Comments 14

Re: Review: Analogue Pocket Adapters - Lynx, PC Engine And NGPC Support Is Finally Here

mystman12

My guess as to why these are all sold in a bundle is that selling them individually probably wasn't deemed as financially viable. If each of these systems has 100 dedicated fans that will want the adapter, they will only sell 100 of each adapter if selling them individually. By selling them in a bundle they sell 300 of each adapter. That of course assumes they don't lose too many customers by forcing them to buy adapters they have no interest in, but there's no way to know if that gamble paid off for Analogue or not.

I bought the bundle only for the Lynx adapter, but I can't say I'm upset that I also had to buy the other two. Opens up the opportunity to try some cool new games that I may have never thought about otherwise. I'll certainly be keeping an eye out for games for the other adapters whenever I find myself in a retro game shop in the future.

Re: Best Genesis / Mega Drive Games

mystman12

Huh, I didn't know Desert Strike was so well liked. I bought it recently, but only because one of my favorite composers worked on it. Might actually try playing it now!

Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?

mystman12

@Pupuplatter I think you misunderstood a lot. You can easily sideload games. They've even announced a digital store that will be included eventually. On top of that, there is a "season" of 24 curated games that gets added to your system over 12 weeks. Once they are added, they are on the system as long as you want them to be, and can be re-downloaded if you delete them.

The price being almost as expensive as a Switch Lite is probably due to how few units are being made. If they were making a million units then it would be a lot cheaper, but since they're only making thousands at a time costs are higher.

Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?

mystman12

@SteamEngenius I don't know about you, but the more time I've spent with smartphones, the less I've wanted them to be able to do everything. These days I have a couple pinball games and Rollercoaster Tycoon Classic on my phone, and that's it. Both play alright on a touch screen, but not great. I'd much rather have a dedicated handheld, be it this or a 3DS or something else pocket sized, to carry around with me for killing some time while out and about.

Re: New Game Footage Suggests The Intellivision Amico Will Struggle To Pull Families Away From Switch

mystman12

Tommay Tallarico and the few hundred people in the comments blinded by nostalgia seem so oblivious to the fact that this will flop hard, it's crazy. 99% of Intellivision games aren't any good, so unless they've added substantial new content to the remakes no one's going to want to play them more than a couple times. Like, Shark Shark is fun for five minutes... The remake they showed looks literally exactly the same, but in mid-2000s PC game 3D.

Don't even get me started on the controller. I appreciate trying to do something different but only if it has potential to actually work. How on earth are you supposed to use that for games not specifically designed around it? Can you imagine trying to play a platformer like Earthworm Jim with that? Like, do you use the awful disk pad for movement and the touch screen for buttons?

There is literally zero market for this thing. There will be people who buy it because nostalgia but it will collect dust fast once they realize the games weren't as good as they remembered. Save for one or two actually good games the system will hopefully have. Besides those people, no one into gaming will be interested, and casual gamers/families (The audience which Tommy Tallarico seems to think will want this) are either going to be content with the games on their mobile devices, or they'll dust off their Wii if they really want a family video game night.

@rshmglsky So they delete all the negative comments? Makes sense. There's no way not a single person has posted a negative or critical comment on that video.

Re: Feature: Your Beloved Games Console Is Slowly But Surely Dying

mystman12

@Desrever Oh man, Black Knight: Sword of Rage is one of the first new pins in a while to really excite me. Hope I can find one to play somewhere.

As for retro consoles, you might be right that they may never experience a resurgence in popularity like pinball machines have. The analog nature of pinball makes it much harder to preserve digitally compared to video games. A lot of people will be content playing games via emulation as games play almost exactly the same as they did on the consoles, whereas pinball needs to be played on the real machines for the full experience. That's one big difference between the two hobbies. Still though, I have no doubt there will be a group of dedicated people keeping retro consoles up and running for a long time, even if that group never gets super big.

And yeah, disc rot is scary too. I've backed up a few disc images, but I still need to take a day to backup all of my CDs.

Re: Feature: Your Beloved Games Console Is Slowly But Surely Dying

mystman12

If retro consoles are anything like pinball machines, I think it's safe to say that hobbyists will be able to keep them working for decades to come. There are pinball machines from the 40's that can still be played thanks to devoted hobbyists restoring them. In pinball, there are also tons of replacement parts being produced and sold, and I'm sure retro consoles will also start receiving more reproduction and replacement parts as the need for them increases. This article is pretty doom and gloom, but being a part of the pinball community has shown me that most things can be kept working far longer than they were ever meant to by anyone with the passion to do so.