@h3s I understand. Itās nice to have some options for some of these games at least.
A while ago I bought an 8-card changer that clips on to the dock. I play docked only, so itās perfect for my setup. It holds 8 games and you can switch between them with a simple push button. Itās kind of ridiculous but it allows me to enjoy my physical copies and if I wanted I could make a little switch arcade cab even with my carts some day. It was inexpensive but Iāve only seen the 4-cart changer for sale in the last several months.
@h3s Ninja Commando is awesome! If youāre looking, it did get a switch physical copy as part of a collection, ACA NEOGEO Archives Volume 4, including:
Art of Fighting 3
The King of Fighters 2000
The Last Blade
Metal Slug
Neo Geo Cup ā98: The Road to the Victory
Ninja Commando
Pulstar
Puzzled
Ragnagard
The Super Spy
@zazou703 Vectorman was pretty amazing and was one of the games that really made friends and I perk back up to the Genesis along with Comix Zone and The Ooze. These games made the Genesis seem almost like a new console during the mid ā90s.
We couldnāt afford to have more than one system per gen so we had to choose carefully and usually the majority among friends won out and weād get the same one so we could share and trade games. So much fun!!
@city952 come on now, itās the Sega flatulence apparatus. No need to be so vulgar. So what if that FM bass rips serious ass?? š thatās why weāre here.
Maybe AI modified art will become an accepted mega trend and artistic aesthetic, like auto tune 𤢠music has not been the same since the tool was so recklessly abused.
@gojiguy Iām in. Great list! And yes, Milestones 2 was quite good! Had never played Liquid Kids and it was excellent, so that was a really nice surprise.
Removing struggle from the creative process removes the humanity, the impact and expression, and most of all, the purpose of what we do. We already have ample tools without AI to help us (engraving software and playback, DAWs and the endless bag of goodies and virtual performers, factory sequences, impulse responses, etc.) Practice and hone your craft. Itās a journey, and itās worth it.
Doesnāt anyone desire the personal satisfaction of that anymore?
Weāre already in a loneliness epidemic and many are in a crisis of purpose. By further removing any work from the many avenues of expression and documenting the human experience, weāre really setting ourselves up for failure.
Now this is the stuff. Many fond memories of the old game stores and the anticipation of maybe finding a good deal on a new game or discovering something I hadnāt heard of. Very different experience when acquiring games in a dedicated storeāit was a social activity, just like playing a sport, going for a bike ride, listening to an entire album in one sitting, etc. Online shopping for this stuff is convenient but calculated and frankly, boring. Spending a day out with friends and then returning with something special, or even crappy, to play with them was an awesome and unforgettable experience. Better times. The games brought us together back then.
Iām pretty sure this was added as free DLC to the SNK 40th Anniversary Collection (a few years ago), though that was developed by Digital Eclipse, not Hamster Corporation.
I wouldnāt even say I like the franchise, but the Gen/MD port by SEGA is addictive. So many fun memories with that one. Exciting to get a further update on the Super-Grafx version though!
I didnāt have an Atari growing up. It was just before my time. Never had much interest until all this recent activity, the 2600+. Is that THE way to play today for a newbie like me since I donāt think I want original hardware?
@Martin_H exactly! Oh, and as for the PS2, in my experience reflecting on what youāve said. It was simpleāGTA III š (and the others that followed).
We all were in our college basement living room setup days and after work we were down there at someoneās house most nights of the weekāfor monthsācausing mayhem, dying, scream-laughing like maniacs, and passing the controller to the next guy for the turn. Itās important to remember that GTA III and Vice City launched only ONE YEAR apart!!! So the fun literally didnāt stop for about 18-24 months. That alone won the gen for all of us. The other option was to go to our other buddies house and play 4-player Halo.
Absolutely revolutionary times for gaming, and with Dreamcast and GameCube on top of that, we were spoiled for choice. Nothing quite like it since.
