I can see visible scan lines on my consumer Trinitron (KD-28DL11U), it is a great set. I use the 120Hz BFI on my LG CX all the time with 2D games, the motion clarity is very close to a CRT, at least to me, plus it can be used at 4K. Interesting to see how this feature will compare. Another thing I love about the think 4K is that you can increase the nits to get around the brightness loss that BFI produces (although to me the motion is more important than brightness).
I got my NES game genie as a reward for sitting quietly at the dentist when I was a kid. I had to have 2 teeth removed and wasn’t looking forward to it, mum said if I get it done without drama she’d get me the game genie so I didn’t even flinch.
It's a nice controller overall, although the triggers don't feel as nice as the original. The position of the left trigger in relation to the analog stick is excellent though, I always found the original to be far too cramped, especially with racing games. The dpad is much better too.
@tekknik But Sony lost the court case, it was ruled in favour of fair use.
The Chinese clone will be running some kind of emulator for each supported console, provided no BIOS is infringed they will be perfectly legal methods of emulation. The other elephant in the room however is whether or not they have the rights to sell the emulation software itself, something Retron caused controversy with when selling their clones.
Yes I’m aware of AMD and Intel with x86/x64, however what if either company had the resources, both technically and financially, to reverse engineer the competitor’s instruction set, then subsequently pull the plug on the licensing of their own? Obviously the feat is next to impossible for either company, but let’s say one company achieved this, from a legal perspective who would be argued in favour of?
Also, how can companies such as Analogue engineer and distribute FPGA solutions for Genesis/SNES in a legal manner?
@tekknik I'm referring to the ARM processor that is within the Chinese handheld. Well if you can create emulation solutions, be it hardware or software based, that don't infringe on any patents you will be breaking no laws. Specific design elements/engineered layouts may be patented, but you can't patent the ultimate goal. If someone creates an alternate method of achieving said goal that in no way infringes on the patents you hold then it is fair game.
I'm fully aware of what a BIOS file is. The software emulators for NES/SNES etc that run on the Chinese device don't contain BIOS files, they run using entirely different methods but ultimately serve the same purpose; the ability to run applications coded for the respective game console.
Please refer back to the legal case Sony filed against the creators of the Bleem software back in the 90's. Also you can look back to IBM, their methods were also reverse engineered to allow clones of their original PC to be created, again no copyright or patent infringements were committed so the clones could be freely produced.
@tekknik The system runs using an ARM Cortex CPU. The emulator that is included is entirely software based with no BIOS included. It is perfectly legal to emulate hardware, either in software or using FPGA hardware solutions. No ifs, no buts, perfectly legal. Sony lost a lawsuit against BLEEM back in the 90's. There are many FPGA solutions available on sale today (Analogue NT, Mega SG etc), again perfectly legal. Emulation is legal, the only thing that is illegal is running copyrighted roms. Many people fail to understand that the emulation process is emulating the hardware itself, not the games. The rom files are exactly the same data as are stored on cartridges used in original systems.
@Anti-Matter Jailbroken machines can significantly enhance the experience of your legitimately owned games though. Take the PS2 as an example; I can rip all of my legally owned games to an internal HDD, add patches to enable true 16:9 support to most of them, and output to my TV using a Framemeister. On the 3DS I can use homebrew software to remap the buttons to get around some of the awful control schemes Nintendo forces upon players, with no way to change in-game, all whilst using original game cards. I understand your beliefs on not playing pirated games, I also ensure I own either a physical or digital copy of any game I choose to play. But I don't understand why someone would feel bad about playing a legit owned game on a modded system.
@mesome713 It doesn’t matter how the company promotes it, no illegal software files are included so the device is perfectly legal. The only way for the device to be illegal is if BIOS files for the systems it emulates are present.
@mesome713 Well you stated emulation is illegal, which it isn’t. The only thing that is illegal is the possession of copyrighted material such as game images or BIOS files. Hardware and software emulation solutions are fully legal, provided no illegal BIOS files are involved. In addition to this the device could be used to play homebrew software that is legally open source, so the device does not have “one purpose” as you state. Illegal roms are one function it performs, yes, but not the only function.
@mesome713 Copyright laws apply to software, not hardware. It is perfectly legal to produce a piece of hardware with an FPGA that performs the same task as another piece of hardware. Please do your research, if your facts were true then Analogue would not me able to sell the NT, Mega SG etc.
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Re: Namco's 'Ridge Racer' Is Coming To Nintendo Switch 2 At Launch
They should’ve hired Kaz for the presentation to announce that one
Re: Tech Boffins Are Simulating The Raster Scanning Of Old-School CRTs On Modern Hardware
I can see visible scan lines on my consumer Trinitron (KD-28DL11U), it is a great set. I use the 120Hz BFI on my LG CX all the time with 2D games, the motion clarity is very close to a CRT, at least to me, plus it can be used at 4K. Interesting to see how this feature will compare. Another thing I love about the think 4K is that you can increase the nits to get around the brightness loss that BFI produces (although to me the motion is more important than brightness).
