I wonder if they could just add a feature that would turn this thing into a controller for modern consoles instead. As much as I like the emulation for this thing, a majority of those had way too many issue despite having unique controls for them.
These unique controls could had easily been use for playing these same retro games on modern consoles. Imagine playing Tempest 4000 or Ikari Warriors on Steam Deck or Switch with the spinner instead of it been trapped on these terrible versions of games or playing Breakout Beyond with the trackball. It's a miss opportunity if they won't allow it. I would never use these fantastic controls on these terribly emulated games on this thing.
Having a trackball controller could also opened the door to more emulated arcade games never before release on Steam or Switch such as the Sega Sonic the Hedgehog arcade game which starred the Sonic Mania Encore crew. A game Sega kept holding back due to no existence of a modern trackball controller in this life yet.
@kitestar Acclaim and Sculptured Software are not the same company anymore. The Acclaim today is just a name with a different owner and Sculptured Software is no longer an active studio hence why most of their contents are difficult to get since after they depart, different people got rights to different contents. For a company like Digital Eclipse to get rights to those contents, they not only had to seek the original creator like James Fink but also had to get permission from Ed Boon and John Tobias as well as the former (not the current) Acclaim owner to be able to get things working. If they failed to at least get in contact with one of those then the whole inclusion falls apart.
The game was basically just an alternate version of the Super NES original and nothing more. There were no blood or gores, they just change a few words and altered the sweat to red and that's it. It's nice that you can play as Goro, Shang Tsung, and Reptile but they are too buggy to control and were not that fun to play with just like MK Trilogy.
Basically if you own a Game Genie back then, everything in Mortal Kombat Nitro are just stuff they took from there. Like before, other than having better graphics and sounds, it still plays worst than the Sega Genesis version. If anything they may as well release that N64 prototype of MK Trilogy which was more a finish game than this one which had the unmasked Sub-Zero and the Kahn's Arena stage where Shao Kahn had a standing animation after shackling Rayden and Baraka.
If anything WipEout should had stay a third party franchise. Letting Sony got a hold of that franchise will just doom the series thereafter cause the series would had done better if it had other entries on other more powerful innovative consoles. Letting it been limited to Sony means Sony expect high sales from the franchise, if the series doesn't meet high sales then it would gone under or bury. Just imagine how awesome it would had been on GameCube against F-Zero GX or on Wii against Speed Racer or on Switch against Fast RMX.
I'm impressed that they choose to actually add their own colors and unique touches to the game instead of just lazily implement the Super Game Boy ones. Most DX hacks just add the SGB colors and features to the gb rom and call it a day without much modifications and improvements.
@KociolekDoSyta Nintendo is not responsible for putting the Rising Sun symbol in these games and they surely did not start World War II that cause this whole mess of the entire Eastern hemisphere to have controversial hatred for the Rising Sun. What System 3 should do is release the collection without Last Ninja 3 then remaster Last Ninja 3 exclusively for Switch and Steam with the Rising Sun symbol altered. It seems they are just making excuses for something they are too lazy to do, something a modder could easily do via a rom hack in less than 24 hours.
I always wonder what happen to Donkey Kong II, I never thought it was a Game and Watch exclusive considering DK1 and DK3 were both arcade and NES games. Instead what we got was DK Junior, a totally different game that is like DKII but not really DKII.
It's not a Megavania if you can't pick a level out of order from the norm. The best part about any Mega Man game is that it lets you pick a starting level your way (aside from the tutorial level and the final boss levels), it doesn't choose a set path of levels for you.
If Konami is too lazy to make a new 2D Castlevania game, they could easily get the rights to this game, slapped the Castlevania brand on it and people will still buy it.
@AlienX At the time they didn't really know if the game will find an audience on GBA which is why this game is just a test entry and not actually a main game. The ten characters chosen for this game were here simply because they were recognizable from the main entry version. Since the game did not sell well, it's obvious clear why Namco did not bring more Tekken games to the GBA or its successor.
