Comments 70

Re: EGGCONSOLE Publisher Pulls Reissue Of PC-88 RPG 'Burai: Joukan' After Complaints From The Game's Creator

RejectedAng3L

@shiningpikablu252 see that's the thing that upsets me about how things been going with egg console!

The games they put out are pretty much exclusive to Japan until they release it here. I do have to applaud them for not taking the route of fooling with the original work.

It would be nice to see them add like a dlc localization for the games folks purchase from EggConsole.... as it stands I can wait until someone has translated it independently or use a translator to feed the story to me, possibly completely out of context.

Us westerners always end up with the shaft end and we make these Japanese companies the most money by region!

We can't buy it, if it's not for sale!

.....if everyone can't play it, then why bother putting it out! Same lame ass 80s mindset from Tokyo

Re: Ubisoft's 1994 Mario Kart Clone 'Street Racer' Is Getting A New Retro Collection On Steam

RejectedAng3L

@slider1983 I am pretty confident they have other consoles in mind (futuristically) such as the Switch (switch 2 namely) where 32gb is the limits pretty much... because apparently Nintendo doesn't do 64gb cards !?!?!

Any way, I know the Saturn copy is near 600mb and assume the PS1 is too.... I also assume that Sega and Sony have those ports on lock! Which might be the other part of the reasoning.... the emulation of the PS1 is pretty easy.... but the Saturn? In-house build emulation of the Saturn would take them a bit to finagle.... just as easy to ommit itand maybe add it later or have the 32 bit games in a pt. 2 collection if they go that way. Qbite is is no stranger to shovelware levels of releases.... not that their games are shovelware..... but they do churn that stuff out pretty dang fast, is all I'm saying!

Re: New Saturn SAROO Flash Cart Firmware Comes With Cool Features And Some Serious Caveats

RejectedAng3L

Yeah, I am gonna have to wait on this firmware for a later date or its better updated/supported.

I am presently testing game compatibility across all the American releases with Saroo 0.7 firmware.... and it's mostly good news from my findings.... thus far.

After I make my way through the American titles I will be testing the European ones next.... as I am American and have English as my 1st language it's easy for me to test them.... eventually I'm gonna make my way through the additional 700 games that were Japan only release.... but even the moderate amount I've play tested thus far, many of the bugs are gone across the whole catalog. Most of the heavy hitter games work well.... some bugs still, but mostly working!

Re: New Saturn SAROO Flash Cart Firmware Comes With Cool Features And Some Serious Caveats

RejectedAng3L

@BionicDodo your right it isn't JUST an ODE. The Saroo is:

  • 1mb RAM expansion cart
  • 4mb RAM expansion cart
  • 4+MB RAM expansion cart (it is unlocked inside the fpga core to up to 16mb ram expansion for devs to make homebrew games and ports)
  • ROM Cart for the 2 supported games KoF95 and Ultraman - because even if you have the retail disk they will NOT WORK without the ROM cart containing ¾ of the graphics for the games assets. Which also stands to reason why they are included on ALL Saroo firmware as there is no legal way to extract this info from an official cart if you had it in your hands or not!

[Great example..... how many Gameboy Players for the GameCube are out there and pretty much e-waste without the driver disk listed on ebay?

  • Save File Memory Cart w/ unlimited save slots
  • Cheat Cart (once this firmware gets ironed out) like Action Replay

This was explicitly added because tpunix said he would never add this functionality to the official Saroo firmware and "welcomed anyone else to add to the open source project"

*Region Key Cart allowing the ability to play any region game (retail or back-up [burned] disks & reproduction) on any region console.

  • CD ROM block emulator: the feature EVERYONE recognizes the Saroo for.

So yes your right isn't an ODE!

......it's so much more

Re: This New Patch Allows You To Restore Cyber Speedway's Missing Japanese Soundtrack

RejectedAng3L

Oh man!!! I was just sitting here thinking "I wonder if someone took care of that yet"?

And low behold someone has!!!

I am going to apply this patch as soon as possible.... the game is great! The American soundtrack belongs in Redneck Rampage better than Cyber Speedway. In fact there is nothing "Cyber" about the out of place rock soundtrack of the American game. This is definitely one time I'm gonna have to choose the original OST over the one that SoA slapped on it and said "Well that's just good enough "..... much what they did the whole lifespan of the Saturn!

