I'm not intending for this to sound snarky, but this is the first time I've ever heard this game be considered a "cult classic".
I've tried to complete it several times since it came out, and I always bounce off hard. Maybe that's the Banjo-Kazooie-connection that sours me subconsciously, or maybe it just lacks something gameplay-wise for me.
It's a bold sequel, though, and that alone is enough for me to still regard it fondly. Obviously it came to mind when TotK was fully revealed, but I think Zelda incorporates the system of player-constructs in a better way. It's very much optional in TotK, whereas in N&B it's the entire bedrock of the game.
I'm sure I'll give it another go in a few years time. Maybe it'll click then.
In an amazing coincidence, I spent the very first day of my summer-vacation today clearing out a bunch of trash from my seldom-visited storageroom - where I found my old Sony MZ-R70. I popped in a AA just now, and it happily spun up the disk filled with questionable music recorded sloppily while hooked up to MTV back in the day.
Being closer to 40 than 30, I don't think I have the inclination nor the hipster-credentials to make it my daily music-player, but the article made about as good a point as it could about how freedom of choice can be a bad thing.
I see the appeal, but having both a NES Classic and an Analogue Super NT means I have my nostalgia covered until this thing can play N64 and Gameboy/Color/Advance flawlessly. At that point, it'll become an essential purchase for me, but right now....? Meh.
Comments 3
Re: Anniversary: Banjo-Kazooie: Nuts & Bolts Is 15 Today
I'm not intending for this to sound snarky, but this is the first time I've ever heard this game be considered a "cult classic".
I've tried to complete it several times since it came out, and I always bounce off hard. Maybe that's the Banjo-Kazooie-connection that sours me subconsciously, or maybe it just lacks something gameplay-wise for me.
It's a bold sequel, though, and that alone is enough for me to still regard it fondly. Obviously it came to mind when TotK was fully revealed, but I think Zelda incorporates the system of player-constructs in a better way. It's very much optional in TotK, whereas in N&B it's the entire bedrock of the game.
I'm sure I'll give it another go in a few years time. Maybe it'll click then.
Re: Why MiniDisc, Sony's Precursor To The PSP UMD, Is Still Alive In 2023
In an amazing coincidence, I spent the very first day of my summer-vacation today clearing out a bunch of trash from my seldom-visited storageroom - where I found my old Sony MZ-R70. I popped in a AA just now, and it happily spun up the disk filled with questionable music recorded sloppily while hooked up to MTV back in the day.
Being closer to 40 than 30, I don't think I have the inclination nor the hipster-credentials to make it my daily music-player, but the article made about as good a point as it could about how freedom of choice can be a bad thing.
Re: Hardware Review: Despite The Delays And Drama, Polymega Is The Ultimate All-In-One Retro Machine
I see the appeal, but having both a NES Classic and an Analogue Super NT means I have my nostalgia covered until this thing can play N64 and Gameboy/Color/Advance flawlessly. At that point, it'll become an essential purchase for me, but right now....? Meh.