@Sketcz That's an interesting concept for sure and I can definitely see its applications. That's why I kind of scratch my head over it sometimes like sort of pulled it off with dragon quest eleven by doing a mixture of that mukokuseki and colored skin. It's a start, and I felt it worked to show diversity. I don't think they should make a bunch of caricatures, just diversify the cast of their already colorful worlds a lil. Adds depth, even in the shallow DQ example I gave.
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Re: Like Zelda And Mario, Donkey Kong Was Supposed To Get A Philips CD-i Game - What Happened?
I'm gonna go out on a limb and say that game didn't happen because of the results from the previous games. Like, contract voided.
Re: Talking Point: Why Do So Many Japanese RPGs Take Place In European Fantasy Settings?
@Sketcz That's an interesting concept for sure and I can definitely see its applications. That's why I kind of scratch my head over it sometimes like sort of pulled it off with dragon quest eleven by doing a mixture of that mukokuseki and colored skin. It's a start, and I felt it worked to show diversity. I don't think they should make a bunch of caricatures, just diversify the cast of their already colorful worlds a lil. Adds depth, even in the shallow DQ example I gave.
Re: Talking Point: Why Do So Many Japanese RPGs Take Place In European Fantasy Settings?
Sure, but why do they keep lifting African inspired areas without any PoCs?