Eh I might get one if it turns out to be a real product and is decent otherwise. The price is steep though for what they're describing so far, so I'll personally need some convincing.
@BulbasaurusRex It's all analog we're dealing with here. RF and composite, which is what most people in the US used at the time, will look awful compared to what the systems are actually capable of, and that's what this device is for. It's made to accept a clean RGB signal that's not distorted. For some systems that requires modification, but others just need a different cable.
If you're happy with RF/composite, then yeah this device isn't aimed at you, and any old CRT TV will do. Most CRTs sold in the US weren't made to accept RGB input however, so if you did modify your systems or get different cables, you'd likely also need a different display too.
@BulbasaurusRex One that accepts RGB through SCART/BNC? Not that cheap if you don't want something tiny, and as I said you have a lot less choice in sizes to begin with. The bigger ones take up a lot more space too compared to an LCD, some people like myself simply don't have the room for one.
The point of this device isn't to knock CRTs, which are still awesome if you have a good one and the room for it, but to provide a great alternative. Particularly since the few remaining CRTs that are really good for retro gaming are only becoming more scarce over time.
@coleman83 I grew up with them, but with an RF/composite connection lol. Unfortunately that's what was most common here in the US. I'd love to get a little one though to supplement my setup, like a 13" or so.
@mikegamer That's what this is doing for you basically. It's digitizing the analog signal since nearly all HDTVs do a horrible job of it, but 240p isn't officially supported through HDMI so it needs to be 480p or greater, hence the line-doubling. It does just the bare minimum for the TV to accept the signal without ruining it, and most sets will do a pretty good job scaling 480p or 720p to 720p/1080p.
@the_shpydar Unnecessary how? If you're going to say CRTs are the only way to play, then yeah. Good CRTs can look better and are more authentic, but they too can be expensive. You'd also be more limited in display sizes, and CRTs themselves are also slowly dying out and no more will be produced. This is one of the best ways to display games on modern displays.
@Tasuki It's ~$190 with remote and power supply, so with shipping probably around $215 or so. For a custom device that's tailored to this purpose, it's pretty good IMO.
I actually like plexiglass panel look, though I'd personally prefer if the device was a bit longer and all inputs were on the backside. Maybe that's not as practical though.
@spawn1210 In that sense the OSSC does less than the Framemeister, as it's not upscaling but simply line-doubling. That's why it's lag-free too, it's doing very little to the image. It's why I upgraded, the OSSC is a lot more plug and play. I don't need presets for each system to look it's best.
They're both good units, but they each have a different approach.
@Aerona For me, that's actually why I might be interested. I have a lot of classic consoles, but Atari was before my time and I have yet to buy or collect for any of them, so it'd all be new to me.
@Action51 That's true, the famous 'console wars' of the 90s were actually much tamer than what we see today. The biggest difference is no doubt due to the Internet, where it's easy to be an anonymous jack-off and spout whatever you want with little repercussions.
Back in the real world, kids usually had one system or the other, but it wasn't like an act of betrayal if you had something different than your friends. Rather it was cool to have access to a different library of games to play with them.
Comments 12
Re: Atari Comes Under Fire For Seemingly Knowing Very Little About Its Crowdfunded VCS Console
Eh I might get one if it turns out to be a real product and is decent otherwise. The price is steep though for what they're describing so far, so I'll personally need some convincing.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@Mariotag It's the title screen for Pocky & Rocky 2.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@BulbasaurusRex It's all analog we're dealing with here. RF and composite, which is what most people in the US used at the time, will look awful compared to what the systems are actually capable of, and that's what this device is for. It's made to accept a clean RGB signal that's not distorted. For some systems that requires modification, but others just need a different cable.
If you're happy with RF/composite, then yeah this device isn't aimed at you, and any old CRT TV will do. Most CRTs sold in the US weren't made to accept RGB input however, so if you did modify your systems or get different cables, you'd likely also need a different display too.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@BulbasaurusRex One that accepts RGB through SCART/BNC? Not that cheap if you don't want something tiny, and as I said you have a lot less choice in sizes to begin with. The bigger ones take up a lot more space too compared to an LCD, some people like myself simply don't have the room for one.
The point of this device isn't to knock CRTs, which are still awesome if you have a good one and the room for it, but to provide a great alternative. Particularly since the few remaining CRTs that are really good for retro gaming are only becoming more scarce over time.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@coleman83 I grew up with them, but with an RF/composite connection lol. Unfortunately that's what was most common here in the US. I'd love to get a little one though to supplement my setup, like a 13" or so.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@mikegamer That's what this is doing for you basically. It's digitizing the analog signal since nearly all HDTVs do a horrible job of it, but 240p isn't officially supported through HDMI so it needs to be 480p or greater, hence the line-doubling. It does just the bare minimum for the TV to accept the signal without ruining it, and most sets will do a pretty good job scaling 480p or 720p to 720p/1080p.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@the_shpydar Unnecessary how? If you're going to say CRTs are the only way to play, then yeah. Good CRTs can look better and are more authentic, but they too can be expensive. You'd also be more limited in display sizes, and CRTs themselves are also slowly dying out and no more will be produced. This is one of the best ways to display games on modern displays.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@Tasuki It's ~$190 with remote and power supply, so with shipping probably around $215 or so. For a custom device that's tailored to this purpose, it's pretty good IMO.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
I actually like plexiglass panel look, though I'd personally prefer if the device was a bit longer and all inputs were on the backside. Maybe that's not as practical though.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
@spawn1210 In that sense the OSSC does less than the Framemeister, as it's not upscaling but simply line-doubling. That's why it's lag-free too, it's doing very little to the image. It's why I upgraded, the OSSC is a lot more plug and play. I don't need presets for each system to look it's best.
They're both good units, but they each have a different approach.
Re: Atari's New Console Seems To Be Part NES Classic Mini, Part Ouya
@Aerona For me, that's actually why I might be interested. I have a lot of classic consoles, but Atari was before my time and I have yet to buy or collect for any of them, so it'd all be new to me.
Re: The Man Responsible For Sega's Blast Processing Gimmick Is Sorry For Creating "That Ghastly Phrase"
@Action51 That's true, the famous 'console wars' of the 90s were actually much tamer than what we see today. The biggest difference is no doubt due to the Internet, where it's easy to be an anonymous jack-off and spout whatever you want with little repercussions.
Back in the real world, kids usually had one system or the other, but it wasn't like an act of betrayal if you had something different than your friends. Rather it was cool to have access to a different library of games to play with them.