@Phostachio Gaming laptops is too big and clunky to drag around and is why Steam Deck and similar were made. Consoles like Retroid is too weak for my usage anyway, and way too weak vs my phone.
My phone can emulate GameCube at 1440p/60, so i don't see the point with Retroid. On top of it Xbox One Gamepads natively supports Android in firmware. I paid 3 bucks for a solid bracket to use it on phone.
Anyways. I own around 3000 Games on Steam and can just resume games on Steam Deck. Switch is a clunky handheld, and is why i have no problem with Steam Deck.
@carlos82 When it came to speed, NTSC games ran around 20% faster than PAL which were noticable on 3D games running at only 15 FPS For example. At some point "PAL 60" also came to get same speed as NTSC in 3D games.
PAL 60 came in early 1990's, but only CD32 (1993) console supported it early on. Dreamcast were the next console after CD32 to support PAL 60. Then others followed.
Anyways. It's great that whole planet at some point went on to use same standard on everything in video.
@carlos82 Well. PAL Games were impossible to play on NTSC, because the screen went outside TV.
NTSC Games on PAL TV had to be stretched out, or you got a black border on top and bottom. Unlike PAL, you could also see the scanlines clearly on NTSC and is why it looked more blurry than PAL. NTSC.. "Never Twice the Same Color".
I don't see the point with any device that uses Android as you can just use a phone with Xbox One Gamepad instead attached.
And besides.. Phones have 1080p-4K Screens. This one is only 480p.
Retroid screen is too small for GameCube games which have 576i resolution.
NTSC have lower resolution than PAL.
So they are skipping Xenon from CDTV which had full CD soundtrack with some legendary tunes in 1991?
The best Speedball 2 AGA version on CD32 version is missing too.
Not a big deal for me as i own real CD32 and CDTV and can still play the best versions.
They should have used Amiga versions only as they were the best. It's sad to see the downgraded MegaDrive versions used in the video.
No purchase for me as they ignore Amiga 100%. The platform they were most popular on too.
@YANDMAN Same here. I loved the overwhelming online system in it too. I Framerate were never a issue. Devil's Third were flamed mostly because it were a Wii U exclusive. This is why all reviewers ignored it's online part in the game, which were the main part.
I made a DT fan page with loads of screenshots from online etc. before it got shutted down. Link. http://amiga32.com/devilsthird/
My profile on Twitch is 100% Devil's Third with banner etc. and have been for years. hehe
Comments 18
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
@Phostachio Gaming laptops is too big and clunky to drag around and is why Steam Deck and similar were made.
Consoles like Retroid is too weak for my usage anyway, and way too weak vs my phone.
My phone can emulate GameCube at 1440p/60, so i don't see the point with Retroid.
On top of it Xbox One Gamepads natively supports Android in firmware. I paid 3 bucks for a solid bracket to use it on phone.
Anyways. I own around 3000 Games on Steam and can just resume games on Steam Deck.
Switch is a clunky handheld, and is why i have no problem with Steam Deck.
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
@carlos82 When it came to speed, NTSC games ran around 20% faster than PAL which were noticable on 3D games running at only 15 FPS For example.
At some point "PAL 60" also came to get same speed as NTSC in 3D games.
PAL 60 came in early 1990's, but only CD32 (1993) console supported it early on. Dreamcast were the next console after CD32 to support PAL 60. Then others followed.
Anyways. It's great that whole planet at some point went on to use same standard on everything in video.
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
@carlos82 Well. PAL Games were impossible to play on NTSC, because the screen went outside TV.
NTSC Games on PAL TV had to be stretched out, or you got a black border on top and bottom.
Unlike PAL, you could also see the scanlines clearly on NTSC and is why it looked more blurry than PAL.
NTSC.. "Never Twice the Same Color".
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
@Mattock1987 No problem. You should get Steam Deck instead which is way more powerful, and at the same time can run any PC Game natively.
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
@Mattock1987 Don't bother. It can't run PAL Games which have 576i Resolution, because the screen is only for NTSC Games which is maximum 480p.
Re: Review: Retroid Pocket 2+ - A Vast Improvement Over Its Forerunner
I don't see the point with any device that uses Android as you can just use a phone with Xbox One Gamepad instead attached.
And besides.. Phones have 1080p-4K Screens. This one is only 480p.
Retroid screen is too small for GameCube games which have 576i resolution.
NTSC have lower resolution than PAL.
Re: Playdate Pre-Order Date Is Confirmed, Shipping Late This Year
Removed
Re: UK Legends The Bitmap Brothers Are Joining The Evercade Lineup
So they are skipping Xenon from CDTV which had full CD soundtrack with some legendary tunes in 1991?
The best Speedball 2 AGA version on CD32 version is missing too.
Not a big deal for me as i own real CD32 and CDTV and can still play the best versions.
They should have used Amiga versions only as they were the best. It's sad to see the downgraded MegaDrive versions used in the video.
No purchase for me as they ignore Amiga 100%. The platform they were most popular on too.
Re: Sega's Next Micro-Console Could Be The Dreamcast Mini, But Don't Expect It Soon
My real Dreamcast still works, but i would buy a mini console just for fun.
BTW: If a older console dies. Just change a capacitor and it works again.
Works fine even on 40 year old dead Atari consoles.
Re: The RK2020 Is Another Chinese Handheld Which Aims To Play Absolutely Everything
The plastic sure looks cheap. If you press a button, you are probably squeezing half of the handheld at the same time.
Re: Feature: How RoboCop's Epic Game Boy Theme Tune Lives On, 30 Years Later
I had Commodore 64 during it's prime time.
Re: Polymega Beta Units Are Out In The Wild, And Things Are Looking Pretty Impressive
NVIDIA Shield TV costs half the price of this and can do far more.
Re: Hardware Review: SNK Neo Geo Arcade Stick Pro - Better Than The Capcom Home Arcade?
@YANDMAN Same here. I loved the overwhelming online system in it too. I Framerate were never a issue. Devil's Third were flamed mostly because it were a Wii U exclusive. This is why all reviewers ignored it's online part in the game, which were the main part.
I made a DT fan page with loads of screenshots from online etc. before it got shutted down. Link.
http://amiga32.com/devilsthird/
My profile on Twitch is 100% Devil's Third with banner etc. and have been for years. hehe
Re: Hardware Review: SNK Neo Geo Arcade Stick Pro - Better Than The Capcom Home Arcade?
@YANDMAN Thanks. Underrated game, but i got it on release so i played it online and offline during it's prime.
Re: Hardware Review: SNK Neo Geo Arcade Stick Pro - Better Than The Capcom Home Arcade?
Almost only fighting games. No thanks.
I have played every Neo Geo game ever released, and many of the best ones is not included here.
At this price they should have included top 50 Neo Geo Games.
Re: Feature: 25 Years Ago, Nintendo Took On The Might Of Street Fighter With Killer Instinct
They actually updated the 2013 version for years to perfection.
Re: Pre-Orders Go Live For The Evercade Retro Handheld System
Get a cheap Gamepad stand/clip for your Android phones instead.
Better battery time and no limitations.
Re: Feature: The Making Of Eternal Darkness: Sanity's Requiem
Well.. I got Project Zero Limited Edition Retail today, so there is atleast 2 Nintendo published horror games now.