Comments 362

Re: The Vectrex Mini Kickstarter Is Now Live

gingerbeardman

@Crabbitsteve this is a magnitude cheaper, smaller, and probanly more reliable. I appreciate the original, but I just don't have the space or time to be bothered with old temperamental electronics. I'm happy to accept the modern substitute.

A friend who has a Vectrex saw this at an expo and says it's good.

Re: "Don't Steal Work. It's Not Hard" - Fan Account Devoted To Celebrating Sony's Design Legacy Accused Of Plagiarism

gingerbeardman

Urgh. So disappointing.

I didn't back the Kickstarter book because at the time something felt off to me about the way it was written, hard to put my finger on what exactly, but it just didn't seem like the text itself was something I would enjoy reading. Anyway, I'm relieved about that now.

Obsolete Sony is run by somebody called Eddie, here's a video podcast interview https://www.youtube.com/watch?v=5xmtt_NUSto

Edit: Just did a search of my Twitter, after seeing that I'm blocked by Obsolete Sony, and found that back in December 2024 there were reports that an article by them about the Sony 43" CRT had the hallmarks of being wtitten by ai. I asked them to confirm/deny, but they never replied. https://twitter.com/gingerbeardman/status/1871478067656613973

Edit 2: I also asked them about the source for the photos in the book. Also no reply. Maybe publisher @S4ndm4n can answer that one? https://twitter.com/gingerbeardman/status/1859573999249805462

Re: "We Brought The Rivalry To An End" - Atari Reveals The Intellivision Sprint

gingerbeardman

Chip Shot: Super Pro Golf...is an amazing game. Better than it has any right to be.

It influenced my way of making games a lot, from its procedurally generated holes, to drawing everything with circles/shapes. A really brilliant piece of programming.

I used both of those techniques in YOYOZO my "Best Games of 2023" and "Game of the Year" accolade winner, my Atari-award-winning game HERD NERD, and many more. Good ideas last forever.

Re: Random: "It Feels Like We Were In The Stone Age" - Ecco The Dolphin's Japanese Localization Process Sounds Like A Nightmare

gingerbeardman

His solution is very clever. He created his own encoding system.

Text encoding was a nightmare before Unicode became popular in the early 2000s. Especially Japanese, which in 1992 could be any of the following encodings: JIS, Shift-JIS, EUC, ISO, or MacJapanese. And that's before we try to figure out how to transfer it to people in a different country using different languages and computer systems. With no internet you couldn't just Google it or ask Siri/Alexa/etc.

One of my ongoing personal projects (buying and archiving hundreds of Japanese Macintosh Magazine CD-ROMs and making their file listings searchable) involves converting period encoding to Unicode. It's a minefield, but was fun to figure out: https://blog.gingerbeardman.com/2022/03/31/working-with-classic-macintosh-text-encodings-in-the-age-of-unicode/

Re: Talking Point: If You Think AI Can Make SNES Games, We Have Some Magic Beans We'd Love To Sell You

gingerbeardman

@Damo nothing personal at all in my mild objection. It's the quantity of ai coverage (for and against) that I find tiresome, across Time Extension and elsewhere. I'd feel the same if I was seeing the same quantity of any one thing, even something I have more time for. Though I still haven't set up my RSS to filter out ai, so it's evidently not that high on my list of annoyances.