Re: Company That Cleared Sega's Offices Of "Stolen" Nintendo Dev Kits Is A Charity, New Evidence Reveals

RejectedAng3L

It doesn't matter what Sega or UK Indpectors offices say at this point! It would be nice to hear from them..... as for the whole situation culling "illicit items" from a cooperate rummage sale..... this is all SEGA's fault!!!! If Nintendo wanted the stuff back, isn't there a time duration before it's deemed abandoned?

Also, how charitable of the folks that sold it to point down the line to the puchaser!!! This is all cooperate greed & over reach when they (Sega) handed over the contents of the office to be liquidated off..... did a purchaser of a desk get their doors kicked in? What about the conference room projector?

Office charis? Are those illegal to be bought from corporate rummage sales?

It sounds ridiculous, but this is where we are! The defendant BOUGHT, PAID FOR the contents he obtained!!!! They weren't stolen, there was no corporate espionage going on here.... honestly Sega would've tossed it all in a dumpster if they hadn't thought to try to make a few dollars in the process!!

The sad part is even if this guy gets vindicated in court.... he will probably never see that stuff again as I'm sure Sega dropped it in an industrial shredder or already gave it back to Nintendo to do the same thing!!!!

I hate it for the guy and the community as we'll never know what was on those dev kits!!

Re: Developer Of Saturn FPGA Core Refutes Claim It's 100% Hardware Accurate

RejectedAng3L

@sdelfin the Saturn is indeed a difficult and different machine than most other machines prior and even beyond. The way it operates it is difficult for even the ODE to get it 100% right on actual native hardware!!

Couple the fact that there is inconsistencies between different revision consoles that are incompatible with several of the ODE so much so there is a lookup database to see if your console is compatible with xyz ODE.

Now to take all that and simulate it inside of a fpga core gets complicated and in software emulation it's an undertaking!!! I applaud and appreciate the work being done by those that have been hammering away at it because many thought the Saturn would be one of those forever untraceable systems in getting the emulation right.

Re: PS1 Clone 'SuperStation One' Will Run Your Sega CD And Saturn Discs Just Fine

RejectedAng3L

@SteveFox I imagine since it's fpga that it should be able to load up those cores... being as PS1 was the only assumed machine and he posted more today the info of SegaCd, Saturn running. I'm sure this thing should run all those.... might struggle a little with the NeoGeoCD a bit and Amega32.

It would be impressive if this was a poor man's Analog system without the carts.

My biggest question is, how is it going to run Saturn games without the ram cart slot from disk?

....and KoF95 had part of the graphics on its 1mb ram cart too

Re: Three Years Later, And Hyperkin's PC Engine / TurboGrafx-16 Clone Is Finally Coming Out

RejectedAng3L

So close, yet so far from hitting a target audience that will even care!!!

As many other pointed out, Hucard games are outrageous!!!! Not NeoGeo pricey..... but enough to get a 2nd mortgage if you want to collect the best this system had to offer!!!

Besides three are plenty of means to play TG-16 games on the go and in your living room from an SD card..... at minimum the very cellphone you're reading this from (no matter how old) can probably play even THE most demanding TG-16 CD game from an iso file with a BT controller!

Re: Random: AI Taking Game Industry Jobs Is OK Because Of Pac-Man, Says The New York Times

RejectedAng3L

Despite the logic programming descriptors used in games for NPC and computer controlled players.... AI has no place in Game Development or graphic design or any "creative output" in which a company demands US consumers to pay for to consume.

Especially IF it costs REAL folks their jobs!!!

It's the whole reason IATSE & SAG-AFTRA been in negotiations for the last 2 years over, to keep AI out of movie/TV/theater production!!

The same should apply amongst all forms of entertainment, unless explicitly advised "the production contains in parts that were produced using AI Technologies"

We owe it to all the creatives that produce the things we love to speak with our wallets and refuse to purchase such things!

PERIOD!

Re: Treasure Trove Of Over 200 Undumped GBA, DS, DSi And 3DS Beta Carts Is At Risk

RejectedAng3L

I mean do they actually have to buy them to dump them?

They can verify the data, dump the roms, photograph, doccument and sign an affidavit(s) on the carts in question!

It would actually ensure that the games being sold to the buyers are genuine and everyone wins here.

