MSaturn

MSaturn

Artist, Musician, Dedicated Gamer

Comments 133

Re: What's The Most Influential Video Game of All Time? BAFTA Needs Your Help To Decide

MSaturn

I mean I feel like it’s probably Super Mario bros. It’s tricky because it partly depends on how many “generations” of influence were allowed to consider. But with SMB I think we could argue that it popularized the entire structure and basic format of 2D side scrolling games, including of course running and jumping, a progression of distance levels, a variety of mechanically diverse enemies that interact with the level design, periodic climactic “boss” fights, secrets and power ups, and then the imperative of recreating the game in 3D caused Nintendo to basically repeat the whole performance fir 3D games.

I think it’s important to note that influence is not the same thing as inventing. Other games may have done these things first but it was SMB that was “influential” and turned them into the standard template for an enormous percentage of video games.

Re: "EA Gives You Enough Rope To Hang Yourself" - BioWare Co-Founder On His Dream Of Taking Over EA From The Inside

MSaturn

The day I heard that EA had purchased BioWare I had a conversation with a friend of mine and I said that was the end for BioWare. He was more optimistic saying EA could provide bigger budgets, marketing, etc. Later when this guy left he told me we had all turned out to be right. Some things are just better off being smaller. Trying to make them too big forces you to file all the interesting bits off.

Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All

MSaturn

I mean I’m relieved, I guess, that there are normal business reasons to not do Punch-Out!!, rather than silly politicized business reasons? Still no Punch-Out!! though. I don’t find the characters offensive, but then again maybe I wouldn’t. I do feel certain though that there is a big difference between affectionate teasing and mean spirited stereotyping, a difference that nearly every person readily perceives. It would be a mistake I think to give a hecklers veto to the minority of people who can’t see this.

Re: Crush 40 Singer Suing Sega Over Ownership Of Sonic Adventure 2's 'Live & Learn'

MSaturn

@Razieluigi as another commenter says, raifhts for live performances work totally differently than rights for recordings. It is actually the venue that acquired the rights to allow cover versions, not the performers. The venues acquire these rights from something called PROs (google says it stands for Performance Rights Organizations). These are special companies that manage performance rights for big catalogues of songs. If you then recorded this performance you’d be on a whole other world since you’d be back with the recording rights.

I have never heard of anyone actually checking if a venue had the performance rights to a certain song. It’s just assumed. But anyway that’s how it’s supposed to work in theory.

And yes, it is insanely confusing.

Re: Working Designs Co-Founder Responds To Lunar Voice Actor's Comments On Ownership Of Localisations

MSaturn

I like the original PlayStation version, for sure. I would love remasters with the same localization. If they do a new localization… I might be open to that too, but we’ll see. I’m not trying to be controversial but I did recently play through Lunar 2 again and I thought there were a lot of saucy jokes I’m not sure would fly today. To me that’s part of the retro charm of these games so I’d be sorry to see that sanitized.

Re: Retro Indie Title "Moons of Darsalon" Is Headed To Consoles, Complete With Icky AI Art

MSaturn

AI Art being used in this way is inevitable and cannot be stopped. The world is filled with aspiring creatives who do not the capitalization to hire artists, composers, writers or coders. More and more of them will turn to AI to help them fill in whatever gaps there are in their skill set. This is I think one of the more benign uses of AI. I’m worried personally about big companies going in this direction, and also AI shovelware flooding the market.

Re: Legendary YouTube Channel Mega64 Is Facing Closure

MSaturn

I think the algorithm changes are the real culprit. I personally never see this kind of silly/comedic content recommended to me anymore. That’s obviously partly down to my own viewing habits but it used to be that YouTube actually pushed it more, or so it seemed. I honestly forgot about this channel entirely.

Re: New EGM Compendium Project Smashes Kickstarter Target In Under 24 Hours

MSaturn

I haven’t backed a kickstarter for years, but I may have to change that for this one. You can’t overstate how important EGM was to the US gaming scene. It was the most prominent magazine that covered all platforms (other popular magazines like Nintendo Power and PSM were platform specific). Until, that is Game Informer took off. EGM’s E3 issues were legendary, a treat to look forward to every year. I still have hundreds of old magazine issues in storage. At my peak consumption in high school I was subscribed to four simultaneously and still bought one off issues of others off the news stand. I was spending hundreds of dollars a year (1990’s dollars!) on game journalism. Now I just go to websites for free. That’s how the internet changed things, mostly for ill in my opinion. I’d rather have the magazines!

Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?

MSaturn

I don’t think I totally understand the question? What is bad nostalgia? There is, I think, excessive or harmful nostalgia. There’s also nostalgia that’s cheap or shallow, as in the constant usage of nostalgic references in modern films. Then there’s nostalgia for things that are bad, as the article mentions. What are we talking about here?

Re: The Co-Creator Of Theme Park Just Won A Nobel Prize

MSaturn

I wonder how all these Nobels and other awards for AI will age? If AI turns out to be a great invention that ushers in a new era of prosperity, then these prizes will seem richly deserved. But if one of the several doomsday scenarios comes about then all the awards that were given out this year will be pretty darkly ironic.

PS I am not an AI doomer.

