Comments 1,107

Re: Teenage Mutant Ninja Turtles Will Be The Next NES Classic To Get A Native SNES Port

KingMike

@smoreon Whatever framerate the game ran at, it still had trouble. I don't think it really matters if the game is 60 FPS or 30 when it still has graphical jitters like crazy.
I understand this is a game that doesn't even properly manage the parts of the screen that were outside of the expecting viewing area on NTSC CRT TVs.
I know I've read some suggestion the game itself could be recycled from a Japanese game called Getsufuumaden. It could explain some wonkiness.

But I know from a fan translation of another Konami Famicom game called Dragon Scroll that Konami didn't have the most optimized code. For that patch, the routine to load tile data to the PPU had to optimized to fix the issue that literally extending the text window two text characters broke the image stability like a house of cards.

Re: Interview: "Localization's Come A Long Way In The Last 25 Years" - The Incredible Story Behind Final Fantasy IX's Epic Translation

KingMike

"A lot of fans in the West had only played I, IV, VI, VII, and VIII. II, III, and V had never been localized."
That would be slightly off. The PS1 version of V (in Anthologies) was released in North America the prior year. (I don't recall when the EU version of FFA was released but I imagine it was quite later, considering it was even explicitly called the "European Version" in the title, as I believe it swapped out VI for IV, for which the PS version wasn't localized until like 2001, I think.)
Then again, maybe it was better if they forgot the PS1 version of V given I hear the translation itself was kind of iffy (even outside of the obviously machine-translated enemies).

Re: Edia's Latest Telenet Revive Project Brings Together Three Super Famicom Titles On Switch

KingMike

@Zeebor15 I don't know what your "sheet" is but Hiouden is listed as such on GameFAQs.
I'm curious to see the name Journey Home: Quest for the Throne spread because that is the name of the canceled North American version, rather than the released Japanese version title Neugier. (unless people are only saying that because it is certainly less likely to be misheard as something else)

Re: The Japanese Horror RPG 'Diable De Laplace' Is Heading To Nintendo Switch Next Week

KingMike

@JackGYarwood I believe the Super Famicom game is a different game.
I know it got the retro gaming scene attention in the early 2000s when someone posted on a fan translation forum suggesting this "Sweet Home-like" game and it instantly got attention from a couple people already famous in that scene.

Yes, that first translation patch was pretty bad, even by 2001 standards especially for a patch author that had some pretty good quality standards.

Re: Random: This PS1 E.T. Game Includes An Insult Directed At A Terrorist Leader, But You'll Need A Cheat Code

KingMike

@Daniel36 I understand there's a lot of people that would contest the original 2600 was "tie-in cash grab".
I'm not familiar enough with the 2600 library to properly rate but it sounds like it wasn't a bad effort for a 2600 game in 1982, but people didn't read the manual to understand how to play it. "How does a console with a joystick and one button have games complex enough to need instructions?" I hear that was quite the case on some games.

Re: Random: This PS1 E.T. Game Includes An Insult Directed At A Terrorist Leader, But You'll Need A Cheat Code

KingMike

@KitsuneNight As mentioned, it was probably to capitalize on the 20th anniversary of the film (I don't remember if it got a theatrical re-release but you can sure bet there was a DVD release).

Good thing that this before "Hot Coffee" otherwise this screen alone would've forced the game to be re-rated "T" for this (I'm pretty sure E-10 didn't exist in 2002, which I'd guess now is about the minimum for games with "mild language".)

Re: Random: Is This $300 Fanmade Overhaul The Ultimate Game Gear?

KingMike

@HoyeBoye There could be some intended usage of that. I do recall from playing the games released on 3DS (which had an option to emulate the blur) that for example in the Shinobi games, you'd only be able to see the flicker that indicates you're damaging an opponent with the blur feature enabled.

Though I am more familiar with Game Boy games, a platform for which I know a few games used the blur as a technical display effect.

Re: "As CEO, My Mission Is Clear: Ensure Commodore Never Falls Again"

KingMike

@FPGAguru Watching an old documentary video some months ago realizes just how much of a hastily slapped together product, the IBM PC with Microsoft OSes, we as a human society have allowed to become a dominant force in the industry and our lives.

Unfortunately, the time to stop them was 40 years ago, we must accept we have to live with Windows and the rest of Microsoft's PC slop.

Re: Here's Your Chance To Own One Of The Rarest Consoles Ever Made

KingMike

@Wezlypipz That is why I said "actual selling value" meaning to find the "Sold items" checkbox and refer to that.
Though to be fair, it only sort of gives a record of what people actually paid when the buyer accepted the seller's asking price as it only reports "Best Offer Accepted" when that option is used and doesn't disclose what the accepted offer was.

Re: 30 Years On, A Bunch Of Cheat Codes Have Been Discovered For One Of Sega Saturn's Most "Notorious" Games

KingMike

I suppose it's more notorious for the SNES and Genesis games which were developed but not commercially released, but have since been leaked by the developers.

Particularly, there's a long story about the development of the SNES game. Apparently they went through three separate versions of the game after the publisher Viacom insisted on what they'd see as a sure-selling game rather than a particularly thoughtfully developed game, so the dev was increasingly pressured to push out something that'd get them paid, and then the game still got withheld after the film bombed.

Re: Talking Point: If You Think AI Can Make SNES Games, We Have Some Magic Beans We'd Love To Sell You

KingMike

@RextheSheep I wasn't too surprised when I learned the SNES game was a port from MS-DOS (which explains why they called the game "Volume 1" even the SNES game never did well enough to get a Volume 2. Indeed, as I remember renting it and it was sure no Secret of Mana, a game that was released the better part of a year earlier despite Interplay's LotR marketing claiming they had made "The First Action Adventure RPG with Multiplayer Real Time Combat".

Re: YouTuber Raided For Reviewing Handheld Emulation Consoles Pre-Loaded With Sony And Nintendo Games

KingMike

@jamess How about Nintendo spend their efforts against Anbernic and whoever else? They won't because it's notoriously hard to sue Chinese companies.
Though I read Italy has historically been tolerant of piracy as well, I guess they still thought it was an easier avenue to feel like they've "done something" and still easier to confront that individual since being an EU member I've read made Italian authorities more obligated to investigate such issues. Still, that's putting great effort into suing a customer rather than the actual offender.

Re: Random: Did You Know About This Strange Sonic 3 'File Select' Bug?

KingMike

That is the sort of thing we'd hear out of the Super Mario 64 community. (I've heard there's one sound effect you can hear completely exactly once, if you leave the game running for like two weeks or something. May not be an exact amount but the SM64 "speedrunning" community has some strange expections of time. )