I love how DOLLS stands for Detachment of Limited Line Service. Reminds me of how the girl co-pilots in Bulk Slash were called MISS which stood for Manageable Intelligent Support System. 😂
I’ve always found Carmack to be a deeply insightful and intelligent guy. I remember years ago reading his change logs on porting Wolfenstein to the iPhone and every decision he made was well considered and made perfect sense. It’s definitely to Meta’s detriment that they’ve lost him.
I didn't know there were devices for this back in the day for consoles, but thinking about all the crazy stuff that came out back then I really shouldn't be surprised! 😅
I've got something like this for JAMMA boards, but I was never able to get it to work properly.
I never saw Robotech but in the UK we had Battle of the Planets, which was similarly heavily re-edited from the original Gatchaman series.
We also had Star Fleet which was a puppet show like Thunderbirds but the puppets looked like anime characters. It was similarly reworked from its original Japanese series X-Bomber.
Both were great and I wouldn’t have got into anime without them. There were a lot of bad dubs in the ‘80s and ‘90s, so I can understand why people tend to hate anything that has been dubbed or localised or altered, but it wasn’t all bad.
I was always on board with the look, at the time I considered it a visual successor to A Link to the Past and what that game would have looked like in 3D.
What I really didn’t like was the lack of dungeons and content in general and the fetch quest at the end to pad the game out disappointed me so much I didn’t even finish it.
Sadly both Mario and Zelda seemed to fall victim on the GC to Nintendo overcompensating for the way games would be delayed until they were perfect on the N64 and they released games before they were ready.
I was lucky enough to have a go on a G-Loc 360 at the Trocadero back in the day. I remember they kept a stack of towels next to it so cleaning up accidents was obviously fairly common! 😆
I didn't really play the game, I just put the plane into a spin so I could get the cabinet to spin me round over and over! 😂
It was a truly unique gaming experience and really gave you something you would likely never get at home. Things like this and Ridge Racer Full Scale really were incredible in their day, it's a shame the days of huge statement cabs like that are over as it really was the golden age of arcade games to me.
@sdelfin Thanks, yes it was Console Wars! I’ve got so many books in my Kindle Library that without remembering the name I couldn’t even search for it! 😅
That’s a great point about the Saturn coming with a game and storage vs the PS1 with no game or memory card. I guess it came down to that all important optical price.
Speaking of pack-in games, IIRC Console Wars also recounted how SoJ were adamant that Kalinske shouldn’t pack the brand new Sonic 1 in with the Genesis. Iramajiri eventually relented and it lead to the sale of loads of consoles. I think that was the start of the problems between SoA and SoJ.
I remember reading about this in a book about Sega of America and Kalinske (annoyingly I can’t remember its name 😳).
Apparently when SoA prioritised certain retailers over others for the early Saturn stock they ended up black listed by the retailers who missed out. They refused to even stock the Saturn later on, which certainly wouldn’t have helped.
I’d be interested in hearing the perspective of people at SoJ at the time for fairness, but from everything I’ve read they really made some terrible decisions and sabotaged their own launch just because Kalinske succeeded where they hadn’t.
It's pretty much the only way to do it these days given the complexity of game development. Why re-invent the wheel when someone has already done it and done all the debugging and testing to make sure it works? It means you can focus on making the game and not the engine.
That's really impressive, I expected the downside to be a slideshow framerate but even that was smooth. I'm genuinely surprised they couldn't find a publisher. Maybe publishers were eyeing the upcoming PSP and DS at that time?
Sadly I don't think this would have saved the 32X. I did enjoy playing on my brother's 32X back in the day and I recently bought one for myself. Virtua Racing and Star Wars were both a lot of fun and visually very exciting (for their time) even though they were virtually impossible to beat.
I think if Sega had ported a lot more of their Super Scaler games to the 32X like Outrun, Galaxy Force II, Rail Chase, Alien 3, Rad Mobile, etc it would be a lot more fondly remembered. I remember Capcom's Alien vs Predator was rumoured to be in development for the 32X as well, which I think would have been very well received.