Okay, this has to be the umpteenth article mentioning WipEout in the last year. I moved on from Genesis to the PlayStation. I was friends with several people who owned one. As far as I recall, none of them had it or even ever mentioned it. I read EGM and GamePro when I could afford to but would skim mags in the supermarket.
How do I know NOTHING about this game / series?! š
@SlangWon Iām fine with books, but where are the budgets? No one reads and few invest in hard copies of anything anymore for one reason or another, or they donāt value owning a curated anything when so much is widely available on the AInternet š
I was a contract proofreader and copy editor for the largest music education publisher in the world, and they have continually been forced to cut costs and reduce workforce. That was 2008-2016 when they were desperately trying to chase formats and reach new customers. I hear they are on skeleton crews these days compared to a decade ago.
Thatās a true lol by the way, not this little closed-mouth nasal air compressor spritz stuff most people mean when they type that. Those people donāt even know what laughingās about š
Iāve never heard of this one, so I might check it out. It looks fun and almost a little (visually) like SEGAās Gain Ground, though without free movement away from your defense tower.
Anyone know why in the world Space Invaders was not on any of the three t-AI-to Milestones collections? Apparently there is the Space Invaders Invincible collection that got a physical copy but itās a limited print run FOMO release and costs $$$ now. Separate from that is Space Invaders Forever, a revival that doesnāt even include the original game, widely availableā¦
@Daggot in addition to the last thing you mentioned about box art being a thing of the past, digital distribution aside, I find a lot of box art for modern games to be very boring and uninspired these days, maybe even the last couple generations. You often get a character from an exciting action game standing, alone, still, looking at the camera (or away from it). Thatās it, lol. At least in NA. Itās the Halo effect that took over lots of Western box art. Definitely popular with FPS, Third-Person, and other genres.
I often look back at my ā80s and ā90s games collection, which are all in original cases with box art or repro with full box art, and youāve got detailed fantasy action, cartoons, photorealistic action poses from all angles with interesting backdrops, so many styles, etc. Wotk-of-hand artistry created by professionals of all backgrounds. They donāt make them like they used to.
I donāt have a Polymega, but I have these gamesā console ports. Just realized Iāve never finished playing through Two Crude Dudes. I need to do that!
@MontyCircus thank you! I see you reporting these stats on different sites and in forums, and I am always excited to see your posts. Keep it up, dude! šš
I havenāt played RB2, but have played RB1. I should look into it.
Very excited to see this! Game Sack and My Life in Gaming are my go-to retro gaming channels. Always something to enjoy and learn about, and, EGM was an important part of my teen years, especially the lead up to and launch of the US Dreamcast launch.
@Scollurio Funny you mentioned these two scenarios: theyāre the ones where itās nice to have rumble and can, for me, enhance the gameplay. Love a good gun-shooter like any of the Wii House of the Dead conversions, etc, and racing with rumble is fun, even on something like MK8D.
You mentioned screen shakes ā I usually turn that off too! Not always, but most times.
@sdelfin Exactly! It removes my focus from the game experience and some of the motors sound like little speedboats or kitchen appliances (Switch Pro Controller, looking at youāmaybe mine is busted?).
I thought the rumble packs on N64 and Dreamcast were cool, but not since then. But it was novel, and I was a kid.
Iām probably in the minority, but I routinely turn off rumble in almost every game. It usually distracts me and drains batteries. Nothing is more irritating than having to plug in the controller mid-gameplay š
@Exerion76 āHope they keep their expectations in check, and don't make 500.000 units, where half of the batch, ends up gathering dust in a warehouse.ā
I am humming the Raiders of the Lost Ark theme now, lol.
Comments 412
Re: The Wait Could Finally Be Over For Analogue's Much-Delayed FPGA N64
Got a shipping email. It should be here next week.
Re: Reviving Acclaim's Old IP Is "Not The Objective" As Some Of It Was "Not Great", Says New CEO
Reminds me of when Dante and Randall bought and reopened the Quick Stop š
Iām hopeful that Acclaim will release some fun indie games. Some of them in that sizzle reel looked like they could be a good time.