Re: The Making Of: Mystical Ninja Starring Goemon, Konami's Underrated N64 Classic

MSaturn

I love this game. I remember renting it and be so in love with it after one night that I could not stop talking about it the next day. My Mom said “sounds like it might be worth owning” and she took me to Toys ‘R’ Us and bought it. This was so rare and surprising, as I usually only got games for Birthday and Christmas presents.

The game is a little rough around the edges for sure, but it has so much personality it’s impossible not to love it. I hope we get a rerelease some day.

Re: Talking Point: Does Video Game History Have A "Nintendo Problem"?

MSaturn

I mean Croc had a very successful and memorable marketing campaign, so it initially sold pretty well. But the game was not that well liked. It had fans, but nobody felt it was better than Mario or Banjo. And this was reflected in the sequel sales which did not match the first game. Suggesting that Croc deserves to be discussed in game history more because of its sales numbers strikes me as misguided methodologically. But anyway, this example not withstanding, the overall thesis may still be correct, especially when you start thinking about regional differences in game markets.

Re: Random: Used Book Retailer Half Price Books Is Selling Zelda: Minish Cap For $400

MSaturn

I shop at HPB all the time - but not for games. The prices are too high, and yeah they stick their dumb sticker on everything. HPB also doesn’t seem to be aware of the concept of “condition” as a factor in pricing games (or music or movies, but in practice only the games have these crazy prices). However HPB can be a good place to find reasonably priced books.

Re: Random: This Bulk Slash FAQ Has Been Puzzling Fans For Almost 20 Years

MSaturn

I have no idea since I’ve never played the game, but it wouldn’t be the first time an FAQ had misinformation in it… and it also wouldn’t be the first time a subtle mechanic went unnoticed by most players. I think without knowing more the situation here could go either way.

But since it’s vaguely in topic can I raise a question that’s been bothering me? Am I the only person who finds video guides basically useless? They are too hard to use and too time consuming to use effectively. I would much rather read a traditional FAQ. But apparently this is another area where I’m in the minority.

Re: Square Had Huge Plans For The N64 Before It Fell Out With Nintendo

MSaturn

The whole story is the greatest “what-if” in gaming. What if Nintendo had gone forward with their original CD hardware plans? There would be no PlayStation, and Square’s games would have been on Nintendo hardware… so many ramifications flow from that that it’s literally unimaginable. Fun to speculate!

Re: Former PlatinumGames Staffer Accused Of Sexual Exploitation Of 13-Year-Old Boy

MSaturn

Whoa, I was a big fan of GameFan and Play magazine, and definitely remember this name. Disturbing that he turned out to be doing stuff like this!

@mariteaux As a parent of two small children I worry about the internet and how and when to introduce it. I think keeping a 13 year old completely off the internet is basically impossible. For one thing in the US at least the school system issues almost every student a Chromebook, so even if you didn’t let them use the internet at home they could be doing it at school.

Re: "Feels Like 2000 Again!" - Father Of Xbox Wades In On Microsoft's Multiplatform Hoo-Ha

MSaturn

@Razieluigi “We've long passed the point of diminishing returns on hardware specs, no matter what kind of "technological leap" XBox supposedly has in store.”

This is right. Many gamers seem to not understand that the bottle neck is man power, not technology. Tech will continue to improve but graphics will only make modest incremental improvements from here on out. It takes far too many man-hours to make a AAA game. Therefore, every game is a huge gamble. Often these don’t work out and the result is rounds of layoffs, like we are seeing recently. Microsoft doubling down on tech/graphics should chill gamers blood, because it shows that this industry is on an unsustainable path and some kind of crash must be coming.

Now, to be fair, maybe they don’t mean what I’m assuming they mean. Maybe they have something other than just graphics that will make this a major “leap”, in which case my comments are off base.

Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?

MSaturn

@Hydra_Spectre this is exactly my feeling. Personally I think a lot of people are a little too easily offended these days. That said, some things from old media really ARE offensive… and then of course there is a fair amount of subjectivity that is just inherent in questions like this. Ultimately if a content warning is the compromise that gets settled on I’m okay with that. I would really hate if all this old content was censored or bowdlerized to fit current attitudes, partly because that would be a never ending process that would have to go on forever.

Re: Random: What The Heck Is This Mystery Object In Super Castlevania IV?

MSaturn

@-wc- Hey - you are NOT lame! You’re <i>conscientious </i>.

But as for this… thing. I think if it was meant to be a castle, probably it would look much more clearly castle-like? I think the very fact that there’s this uncertainty suggests it is not meant to be something specific, which they could certainly have drawn more legibly (and did in other games). I stand by my rock interpretation. The apparent details are just surface textures suggesting roughness.

Re: Random: What The Heck Is This Mystery Object In Super Castlevania IV?

MSaturn

Y’all… it’s rocks. It’s part of the rocks, like a jagged rock sticking up. I could be wrong but that’s really how it looks to me. I’m surprised no one else has said that. If you look at the still image it even looks like it’s composed of the same tiles as the rocks to the left. I realize I’m about late to this article so probably no one will see this comment but anyway… my 2 cents on this “controversy”, lol.

Re: Best Tekken Games Of All Time, Ranked By You

MSaturn

Don’t forget about Tekken: The Motion Picture, an anime film from 1998! I had this on VHS but the only thing I remember about it is that it had a completely gratuitous shower scene that made an impression on me as a kid, lol. A quick google search confirms that it is widely hated. But if you’re interested in obscurities…