For me, the series peaked with Vice City. I think it’s a combination of the setting, music and story that makes it my favourite. I think IV and V are very impressive technical achievements but are just less fun.
For example, driving into a Pay ‘n’ Spray and having the cops suddenly wonder where you’ve gone might be unrealistic, but it’s more fun than having to park in an alley and stare at the screen for a minute or two while waiting for the cops to stop hunting for you.
I had a Japanese launch GC, so I can't remember if it said push or something in Japanese, but I do remember it felt quite satisfying to press and have the disc pop up! 😂
I was lucky enough to play RR Full Scale in the Trocadero back in the day, it really was an amazing experience. They had a G-Loc 360 too, which was incredible to play.
It's frustrating that the game was sold to someone who wasn't interested in properly preserving it, especially as proper preservationists had been trying to negotiate to buy it for some time.
Still, at least the ROMs are dumped and hopefully the parts that have been scrapped weren't too iconic to the overall structure.
The trouble with those old System 22 boards is they tend to burn themselves out. There's a dwindling supply of them and no spare chips any more so one day there won't be any left. 😢
I need to give this game another go. I couldn’t get it to work with my old EverDrive last time I tried it, every time I started a new game it would just spawn the main character falling into an infinite dark blue pit. 😅
The visuals in Dragon's Heaven are superb, it really looks amazing with its gritty look. I re-watched it recently but it never occurred to me it could have been the inspiration for Samus' Varia suit. The live action intro using models is really cool too.
That’s very sad news, and still pretty young too. 😥 I happen to be replaying Arkham City at the moment and Conroy’s Batman voice just feels like the definitive take on the character.
I must give the Wii Forgotten Sands a try. I’m nearly finished replaying Sands of Time (Ubisoft took too long with their remaster!) and I was planning to play the HD Forgotten Sands afterwards as I love it and think it’s a genuinely overlooked classic. If the Wii game is anything as good I will be sure to have a good time.
I'm still annoyed they messed with the Rad Mobile port the way they did. What could have been a perfect port on the Saturn ended up as some half-3D mish-mash with terrible performance. 😥
I really wish we could get Minotron 2112 back. It was an early iPhone game parodying Robotron with llamas, but apparently the source code was lost. I loved the random humour of that game and wish it could be preserved.
Do we know how Space Harrier 2 achieves the smoother scaling? I'm quite intrigued by that. In the original I assume they had something like small/medium/large versions of each object and they would cycle through them smallest to biggest to simulate something moving closer to the screen.
Is the new version doing actual scaling or have they just added in more intermediate object sizes to make the pseudo-scaling look smoother? If it's actual scaling, I'd be interested to know if it could run on original hardware or if they've "cheated" and overclocked the emulated 68000.
@AJB83 It was the arcade version of Sega Rally, I have a few cabs in my garage. Unfortunately I suck at it, I can beat the three main tracks but never get first on Lake Side! 😅
I’ve played all sorts today. 😅 I played some Sega Rally, Daytona, Time Crisis, Resident Evil 4 (I finally worked out some decent gyro controls on the Steam Deck), Ninja Gaiden Black, Puzzle Bobble and Street Fighter 2 Turbo.
It’s still a great Mario game, the DX patch makes it look very vibrant and colourful on the GBC.
I’ve often wondered if the game was a bit rushed or unfinished. There are lots of secret levels, but many of them don’t seem to have much point, they aren’t shortcuts to anywhere and they don’t give you lots of extra lives or power-ups. Of course, there’s fun to be had in just finding these secret levels and beating them, but it just struck me as a bit odd in places.
I love Final Fight 2. I know it’s nothing special really, but I’ve always enjoyed playing it. I’ve even got the bootleg JAMMA board of it, which is pretty cool as it doesn’t send you back to the start of the level if you use a continue. 😁
It’s really cool to see those live action scenes, especially Maki as she was always my go-to character.
The good thing about those really early games is it’s relatively easy to source spare parts to repair them and they’re very well documented with schematics. Much of the arcade stuff from the ‘90s, especially the early 3D hardware in things like Model 2 and Super System 22 used custom chips that aren’t manufactured any more and all the spares are gone.
