Comments 385

Re: This FPGA-Powered Mega Drive / Genesis Flash Cart Can Play CD Games

NinChocolate

@AtlanteanMan that’s reasonable for most people with a modern setup who won’t bother with tech like this. But some will have a retro setup with original hardware and CRT monitors and will want something that can take the load off their aging Sega CD but still be able to use analogue connections/their original hardware mods/original controllers and peripherals with the Sega CD while staying accurate or close enough. It’s really for the enthusiast not the general retro gamer like yourself presumably

Re: Legendary Cover Artist Bob Wakelin Passes Away

NinChocolate

Interesting that you only see articles about these artists after they’ve died. I didn’t know Greg Martin’s name until news of his passing swelled up enough articles in much the same manner. Who else is left? Let’s hope we hear from them before they pass.

Re: Feature: Take A Tour Of The UK's Most Incredible Retro Game Store

NinChocolate

I consider myself an avid retro gamer, and while I have all the hardware I need I’m NO collector. Unfortunately in every corner of the western world from local Craigslist sellers to game shops, people are selling to a collector market everywhere, which means high prices.

Fortunately I’m mostly playing Sega games and for now can dodge the absolute spanking of the top dollar prices for a 16 bit cartridge that Nintendo players have to pay. But it’s still bad

Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True

NinChocolate

For now, I can have my glorious CRTs. I even run my Switch through my 16:9 model with an HDMI converter (Sonic Mania looks proper stunning on it).

One big thing about the picture tubes for me is the depth. Flat panels really don't add any depth to the image. A CRT has a magical way of giving real depth to the background layers in video games. And that phosphor glow...just feels right, doesn't it?

Re: Coleco Removes Its Name From The Chameleon Console, But Aims To Produce "New Products" In The Future

NinChocolate

Bit of a shame this non-product made it as far as it did. It does however demonstrate how difficult making even a simple video game console is. Perhaps I can better appreciate even industry leaders like Nintendo, in their development and marketing of dedicated video game consoles. Truly a lot of excellent pieces need to come together to make a successful gaming console. We are certainly aware of the many companies large and small that have not achieved that success.

Re: Feature: What If The SNES PlayStation Had Actually Happened?

NinChocolate

Ah yes, the Sony deal that went south. Good times. I applaud the author for tackling the article. It was inevitable that many tech companies would try to include "playful" offereings to add their machine's or service's media playback options. In fact it still goes on to this day. So there's just no predicting who would have stepped up and succeeded where another failed. Sony and Sega had early success but I doubt that race would have gone on for too much longer even if Sony had failed. Too many tech innovations rapidly developing across the spectrum and a lot of money in each corner for prototyping and manufacturing really anything.