Comments 188

Re: Metal Gear And Death Stranding-Inspired 'Dead End' Is The First Full Game For A Retro Console That Doesn't Exist

ChromaticDracula

@Daniel36 it’s a cover of BB’s Theme from Death Stranding and I doubt would be the music playing over or throughout the game. Just saying! I would expect some more thumping/pumping action-y beat sequences. …hopefully! I can almost kind of hear Ghost Babel’s music wanting to come through. The developers of this seem to have a good handle on the source material so I feel they’d nail the music. This seems just like a simple trailer overture with BB’s Theme.

Re: The Making Of: Omega Boost - "Layzner's Movement Was Burned Into My Imagination" - How Yuji Yasuhara Created A PS1 Mecha Classic

ChromaticDracula

Incredible article, wow. This is some of the most in depth viewing into someone’s design philosophy I’ve come across!
I’ve never played this game but that’s going to change real soon! I was always more of an N64 player in this generation and thus missed out on a lot of these PS1 gems. I have a fond love of PS1 though, especially because it’s so fun when these nuggets pop out! I know the N64 library very well, almost inside out, but the PS1 library is so mysterious to me when comparing it. Thanks for sharing this article! Yuji seems like such a cool guy and I can’t believe he’s teaching math and IT now!! Incredible.

Re: This New Open Source Editor & Engine Could Potentially Blow The N64 Homebrew Scene Wide Open

ChromaticDracula

I’ve never made a game even though it’s basically my life long dream. I’ve always dabbled in sidescreen platformer creation and I’ve gotten as far as creating gravity and sprite movement and basic animation in pico-8 but then it loses me. (How to scroll the screen, enemy placement, etc.) Also, I run a Mac so sometimes things just aren’t available. Also, all these modules you need to install with no easy way to uninstall or keep track of if you end up not liking it. It’s all so off-putting for a beginner…
Ideally, I’d create an n64 title though as that’s my favorite console. This is huge news to me, even down to requiring c++ knowledge. That’s the language I’d want to learn if any!

Re: Why Should Sega Have All The Fun? Looks Like The SNES Is Getting A Castlevania: Symphony Of The Night Port, Too

ChromaticDracula

@turboxray I totally understand! I’m one of the few who actually likes Dracula X. I know it was watered down quite a bit from its PC Engine counterpart but it’s quite enjoyable still, especially for how accessible it is.
Point is, if they can sort of do with this what they did with that, I think it’d be playable/enjoyable to some degree. I maintain I’m not sure I’d actually play this watered down version though. I will not argue what the superior version would remain!
It just seems like a cool alternate reality what-if kind of thing. This on Super Nintendo just seems so cool, if even just to have the prequel and sequel on one system.

Re: Check Out This Complete Overhaul Of The Original Castlevania While You Wait For Belmont's Curse

ChromaticDracula

Pretty cool! Just played a little of the intro. Some of it feels like a glitch (floating and flying ghouls?) and feels kind of like some sprites are mismatched unintentionally (axes flying around, etc.)
But I see what they were going for! I like the little tweaks, feels kind of like a Mario: Lost Levels kind of thing. Will properly play on the my Pocket later.

Re: Anbernic's PS Vita-Style Handheld Launches Next Month, Could Start At Less Than $100

ChromaticDracula

Man… the Vita and this RG Vita look so good! Almost peak handheld design, only bested by the 3DS (because clamshell will always be superior for pocket-ability to me.)
I’m very tempted by this even though I have no need for it. Well, I kind of do… I have an Analogue Pocket which I LOVE, but it lacks PlayStation playability which has kinda been a small sticking point for me. It was never designed with that in mind, and I understand that, but sometimes I just want to play FFVII or Parasite Eve on the road and I can’t. I don’t like phone emulation…

I’m very tempted at this price point!

Re: 3DS Emulation Just Keeps On Getting Better

ChromaticDracula

Aaaahh, the 3DS… next to N64, it’s my favorite “console”.
If only it could easily output to a TV without mods. Nintendo would have had an even bigger monster on their hands if they built that feature in. I need to get myself one of these 3rd party dual screen clamshell systems.

