deal with closure. Just when I was just starting to get to know them...
@RetroGames Mrs. Tallirico, is that you? I know you're proud of your son, but you can't defend him every time people call him out. He needs to be able to stand up for himself in situations like this.
@slider1983 The point is that there is no "point", it's very niche and Panic is very aware of that. As is, the 'date just exists to be a weird little handheld with a weird little crank and weirder little games and for some people(like me) that can be enough.
@NeonPizza I actually liked what they had going with the Super Nt, which at least had the decency of offering color schemes reminiscent of the system's inspiration, and a transparent one to boot. Not really sure what happened that caused them to change course after that.
Kinda wish there was more color to it. The all black/white finish makes it feel sterile, and for a console design like the N64 I feel like that's the last thing you want from it.
I'm not as excited as I'd like to be - chalk it up to Analogue's inability to keep their products in good supply - but this is still pretty neat. Hope they can get to the Dreamcast at some point.
I wish more official remakes were like this, honestly. Improving a flawed game with misused potential is automatically going to get my attention than a remake of a successful game that still holds up.
@slider1983 my frustration lies with the fact that you see the art direction as a failing on the development side, to assume it needs "fixing," because of your own personal disdain.
I'm only defensive because I really enjoyed Return and what it had to say and the art direction was a major factor in that. I don't think it's perfect or above criticism, but I can't change how I personally felt. And after two years of seeing a large amount of people online continue to dog on it without much challenge - especially given the ridiculously vitriolic response upon its reveal - I can't really let it slide. You don't have to have to like it. I'm fine if you don't honestly, but I don't think you have to be like this either.
@retrogamer1 a weak explanation is still an explanation, and given the controversy around Bosco's original actor, I didn't blame them for not wanting to open that up any further. There isn't really a way for them to appease everyone; it's a damned if they do, damned if they don't situation.
Personally speaking, I don't think this whole thing is worth bringing up almost four years Season 1's rerelease. It just keeps going in circles with no real point of agreement and I think there are more better examples of pointless remaster/remake revisionism worth discussing.
If you disagree that's fine, it's no skin off my back, but that's all I have to say on the subject. You do you.
@retrogamer1 It's probably because there isn't really much to grill them on at this point? They've already explained their reasoning for recasting long ago and offered the OGs for free as a compromise. I don't really think there's anything they can add without further invoking ire.
Tales was my introduction to the series, so that means I'm probably nicer to it than most. It definitely had some issues that hold it in terms of presentation(the more egregious asset reuse and mostly MIDI soundtrack come to mind).
Great interview for a great set of remasters. I'm not the biggest fan of remakes as of late but Skunkape has really set the standard for how to update old classics for the modern day, making changes that actually add to the experience and even offering the originals as a nice win for games preservation. There's the odd pedantic jerk still kvetching over the 10 outdated jokes cut out from season 1, but in the grand scheme of things, that remaster as well the other two are the definitive way to experience Sam & Max's best adventures.
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Re: Random: Devil May Cry Voice Actor Reveals The Story Behind One Of Its Most Memorable Line Reads
up there in infamy with the likes of
"WHAT AM I FIGHTING FORRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR"
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@smoreon maybe I just have a terrible computer. Wouldn't be surprised, though.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@smoreon I know Generations has a PC port, but it has some immense slowdown issues and they add up. They can be fixed with a mod, but I feel having to mod a 2011 PC game for it to run isn't exactly ideal. And yes, I'm aware that the ShadGens port runs better but I'm not keen on the changes in that version. I know. Nitpicky.
As for the Series X version, it still has some hiccups here and there. Nothing too bad but it sometimes has trouble with keeping a consistent frame rate - like in Adabat as you mentioned.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@X68000 no, but you can turn off the battle theme that plays.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
Looking at the footage, this is very impressive. Seeing technology finally catch up to Sonic Unleashed is truly wild. Not even the Series X could run this thing smoothly.
Best thing is that this probably won't run into any legal trouble given that SEGA is kinda ashamed of this title.
Looking forward to when someone recompiles Generations.
Re: 8BitDo Has Announced The Successor To Its Ultimate Wireless Controller
@-wc- I mean, you gotta sucker people into buying expensive controllers again somehow
Re: 8BitDo Has Announced The Successor To Its Ultimate Wireless Controller
Doesn't seem like it's compatible with the Switch... Might mean they're gearing up for the Switch 2?
Re: The MSXBOOK Is A New Laptop Based On The Japanese Home Computer Standard
Finally, a laptop for ME!
Re: This New Handheld Aims To Bring Back The Magic Of '80s Text Adventures
Cool. The world needs more text adventure games(sans the BS puzzle design, of course).