This game originally was suppose to include at least 15 characters but 5 got cut cause the GBA simply had no space left for them. Those five characters are Lei Wulong, Julia Chang, Eddy Gordo, Ogre, and True Ogre. Both Ogre and Heihachi were suppose to be unlockable characters and once both are unlock and finish Arcade Mode with, then True Ogre would be unlock but since the 5 got cut, that never happen and Heihachi become the only unlockable.
I kept forgetting that Virtual Boy had a controller. Guess I was more into the visor part than the control. I do like that the controller is made for both left and right handed people in mind. The first time Nintendo ever design a product with both sides instead of always catering to the right handed.
For a bite size game, this game is super fun and is loaded with modes from both Tekken 3 and Tekken Tag Tournament. Interesting note was that this was the first ever Tekken game to be on a Nintendo system. Back in 2002 no gamers expected a PlayStation IP like Tekken to ever release on a Nintendo system.
Probably one of the most pathetic acquisition of IPs I've ever seen if their track records are true. Why acquired these IPs if you aren't going to localized them for play on all regions of the world?
Sega of Japan back then has always had a track record of treating their workers bad and even treating their co-workers and partners like crap. Their entire western team that were working on Sonic X-Treme for Sega Saturn almost lose their breathe just making that one game and even the so call Sonic veteran Yuji Naka doesn't even want to help lend a hand. Sega is so toxic that when they acquired Atlus they turn them toxic as well. While Magic Knight Rayearth was not that good of a game, it was a good last hurrah 15 hour RPG for Saturn owners who wish they had their own taste of Final Fantasy VII, Chrono Cross, and Legend of Dragoon in the final year of the Saturn lifespan.
This second screen is just as garbage as their dock for the same system. It's unstable and the screen above is just a stream of the screen below, not an exact 1 to 1 implementation which is why it got the few seconds of latency. Also refresh rates and resolution are different.
Any resolution you set to the bottom screen (which is your main screen) only apply to that bottom screen, not the top screen meaning while the bottom screen of a game would look good with better graphics, the top screen will look super ugly with bad graphics cause the option of resolution can't be set to the top screen. Retroid's update only fix the latency issue, not the resolution issue.
If you try to play your games with higher resolution or picture quality on the bottom screen, the latency will return cause those same changes doesn't apply to the top screen thus it would lag behind the bottom one. For the latency to work the best on both screens, you will have to play the bottom screen in the exact same quality and resolution as the top screen meaning if the top screen already makes the game look ugly, the bottom screen needs to be ugly too for the latency to match which is something nobody likes.
Oh well, these games aren't even convenient to be play anyways as they are untranslated. Puyo Puyo should be playable without translation but the other two can stay gone.
Maybe ummm... you know make the game for an actual active system (Switch 1 & 2, Steam, GOG, PlayStation 4 & 5, Xbox, Atari VCS, EverCade, etc.) and not just dead failed systems would had help. I'm sorry guys but all my old systems doesn't work like they should anymore, if y'all keep making new games for these dead systems, the only way I could play them is through emulation. I couldn't even play my new Shantae Advance on my old GBA SP anymore, them buttons and screen are losing their functions soon. Eventually my Dreamcast and Genesis are going to meet the same fate soon too as I already heard screeches in their sound system.
Probably one of the most ugliest handheld I had ever seen. Like that other controller I saw the other day, if you're gonna make a Sega style control for your product, go all out, not half way. You had the 6-buttons so where's the rolling d-pad? Why use a Sony d-pad?
@PKDuckman Tbh a lot of stuffs they added to the collection were stuffs that were originally unlock via World Tour Mode so yeah kinda pointless to have that mode now if all its main unlockables (Guile, Evil Ryu, Shin Akuma, Mazi, Saikyo, Classic, Team Battle Mode, Dramatic Battle, etc.) are already there. Unless you just want to speed run the whole mode, I don't see any reason to have that mode, it's basically just a tutorial mode where you learn to build your fighter and use em for other mode.
To anyone who already found the playable rom online and had it downloaded, please go to Steam and pay for the actual game. It's only $20 and will greatly support Mr. Koshiro and all his future projects. Don't be a scumbag and ruin this for all of us.