Re: "We Appreciate Your Patience" - Analogue Insists Its FPGA N64 Is Still "On Target" After Numerous Delays

ChromaticDracula

Just adding on some content for you toilet readers:
I preordered the second they went up all that time ago. It feel like forever…
I spent what feels like 2 years slowly dropping lots money and hunting rare carts in stores and on ebay. I amassed my “dream collection” which included my entire original collection of N64 games that I had back in the day, plus ones I always wanted but never owned.
Well… I’ve been waiting and waiting and then the financial struggle hit with all this crap in the US.
Long story short, I ended up listing and selling that entire collection, plus my N64, and canceling my preorder about 2 months ago and now I have nothing N64-related again.
It utterly crushed me clicking that cancel button after waiting for this long and selling my GOATs like Legacy of Darkness and Mystical Ninja 64 😕
What I’m not mentioning is that I also have a (cheaper) founders edition SuperStationOne preordered so that will end up being my catch-all retro gaming platform when it releases. Really excited for that as well!

Re: Limited Run And Retro-Bit Under Fire For Using Recycled Chips In Shantae Advance

ChromaticDracula

I think using recycled chips — for the sake of e-waste, etc — is fine but don’t charge full price and try to pass it off as brand new. The game should’ve been $30/$40 if they’re going to be trying to pull a fast one. And still, they should have been up front about that. The expectation is that you’re paying a NEW price so people expect NEW components. If your product will not meet that expectation, set a different one for folks. It’s the sneakiness of it all and not being up front that makes this a problem.

Re: 'Hero GP' Is Basically Super Hang-On For The Game Boy Color - And Its Creator Wants To Tackle OutRun Next

ChromaticDracula

Oh wow, yeah I think I’m going to give this a go and I love everything I’m seeing. I get why the decision was made to remove music for the sake of increased fps. I like that as it shows the dev worked within tight confines of the hardware and optimized it to the fullest. Those restrictions make old handhelds like GBC such neat devices to dev on. Very cool!!

Re: Taki Udon Shows Off The UI For His SuperStation One FPGA PS1

ChromaticDracula

Why is Analogue not doing this for their 3D?! This is how you unveil and build hype for your product.
I know Analogue is known for quality and stuff so it speaks for itself but realistically, even been given less than minimum on its details.
Anyway, I have one of these superstations and an analogue 3d coming and I cannot wait. I’m somehow more excited for superstation even though I’m a bigger N64 fan. It just looks… sexy.

Re: The FPGA N64 Analogue 3D Has Been Delayed

ChromaticDracula

I’m a smidge disappointed but that’s not too far ahead. As long as I can boot up Castlevania Legacy of Darkness on it this summer, I’ll be happy. If we go past summer I’m going to upgrade my disappointed to upset.
2 big items for me have been delayed… Dragonyhm (AGAIN!! Going on 2 years, folks!) and now this.

Hopefully it’s worth it for this Analogue 3D. The pocket didn’t disappoint. I’m hoping the 3D offers save states so I can just save to the console instead of using and filling up my memory card.

Re: Someone Is Trying To Bring Super Mario 64 To The GBA

ChromaticDracula

BLOODY impressive ... WOW.

I'm not sure I would actually ever play this with the proper D-pad — which means the target audience is people using emulators — but this is extremely impressive. I wish more GBA games would come out for this reason. Heaps come out for gameboy and gameboy color but not that many for GBA. I feel it's still got potential, and this is a perfect example. Wow.

Re: Flashback: One Of Gaming's Worst Pads Almost Led To A Controller That Promised To Change Gaming Forever

ChromaticDracula

Did anyone call the number at the end of the ad? Haha

I honestly think this capacitive d-pad sounds good on paper/in theory but from experience, with touch screens, they don’t work well with games. When subsidizing regular controls with a touch interface (PS4/5 touch controller and DS/3DS) it can work great but not when solely relying on them for most inputs.
This is why I stray from mobile games and refuse to play them on my phone or iPad. Sure, it’s a better time than ever with now being able to easily connect an Xbox or PS5 controller to the phone, but I just can’t get onboard. I like a dedicated device for (serious) gaming. Tactile feel all the way!