Re: This $200 Gaming Handheld Pays Tribute To The Iconic Nokia N97
THAT is a very cool design.
Re: 8BitDo's C64 & NES-Style Retro Mechanical Keyboards Are Getting European Layouts
It's still missing those weird PET ASCII symbols the OG keyboard had. Otherwise I'd snatch one up in a New York minute.
Re: Dino Crisis And Its Sequel Dino Crisis 2 Are Now Available On GOG
YEAH
I played the first Dino Crisis last year for the first time and really enjoyed it. A big jank but a nice little survival horror with a bunch of dinos.
Re: ToeJam & Earl's Co-Creator Offers Update On Upcoming Amazon Film
@slider1983 It probably would've KILLED on Nicktoons back in the day.
Re: ToeJam & Earl's Co-Creator Offers Update On Upcoming Amazon Film
I'm still surprised at this being a film. A TV show I feel would suit them better.
Re: Hideki Kamiya Reveals More About Okami's Simulation Origins
@Daniel36 Mind if I contribute to the pointlessness?
Re: Evercade's Indie Heroes Collection 4 Launches Next Month
Good grief, the Evercade's still a thing? I mean I'm glad it has an audience, but still - I'm surprised it lasted this long.
Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All
@axelhander I mean, it was discounted to twenty when it became a Nintendo Select, so there's that at least.
Re: Game Of The Year: UFO 50 Is The Gift That Keeps On Giving
If Antonblast didn't come out this year, UFO 50 definitely would've been my GotY for 2024.
Re: Ubisoft Defrosts Rayman For Cynical Blockchain Outing, Captain Laserhawk: The G.A.M.E.
Feels like they're running on fumes at this point
Re: Are Nintendo's Legal "Ninjas" Stifling The Creativity Of Tomorrow's Game Makers?
@KitsuneNight yeah, but unless you're Capcom, why make lawyers cooler than they actually are?
Re: Are Nintendo's Legal "Ninjas" Stifling The Creativity Of Tomorrow's Game Makers?
Why do people call them "ninjas," anyway? They're not cool dudes that strike from the shadows, they're just a bunch of overprotective lawyers.
Re: Panic Finally Introduces A Matching Power Adapter For The Playdate
@axelhander
[X] Comment mentioning Playdate's price
[_] Comment about how the crank doesn't power the thing
[_] Comment about the lack of backlight
just gonna tick that box right there...
Re: Panic Finally Introduces A Matching Power Adapter For The Playdate
Not much to say, really.
Do like how they're fully committed to making everything around the system yellow.
Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement
@axelhander very well. you do you.
Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement
@axelhander everything you've said here gives off the impression that you've never truly created anything before to understand why artists would be frustrated over this. You should try it sometime - put effort into making something, without the use of machine learning.
Re: 8BitDo Is Releasing A Retro Mechanical Keyboard To Mark Saturn's 30th Birthday
Wish they'd do an updated version of the 3D Control Pad instead.
Re: Legendary YouTube Channel Mega64 Is Facing Closure
Man, I just got into Mega64 this year and they've been a riot. Makes it hard to hear that they might have to deal with closure. Just when I was just starting to get to know them...
Re: After The Epic Failure Of The Intellivision Amico, Tommy Tallarico's New Goal Is Becoming A Backgammon Legend
@Blast16 you got the right idea my guy. We should all heed this wonderful advice
Re: After The Epic Failure Of The Intellivision Amico, Tommy Tallarico's New Goal Is Becoming A Backgammon Legend
@RetroGames Mrs. Tallirico, is that you? I know you're proud of your son, but you can't defend him every time people call him out. He needs to be able to stand up for himself in situations like this.
Re: New Playdate Update Showcase Airs This Halloween
@slider1983 The point is that there is no "point", it's very niche and Panic is very aware of that. As is, the 'date just exists to be a weird little handheld with a weird little crank and weirder little games and for some people(like me) that can be enough.
Re: Somebody Has Made The Computer From UFO 50 To Play UFO 50 On
I want 50 of them. One for each game.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
@NeonPizza I actually liked what they had going with the Super Nt, which at least had the decency of offering color schemes reminiscent of the system's inspiration, and a transparent one to boot. Not really sure what happened that caused them to change course after that.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
@nocdaes I suppose that makes sense, but I do wish there was still some extra color on these.
Re: Pre-Orders For FPGA N64 'Analogue 3D' Open Next Week, Will Cost $250
Kinda wish there was more color to it. The all black/white finish makes it feel sterile, and for a console design like the N64 I feel like that's the last thing you want from it.