I don't get why this company kept moving forward and then coming backwards again. Why not just make an all in one handheld that could play PS3, Xbox 360, and Wii U games in addition to retro? Everytime they make a handheld that gets close to handling GameCube and PS2 capability they kept falling back to using outdated chips, screen, and buttons taking the performance back to PSP and Dreamcast level of mediocrity.
Hmmm... It looks like their AI generated video also wants an NES backwards compatible Super NES so bad too. I know as a kid I really want one so bad as well. A Super NES that could play both Game Boy and NES games at the time would be fantastic but it's too bad Nintendo never made it happen for NES.
Videogame boxart back then tend to have a reputation of showing at least one or two screenshots of a prototype build on their retail release case. I remember seeing something like this on some of the Sonic and Super Mario Bros. 3 screenshots too.
@amishpyrate Awesome I'll be picking that up this Summer once my GB flash cartridge from AliExpress arrive then I could play all my legit GB and GBC roms all in one console.
@Tasuki Tbh I don't even think JCVD was ever a perfect role for Guile, if anything he's more perfect for Johnny Cage. Guile's characteristic is more American, more military based, and with a sense of urgent and toughness. JCVD is the more martial arts type, less America and more Belgium, and more of a Hollywood figure than a military guerrila fighter.
@mjparker77 Reason why they didn't release the other terrible versions was due to the 50hz gameplay of those awful systems. As you know only the Super NES and Sega Genesis versions, two of the best legendary console of all time are the only ones that runs at 60hz at all.
Would be nice if they label the buttons to the proper NeoGeo layout (ABCD over ABXY) instead of using the Xbox layout here. It would only confuse their customers who are new to these NeoGeo games. They make it a NeoGeo Edition but they failed on the button layout. Customers who are new to these games will wonder where the C and D buttons are.
Yes finally something awesome for this game. This is the only Ys game I want for the modern console as it was never ported to anything outside the PlayStation 2 and Super Famicom.
@ecco6t9 The Atari VCS was never a scam console, Atari themselves had proved that they are not a scammer company unlike Amico. At this point Atari is back in business and they are giving us a Mortal Kombat: Legacy Kollection this summer so that's proof that they are not a scam company.
The Amico console is NEVER coming out, the company itself already blame tariffs for this next delay. Basically here is a history of all the excuses on why the Amico console kept getting delay:
2018: Tommy Tallarico says the console was delay so to work out manufacturing issue and to have more games at launch.
2019: Console was delay due to a change of their manufacturing moving from China to Myanmar.
2020: Console was delay again due to the worldwide pandemic.
2021: Amico got delay again due to the global chip shortages.
2022: Amico delay again due to the unrest of the military coop in Myanmar.
2023: Amico delay again due to difficulty of moving manufacturing during the pandemic.
2024: Amico delay again due to Atari buying the Intellivision brand.
2025: Amico delay again due to Trump's tariff situation.
Meh in 5-10 years the game would had already been dump online anyways so no worries. Continue playing your legit games, if they stopped working many years from now then just play the dump version on a flash cartridge or through an emulator. Even the Chinese will make repros of those for cheap by that time anyways. C'mon we had a lot of options in 5-10 years from now, stop worrying about doom and gloom. Just live, play, and enjoy what you have.
It's about time, hopefully they add a pixel perfect mode to the Steam edition cause the Switch version never had one, only stretch, a few weird aspect ratio views, and 4:3 options.
I don't get why he can't just make a new account and then transfer all his videos to that new account. I mean if you're popular on YouTube, just had all your subscribers know where your new channel is, they'll come.
The idea of a hybrid console, one that would allow certain games to be play on the road and on the TV had been done by both Sega and Nintendo back then. While Sega took the handheld route and allow Sega Genesis home console games to be play on the road with worst battery life, Nintendo did the opposite and allow handheld games that could only be play while on the road the privilege of playing on the TV via the Super Game Boy and Super Game Boy 2. So while Sega took the handheld and tabletop route with their home games, Nintendo took the dock route with their handheld games. Both are essentially the idea behind the Nintendo Switch of today cause all the games on Switch are once either home console games or handheld games that now could be enjoy through both privilege.