Re: "Games Were Pretty Hostile" - Duke Nukem Co-Creator Reveals How The Bitmap Brothers Turned Him On To Cheat Codes
@smoreon this is it, exactly! š
Re: Review: Neo Geo Arcade 2 (Evercade) - Garou Alone Makes This A Near-Essential Buy
@h3s I understand. Itās nice to have some options for some of these games at least.
A while ago I bought an 8-card changer that clips on to the dock. I play docked only, so itās perfect for my setup. It holds 8 games and you can switch between them with a simple push button. Itās kind of ridiculous but it allows me to enjoy my physical copies and if I wanted I could make a little switch arcade cab even with my carts some day. It was inexpensive but Iāve only seen the 4-cart changer for sale in the last several months.
Re: "Games Were Pretty Hostile" - Duke Nukem Co-Creator Reveals How The Bitmap Brothers Turned Him On To Cheat Codes
@smoreon I think cheat codes in modern games are sorely missing. BRING THEM BACK!
Always a fun distraction when the time is right with a beloved game.
Re: Taito Will Pay You $650 To Find The "Origin" Of Its Technology
@Zeebor15 thanks for posting that history lesson for me! I didnāt know a handful of those company origins.
Gonna need a few moments to let it all blast process⦠š
Re: Review: Neo Geo Arcade 2 (Evercade) - Garou Alone Makes This A Near-Essential Buy
@h3s Ninja Commando is awesome! If youāre looking, it did get a switch physical copy as part of a collection, ACA NEOGEO Archives Volume 4, including:
Art of Fighting 3
The King of Fighters 2000
The Last Blade
Metal Slug
Neo Geo Cup ā98: The Road to the Victory
Ninja Commando
Pulstar
Puzzled
Ragnagard
The Super Spy
Re: "We're Almost There" - Bitmap Bureau's Upcoming Terminator Game Has Been Hit With Yet Another Delay
Theyāll be back.
Arnie smile
Re: Namco's 1996 Coin-Op Tokyo Wars Is Coming To Consoles For The First Time Ever
@MysticWangForce Iām finding myself want this game the more you drop the announcerās quips š might have to check this one out.
Re: Ninja Gaiden Director Confirms Castlevania Was A Big Influence
It was new to me šāļø
Re: Random: This Modded GBA Can Play Most RPGs "From Start To Finish In A Single Charge"
@Orioncle āI donāt think so, Tim.ā š
Re: NESBook Is Your "Unofficial Coffee Table Companion" To Nintendo's Iconic 8-Bit Console
Donāt tell Nintendo, theyāll kill you in your sleep.
I love little retrospective books like this one, but already have one for the NES so Iāll probably skip this one. Looks great though!
Re: Donkey Kong Country On The Sega Genesis? Not Quite, But Feel Free To Dream Regardless
@DestructoDisk excellent summary, dude āļøthey both have lots to offer.
Re: "You Are A Wizard" - This Fan-Made Mega Drive Port Of Final Fight Is Really Pushing Sega's Hardware To Its Limit
Looking forward to playing this when itās finished! Iāve enjoyed the demo - thanks to the developer!
Keeping my eyes out for a Splatterhouse MD update.
Re: Donkey Kong Country On The Sega Genesis? Not Quite, But Feel Free To Dream Regardless
@zazou703 Vectorman was pretty amazing and was one of the games that really made friends and I perk back up to the Genesis along with Comix Zone and The Ooze. These games made the Genesis seem almost like a new console during the mid ā90s.
We couldnāt afford to have more than one system per gen so we had to choose carefully and usually the majority among friends won out and weād get the same one so we could share and trade games. So much fun!!
Re: Donkey Kong Country On The Sega Genesis? Not Quite, But Feel Free To Dream Regardless
@city952 come on now, itās the Sega flatulence apparatus. No need to be so vulgar. So what if that FM bass rips serious ass?? š thatās why weāre here.
