Even back in 2013 I never believed for a second that Sony is somehow pro-consumer. They were the same company that tried to put rootkits on music CDs, invented the hated Securom DRM that limits how many times PC games can be installed, and even a year earlier screwed the potential of the Vita by using overpriced proprietary memory cards.
Spoilers for those who want to know how to activate it:
Go into the credits menu (bottom right), activate the credits screen (far left), and input the Konami code. It is permanent, but you have to go into the credits menu every time you want to play the game.
@SpaceChurro Yep and all three versions are quite different in their own right. The 360 version is the last one with the original cheesy voice acting, whereas the PSP version is the one with new voice acting, playable Maria, and some changed item locations, at the cost of being really buggy. The PS4 version is based on the PSP version, and there is also a different smartphone version that has all three characters unlocked from the start.
Apparently id Software also made a small profit in the Chinese market in the 90s, which was largely impenetrable and rampant with piracy, by offering publishing rights to local publishers for cheap, so id gets $1 per copy sold.
@Atariboy I'm hoping to see a Capcom Arcade Stadium 3 at some point. There are still some missing games including the entire Buster Bros/Pang games, the Saturday Night Slam Masters sequels, several shmups like Dimahoo and Mars Matrix, plus all the licensed games.
@Futureshark Hamster is still taking its sweet time with Taito's sprite scaling games, and they only released its predecessor driving game Full Throttle/Top Speed earlier this year.
@Quick_Man Carmack also messed up both the Saturn and GBA ports of Doom 1 by forcing the developers to strip out their custom engines and reuse code from older console ports. He's a great programmer but an absolute control freak.
The first 3 episodes of Q1 are great, but the final episode feels like a mash of rejected levels grouped together.
I also greatly enjoyed the expansion Dissolution of Eternity with its time travelling theme, and the devs reused the scrapped dragon as the final boss.
@Quick_Man Qubyte has released some bootleg games before, with the copyright infringing material removed. This includes Thunderbolt and Water Margin, and they do have the rights to Brave Battle Saga, Canon, and Legend of Wukong.
@RextheSheep The individual releases from the Piko Interactive range are horrid due to the input lag. The collections are much better and offer way more options.
Heh, according to Larry's last video, Monster Energy forced Ubisoft to change the name of Gods & Monsters to Immortals: Fenyx Rising. As if there are chances people can confuse an energy drink with a video game based on Greek mythology.
Wow this looks so much better than Aspyr's abomination of a remaster for Deus Ex. Eidos should just scrap that and let Nightdive remaster Deus Ex as well.
@AndorV Ever consider adding Hugo as a bonus character? IIRC back in the day some news sites claimed that he's playable but he's not in the final product.
As much as I like Ace Driver, I have a feeling that Ace Driver Victory Lap will be out in a couple of months, and it pretty much makes the original game redundant, kinda like Rave Racer to the original Ridge Racer.
@KingMike Yep the first Glory of Heracles game is very experimental. Different weapon types are effective against different types of enemies. It also has a weird save system where only your stats and times are saved, but bosses and treasure chests respawn.
The sequels streamlined the series to be closer to DQ but storytelling got much better thanks to Kazushige Nojima who later went on to write FF7 and and KH. The fourth game is one of the better RPGs on the SNES due to the interesting system where your character can process different NPC characters.
Oh great, I can't wait for the Zero Fire collection to be released internationally in 2028!
I still don't know why it took them 4 years to release the game outside of Japan, when they only needed to translate the menus. And now there's the cheaper Toaplan Arcade Collection series which took much of the momentum.
I dunno why Drecom is still holding the rights to the Dark Savant trilogy if they're just going to sit on it and not rerelease them. They seem to have zero presence outside of Japan, and more interested in publishing NFT games.
Sucks about the delay, but since the physical version has the full game I'd rather have ININ/SLG include the entire game in the cartridge.
I'm still quite annoyed that LRG released the physical version of Shinobi AOV and it's missing the day 1 update which consists of over half of the game.
@AllieKitsune Cotton and Guardian Force do have significant lag, largely due to the ones from the original game compounding with the emulation. From what I've read though, the ST Boosted range including Batsugun and Wolf Fang have around 5-6 frames of input lag.