All arcade machines are set to freeplay when they should had follow the old model of one coin per play
Too many old games, these are games that customers could just easily download online to play on MAME. Get some Tekken 8, Street Fighter 6, Super Mario Kart Arcade GP3, etc., to get customers excited.
No other form of entertainment (crane, pinball, gatcha, poker, wrestling, dancing, singing, pool, etc.) or offerings (pizza, bar, restaurant, barber, etc.) other than playing the arcades.
At the time this console launch, I was still gaming on the Sega Genesis and was wondering wtf did they had to go to 32-Bit so soon. By the time I had enough money to buy the Sega Saturn, the Sega Dreamcast is already out and by the time I decided to go to the store to buy one, I saw the PlayStation 2 and bought that instead.
I believe if you buy it on Steam, it'll give you the Sega Genesis rom which you could use for playing via Mega EverDrive on an actual Sega Genesis Nomad handheld instead of the Steam Deck.
WayForward needs to just sell us the gba rom of the game like how Bitmap Bureau sell us the Genesis rom of XenoCrisis. I would happily buy it for the download price like I did XenoCrisis.
Comments 517
Re: Review: Atari Gamestation Go - A Tour Of Atari's Legacy With One Too Many Bumps In The Road
I wonder if they could just add a feature that would turn this thing into a controller for modern consoles instead. As much as I like the emulation for this thing, a majority of those had way too many issue despite having unique controls for them.
These unique controls could had easily been use for playing these same retro games on modern consoles. Imagine playing Tempest 4000 or Ikari Warriors on Steam Deck or Switch with the spinner instead of it been trapped on these terrible versions of games or playing Breakout Beyond with the trackball. It's a miss opportunity if they won't allow it. I would never use these fantastic controls on these terribly emulated games on this thing.
Having a trackball controller could also opened the door to more emulated arcade games never before release on Steam or Switch such as the Sega Sonic the Hedgehog arcade game which starred the Sonic Mania Encore crew. A game Sega kept holding back due to no existence of a modern trackball controller in this life yet.
Re: Mortal Kombat Kollection Devs Still Won't Say If This SNES "Holy Grail" Is Included
@kitestar Acclaim and Sculptured Software are not the same company anymore. The Acclaim today is just a name with a different owner and Sculptured Software is no longer an active studio hence why most of their contents are difficult to get since after they depart, different people got rights to different contents. For a company like Digital Eclipse to get rights to those contents, they not only had to seek the original creator like James Fink but also had to get permission from Ed Boon and John Tobias as well as the former (not the current) Acclaim owner to be able to get things working. If they failed to at least get in contact with one of those then the whole inclusion falls apart.
Re: Mortal Kombat Kollection Devs Still Won't Say If This SNES "Holy Grail" Is Included
The game was basically just an alternate version of the Super NES original and nothing more. There were no blood or gores, they just change a few words and altered the sweat to red and that's it. It's nice that you can play as Goro, Shang Tsung, and Reptile but they are too buggy to control and were not that fun to play with just like MK Trilogy.
Basically if you own a Game Genie back then, everything in Mortal Kombat Nitro are just stuff they took from there. Like before, other than having better graphics and sounds, it still plays worst than the Sega Genesis version. If anything they may as well release that N64 prototype of MK Trilogy which was more a finish game than this one which had the unmasked Sub-Zero and the Kahn's Arena stage where Shao Kahn had a standing animation after shackling Rayden and Baraka.
Re: It Was "Helpful" That Nintendo Killed The SNES PlayStation - Otherwise Sony Would Have Been "Stuck", Says Shuhei Yoshida
I'm glad Nintendo help Sega help Sony help Microsoft get into the gaming market even though they didn't intend for them to.