Re: "You Wouldn't See Street Fighter Or Tekken Putting This Garbage Out" - Mortal Kombat Art Book Accused Of Using AI Upscaling
Maybe AI modified art will become an accepted mega trend and artistic aesthetic, like auto tune 𤢠music has not been the same since the tool was so recklessly abused.
Re: Taito's First-Ever Flight Sim Comes In For Landing On Modern Consoles Later This Week
@gojiguy Iām in. Great list! And yes, Milestones 2 was quite good! Had never played Liquid Kids and it was excellent, so that was a really nice surprise.
Re: Taito's First-Ever Flight Sim Comes In For Landing On Modern Consoles Later This Week
@gojiguy I second a Taito Milestones 4 release, though I feel like I got my favorites on volume 3. For me it would be hard to top.
Re: Final Fantasy Composer Nobuo Uematsu Has Never Used AI, "And Probably Never Will"
Removing struggle from the creative process removes the humanity, the impact and expression, and most of all, the purpose of what we do. We already have ample tools without AI to help us (engraving software and playback, DAWs and the endless bag of goodies and virtual performers, factory sequences, impulse responses, etc.) Practice and hone your craft. Itās a journey, and itās worth it.
Doesnāt anyone desire the personal satisfaction of that anymore?
Weāre already in a loneliness epidemic and many are in a crisis of purpose. By further removing any work from the many avenues of expression and documenting the human experience, weāre really setting ourselves up for failure.
Re: Team Ninja Founder & Dead Or Alive Creator Tomonobu Itagaki Has Passed Away
Devilās Third forever. I actually really enjoyed it, lol.
Rest in peace.
Re: "Not A Funko Pop In Sight" - Step Back In Time With This Amazing '90s Electronics Boutique Footage
Now this is the stuff. Many fond memories of the old game stores and the anticipation of maybe finding a good deal on a new game or discovering something I hadnāt heard of. Very different experience when acquiring games in a dedicated storeāit was a social activity, just like playing a sport, going for a bike ride, listening to an entire album in one sitting, etc. Online shopping for this stuff is convenient but calculated and frankly, boring. Spending a day out with friends and then returning with something special, or even crappy, to play with them was an awesome and unforgettable experience. Better times. The games brought us together back then.
Re: "We Appreciate Your Patience" - Analogue Insists Its FPGA N64 Is Still "On Target" After Numerous Delays
Meh. Losing interest in this one. Product and company. Rapidly.
At this point, just give us an actual date, or cut it and let us know itās not coming until 2026.
Re: 21 Years After Its Original Release, Splinter Cell Pandora Tomorrow Has Quietly Landed On Steam
Ubisoft, you and I are old friends. You gave me Far Cry 3 and Iāll never forget it, but I will forget most of your other games.
Oh well, happy for those that wanna pick this one up!
Re: SNK Arcade Oddity 'Munch Mobile' Is The Next Title To Get An Arcade Archives 2 Release
@JackGYarwood No prob, dude! š
Re: SNK Arcade Oddity 'Munch Mobile' Is The Next Title To Get An Arcade Archives 2 Release
Iām pretty sure this was added as free DLC to the SNK 40th Anniversary Collection (a few years ago), though that was developed by Digital Eclipse, not Hamster Corporation.
Re: Creator Of Pitfall! Returns To The Atari 2600 With Rescue From Poseidon's Gate
@Exerion76 Thanks for the advice! I might have to pick one up with some games later this fall š
Re: This Modder Is Making The Best Home Port Of Ghouls 'n Ghosts Even Better - And You Can Help
I wouldnāt even say I like the franchise, but the Gen/MD port by SEGA is addictive. So many fun memories with that one. Exciting to get a further update on the Super-Grafx version though!
Re: Creator Of Pitfall! Returns To The Atari 2600 With Rescue From Poseidon's Gate
I didnāt have an Atari growing up. It was just before my time. Never had much interest until all this recent activity, the 2600+. Is that THE way to play today for a newbie like me since I donāt think I want original hardware?
