MegaManFan

MegaManFan

Also known as Mistah MegaManFan!

Comments 133

Re: What Happens When An Arms Dealer Publishes Your Video Game?

MegaManFan

If anybody harasses a retro game developer who published through ModRetro because of their issues with Palmer, politely kiss my backside, because you're going after the wrong people and doing all retro enthusiasts a disservice. Harassing people isn't cool period. We can talk about Palmer's problematic history, beliefs and actions without throwing people making good games under the bus anyway.

Re: Soon, Dead SNES Consoles Will Be Resurrected By FPGA Technology

MegaManFan

Given its April 1st I'm always inclined to be skeptical but with only a cursory knowledge of how a CPU works that schematic in the link looked solid and was last updated well before April's foolishness, so here's hoping FPGA can indeed be a viable replacement for old SNES CPUs that have gone tits up.

Re: We Tried To Get To The Bottom Of Jet Force Gemini's Biggest Mystery

MegaManFan

If the person who had that prototype a decade or more ago ever sold it, the buyer should do the community a solid and dump it. If not the original owner should at the very least let a trusted preservation source do it so we don't lose it to bitrot and it can be made available at a later date of their choosing.

Re: Got A Spare $300? You Could Own This Gundam-Themed Miyoo Mini Plus

MegaManFan

Okay... no. I don't care if it looks cool (to me it doesn't) the artwork isn't worth a $220 markup. The whole point of a Miyoo Mini is to put it in your pocket and take it with you. For $300 are you even willing to do that knowing all that fancy art you paid for could get scratched up? No. Just NO. This is for people with too much money and not enough brain cells.

Re: Looking Beyond America - How Game History Is Connected On A Global Scale

MegaManFan

I'm a fan of history in general, and video game history in particular, and in either case it bothers me if the story being told is incomplete or inaccurate. It bothers me MORE when that botched history is widely disseminated and something that's incorrect seemingly becomes commonplace knowledge. I can do better, we all can do better, and every scene that had a computer/console with someone to program it has a part in the story no matter where on the globe they were.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

MegaManFan

@slider1983 I concur. It was entirely our own phenomenon but I'm entirely happy to bash our own media for making us think "the crash" was something that almost killed the market globally. Example - we've been told many times that the market was so sour on gaming that Japan "had to disguise Nintendo as an electronic toy" by packing it with Rob the Robot, without bothering to explain that Famicom was already successful there and Rob was an existing add-on for a well received product. (Coincidentally this is why many NES copies of Gyromite are Famicom carts with an adapter inside.)

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

MegaManFan

30 years ago I would have been guilty of the sin of thinking "our" video game market crash was the worldwide standard. Thankfully though the rise of the internet while I was in college expanded my knowledge and made me aware that Japan never imploded and Europe had affordable tape media compared to the expensive carts and consoles I was familiar with. Once you learn to say "zed ex" there's no going back to thinking the US crash reflects anything other than one solitary oversaturated market.

Re: Ultra Pro Wrestling Studio Claims To Have Bought WWF No Mercy Dev AKI, But The Truth Is A Little More Complex

MegaManFan

If anybody from the original AKI decides to challenge (or in legal terms "oppose") their trademark registrations, it's dead in the water. I've seen this kind of thing happen before and it isn't accidental. Many people tried to use the Commodore brand name by claiming Commodore was dead and their trademark to a product with the Commodore brand on it was proof of their "ownership" but that didn't amount to a hill of beans in the end and most were just cheap dropship garbage.

Re: Acclaim Skirts Around The Issue Of Which Of Its Classic IP It Actually Has Access To

MegaManFan

So as someone who follows/covers pro wrestling, having Jeff Jarrett on your advisory board only makes sense if you're hoping for a tiny iota of name recognition. MJF once quipped "Jeff Jarrett is the last face you see before your company dies" and while it was a line to get heat there's a kernel of truth to it. WCW wasn't on him, but TNA was and if Panda Energy hadn't thrown him a lifeline it was doomed, and Global Force Wrestling was such a joke he actually started hawking GLOBAL FORCE GOLD with late night infomercials. He could advise them what +not+ to do to run a business. Maybe.

Re: Retro-Bit Apologises For Using Fan-Translations Without Permission

MegaManFan

It seems like these sort of lazy mistakes are becoming endemic with publishers like LRG and Retro Bit, and when they get called on the carpet for it they always say "We trusted someone we shouldn't have and we apologize." Okay, but... a little time and effort to QA things and make sure you did it right in the first place would've prevented having to apologize (or manufacture replacement items) later.

Re: You Can Now Run Your Entire PS2 Library From This $50 Memory Card

MegaManFan

This actually got me to crack open my MemCard Pro 2, which had been gathering mothballs for a while, and holy smeg is this awesome. The only bad experience I had was setting it up, because a lot of the Free McBoot MCD files online were just pure garbage. It was easier for me to use a Free McBoot to make a Free McBoot (IYKYK) and put it directly onto my MCP2's first saved page. It was off to the races after that!

Re: After What Feels Like A Lifetime, Amazon Is Cancelling Mighty No. 9 3DS And Vita Pre-Orders

MegaManFan

If anybody ever made an index of those three hour long credits, I'd like to look up what number I was as a backer. I'm not patient enough to sit through the whole thing and I've never found a full list anywhere. I got all the rewards I was promised, though they trickled in verrrrrrrry slowwwwwly, and for all the hype it had when the Kickstarter was launched the game is very "mid." The marketing was the nail in the coffin (see OldManHermit's comment) for this game.

Re: Working Designs Co-Founder Responds To Lunar Voice Actor's Comments On Ownership Of Localisations

MegaManFan

This seems unnecessarily messy. I'm going to be honest — as a fan of Lunar (to the point I've bought it four times over now) I'm not chuffed if the original voice acting isn't in the modern version. 90% of the RPGs that I'm nostalgic for had no voice acting in them AT ALL and whatever voice you heard for the characters was entirely in your head. Put whoever on it saying whatever. If you like it buy it if you don't then don't.