Re: "What Was Psygnosis Doing On The N64? Traitors!" - Ex-Sony Staff On WipEout Coming To Nintendo
If anything WipEout should had stay a third party franchise. Letting Sony got a hold of that franchise will just doom the series thereafter cause the series would had done better if it had other entries on other more powerful innovative consoles. Letting it been limited to Sony means Sony expect high sales from the franchise, if the series doesn't meet high sales then it would gone under or bury. Just imagine how awesome it would had been on GameCube against F-Zero GX or on Wii against Speed Racer or on Switch against Fast RMX.
Re: Miyamoto's "Forgotten" Game Boy Masterpiece Mole Mania Gets The Unofficial 'DX' Treatment
I'm impressed that they choose to actually add their own colors and unique touches to the game instead of just lazily implement the Super Game Boy ones. Most DX hacks just add the SGB colors and features to the gb rom and call it a day without much modifications and improvements.
Re: "Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles
@KociolekDoSyta Nintendo is not responsible for putting the Rising Sun symbol in these games and they surely did not start World War II that cause this whole mess of the entire Eastern hemisphere to have controversial hatred for the Rising Sun. What System 3 should do is release the collection without Last Ninja 3 then remaster Last Ninja 3 exclusively for Switch and Steam with the Rising Sun symbol altered. It seems they are just making excuses for something they are too lazy to do, something a modder could easily do via a rom hack in less than 24 hours.
Re: Game Changer: Donkey Kong II Game & Watch - My First Ever Taste Of Video Games
I always wonder what happen to Donkey Kong II, I never thought it was a Game and Watch exclusive considering DK1 and DK3 were both arcade and NES games. Instead what we got was DK Junior, a totally different game that is like DKII but not really DKII.
Re: Castlevania-Inspired 'Spine Lasher' Is A "Megavania", Not A Metroidvania
It's not a Megavania if you can't pick a level out of order from the norm. The best part about any Mega Man game is that it lets you pick a starting level your way (aside from the tutorial level and the final boss levels), it doesn't choose a set path of levels for you.
Re: Indie Metroidvania 'Eternal Soul' Absolutely Nails That Castlevania: Symphony Of The Night Vibe
If Konami is too lazy to make a new 2D Castlevania game, they could easily get the rights to this game, slapped the Castlevania brand on it and people will still buy it.
Re: The Making Of: Tekken Advance, Namco's Unexpected GBA Conversion Of The Classic Fighting Game Series
@AlienX At the time they didn't really know if the game will find an audience on GBA which is why this game is just a test entry and not actually a main game. The ten characters chosen for this game were here simply because they were recognizable from the main entry version. Since the game did not sell well, it's obvious clear why Namco did not bring more Tekken games to the GBA or its successor.
This game originally was suppose to include at least 15 characters but 5 got cut cause the GBA simply had no space left for them. Those five characters are Lei Wulong, Julia Chang, Eddy Gordo, Ogre, and True Ogre. Both Ogre and Heihachi were suppose to be unlockable characters and once both are unlock and finish Arcade Mode with, then True Ogre would be unlock but since the 5 got cut, that never happen and Heihachi become the only unlockable.
Re: Switch Isn't Getting A Virtual Boy Controller, So This Modder Has Created The Next Best Thing
I kept forgetting that Virtual Boy had a controller. Guess I was more into the visor part than the control. I do like that the controller is made for both left and right handed people in mind. The first time Nintendo ever design a product with both sides instead of always catering to the right handed.
Re: The Making Of: Tekken Advance, Namco's Unexpected GBA Conversion Of The Classic Fighting Game Series
For a bite size game, this game is super fun and is loaded with modes from both Tekken 3 and Tekken Tag Tournament. Interesting note was that this was the first ever Tekken game to be on a Nintendo system. Back in 2002 no gamers expected a PlayStation IP like Tekken to ever release on a Nintendo system.
Re: Falcom's PC Engine CD RPGs, Including 'Ys' And 'Legend Of Heroes', Are Getting Re-Releases On Modern Systems
Probably one of the most pathetic acquisition of IPs I've ever seen if their track records are true. Why acquired these IPs if you aren't going to localized them for play on all regions of the world?