So when those boards die, they’re dead for good. So when you see a Daytona or a Time Crisis, make sure you take the chance to play them while they’re still around. 👍
I remember when Mario’s voice in Mario 64 sounded weird. Prior to that we’d had the deep and gruff voices of both Bob Hoskins and Cap’n Lou Albano voicing Mario, so Martinet’s high pitched voice was the one that sounded weird until I got used to it.
Chris Pratt’s take is much easier to handle compared to that change! 😅
That’s a really ingenious solution, if my AV Famicom wasn’t already modded with the Hi-Def NES kit I’d definitely get one.
Reading the Twitter thread apparently you can write different colour palettes to the board, which is a really cool addition for people who prefer the arcade RGB palette.
@Damo @Axelay71 Exactly what I was thinking, a nice cost effective way to own one of these classics. I’d definitely like to get one. I wonder if the openings in the disk drive slots on the front are for SD cards?
It’s funny the names that pop up. James Follet wrote sci-fi radio dramas for the BBC and Jacqui Lyons was Bob Pape’s agent and helped him out of a sticky situation when he was porting R-Type to the Speccy (which is a fascinating story in itself).
@Damo I think you’re right, there must be some architectural restriction that makes it unusable. After all, it’s the obvious place for a flash cart over things like an ODE, a VCD port device or using a controller port! 😅
I'm definitely a mixture, but my preference is generally original hardware and controllers but using flash drives/ODEs instead of original media. The main advantage being I don't need to have walls of cartridges and CDs to play all those old machines! 😅
It’s a sad situation. Aspyr did the Mac, mobile and Switch ports of KOTOR so they undoubtedly knew the original game very well and should have been quite well placed to know what elements a KOTOR remake would need.
That said, they’ve always been a company that does ports, so making a new AAA game from scratch was maybe just too much for them to handle. That said, the pandemic hit around when they’d have been going into full production, so trying to scale a team up who all work from home can’t have helped.
Does this have gyro? I put a pre-order in for the SteamDeck when I found out it had gyro controls, but the size of that device does concern me somewhat. A smaller machine like this might be a better fit for me, even if the battery life is poor.
I’m really enjoying these debunking articles. There’s probably lots of stuff from the early years of gaming that has become accepted fact when it‘s actually based on someone’s poor recollection of a dodgy translation of a Japanese interview that was printed in a Western games mag. Chinese Whispers at its finest!
I had the demo for my PC back in the day, and it ran terribly. IIRC even with Direct 3D it still ran badly. It did look better than the Saturn version as it ran at 640x480 (and I think it had an 800x600 mode) but the Saturn version had a much more stable framerate.
The PC port of Daytona CCE had similar problems. These days I just play the arcade machines or the Saturn versions! 😅
That’s a good list, I’d put MGS1 first personally as even after I got over the stupid decision to make Raiden the main character, the plot is still silly, culminating in that ridiculous scene on top of Arsenal Gear where all the surviving bosses turn up to tell the others they were secretly double, double, triple crossing them. 😓
Comments 475
Re: You Can Now Play Star Wars: Dark Forces On Modern PCs With QOL Improvements
I love Dark Forces and its sequel. I’m replaying Jedi Knight at the moment on the Steam Deck, but this will definitely be what I’m playing next!
Re: CIBSunday: Power Dolls FX (PC-FX)
I love how DOLLS stands for Detachment of Limited Line Service. Reminds me of how the girl co-pilots in Bulk Slash were called MISS which stood for Manageable Intelligent Support System. 😂
Re: John Carmack Has Resigned From Facebook Parent Meta
I’ve always found Carmack to be a deeply insightful and intelligent guy. I remember years ago reading his change logs on porting Wolfenstein to the iPhone and every decision he made was well considered and made perfect sense. It’s definitely to Meta’s detriment that they’ve lost him.
