Comments 34

Re: M2's 'Operation Night Strikers' Collection Adds Two More Classic Taito Titles

RejectedAng3L

@Moroboshi876 it probably will work just as well as the Wii did!?

Honestly... and I know the IR sensor is there.... as well accelerometers too

.....but I have yet to ever play a motion based game or light gun type game... even something like Links crossbow training (which why isn't that ported yet?)

Nada, not one "lightgun game" anywhere!!

Probably should give House of the Dead a spin.... and see if that is as good as the old-school arcade game

Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All

RejectedAng3L

@TransmitHim ARMS was just a poor attempt at trying to make something like boxing but with animated violence.

It was lame after 20 minutes and 1 dimensional as far as a game, content and "What to do". Sure most boxing games are too.... but the clunky game mechanics didn't help things at all.

Also.... boxers need to exercise.... remember little ?Mike jogging in Mike Tysons Punahout? A whole slew of mini games on top of the boxing and leveling up and learning new techniques to take on the next boxers in the ladder.

I don't get why they need a "new concept" to attract putting a new punch out, out again. Nobody's like "Man I dunno if kids are going to buy this xyz sports game with a barely changed roster of players playing the same game that the last year had looking pretty much exactly the same as 3 years beforehand "

Punahout and boxing are vastly different and the fact that it is animated characters not really based on anyone specific totally makes it more viable for Switch 2.... when the last one was put out on Wii.... before that the GC and before that the SNES. It's been 2 generations since the last one.

Got to have a way warmer response to another Madden football or another FIFA

Re: Double Dragon Gets A New Fan-Made Port For Neo Geo

RejectedAng3L

I was always super amazed that Technos never ported this themselves or had Data East or SNK dio it as a Licensed feature.

Double dragon is on nearly every 80s & 90s machine that could play it.... kinda like DOOM today, for God sake the 7800 had a port of it!!!

Always seemed like a missed opportunity to have given it a face-lift with some chunkier larger sprites like the NeoGeo is famous for and port the game.

Glad to see someone is now!!!

Re: 25 Years After It Changed Gaming Forever, Sega Staff Reveal Shenmue Almost Came To PS2 And Xbox

RejectedAng3L

It's cool to think about what could have been.... but I'd really like to see these rereleased for current systems. It would be nice to see the whole series at home on systems today. Not holding my breath for Shenmu 4.... but we'll see what Sega does with this IP revival their on.

But a graphical boost and maybe port them to Yakuza engine for easier support across all 3

Re: It's A Christmas Miracle, SuperSega Now Claims Sega Is Totally OK With Its FPGA Console

RejectedAng3L

This has got to be THE most public Video Game Grifting Saga ever captured in history!!!!

I really hope (my inner teenager squeeling) that the prospect of playing all the old sega games on 1 box hooked to a TV happens!!!! Wouldn't it be the coolest thing?

But this whole thing..... man!!!!!

Personally I was hoping sega just moved in on a hostile corporate move to aquire the project and run it over the line officially instead of killing it completely..

But this has got to be a joke..... just 1 giant trolling we all been Rick Rollin

Re: "Star Fox CD" To Take Advantage Of Super FX 3 Chip, Will Feature Rumble Support

RejectedAng3L

@CocktailCabinet well considering there was 2 32 bit machines that were actually 16bit x2 processors working in tandem (Saturn & Jaguar), also I'm confidently sure that the NeoGeo was also duel 16bit chips working in tandem also.

The thing is Nintendo lost their drive to set the pace (system spec) afterwards from the SNES. Many of the n64s games were buggy messes granted it was Nintendos 1st time doing 3d mainly.... same with all the devs working on that machine.

I strongly believe and it would be difficult to sway my opinion here, Nintendo screwed up leaning to Philips CDi, they burned the biggest bridge they could have had with Sony due to that. (It's well documented of this relationship gone bad). Sony would have refined the SNES-Cd a lot before consumers got their hands on it. The spec on the prototype wasn't bad, at all. Basically bolting a PS1 to a SNES would've been industry changing, even when compared to the SegaCd or the 32x (which wasn't out yet). Ultimately making the SNES handle all the midi music, the 2d graphics with the availability to tap Mode7 graphics (taking the brunt of those operations) while passing off geomitry, special and spacial effects off on the SNES-Cd unit with the ability of Mov, CD audio extra graphics RAM, additional system memory and storage between cart & CdRom. The other thing is the PS1 put a hell of a fight up to both the Saturn and Dreamcast!!! Just think of that!

In that we wouldn't have lost SEGA consoles, we might not have gotten the PS2 or newer. I'd like to think that Sega is still making consoles in some parallel universe somewhere

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

RejectedAng3L

Maybe Sega should replace this guy and their leadership here in America. Sega gave us half a dozen console ecosystems and near 2,500 games. That doesn't even get down to arcade machines!!!! We always seem to get the same 20 or so games from them in the form of reissues. People these days are still developing games for their hardware.

Sega, your fans want the deep cuts!! There is over 2,000 OTHER games that were released on those consoles.. So much so that Sega could easily take the Atari VCS approach and make an all digital console & distribution service and it would sell!!!! He'll that SuperSega dude is doing half the work for you right now!!! Sue them out of existence and takeover the process!!!! WE WILL BUY IT!!!!!

Even if SEGA took the same approach as Capcom and the Arcade Archives it would sell!!!

NSO isn't doing SEGA justice there is so much more that people are interested in. I'm sure the WiiWare/WiiU/DS/3ds store fronts moved bunches of those games!!!!

What ever happened to: "SEGA does what Nintendont"

Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?