Re: "I Thought I Was Going To Die" - Sounds Like Sega Staff Had It Rough Back In The '90s
Sega of Japan back then has always had a track record of treating their workers bad and even treating their co-workers and partners like crap. Their entire western team that were working on Sonic X-Treme for Sega Saturn almost lose their breathe just making that one game and even the so call Sonic veteran Yuji Naka doesn't even want to help lend a hand. Sega is so toxic that when they acquired Atlus they turn them toxic as well. While Magic Knight Rayearth was not that good of a game, it was a good last hurrah 15 hour RPG for Saturn owners who wish they had their own taste of Final Fantasy VII, Chrono Cross, and Legend of Dragoon in the final year of the Saturn lifespan.
Re: Retroid's New Dual-Screen Add-On Won't Support The Retroid Pocket 4 Pro After All
This second screen is just as garbage as their dock for the same system. It's unstable and the screen above is just a stream of the screen below, not an exact 1 to 1 implementation which is why it got the few seconds of latency. Also refresh rates and resolution are different.
Any resolution you set to the bottom screen (which is your main screen) only apply to that bottom screen, not the top screen meaning while the bottom screen of a game would look good with better graphics, the top screen will look super ugly with bad graphics cause the option of resolution can't be set to the top screen. Retroid's update only fix the latency issue, not the resolution issue.
If you try to play your games with higher resolution or picture quality on the bottom screen, the latency will return cause those same changes doesn't apply to the top screen thus it would lag behind the bottom one. For the latency to work the best on both screens, you will have to play the bottom screen in the exact same quality and resolution as the top screen meaning if the top screen already makes the game look ugly, the bottom screen needs to be ugly too for the latency to match which is something nobody likes.
Re: "We Sincerely Apologize" - EGGCONSOLE 'Fray' And 'Brandish Renewal' Delisting Due To "Unauthorized Use" Of Emulator
Oh well, these games aren't even convenient to be play anyways as they are untranslated. Puyo Puyo should be playable without translation but the other two can stay gone.
Re: "We Should Do Something Like That" - Sega Seems Keen On A Virtua Fighter Collection
Yes I had been wanting for them to do something like this for ages now. The Virtua Fighter Collection should include these games on it.
Re: Analogue Has Delayed Its FPGA-Powered N64 For The Third Time
Meh I already got a cheap Chinese emulation handheld that could easily be consolize to play all N64 games in HD so I don't need this.
Re: "We Are Well Aware That It Is Hardly Possible At This Point" - You Still Have A Week To Make This Promising New Dreamcast Game A Reality
Maybe ummm... you know make the game for an actual active system (Switch 1 & 2, Steam, GOG, PlayStation 4 & 5, Xbox, Atari VCS, EverCade, etc.) and not just dead failed systems would had help. I'm sorry guys but all my old systems doesn't work like they should anymore, if y'all keep making new games for these dead systems, the only way I could play them is through emulation. I couldn't even play my new Shantae Advance on my old GBA SP anymore, them buttons and screen are losing their functions soon. Eventually my Dreamcast and Genesis are going to meet the same fate soon too as I already heard screeches in their sound system.
Re: The Sega Mega Drive / Genesis-Themed Retroid Pocket Classic 6 SG Is Now Available
Probably one of the most ugliest handheld I had ever seen. Like that other controller I saw the other day, if you're gonna make a Sega style control for your product, go all out, not half way. You had the 6-buttons so where's the rolling d-pad? Why use a Sony d-pad?
Re: Three Years Later, And Hyperkin's PC Engine / TurboGrafx-16 Clone Is Finally Coming Out
Too little too late, we already got our satisfaction with the Analogue Duo so we won't be bother with this cheap lazy cash-in of a clone system.
Re: Capcom Fighting Collection 2's Next Update Has A Cool Surprise For PSP & GBA Fans
@PKDuckman Tbh a lot of stuffs they added to the collection were stuffs that were originally unlock via World Tour Mode so yeah kinda pointless to have that mode now if all its main unlockables (Guile, Evil Ryu, Shin Akuma, Mazi, Saikyo, Classic, Team Battle Mode, Dramatic Battle, etc.) are already there. Unless you just want to speed run the whole mode, I don't see any reason to have that mode, it's basically just a tutorial mode where you learn to build your fighter and use em for other mode.