Re: Random: Modder Creates The Most Useless Game Boy Accessory Ever, For Fun
I didn't know there were devices for this back in the day for consoles, but thinking about all the crazy stuff that came out back then I really shouldn't be surprised! 😅
I've got something like this for JAMMA boards, but I was never able to get it to work properly.
Re: Remembering Robotech's Carl Macek, The Man Who Brought Anime To The West
I never saw Robotech but in the UK we had Battle of the Planets, which was similarly heavily re-edited from the original Gatchaman series.
We also had Star Fleet which was a puppet show like Thunderbirds but the puppets looked like anime characters. It was similarly reworked from its original Japanese series X-Bomber.
Both were great and I wouldn’t have got into anime without them. There were a lot of bad dubs in the ‘80s and ‘90s, so I can understand why people tend to hate anything that has been dubbed or localised or altered, but it wasn’t all bad.
Re: The Most Divisive Zelda Is Now 20 Years Old
I was always on board with the look, at the time I considered it a visual successor to A Link to the Past and what that game would have looked like in 3D.
What I really didn’t like was the lack of dungeons and content in general and the fetch quest at the end to pad the game out disappointed me so much I didn’t even finish it.
Sadly both Mario and Zelda seemed to fall victim on the GC to Nintendo overcompensating for the way games would be delayed until they were perfect on the N64 and they released games before they were ready.
Re: Poll: Which Evercade Cart Do You Want To See Next?
Someone actually voted for LJN! 🤣
Re: Sega's Vomit-Inducing R360 Is An Endangered Species From A Different Age
I was lucky enough to have a go on a G-Loc 360 at the Trocadero back in the day. I remember they kept a stack of towels next to it so cleaning up accidents was obviously fairly common! 😆
I didn't really play the game, I just put the plane into a spin so I could get the cabinet to spin me round over and over! 😂
It was a truly unique gaming experience and really gave you something you would likely never get at home. Things like this and Ridge Racer Full Scale really were incredible in their day, it's a shame the days of huge statement cabs like that are over as it really was the golden age of arcade games to me.
Re: Flashback: Reliving The Drama Of E3 1995, When Sega Took On Sony And Lost
@sdelfin Thanks, yes it was Console Wars! I’ve got so many books in my Kindle Library that without remembering the name I couldn’t even search for it! 😅
That’s a great point about the Saturn coming with a game and storage vs the PS1 with no game or memory card. I guess it came down to that all important optical price.
Speaking of pack-in games, IIRC Console Wars also recounted how SoJ were adamant that Kalinske shouldn’t pack the brand new Sonic 1 in with the Genesis. Iramajiri eventually relented and it lead to the sale of loads of consoles. I think that was the start of the problems between SoA and SoJ.
Re: Flashback: Reliving The Drama Of E3 1995, When Sega Took On Sony And Lost
I remember reading about this in a book about Sega of America and Kalinske (annoyingly I can’t remember its name 😳).
Apparently when SoA prioritised certain retailers over others for the early Saturn stock they ended up black listed by the retailers who missed out. They refused to even stock the Saturn later on, which certainly wouldn’t have helped.
I’d be interested in hearing the perspective of people at SoJ at the time for fairness, but from everything I’ve read they really made some terrible decisions and sabotaged their own launch just because Kalinske succeeded where they hadn’t.
Re: Random: This Lord Of The Rings Game Apparently Shared An Engine With Tiger Woods
It's pretty much the only way to do it these days given the complexity of game development. Why re-invent the wheel when someone has already done it and done all the debugging and testing to make sure it works? It means you can focus on making the game and not the engine.
Re: Random: This Cancelled F1 Game For The Game Boy Advance Looks Unreal
That's really impressive, I expected the downside to be a slideshow framerate but even that was smooth. I'm genuinely surprised they couldn't find a publisher. Maybe publishers were eyeing the upcoming PSP and DS at that time?
Re: Flashback: Could This Canned X-Men Game Have Saved The Sega 32X? Probably Not
Sadly I don't think this would have saved the 32X. I did enjoy playing on my brother's 32X back in the day and I recently bought one for myself. Virtua Racing and Star Wars were both a lot of fun and visually very exciting (for their time) even though they were virtually impossible to beat.