RejectedAng3L

@rushiosan I dunno what you mean. Since sega said they were delighting the Genesis Collection I have been making my way through all of the games and beating them.... I'm about ¼ of the way there... and all so far play just as I remember them.

I love the fact you have save states now (that isn't across the board with other collections) and the rewind feature (that's even rarer amongst retro collections)

But lag? Not seeing it there.

Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?

RejectedAng3L

@BulkSlash you know you can get a USB adapter for the N64 and plug it in to the internal USB3.0 port on the dock and use an OG N64 controller.

I mean as long as your controller works good, it's a fine modern work around for those NSO N64 titles.

This also works for all the old-school NSO rooms as well with their corresponding systems if you can track down their USB adapters to the controllers. Of course you have to have the old controllers lying around.... which I'm sure many of you reading this has!

Re: MiSTer Pi Creator Taki Udon Is Turning His Attention To The iPod

RejectedAng3L

I mean Taki is a good dude. Been watching his vids for a while now. He does a lot of teardown videos and goes far past the glossy box to deep in the guts of the machines he makes videos on. It wasn't much of a surprise that he got in to making hardware. He's gonna do us all right I feel.

Also, I still have my 60gb iPod Classic.... happenstance it has a broken screen also it would be great if the computer it connects to just seen it as an external media drive instead of demanding iTunes (and being locked to 1 computer for file transfer)

I think he will hit all those marks and then some

I'm excited

Re: To The Shock Of Absolutely Nobody, Sega Is Trying To Shut Down The SuperSega FPGA Project

RejectedAng3L

@cdog555 I dunno, they put SUPER in front of Sega's name.... so by trademark Supersega ≠ Sega.

Since it's FPGA based and uses none of their bios files sega doesn't have the room there either.

At best, greatly depending on what country all this is happening (manufacturing [Probably China], country of residence (seems Formerly Russian country), or where the money went (all the full price preorders) [international bank].

Hate to say it... but Alejandro Martín might get these things to people in spite of Sega

Possibly not.... but we're definitely going to sitting on the edge of our seats for the outcome

Re: Homebrew Dev Shows Castlevania: Aria Of Sorrow On Genesis / Mega Drive, But Don't Get Too Excited

RejectedAng3L

I've always thought/said those old 16bit machines were more capable than we ever seen. We were in such a hurry to get to 32bit machines gamers never looked back until recently.

Sure there is an underground following for many of those machines. But honestly, I wish that generation of machines were still getting first party support. The machines still exist, right?

Atari was still publishing games for the 2600 even while the7800 and even the jaguar was on the market.

Always looking for the bigger better thing, but these old machines could still hold up well today.... that's why so many people still have desire to play them. Past the nostalgia of it.

Re: If Nothing Else, SuperSega's Latest "Review" Should Convince You To Keep Your Wallet Shut

RejectedAng3L

I was once told "If something is too good to be true, than chances are it's disappointment in disguise"

With that being said..... I do really hope that under the hood they get this thing figured out and it makes it to market. It would be nice to play all those games from the same box with hardly any issues (with on going patches) along the way.

This guy keeps repeatedly shooting himself in the foot.... I mean look at it from this point of view. You are NEVER going to see the likes of Sony, Microsoft or Nintendo, let alone any major manufacturers for that matter, showing off hardware thats horribly cobbled together barely working from one stage of development to to the next and onwards until production of said units are being made. It's not very professional. Sure there are hobbiests and DIY YouTubers that make things while doing this and even some with their hands out offering to sell the widget or the parts they are making/developing. But we already know it's niche' and short run type stuff.

If this thing works, $400 in today's money, he'll even in early 2000's greenbacks it is a reasonable ask for the money VS what it does.

The sad part is this system may not even do what Nintendont right out of the box..... might not even do what Sega did..... more likely what Sega does, as in not make systems

Re: Here's Your First (Blurry) Look At SuperSega's PCB

RejectedAng3L

Ok, for just 1 second let's pretend like this isn't a scam...

We are supposed to believe that this guy filming is going to be soldering anything?

Look at that graceful camera work.... OK past that.... they designed a FPGA console that's supposed to render 2 of THE most difficult systems to emulate accurately and these guys are filming their handy work with a potato basically.... I mean what an iPhone 2 or Galexy S3 had a sharper camera.... now I don't fault these guys if they literally sold everything they own to make this project happen... and the best they had was a used pre paid cell phone with bloodstains on it still from a robber 2 owners ago.

But we all know that total B.S...... show us the magic or stop wasting our time with this crap.... besides the only Sega machines I don't own is a sg1000 and a sega Nomad... but I live in America so all we got was the Master System to start with

Re: Star Fox Will Take Advantage Of The New Super FX 3 Chip, Will Feature Rumble Support

RejectedAng3L

@BulkSlash I really wish the SNES-CD had been a real thing. I think the N64 could have used the incubation time better. Not that the N64 was a bad machine, but comparatively speaking the DC and PS1 left it in the dust.

Also, the SNES-CD I feel would have been able to squeeze more power out of the SNES. The games would have looked far better than anything that Sega did with the segaCd.

.....crazy times

Re: Star Fox Will Take Advantage Of The New Super FX 3 Chip, Will Feature Rumble Support

RejectedAng3L

@BulkSlash yeah, at that point is it even emulation or a SBC bypassing the OG hardware?

Hopefully, it would be nice to finally see all this old hardware get news high quality games using this new chip. The SuperFX chip was such a gimmick back then and seemingly Starfox was pretty much the only "optimally " running complete game. Everything else was sluggish and comical they even released them.... doom aside.

Wasn't DK country a SuperFx game?