Re: "Please Support Us" Pleads Yuzo Koshiro As Pirated Earthion ROM Appears Online
To anyone who already found the playable rom online and had it downloaded, please go to Steam and pay for the actual game. It's only $20 and will greatly support Mr. Koshiro and all his future projects. Don't be a scumbag and ruin this for all of us.
Re: Rare And The ZX Spectrum Are Coming To Evercade
Why not just bring Rare Replay to modern consoles Rare, expand these games already so more people could play these classics.
Re: Developer Of New €60 Mega Drive / Genesis Game Accused Of Using Stolen Artwork
This is why I don't like these aftermarket Sega Genesis games. A majority of devs that made these made them with stolen assets.
Re: After Last Month's Leak, Anbernic Presents An Official "First Look" At The Anbernic RG477M
I don't get why this company kept moving forward and then coming backwards again. Why not just make an all in one handheld that could play PS3, Xbox 360, and Wii U games in addition to retro? Everytime they make a handheld that gets close to handling GameCube and PS2 capability they kept falling back to using outdated chips, screen, and buttons taking the performance back to PSP and Dreamcast level of mediocrity.
Re: BBC Recently Covered The Rise Of Retro Gaming - See If You Can Spot The Problem
Hmmm... It looks like their AI generated video also wants an NES backwards compatible Super NES so bad too. I know as a kid I really want one so bad as well. A Super NES that could play both Game Boy and NES games at the time would be fantastic but it's too bad Nintendo never made it happen for NES.
Re: Almost 35 Years On, A Battletoads Mystery Appears To Have Been Solved
Videogame boxart back then tend to have a reputation of showing at least one or two screenshots of a prototype build on their retail release case. I remember seeing something like this on some of the Sonic and Super Mario Bros. 3 screenshots too.
Re: ModRetro's Chromatic Is Back In Stock, Alongside Sabrina The Teenage Witch
@amishpyrate Awesome I'll be picking that up this Summer once my GB flash cartridge from AliExpress arrive then I could play all my legit GB and GBC roms all in one console.
Re: ModRetro's Chromatic Is Back In Stock, Alongside Sabrina The Teenage Witch
I already got the GameStop model and that one had my favorite color already. Now I'm just waiting for that rechargeable battery mod they promised.
Re: WWE's Cody Rhodes Has Reportedly Been Added To The Street Fighter Movie Cast
@Tasuki Tbh I don't even think JCVD was ever a perfect role for Guile, if anything he's more perfect for Johnny Cage. Guile's characteristic is more American, more military based, and with a sense of urgent and toughness. JCVD is the more martial arts type, less America and more Belgium, and more of a Hollywood figure than a military guerrila fighter.
Re: This New 'Beat Em Up Collection' Brings Together 7 "QUByte Classics" In A Single Package
@mjparker77 Reason why they didn't release the other terrible versions was due to the 50hz gameplay of those awful systems. As you know only the Super NES and Sega Genesis versions, two of the best legendary console of all time are the only ones that runs at 60hz at all.
Re: The Netflix Hit Squid Game Is Now A Game Boy Title, Thanks To Fans
Nice hopefully they release a sequel based on season 2 too.
Re: Review: Super Pocket Neo Geo Edition - Unlike SNK's Original, This Handheld Won't Break The Bank
Would be nice if they label the buttons to the proper NeoGeo layout (ABCD over ABXY) instead of using the Xbox layout here. It would only confuse their customers who are new to these NeoGeo games. They make it a NeoGeo Edition but they failed on the button layout. Customers who are new to these games will wonder where the C and D buttons are.
Re: A New Fan Project Aims To Translate Taito's PS2 Remake Of 'Ys V' Into English
Yes finally something awesome for this game. This is the only Ys game I want for the modern console as it was never ported to anything outside the PlayStation 2 and Super Famicom.