I think if Sega had ported a lot more of their Super Scaler games to the 32X like Outrun, Galaxy Force II, Rail Chase, Alien 3, Rad Mobile, etc it would be a lot more fondly remembered. I remember Capcom's Alien vs Predator was rumoured to be in development for the 32X as well, which I think would have been very well received.
Re: Best GTA Games - Every Grand Theft Auto Game Ranked
For me, the series peaked with Vice City. I think it’s a combination of the setting, music and story that makes it my favourite. I think IV and V are very impressive technical achievements but are just less fun.
For example, driving into a Pay ‘n’ Spray and having the cops suddenly wonder where you’ve gone might be unrealistic, but it’s more fun than having to park in an alley and stare at the screen for a minute or two while waiting for the cops to stop hunting for you.
Re: Random: 21 Years Later, People Are Discovering The GameCube's 'Hidden Eject Button'
I had a Japanese launch GC, so I can't remember if it said push or something in Japanese, but I do remember it felt quite satisfying to press and have the disc pop up! 😂
Re: The Epic Quest To Save The Final 'Ridge Racer Full Scale' Cabinet In The World
I was lucky enough to play RR Full Scale in the Trocadero back in the day, it really was an amazing experience. They had a G-Loc 360 too, which was incredible to play.
It's frustrating that the game was sold to someone who wasn't interested in properly preserving it, especially as proper preservationists had been trying to negotiate to buy it for some time.
Still, at least the ROMs are dumped and hopefully the parts that have been scrapped weren't too iconic to the overall structure.
The trouble with those old System 22 boards is they tend to burn themselves out. There's a dwindling supply of them and no spare chips any more so one day there won't be any left. 😢
Re: The Worst SNES Games Of All Time
I remember grey importers wanted £100 for Pit Fighter until the reviews hit. After that they couldn’t pay people to take a copy!
Re: Fixing Rare's Cancelled Dinosaur Planet Is About To Become A Whole Lot Easier
I need to give this game another go. I couldn’t get it to work with my old EverDrive last time I tried it, every time I started a new game it would just spawn the main character falling into an infinite dark blue pit. 😅
Re: Could This Obscure Manga Be The Inspiration For Metroid's Varia Suit?
The visuals in Dragon's Heaven are superb, it really looks amazing with its gritty look. I re-watched it recently but it never occurred to me it could have been the inspiration for Samus' Varia suit. The live action intro using models is really cool too.
Re: Batman Voice Actor Kevin Conroy Has Passed Away
That’s very sad news, and still pretty young too. 😥 I happen to be replaying Arkham City at the moment and Conroy’s Batman voice just feels like the definitive take on the character.
Re: Flashback: Remembering The Glory Days Of Wii-Exclusive Ports
I must give the Wii Forgotten Sands a try. I’m nearly finished replaying Sands of Time (Ubisoft took too long with their remaster!) and I was planning to play the HD Forgotten Sands afterwards as I love it and think it’s a genuinely overlooked classic. If the Wii game is anything as good I will be sure to have a good time.
Re: We've Got One Of Sega's Most Average Racers To Thank For Panzer Dragoon
I'm still annoyed they messed with the Rad Mobile port the way they did. What could have been a perfect port on the Saturn ended up as some half-3D mish-mash with terrible performance. 😥
Re: SEC Report Reveals That A Llamasoft Collection Is Potentially In The Works
I really wish we could get Minotron 2112 back. It was an early iPhone game parodying Robotron with llamas, but apparently the source code was lost. I loved the random humour of that game and wish it could be preserved.
Re: Review: Mega Drive / Genesis Mini 2 - Sega's Sequel Scores CD Support
Do we know how Space Harrier 2 achieves the smoother scaling? I'm quite intrigued by that. In the original I assume they had something like small/medium/large versions of each object and they would cycle through them smallest to biggest to simulate something moving closer to the screen.
Is the new version doing actual scaling or have they just added in more intermediate object sizes to make the pseudo-scaling look smoother? If it's actual scaling, I'd be interested to know if it could run on original hardware or if they've "cheated" and overclocked the emulated 68000.