It's not that difficult folks.... the publishers are already greedy enough.... why does this end of the industry have to be sp money motivated. When this stuff goes missing or burned up in a house fire or any other numerous things can happen.... they will be lost to time like so many other things!!!

Re: The Genesis / Mega Drive Gets Its Own Operating System

RejectedAng3L

@HoyeBoye there were other consoles that had db9 connector on them... not to mention all the "pinout adapters" to take a ps/2 (old PC standards) to db9 (joystick port) of the old.

On the other hand..... I'm sure someone like Castle Games or 8nitDo has them (Not that I've looked)

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

RejectedAng3L

I was always wondered as a kid (when the TG16 1st came out) why everyone was more of an uproar over the Genesis or SNES over the Turbo!

I fully agree with the above comment about had it been compared to the NES side by side in ads & commercials.... it may have fared better in the US market. But it seemed like NEC barely tried once it was here. The price was astounding the graphics weren't all thay much better than the snes or the Genesis....

But alas.... I was always a bigger fan of SNK and the NeoGeo.... I spent more time in the arcade than on the couch with a controller!

It always blew my mind even knowing at 12 that NEC and Hudson .... because Hudson Soft had some decent games in the arcade and seemed to have the money for the push..... then it fell flat!

Re: M2's 'Operation Night Strikers' Collection Adds Two More Classic Taito Titles

RejectedAng3L

@Moroboshi876 it probably will work just as well as the Wii did!?

Honestly... and I know the IR sensor is there.... as well accelerometers too

.....but I have yet to ever play a motion based game or light gun type game... even something like Links crossbow training (which why isn't that ported yet?)

Nada, not one "lightgun game" anywhere!!

Probably should give House of the Dead a spin.... and see if that is as good as the old-school arcade game

Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All

RejectedAng3L

@TransmitHim ARMS was just a poor attempt at trying to make something like boxing but with animated violence.

It was lame after 20 minutes and 1 dimensional as far as a game, content and "What to do". Sure most boxing games are too.... but the clunky game mechanics didn't help things at all.

Also.... boxers need to exercise.... remember little ?Mike jogging in Mike Tysons Punahout? A whole slew of mini games on top of the boxing and leveling up and learning new techniques to take on the next boxers in the ladder.

I don't get why they need a "new concept" to attract putting a new punch out, out again. Nobody's like "Man I dunno if kids are going to buy this xyz sports game with a barely changed roster of players playing the same game that the last year had looking pretty much exactly the same as 3 years beforehand "

Punahout and boxing are vastly different and the fact that it is animated characters not really based on anyone specific totally makes it more viable for Switch 2.... when the last one was put out on Wii.... before that the GC and before that the SNES. It's been 2 generations since the last one.

Got to have a way warmer response to another Madden football or another FIFA

Re: Double Dragon Gets A New Fan-Made Port For Neo Geo

RejectedAng3L

I was always super amazed that Technos never ported this themselves or had Data East or SNK dio it as a Licensed feature.

Double dragon is on nearly every 80s & 90s machine that could play it.... kinda like DOOM today, for God sake the 7800 had a port of it!!!

Always seemed like a missed opportunity to have given it a face-lift with some chunkier larger sprites like the NeoGeo is famous for and port the game.

Glad to see someone is now!!!

Re: 25 Years After It Changed Gaming Forever, Sega Staff Reveal Shenmue Almost Came To PS2 And Xbox

RejectedAng3L

It's cool to think about what could have been.... but I'd really like to see these rereleased for current systems. It would be nice to see the whole series at home on systems today. Not holding my breath for Shenmu 4.... but we'll see what Sega does with this IP revival their on.

But a graphical boost and maybe port them to Yakuza engine for easier support across all 3

Re: It's A Christmas Miracle, SuperSega Now Claims Sega Is Totally OK With Its FPGA Console

RejectedAng3L

This has got to be THE most public Video Game Grifting Saga ever captured in history!!!!

I really hope (my inner teenager squeeling) that the prospect of playing all the old sega games on 1 box hooked to a TV happens!!!! Wouldn't it be the coolest thing?

But this whole thing..... man!!!!!

Personally I was hoping sega just moved in on a hostile corporate move to aquire the project and run it over the line officially instead of killing it completely..

But this has got to be a joke..... just 1 giant trolling we all been Rick Rollin

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