Re: More Amico Games Release On Switch & Steam, As The Company Still Insists Hardware Is The Goal
@ecco6t9 The Atari VCS was never a scam console, Atari themselves had proved that they are not a scammer company unlike Amico. At this point Atari is back in business and they are giving us a Mortal Kombat: Legacy Kollection this summer so that's proof that they are not a scam company.
Re: More Amico Games Release On Switch & Steam, As The Company Still Insists Hardware Is The Goal
The Amico console is NEVER coming out, the company itself already blame tariffs for this next delay. Basically here is a history of all the excuses on why the Amico console kept getting delay:
Re: Physical Collectors "Should Plug In" Switch, 3DS And Vita Game Cards "Every 5-10 Years" To Avoid Data Loss
Meh in 5-10 years the game would had already been dump online anyways so no worries. Continue playing your legit games, if they stopped working many years from now then just play the dump version on a flash cartridge or through an emulator. Even the Chinese will make repros of those for cheap by that time anyways. C'mon we had a lot of options in 5-10 years from now, stop worrying about doom and gloom. Just live, play, and enjoy what you have.
Re: IGS Classic Arcade Collection Makes The Jump From Switch To Steam Later This Year
It's about time, hopefully they add a pixel perfect mode to the Steam edition cause the Switch version never had one, only stretch, a few weird aspect ratio views, and 4:3 options.
Re: A New Dig Dug Game Has Just Been Released, But It's Only Playable For 2 Weeks
So are we suppose to want this?
Re: "I Am Petrified" - Retro Gaming YouTube Channel Slope's Game Room Is At Risk Of Deletion
I don't get why he can't just make a new account and then transfer all his videos to that new account. I mean if you're popular on YouTube, just had all your subscribers know where your new channel is, they'll come.
Re: 'Sega's Switch' Lives On Thanks To This Absolutely Incredible Mod
The idea of a hybrid console, one that would allow certain games to be play on the road and on the TV had been done by both Sega and Nintendo back then. While Sega took the handheld route and allow Sega Genesis home console games to be play on the road with worst battery life, Nintendo did the opposite and allow handheld games that could only be play while on the road the privilege of playing on the TV via the Super Game Boy and Super Game Boy 2. So while Sega took the handheld and tabletop route with their home games, Nintendo took the dock route with their handheld games. Both are essentially the idea behind the Nintendo Switch of today cause all the games on Switch are once either home console games or handheld games that now could be enjoy through both privilege.
Re: "It's Just Not Working" - FreePlay Arcade Will Close Its Doors Later This Month
Many problems why it failed:
Re: 30 Years Ago, Sega Took Its Biggest Gamble With Saturn And Failed
At the time this console launch, I was still gaming on the Sega Genesis and was wondering wtf did they had to go to 32-Bit so soon. By the time I had enough money to buy the Sega Saturn, the Sega Dreamcast is already out and by the time I decided to go to the store to buy one, I saw the PlayStation 2 and bought that instead.
Re: Looks Like Another PS1 Classic Is Coming To Dreamcast
If it's as good as the GBA version then yes maybe I may check it out soon.
Re: Capcom Is Keen To Make More Of Its Fighting Games Available On Modern Systems
Just confirm Capcom Fighting Collection 3 already, here's all the games that needs to be included:
Re: There's A New Sega Saturn Emulator On The Block
Once it joins the RetroArch club then I may check it out.
Re: Yuzo Koshiro's Earthion Confirmed For Switch, PS4, PS5 And Xbox Series X/S
I believe if you buy it on Steam, it'll give you the Sega Genesis rom which you could use for playing via Mega EverDrive on an actual Sega Genesis Nomad handheld instead of the Steam Deck.
Re: Limited Run And Retro-Bit Under Fire For Using Recycled Chips In Shantae Advance
WayForward needs to just sell us the gba rom of the game like how Bitmap Bureau sell us the Genesis rom of XenoCrisis. I would happily buy it for the download price like I did XenoCrisis.