Re: Intellivision Has Significantly Cut Its Staff To Help Amico Over The Finish Line
This is the reason you use credit cards to purchase things like this. Easy to chargeback if companies start playing games….
Re: Feature: The Story Of The Game Genie, The Cheat Device Nintendo Tried (And Failed) To Kill
I got my NES game genie as a reward for sitting quietly at the dentist when I was a kid. I had to have 2 teeth removed and wasn’t looking forward to it, mum said if I get it done without drama she’d get me the game genie so I didn’t even flinch.
Re: The Real Story Behind Rare's Cancelled GoldenEye 007 Remaster
@Darkyoshi98 That is a completely different game
Re: The Real Story Behind Rare's Cancelled GoldenEye 007 Remaster
It plays great on a modded 360 console, I was finding audio lags when playing on the Xenia emulator. This game is so much fun
Re: Hands On: Retro Fighters Follows Up Its Superb Brawler64 Pad With The StrikerDC For Dreamcast
It's a nice controller overall, although the triggers don't feel as nice as the original. The position of the left trigger in relation to the analog stick is excellent though, I always found the original to be far too cramped, especially with racing games. The dpad is much better too.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@tekknik I never said any reverse engineering was going on, I was merely offering a hypothetical scenario
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@tekknik But Sony lost the court case, it was ruled in favour of fair use.
The Chinese clone will be running some kind of emulator for each supported console, provided no BIOS is infringed they will be perfectly legal methods of emulation. The other elephant in the room however is whether or not they have the rights to sell the emulation software itself, something Retron caused controversy with when selling their clones.
Yes I’m aware of AMD and Intel with x86/x64, however what if either company had the resources, both technically and financially, to reverse engineer the competitor’s instruction set, then subsequently pull the plug on the licensing of their own? Obviously the feat is next to impossible for either company, but let’s say one company achieved this, from a legal perspective who would be argued in favour of?
Also, how can companies such as Analogue engineer and distribute FPGA solutions for Genesis/SNES in a legal manner?
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@tekknik I'm referring to the ARM processor that is within the Chinese handheld. Well if you can create emulation solutions, be it hardware or software based, that don't infringe on any patents you will be breaking no laws. Specific design elements/engineered layouts may be patented, but you can't patent the ultimate goal. If someone creates an alternate method of achieving said goal that in no way infringes on the patents you hold then it is fair game.
I'm fully aware of what a BIOS file is. The software emulators for NES/SNES etc that run on the Chinese device don't contain BIOS files, they run using entirely different methods but ultimately serve the same purpose; the ability to run applications coded for the respective game console.
Please refer back to the legal case Sony filed against the creators of the Bleem software back in the 90's. Also you can look back to IBM, their methods were also reverse engineered to allow clones of their original PC to be created, again no copyright or patent infringements were committed so the clones could be freely produced.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@tekknik The system runs using an ARM Cortex CPU. The emulator that is included is entirely software based with no BIOS included. It is perfectly legal to emulate hardware, either in software or using FPGA hardware solutions. No ifs, no buts, perfectly legal. Sony lost a lawsuit against BLEEM back in the 90's. There are many FPGA solutions available on sale today (Analogue NT, Mega SG etc), again perfectly legal. Emulation is legal, the only thing that is illegal is running copyrighted roms. Many people fail to understand that the emulation process is emulating the hardware itself, not the games. The rom files are exactly the same data as are stored on cartridges used in original systems.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@SwitchForce No IP has been infringed
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@Anti-Matter Jailbroken machines can significantly enhance the experience of your legitimately owned games though. Take the PS2 as an example; I can rip all of my legally owned games to an internal HDD, add patches to enable true 16:9 support to most of them, and output to my TV using a Framemeister. On the 3DS I can use homebrew software to remap the buttons to get around some of the awful control schemes Nintendo forces upon players, with no way to change in-game, all whilst using original game cards. I understand your beliefs on not playing pirated games, I also ensure I own either a physical or digital copy of any game I choose to play. But I don't understand why someone would feel bad about playing a legit owned game on a modded system.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@mesome713 It doesn’t matter how the company promotes it, no illegal software files are included so the device is perfectly legal. The only way for the device to be illegal is if BIOS files for the systems it emulates are present.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@mesome713 Well you stated emulation is illegal, which it isn’t. The only thing that is illegal is the possession of copyrighted material such as game images or BIOS files. Hardware and software emulation solutions are fully legal, provided no illegal BIOS files are involved. In addition to this the device could be used to play homebrew software that is legally open source, so the device does not have “one purpose” as you state. Illegal roms are one function it performs, yes, but not the only function.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@mesome713 Copyright laws apply to software, not hardware. It is perfectly legal to produce a piece of hardware with an FPGA that performs the same task as another piece of hardware. Please do your research, if your facts were true then Analogue would not me able to sell the NT, Mega SG etc.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
@mesome713 Emulating a piece of hardware is perfectly legal. Movies and sports broadcasts do not constitute hardware.
Re: Feature: Remember When Video Game Football Shirts Were A Big Deal?
Maradona the cheating c**t