What do the Atari veterans here say? āļø
Edit: oh, and this game looks cool!
Re: It Was "Helpful" That Nintendo Killed The SNES PlayStation - Otherwise Sony Would Have Been "Stuck", Says Shuhei Yoshida
@Martin_H exactly! Oh, and as for the PS2, in my experience reflecting on what youāve said. It was simpleāGTA III š (and the others that followed).
We all were in our college basement living room setup days and after work we were down there at someoneās house most nights of the weekāfor monthsācausing mayhem, dying, scream-laughing like maniacs, and passing the controller to the next guy for the turn. Itās important to remember that GTA III and Vice City launched only ONE YEAR apart!!! So the fun literally didnāt stop for about 18-24 months. That alone won the gen for all of us. The other option was to go to our other buddies house and play 4-player Halo.
Absolutely revolutionary times for gaming, and with Dreamcast and GameCube on top of that, we were spoiled for choice. Nothing quite like it since.
Re: "What Was Psygnosis Doing On The N64? Traitors!" - Ex-Sony Staff On WipEout Coming To Nintendo
Okay, this has to be the umpteenth article mentioning WipEout in the last year. I moved on from Genesis to the PlayStation. I was friends with several people who owned one. As far as I recall, none of them had it or even ever mentioned it. I read EGM and GamePro when I could afford to but would skim mags in the supermarket.
How do I know NOTHING about this game / series?! š
Guess I have some homework this weekend!
Re: Got A Spare $8,000? Then You Could Own The Rarest Game On Sega Saturn
Aw, what a steal right now at 7% off! Now is the right time to buy this baby.
Re: "You Are Vandalising Your Own History" - Taito Caught Using AI To "Undermine" Its Gaming Past
@SlangWon Iām fine with books, but where are the budgets? No one reads and few invest in hard copies of anything anymore for one reason or another, or they donāt value owning a curated anything when so much is widely available on the AInternet š
I was a contract proofreader and copy editor for the largest music education publisher in the world, and they have continually been forced to cut costs and reduce workforce. That was 2008-2016 when they were desperately trying to chase formats and reach new customers. I hear they are on skeleton crews these days compared to a decade ago.
Re: "Rise, True Hero!" - Konami's Space Invaders-Style Shooter 'Battlantis' Storms Onto Modern Platforms This Week
@MontyCircus whoa, will check out - thank you very much!
Re: "You Are Vandalising Your Own History" - Taito Caught Using AI To "Undermine" Its Gaming Past
@amongtheworms that was amazing lmao!!
Thatās a true lol by the way, not this little closed-mouth nasal air compressor spritz stuff most people mean when they type that. Those people donāt even know what laughingās about š
Re: Random: "F**K YOU, DANIELLE!" - NSFW Fighting Game Variable Geo's English Translation Has Equally NSFW Patch Notes
Lol, that note! Itās like a dive bar restroom stall in the digital age.
Handwriting 1:
for a good time call Mandy at XXX-XXXX
Handwriting 2 in Sharpie:
Yo Mandyās a *****
Poor Mandy
š
Re: "Rise, True Hero!" - Konami's Space Invaders-Style Shooter 'Battlantis' Storms Onto Modern Platforms This Week
Iāve never heard of this one, so I might check it out. It looks fun and almost a little (visually) like SEGAās Gain Ground, though without free movement away from your defense tower.
Anyone know why in the world Space Invaders was not on any of the three t-AI-to Milestones collections? Apparently there is the Space Invaders Invincible collection that got a physical copy but itās a limited print run FOMO release and costs $$$ now. Separate from that is Space Invaders Forever, a revival that doesnāt even include the original game, widely availableā¦
Re: "You Are Vandalising Your Own History" - Taito Caught Using AI To "Undermine" Its Gaming Past
āWANUS.ā Fitting name for the new AI era of dystopia weāre heading into. Things are looking bad enough without that crap.