I'm not as excited as I'd like to be - chalk it up to Analogue's inability to keep their products in good supply - but this is still pretty neat. Hope they can get to the Dreamcast at some point.
Re: New Mod Introduces Pikmin To The PC Port Of The N64 Classic Zelda: Ocarina Of Time
Finally, Zelda is good again
Re: Hotel Mario, One Of Mario's "Worst Games", Is Getting A Fan-Made Upgrade
I wish more official remakes were like this, honestly. Improving a flawed game with misused potential is automatically going to get my attention than a remake of a successful game that still holds up.
Re: Yes, You Can Buy Virtual Boy Merch At The Nintendo Museum
@nocdaes don't forget pins and shot glasses and comically oversized pillows
Re: Review: MSX0 Stack – Handheld MSX Revival Is A Bitter Disappointment
Most surprising thing about this is how tiny it is. Thought it'd be bigger than that.
Re: AI, Please Leave Our Favourite Video Games Alone
Pass the bleach please
Re: Skunkape Would "Love" To Remaster Tales Of Monkey Island & Other Telltale Games
@slider1983 my frustration lies with the fact that you see the art direction as a failing on the development side, to assume it needs "fixing," because of your own personal disdain.
I'm only defensive because I really enjoyed Return and what it had to say and the art direction was a major factor in that. I don't think it's perfect or above criticism, but I can't change how I personally felt. And after two years of seeing a large amount of people online continue to dog on it without much challenge - especially given the ridiculously vitriolic response upon its reveal - I can't really let it slide. You don't have to have to like it. I'm fine if you don't honestly, but I don't think you have to be like this either.
That's all the time I'm going to give this.
Re: Interview: "Switch Has Been Big For Us" - Skunkape On Remastering Telltale's Sam & Max Trilogy
@retrogamer1 a weak explanation is still an explanation, and given the controversy around Bosco's original actor, I didn't blame them for not wanting to open that up any further. There isn't really a way for them to appease everyone; it's a damned if they do, damned if they don't situation.
Personally speaking, I don't think this whole thing is worth bringing up almost four years Season 1's rerelease. It just keeps going in circles with no real point of agreement and I think there are more better examples of pointless remaster/remake revisionism worth discussing.
If you disagree that's fine, it's no skin off my back, but that's all I have to say on the subject. You do you.
Re: Skunkape Would "Love" To Remaster Tales Of Monkey Island & Other Telltale Games
@slider1983 yeah and you're not the first to say it like that. Have something new to say or say nothing at all.
Re: Review: UFO 50 (Steam) - An Indie Masterpiece Bursting With Fictional NES Nostalgia
Been waiting nine years for this sucker. Can't wait to give a whirl.
Re: Skunkape Would "Love" To Remaster Tales Of Monkey Island & Other Telltale Games
@NatiaAdamo eh, I dunno. Outside of the low quality audio clips, there isn't really much to remaster with SBCG4AP.
Re: Interview: "Switch Has Been Big For Us" - Skunkape On Remastering Telltale's Sam & Max Trilogy
@retrogamer1 It's probably because there isn't really much to grill them on at this point? They've already explained their reasoning for recasting long ago and offered the OGs for free as a compromise. I don't really think there's anything they can add without further invoking ire.
Re: Skunkape Would "Love" To Remaster Tales Of Monkey Island & Other Telltale Games
@slider1983 wow. a basic and boring "Return to Monkey Island art style bad" comment. never seen one of those before.
Re: Skunkape Would "Love" To Remaster Tales Of Monkey Island & Other Telltale Games
Yeah, that'd be neat.
Tales was my introduction to the series, so that means I'm probably nicer to it than most. It definitely had some issues that hold it in terms of presentation(the more egregious asset reuse and mostly MIDI soundtrack come to mind).
Re: Interview: "Switch Has Been Big For Us" - Skunkape On Remastering Telltale's Sam & Max Trilogy
Great interview for a great set of remasters. I'm not the biggest fan of remakes as of late but Skunkape has really set the standard for how to update old classics for the modern day, making changes that actually add to the experience and even offering the originals as a nice win for games preservation. There's the odd pedantic jerk still kvetching over the 10 outdated jokes cut out from season 1, but in the grand scheme of things, that remaster as well the other two are the definitive way to experience Sam & Max's best adventures.
Re: The "Sega Saturn Slim" Is Now Our Most-Wanted Hardware Of 2024
My God. It's majestic.
Re: 'Backyard Sports Is Set To Make A Comeback "In The Coming Months"
Just stop at games, honestly. Not everything needs to be multimedia.