Re: The Making Of: Sonic Triple Trouble 16-Bit, 2022's Best Fan-Made Reboot
It runs on Steam Deck if anyone is wondering. I just got my first Chaos Emerald! 👍
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
@AJB83 It was the arcade version of Sega Rally, I have a few cabs in my garage. Unfortunately I suck at it, I can beat the three main tracks but never get first on Lake Side! 😅
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
I’ve played all sorts today. 😅 I played some Sega Rally, Daytona, Time Crisis, Resident Evil 4 (I finally worked out some decent gyro controls on the Steam Deck), Ninja Gaiden Black, Puzzle Bobble and Street Fighter 2 Turbo.
Re: Anniversary: Super Mario Land 2: 6 Golden Coins Is 30 Years Old Today
It’s still a great Mario game, the DX patch makes it look very vibrant and colourful on the GBC.
I’ve often wondered if the game was a bit rushed or unfinished. There are lots of secret levels, but many of them don’t seem to have much point, they aren’t shortcuts to anywhere and they don’t give you lots of extra lives or power-ups. Of course, there’s fun to be had in just finding these secret levels and beating them, but it just struck me as a bit odd in places.
Re: Random: Watch Mike Haggar Beat Up Thugs In This Incredible Live-Action Final Fight 2 Ad
I love Final Fight 2. I know it’s nothing special really, but I’ve always enjoyed playing it. I’ve even got the bootleg JAMMA board of it, which is pretty cool as it doesn’t send you back to the start of the level if you use a continue. 😁
It’s really cool to see those live action scenes, especially Maki as she was always my go-to character.
Re: Feature: Expensive, Bulky And Unreliable - But I Still Love My Original Donkey Kong Coin-Op
The good thing about those really early games is it’s relatively easy to source spare parts to repair them and they’re very well documented with schematics. Much of the arcade stuff from the ‘90s, especially the early 3D hardware in things like Model 2 and Super System 22 used custom chips that aren’t manufactured any more and all the spares are gone.
So when those boards die, they’re dead for good. So when you see a Daytona or a Time Crisis, make sure you take the chance to play them while they’re still around. 👍
Re: Random: If Mario's Voice Upsets You, You'd Better Not Watch 1993's Live-Action Movie
I remember when Mario’s voice in Mario 64 sounded weird. Prior to that we’d had the deep and gruff voices of both Bob Hoskins and Cap’n Lou Albano voicing Mario, so Martinet’s high pitched voice was the one that sounded weird until I got used to it.
Chris Pratt’s take is much easier to handle compared to that change! 😅
Re: The Making Of: In The Hunt - Metal Slug's Underwater Forerunner
Kujo-san is wrong, I am the worst at shooting games. 😉 The only one I’m good at is Axelay.
Re: Video: Why Does The Anime Industry Love Sega So Much?
IIRC Asuka in Neon Genesis Evangelion monopolised her friend’s Saturn in one episode. Of course the Saturn had several NGE games too!
Re: Plug-And-Play Device Brings Famicom RGB Support Without Modifications
That’s a really ingenious solution, if my AV Famicom wasn’t already modded with the Hi-Def NES kit I’d definitely get one.
Reading the Twitter thread apparently you can write different colour palettes to the board, which is a really cool addition for people who prefer the arcade RGB palette.
Re: Arcade Manufacturer ZUIKI Officially Reveals 'X68000 Z' Mini Console
@Damo @Axelay71 Exactly what I was thinking, a nice cost effective way to own one of these classics. I’d definitely like to get one. I wonder if the openings in the disk drive slots on the front are for SD cards?
Re: Feature: Jez San On Argonaut, Star Fox And Working With Nintendo
It’s funny the names that pop up. James Follet wrote sci-fi radio dramas for the BBC and Jacqui Lyons was Bob Pape’s agent and helped him out of a sticky situation when he was porting R-Type to the Speccy (which is a fascinating story in itself).
