Comments 414

Re: CIBSunday: Time Crisis 4 (PS3)

BulkSlash

I really wish Namco would do some sort of Time Crisis HD collection and a new GunCon for all modern platforms. I wish they’d do it for Ridge Racer and Ace Combat too… 😅

Re: The Keyboard-Packing Aya Neo Slide Is Available To Order Today

BulkSlash

Just how many devices can AyaNeo release in one year? 😅

That said, I’m on holiday at the moment and spent some of the afternoon hacking the SF2 Turbo ROM on my Steam Deck and the lack of keyboard made it so much fiddlier, especially as the on-screen keyboard covers half the screen! 😩🤣

Re: Ghostbusters II NES Prototype Sells For Over $1,000 At Auction

BulkSlash

What’s the betting it’s identical to retail? It doesn’t look like a dev cart so chances are it’s just final retail code.

You’d have to be mad to pay that much for a cart where they don’t show the board or verify the contents of the ROMs are different from the final game.

Of course this is Heritage Auctions, who sold a Star Trek phaser prop as genuine when all the evidence suggested it wasn’t and ignored all the people telling them about it.

Re: Time Crisis Is Arcade1Up's Next Release

BulkSlash

I’m hoping Arcade1Up can clarify if it’s the arcade or PS1 version of Time Crisis. The YouTube trailer shows the arcade version but the still photos show the PS1 version. The PS1 port is very good, but the arcade version is much more preferable.

Re: Star Wars: Dark Forces Is Getting A New Remaster From Nightdive Studios

BulkSlash

Excellent news, Dark Forces is one of my favourite PC games so it will be great to finally have it easily playable on modern hardware. Plus it's Nightdive so (Blade Runner aside) this is likely to be a really solid remaster.

While most FPS games of the era were all about shooting everything that moved, I liked how DF would throw in the occasional puzzle. In one case I think it the first time a wall texture was used as a clue to the layout of the area. It certainly felt unique to me at the time for the walls to be more than just window dressing.

I they do DF II Jedi Knight next!

Re: Best Cheat Codes Of All Time

BulkSlash

@mjharper If you put that code in on player 1 it disables all special moves. It took me ages to work out why I couldn't pull off any moves when I played SF2 Turbo on the Wii U VC. My muscle memory of the code hadn't faded, but the fact you had to use port 2 had! 😅

Re: Best Xbox 360 Games Of All Time

BulkSlash

@Babybahamut Yeah there were a lot of exclusives early in its life like Lost Planet, Bullet Witch, Dead Rising, Ace Combat 6, Ridge Racer 7, etc. Not all were classics (and I think some have been ported now) but I really enjoyed them all.

It's a shame how many of the best 360 games are no longer exclusive as without exclusives the uniqueness of each platform gets lost I think.

Re: Review: Aya Neo Air 1S - Wipes The Floor With Switch And Steam Deck, At A Price

BulkSlash

Will the previous model be getting the AyaSpace 2 update? The thing that worries me about most of these annually refreshed handheld PCs is how long they support them once the new model is out.

With the Steam Deck I never bother messing with the power output I just leave it at default. I think if a game is vsync'd it will just idle until the next frame needs to be started and if it's a heavier modern game then it needs full power anyway, so I try not to worry about the battery too much.

That said, I'm always playing a mixture of old and new stuff and the old stuff doesn't really drain the battery much!

Re: Red Dead Redemption Remaster Coming To Nintendo Switch & PS4

BulkSlash

@XiaoShao I'm getting GTA trilogy vibes from this too. That was also kept under wraps right until a week or so before release, so I'll be steering well clear of this until it's in players' hands. It didn't take long for people to discover GTA was a rushed mess and report it on forums/social media!

Re: Codemasters Was Supposed To Make A NES CD Drive, But It Never Happened

BulkSlash

Very interesting, it sounds like this would work like a C64 cassette drive and be audio based rather than loading data digitally. I wonder how slow the loading times would be compared to cassettes and also "proper" CD-ROM drives?

I guess it would come with a RAM cartridge like the FDS and would need a cable coming out of the cartridge port so that the audio could be piped from the disc to the RAM cart.

Re: Radiant Silvergun Is Coming To Steam

BulkSlash

IIRC there were some graphical glitches with the Switch port. They weren't game breaking or anything (at least not that I remember!) but were they ever fixed?