Also it's worth noting Street Smart is already in the SNK 40th Anniversary Collection, alongside some other recent SNK AA games like Touchdown Fever and Bermuda Triangle.
@Zeebor15 It's worth noting though that many backers of Project Phoenix are still upset that the game raised over $1 million on Kickstarter but it wasn't even made outside a poor tech demo. Hiroaki Yura maintained radio silence and naturally people began to suspect the company of diverting funds.
Sega was being extremely petty back in the day, and if Renovation already had the SNES carts produced and sent to reviews then they shouldn't have been cancelled as all. I'm surprised Nintendo back then didn't try to get these game published themselves.
@Teksette Off the top of my head, excluding NGCD games:
Double Dragon
Eightman
Fight Fever
Kabuki Klash
Legend of Success Joe
Matrimelee
Neo Bomberman
Neo Mr Do
Nightmare in the Dark
Panic Bomber
Pochi & Nyaa
Puzzle de Pon
Tecmo World Soccer
Viewpoint
Voltage Fighter Gowcaizer
Since Konami has its own range in AA, maybe they could be convinced to rerelease Bomberman and Kabuki Klash. Sega doesn't participate in AA, so I doubt we'd see a rerelease of Matrimelee and Viewpoint. Other Technos games are on AA but they haven't released on there for a while, and they recently released an independent compilation, so Double Dragon and Voltage Fighter are in limbo.
Several Neo Geo games are available outside of Arcade Archives, including Breakers, Rage of the Dragons, Super Dodgeball, SVC Chaos, Windjammers, and the rest of the Visco games.
Sadly WB is still gatekeeping the Midway back catalogue for some reason. Their last proper collection was on the PS3/360, unless you want to shell out extra for the Lego Dimensions version.
@JJtheTexan Yep SLG and other small physical publishers are somehow worse than LRG when it comes to delivering. They also have a habit of releasing a cheap retro compilation initially, then a more complete compilation down the line. They did it with Space Invaders, Turrican, Wonder Boy, and several other.
I'm willing to forgive LRG's shipping shenanigans if the end product is good and complete, but they couldn't even deliver on that front. Their Switch physical Doom collection requires an update of 2 GBs, and Doom Eternal only contains half of the game on the cartridge. Even their recent Switch physical Shinobi Art of Vengeance is missing the day 1 patch, forcing around 5 GBs of download. They could've waited for updates before manufacturing the cartridges, but no they wanted to rush them out of the door thus defeating the purpose of physical collecting.
Comments 387
Re: Random: Evercade Pokes Fun At Sony Killing Physical Media On PlayStation
Even back in 2013 I never believed for a second that Sony is somehow pro-consumer. They were the same company that tried to put rootkits on music CDs, invented the hated Securom DRM that limits how many times PC games can be installed, and even a year earlier screwed the potential of the Vita by using overpriced proprietary memory cards.
Re: M2's 'Ganbare Goemon' Collection Hides A Never-Before-Ported Konami Shoot 'Em Up
@Exerion76 Speaking of which, there are also two bonus games in that collection if you use the Konami code.
Re: M2's 'Ganbare Goemon' Collection Hides A Never-Before-Ported Konami Shoot 'Em Up
Spoilers for those who want to know how to activate it:
Go into the credits menu (bottom right), activate the credits screen (far left), and input the Konami code. It is permanent, but you have to go into the credits menu every time you want to play the game.
Re: XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment
@SpaceChurro Yep and all three versions are quite different in their own right. The 360 version is the last one with the original cheesy voice acting, whereas the PSP version is the one with new voice acting, playable Maria, and some changed item locations, at the cost of being really buggy. The PS4 version is based on the PSP version, and there is also a different smartphone version that has all three characters unlocked from the start.
Re: Sunsoft's Cult Classic PS1 Game 'Hard Edge / T.R.A.G' Is Coming To Modern Consoles This Week
I assume Hard Edge got retitled in the US due to our friend Tim?
Re: Evercade's Next Two Carts Are Confirmed Following Leak
It's rather bizarre that Vol 2 only includes the original Breakers but not Breakers Revenge, which makes the original redundant anyway.