Pssh, forget this, Iām going to play my new copy (literally got it this week) of WANUS II on Potato Milestones 2.
Re: "They Were Very Clear About What They Wanted" - Roger Dean On The Creation Of One Of Video Gaming's Greatest Logos
@Daggot in addition to the last thing you mentioned about box art being a thing of the past, digital distribution aside, I find a lot of box art for modern games to be very boring and uninspired these days, maybe even the last couple generations. You often get a character from an exciting action game standing, alone, still, looking at the camera (or away from it). Thatās it, lol. At least in NA. Itās the Halo effect that took over lots of Western box art. Definitely popular with FPS, Third-Person, and other genres.
I often look back at my ā80s and ā90s games collection, which are all in original cases with box art or repro with full box art, and youāve got detailed fantasy action, cartoons, photorealistic action poses from all angles with interesting backdrops, so many styles, etc. Wotk-of-hand artistry created by professionals of all backgrounds. They donāt make them like they used to.
Re: 8BitDo Is Releasing Its Pro 3 In 'Spice Orange' To Match Your Beloved GameCube
Love the look of this thing. Anyone know if it wakes Switch?
Re: Review: Polymega Collection Vol. 5 - Bad Dudes - Not Quite 'Bad' Enough To Rescue The President
I donāt have a Polymega, but I have these gamesā console ports. Just realized Iāve never finished playing through Two Crude Dudes. I need to do that!
Re: NightVein Is A Gothic Run-And-Gun For Your Sega Genesis / Mega Drive
Looking forward to hearing more on this one. Looks fun to play!
Re: Code Mystics "Horrified" By Accusation Its New Real Bout Fatal Fury 2 Port Uses AI-Generated Art
@MontyCircus thank you! I see you reporting these stats on different sites and in forums, and I am always excited to see your posts. Keep it up, dude! šš
I havenāt played RB2, but have played RB1. I should look into it.
Re: Electronic Gaming Monthly Is Getting Its Own YouTube Documentary, Thanks To Game Sack And My Life In Gaming
Very excited to see this! Game Sack and My Life in Gaming are my go-to retro gaming channels. Always something to enjoy and learn about, and, EGM was an important part of my teen years, especially the lead up to and launch of the US Dreamcast launch.
This is going to be like peanut butter and jelly.
Re: SNES Classic Super Mario World Is The Latest Game To Get Rumble Support
@Scollurio Funny you mentioned these two scenarios: theyāre the ones where itās nice to have rumble and can, for me, enhance the gameplay. Love a good gun-shooter like any of the Wii House of the Dead conversions, etc, and racing with rumble is fun, even on something like MK8D.
You mentioned screen shakes ā I usually turn that off too! Not always, but most times.
Re: SNES Classic Super Mario World Is The Latest Game To Get Rumble Support
@sdelfin Exactly! It removes my focus from the game experience and some of the motors sound like little speedboats or kitchen appliances (Switch Pro Controller, looking at youāmaybe mine is busted?).
I thought the rumble packs on N64 and Dreamcast were cool, but not since then. But it was novel, and I was a kid.
Re: SNES Classic Super Mario World Is The Latest Game To Get Rumble Support
@Scollurio Great point, lol.
Iām probably in the minority, but I routinely turn off rumble in almost every game. It usually distracts me and drains batteries. Nothing is more irritating than having to plug in the controller mid-gameplay š
Re: Italian Museum Uncovers Blueprints To Historic Lost Sega Game From The 1970s
@Guru_Larry To Live This Down Takes Ages š
Re: "They Were Pretty Sure It Was Not Going To Do Well" - How Phoenix Wright: Ace Attorney Was Brought To The West
I might finally have to give this series a try. Thanks for the article!
Re: "We're Building The Future Together" - Commodore Has Sold Over 10,000 C64 Ultimate Systems
@Exerion76 āHope they keep their expectations in check, and don't make 500.000 units, where half of the batch, ends up gathering dust in a warehouse.ā
I am humming the Raiders of the Lost Ark theme now, lol.