I'll probably end up re-buying it anyway, just like all the Ikaruga ports! 😅

Re: Activision Might Have "Lost" A Bunch Of Amazing Transformers Video Games

BulkSlash

@smoreon It's a good question, I'd have thought if a publisher were bankrolling the game they'd want a regular copy of the source and all the assets in case the developer unexpectedly goes bust or the relationship sours for some reason.

Of course once the game has shipped and the sales have run their course a publisher like Activision may well not care about the codebase and just delete it to save some server space.

Re: Talking Point: What Was Your First Video Gaming Experience?

BulkSlash

Mine would be playing Astro Fighter in the arcades some time in the mid '80s.

It's a fairly unique take on the Space Invaders formula where each wave of enemies has a different design and movement pattern, there's also a fuel gauge that only refills if you kill the boss at the end of the waves. Then it loops back around to the start.

Re: WipEout Phantom Edition Is An Enhanced PC Port Of The PS1 Classic

BulkSlash

Funnily enough I was just playing this on the Steam Deck. It runs really well, although the modern collision option does make the game too easy (I got first on every track on my first try! 😅) so probably the Wipeout 2097 collision option is the best choice.

@845H It extracts all the music from the PS1 disc image so it technically has all the music. The only downside is it currently only supports the US disc so it’s missing the extra tracks from Orbital/Chemical Brothers/Leftfield that the PAL version had.

Re: Best ROM Hacks, Mods And Homebrews Of 2023

BulkSlash

I was playing that Mario Celeste mod the other day. It’s an incredible achievement, it’s hard to believe it’s running on a NES it’s so smooth and fast paced.

That said, it’s too hard for me! 😅 I might go back to it but I think it’s beyond me.

Re: Former Rare Staff Not Sure We Need More Banjo-Kazooie Games

BulkSlash

I would think Mario Odyssey is in the same sort of genre as Banjo Kazooie and that did really well. I think there's a market for the collect-a-thon, but the game has to be good.

I somewhat enjoyed Yooka Laylee, but it suffered from not having a map screen showing where each quest came from. Not being able to find things just made it a lot more annoying than it needed to be. If they fixed that in a sequel I'd be all over it.

Re: CIBSunday: Super Mario Bros. (NES)

BulkSlash

A few years back I realised I barely knew this game. I only ever really played 1-1, 1-2, 4-1, 4-2 and most of world 8 once I’d found the warp zones. Since then I always try to play all of the levels as it’s such a great game, it’s like the most pure and distilled form of Super Mario Bros.

Re: Best Light Gun Games Of All Time

BulkSlash

I love light gun games! I tend to like Time Crisis I more than II. While II is bigger and more bombastic, it dropped using time as your measure of success and used scoring instead. This means instead of racing to take down every enemy as quickly as possible, you have to hit each enemy as many times as possible to earn combo points.

This means the final boss fight against the satellite (and Diaz) is spent not shooting Diaz but instead trying to fire as many bullets as possible into the satellite to maximise your score.

Doing that while playing both sides of Time Crisis II at the same time is very hard work! 😂

Re: Sol-Deace And El Viento Are Getting Physical Re-Releases This Year

BulkSlash

I've got a lot of nostalgia for Sol Feace, I remember being blown away by the FMV and the music when I saw it on my brother's Mega CD. The soundtrack in particular is still really great. I don't think I'd want the cartridge version though as it's going to be missing all the stuff that made me like the game in the first place! 😅

Re: Poll: Which Gran Turismo 1 Intro Theme Is Best?

BulkSlash

Definitely Moon over the Castle for me. I had the Japanese import of Gran Turismo for the PS1 so I often forget they swapped out the soundtrack.

That seemed to happen quite often back then with things like Sega Rally 2, Sonic CD and Wipeout getting different music in different regions.

Re: I Just Fixed This Obscure Unlicensed NES Game

BulkSlash

Fascinating! Looking at the asm from the link the patch changes the ROM to load 1 into the accumulator and then store it at the memory address the game checks for debug mode. I recently did something similar messing with Street Fighter II Turbo on the SNES to always get the best ending regardless of difficulty or rounds lost. I’ve found writing assembly isn’t too tricky, but finding the right part of the ROM is really hard!

Re: Sega Looking To Build On Success Of Its Sonic Movies With Other Franchises

BulkSlash

"If we can match the timing of game launches to the release of movies"

No Sega, don't do it!!! I'm pretty sure the only good movie tie-in games were ones that launched ages after the movie (like GoldenEye). Trying to get games that usually take 3-4 years on the shelf at the same time as movies that normally take 2 years is a recipe for rushed rubbish.