Re: "Not The Same Thing" - John Romero Challenges DOOM Designer's Claim Piracy Indirectly "Gutted" id
Apparently id Software also made a small profit in the Chinese market in the 90s, which was largely impenetrable and rampant with piracy, by offering publishing rights to local publishers for cheap, so id gets $1 per copy sold.
https://romero.smugmug.com/Video-Games/The-Archives/i-WCvJRGX
Re: "A Rare Piece Of Brazilian Video Game History" - How Capcom's Sega-Powered 'Slip Stream' Almost Starred Ayrton Senna
@Atariboy I'm hoping to see a Capcom Arcade Stadium 3 at some point. There are still some missing games including the entire Buster Bros/Pang games, the Saturday Night Slam Masters sequels, several shmups like Dimahoo and Mars Matrix, plus all the licensed games.
Re: "A Rare Piece Of Brazilian Video Game History" - How Capcom's Sega-Powered 'Slip Stream' Almost Starred Ayrton Senna
@Futureshark Hamster is still taking its sweet time with Taito's sprite scaling games, and they only released its predecessor driving game Full Throttle/Top Speed earlier this year.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
@Quick_Man Carmack also messed up both the Saturn and GBA ports of Doom 1 by forcing the developers to strip out their custom engines and reuse code from older console ports. He's a great programmer but an absolute control freak.
Re: "We Want To Provide The Content Our Fans Are Really Looking For" - SNK On Metal Slug's Upcoming Reboot
I just want a good port of MS6. The one included In the last collection isn't that good.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
The first 3 episodes of Q1 are great, but the final episode feels like a mash of rejected levels grouped together.
I also greatly enjoyed the expansion Dissolution of Eternity with its time travelling theme, and the devs reused the scrapped dragon as the final boss.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
@Exerion76 TBH Doom Eternal feels more close to Quake 1 than other Doom games.
Re: Namco's Legendary Arcade Fighting Game 'Tekken' Is Coming To Arcade Archives 2
Wow the first AA2 exclusive game. I assume the Switch is too weak to run it at acceptable frame rates?
Re: Random Game Saturday: Lunar 2: Eternal Blue Complete (PlayStation)
Sadly, as someone from the PAL region it's one of the many games I've missed growing up. Luckily I found the physical Switch copy for a decent price.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
@Quick_Man Qubyte has released some bootleg games before, with the copyright infringing material removed. This includes Thunderbolt and Water Margin, and they do have the rights to Brave Battle Saga, Canon, and Legend of Wukong.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
@RextheSheep The individual releases from the Piko Interactive range are horrid due to the input lag. The collections are much better and offer way more options.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
They're also rereleasing Biomechanical Toy, and I assume the rest of the Gaelco catalogue down the line.
Re: "Sign Me The F**k Up" - Cave's Bullet Hell Revival Of 'Dodonpachi Resurrection' To Feature Bonkers New "Battle Royale" Mode
If this hits the Switch eshop I hope owners of the Live Wire version gets a discount.
Re: FIFA Cover Stars - Every Athlete From 1993 To 2022
You should also do one on non-FIFA football game covers, some of the early ones for European PCs are a gold mine.
https://retrovania-vgjunk.blogspot.com/2017/08/football-game-covers.html
Re: "We Have The Means To Fight This Case To The End" - Gaming's Most Infamous Trademark Troll Is Back
Heh, according to Larry's last video, Monster Energy forced Ubisoft to change the name of Gods & Monsters to Immortals: Fenyx Rising. As if there are chances people can confuse an energy drink with a video game based on Greek mythology.
https://youtu.be/HUpYvWcuMYM
Re: "What Was That Noise?" - The System Shock Remaster Studio, Nightdive, Is Turning Its Attention To Another PC Classic
Wow this looks so much better than Aspyr's abomination of a remaster for Deus Ex. Eidos should just scrap that and let Nightdive remaster Deus Ex as well.
Re: You Can Play Castlevania: Circle Of The Moon's Unofficial Genesis / Mega Drive Port Now
@AndorV Ever consider adding Hugo as a bonus character? IIRC back in the day some news sites claimed that he's playable but he's not in the final product.