Re: This Cheap Hack Runs Sega Saturn Games From The Console's Controller Port
@Damo I think you’re right, there must be some architectural restriction that makes it unusable. After all, it’s the obvious place for a flash cart over things like an ODE, a VCD port device or using a controller port! 😅
Re: This Cheap Hack Runs Sega Saturn Games From The Console's Controller Port
It’s funny how you can load games from pretty much every port of the Saturn except for the cartridge port! 😂
Re: Strider 'Spiritual Successor' Cannon Dancer Is Finally Getting A Home Release
Excellent. The JAMMA board is very rare and very expensive these days, so a port to the Switch will be most welcome.
Re: Poll: How Do You Play Your Retro Games?
I'm definitely a mixture, but my preference is generally original hardware and controllers but using flash drives/ODEs instead of original media. The main advantage being I don't need to have walls of cartridges and CDs to play all those old machines! 😅
Re: Star Wars Knights Of The Old Republic Remake Switches Studios
It’s a sad situation. Aspyr did the Mac, mobile and Switch ports of KOTOR so they undoubtedly knew the original game very well and should have been quite well placed to know what elements a KOTOR remake would need.
That said, they’ve always been a company that does ports, so making a new AAA game from scratch was maybe just too much for them to handle. That said, the pandemic hit around when they’d have been going into full production, so trying to scale a team up who all work from home can’t have helped.
Re: Guide: Got A Steam Deck? Here Are 20 Verified Classics You Should Play
@Jimgamer8 Good call on Shadow Complex, Binary Domain and Titanfall 2 (the latter two should be extra awesome with gyro aim)!
I’d buy one of these expensive machines and end up running Dark Forces and Jedi Knight on it. 😅
Re: Review: Aya Neo Air - A Steam Deck Rival And Emulation Powerhouse
@Damo Awesome! BTW I like your white Game Gear. 👍
Re: Blazing Chrome Developers Reveal New Game Vengeful Guardian: Moonrider
Instabuy! I loved Blazing Chrome, this looks like a love letter to Ninja Gaiden and Shinobi, so I’ll be grabbing it as soon as I can.
Re: Review: Aya Neo Air - A Steam Deck Rival And Emulation Powerhouse
Does this have gyro? I put a pre-order in for the SteamDeck when I found out it had gyro controls, but the size of that device does concern me somewhat. A smaller machine like this might be a better fit for me, even if the battery life is poor.
Re: Did The Stamper Brothers Really Work On Gyruss?
I’m really enjoying these debunking articles. There’s probably lots of stuff from the early years of gaming that has become accepted fact when it‘s actually based on someone’s poor recollection of a dodgy translation of a Japanese interview that was printed in a Western games mag. Chinese Whispers at its finest!
Re: Final Fight Ultimate Brings Arcade Classic To Sega Mega Drive/Genesis, 30 Years Later
Impressive stuff, they even managed 4 simultaneous enemies on screen at once which beats the vanilla SNES version's 3 enemies.
I'm hoping the chap who romhacked Final Fight 2 to display 5 enemies simultaneously also does the same for Final Fight on the SNES at some point.
I think the arcade version hits something like 12 enemies on screen at once, it gets really insane on the later levels! 😂
Re: CIBSunday: SEGA Rally Championship (PC)
I had the demo for my PC back in the day, and it ran terribly. IIRC even with Direct 3D it still ran badly. It did look better than the Saturn version as it ran at 640x480 (and I think it had an 800x600 mode) but the Saturn version had a much more stable framerate.
The PC port of Daytona CCE had similar problems. These days I just play the arcade machines or the Saturn versions! 😅
Re: Best Metal Gear Games - Every Metal Gear Game, Ranked
That’s a good list, I’d put MGS1 first personally as even after I got over the stupid decision to make Raiden the main character, the plot is still silly, culminating in that ridiculous scene on top of Arsenal Gear where all the surviving bosses turn up to tell the others they were secretly double, double, triple crossing them. 😓
Re: Cyber Lancer Is A Colourful Tribute To Sega's Virtual On
Well, I’m definitely sold… 😉