Re: Retro Recap: All The Classic Gaming News From The Past Week (June 7th 2026)
Also it's worth noting that Atari just announced a remaster of Godzilla Destroy All Monsters Melee (and a compilation of Barbie games).
https://www.youtube.com/watch?v=cwZ1-x9Tei4
Re: "Spin the Maze, Roll the Ball!" - Taito's Quirky Puzzler 'Cameltry' Is Heading To Switch, PlayStation, & Xbox
Hey it's the game Sega copied in the Sonic bonus stages.
Re: R-Type III SNES's Original Director "Deeply Concerned" With Launch Quality Of ININ Games' Recent Remake
ININ should just release an emulated port of the original as an apology.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@HammerGalladeBro
https://www.youtube.com/watch?v=a__4rHXmKJs
And ironically, Shadow the Hedgehog was the last Sonic game he had direct involvement in.
Re: Namco's Ace Driver Joins The Arcade Archive Range On Switch, PlayStation And Xbox
@StyrofoamCup Virtua Racing is available on Switch via Sega Ages though.
Re: Namco's Ace Driver Joins The Arcade Archive Range On Switch, PlayStation And Xbox
As much as I like Ace Driver, I have a feeling that Ace Driver Victory Lap will be out in a couple of months, and it pretty much makes the original game redundant, kinda like Rave Racer to the original Ridge Racer.
Re: Can You Match These Konami Arcade Flyers With Their Games?
I see someone getting 15/15 in the leaderboards but it took them 23 minutes. Hmmm...
Re: A Groundbreaking Wrestling Game From The Developer Of 'Double Dragon' Is This Week's Arcade Archives Release
@KingMike Yep the first Glory of Heracles game is very experimental. Different weapon types are effective against different types of enemies. It also has a weird save system where only your stats and times are saved, but bosses and treasure chests respawn.
The sequels streamlined the series to be closer to DQ but storytelling got much better thanks to Kazushige Nojima who later went on to write FF7 and and KH. The fourth game is one of the better RPGs on the SNES due to the interesting system where your character can process different NPC characters.
Re: This Week's 'Archives' Releases Are Universal's 1982 Dig Dug Clone 'Mr. Do!' & A PS1 Strategy Game From 1997
Took me a while to realize that the Japanese Universal has nothing to do with the American Universal.
Re: M2's 'Toaplan Arcade Garage: Flying Fire Shark' Is Finally Heading To The West Later This Year
Oh great, I can't wait for the Zero Fire collection to be released internationally in 2028!
I still don't know why it took them 4 years to release the game outside of Japan, when they only needed to translate the menus. And now there's the cheaper Toaplan Arcade Collection series which took much of the momentum.
Re: The Making Of: Metal Slug - "I Never Thought That It Would Have Sequels"
I wonder if we'll ever see footage of the tank version of Metal Slug.
Re: Following Digital Eclipse's Remake, Atari Has Now Acquired The Rights To One Of The Most Influential RPGs Of All Time
I dunno why Drecom is still holding the rights to the Dark Savant trilogy if they're just going to sit on it and not rerelease them. They seem to have zero presence outside of Japan, and more interested in publishing NFT games.
Re: "We Know Delays Are Never Ideal" - R-Type Dimensions III's Physical Editions Have Been Delayed
Sucks about the delay, but since the physical version has the full game I'd rather have ININ/SLG include the entire game in the cartridge.
I'm still quite annoyed that LRG released the physical version of Shinobi AOV and it's missing the day 1 update which consists of over half of the game.
Re: Namco's 'Cyber Commando' & Data East PS1 Shooter 'Rohga: Armor Force' To Arrive On Consoles This Week
@AllieKitsune Cotton and Guardian Force do have significant lag, largely due to the ones from the original game compounding with the emulation. From what I've read though, the ST Boosted range including Batsugun and Wolf Fang have around 5-6 frames of input lag.
Re: Namco's 'Cyber Commando' & Data East PS1 Shooter 'Rohga: Armor Force' To Arrive On Consoles This Week
It's worth noting that the Saturn version is included in Wolf Fang/Skull Fang S-Tribute Boosted, and it has an extra stage compared to the PS version.
Re: "The First-Ever Stoker Family-Authorised Dracula Video Game" - 'Dracula: Dark Reign' Is A Castlevania-Style Title For Your Game Boy
Carpathian Nights Starting Bela Lugosi is getting some stiff competition.
Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week
Also it's worth noting Street Smart is already in the SNK 40th Anniversary Collection, alongside some other recent SNK AA games like Touchdown Fever and Bermuda Triangle.
Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week
@bring_on_branstons Yep since NG2 Console Archives comes with both variations.
Re: You Can Now Check Out The Advance Wars-Inspired 'Tiny Metal 2' For Free
@Zeebor15 It's worth noting though that many backers of Project Phoenix are still upset that the game raised over $1 million on Kickstarter but it wasn't even made outside a poor tech demo. Hiroaki Yura maintained radio silence and naturally people began to suspect the company of diverting funds.
Re: Retro-Bit Is Blessing Two More 16-Bit Cult Classics With Physical Re-Releases
Sega was being extremely petty back in the day, and if Renovation already had the SNES carts produced and sent to reviews then they shouldn't have been cancelled as all. I'm surprised Nintendo back then didn't try to get these game published themselves.
Re: "Super Sidekicks 3 Or Ultimate 11?" - Plaion Wants To Know Which Neo Geo Games You'd Like To See Re-Released
@Teksette Off the top of my head, excluding NGCD games:
Double Dragon
Eightman
Fight Fever
Kabuki Klash
Legend of Success Joe
Matrimelee
Neo Bomberman
Neo Mr Do
Nightmare in the Dark
Panic Bomber
Pochi & Nyaa
Puzzle de Pon
Tecmo World Soccer
Viewpoint
Voltage Fighter Gowcaizer
Since Konami has its own range in AA, maybe they could be convinced to rerelease Bomberman and Kabuki Klash. Sega doesn't participate in AA, so I doubt we'd see a rerelease of Matrimelee and Viewpoint. Other Technos games are on AA but they haven't released on there for a while, and they recently released an independent compilation, so Double Dragon and Voltage Fighter are in limbo.
Several Neo Geo games are available outside of Arcade Archives, including Breakers, Rage of the Dragons, Super Dodgeball, SVC Chaos, Windjammers, and the rest of the Visco games.
Re: "That Elegance Still Feels Unmatched To Me" - M2 CEO Reveals "Ultimate" Game He'd Love To Work On
Sadly WB is still gatekeeping the Midway back catalogue for some reason. Their last proper collection was on the PS3/360, unless you want to shell out extra for the Lego Dimensions version.
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
I hope the Goemon collection gets an international release. Or even the rest of the Shottriggers collection.
Re: One Of The Sega Genesis's Worst-Reviewed RPGs Is Making A Comeback On Modern Consoles
I hope it would lead to Arcus Odyssey seeing a rerelease next, since it's one of the other RPGs in the Renovation collection for Evercade.
Re: "Pond Versus Bond" - James Bond's IP Owner Opposes Trademark For Cult UK Video Game Character
Amazon also owns the Robocop IP now. James Pond 2 has more of a Robocop homage, and its title theme is a riff of the Robocop theme.
Re: Limited Run Games Announces Widespread Delays, Concedes Delivery Dates Were "Too Aggressive" & "Overly Optimistic"
@JJtheTexan Yep SLG and other small physical publishers are somehow worse than LRG when it comes to delivering. They also have a habit of releasing a cheap retro compilation initially, then a more complete compilation down the line. They did it with Space Invaders, Turrican, Wonder Boy, and several other.
Re: Limited Run Games Announces Widespread Delays, Concedes Delivery Dates Were "Too Aggressive" & "Overly Optimistic"
I'm willing to forgive LRG's shipping shenanigans if the end product is good and complete, but they couldn't even deliver on that front. Their Switch physical Doom collection requires an update of 2 GBs, and Doom Eternal only contains half of the game on the cartridge. Even their recent Switch physical Shinobi Art of Vengeance is missing the day 1 patch, forcing around 5 GBs of download. They could've waited for updates before manufacturing the cartridges, but no they wanted to rush them out of the door thus defeating the purpose of physical collecting.