@nocdaes going on what has been confirmed by the people in the article, "His recollection is that he first developed it on the Electronica 60 in 1984 ... It was not used for much more than scientific research, so Tetris did not get very far." suggests the idea had been spawned, but wasn't completed yet.
"In 1985, according to his [Alexey] recollection, the IBM PC version came out."
My point being, if the PC version is the first "official" version to come out, then the anniversary should be tied to that, rather than when it was first developed as an idea.
Thing is, any anniversary is when something gets released, not when the first idea was had, or a beta was developed, so if the first proper release was 1985 then that should be the anniversary year...
@Hikingguy I’ll see what I can do re the timeline button, should be easy enough. Strange about the cookies though, the answer should be remembered for quite some time. Is your device automatically clearing cookies for our site?
@themightyant I'm really looking forward to getting my hands on PSVR2 next week, I felt the original offered some really new experiences and was great. I have to say though, looking at all the launch games for PSVR2, I'm not sensing many 'new' experiences over PSVR1, which feels a little disappointing. I wonder if we've already seen almost all of the 'types' of games that lend themselves to VR... I'm hopeful we'll still get some truly new things though. Hype!
@themightyant that's fair. There probably is some yes-bias in the poll question, but that is more to do with where the original spark of the conversation came from, as we were discussing Metroid.
Glad you are enjoying the conversation though, it was such a transformative time for gaming, something we'll never see again really and so many interesting experiments. Some which worked great and some ultimately failed.
@-wc- as a co-owner of this site, in conversation with @damo after playing Prime Remastered the other day, I asked him if he could think of a better 2D to 3D transition. It was an interesting conversation because personally, I think it is the best I’ve played.
Time Extension exists because of these kind of conversations we have in the office and is exactly the type of content we want to produce here — discussing those same topics but with a bigger community of people. Looking at the amount of poll votes and comments here and on social it’s been an interesting discussion to see where people land — there isn’t a ‘correct’ answer to the question as it’s subjective.
I think perhaps you’re being overly cynical about the origins of a piece like this and there will be lots more to come based on office chat.
@Ryu_Niiyama exactly this… there are definitely pros and cons as I see my son growing up with 100s of photos of every milestone, but I don’t think I have any photos of me gaming pre-digital cameras and I’d love to have as my memories will likely fade over time. Oh well, will have to just keep trying to recreate it via eBay 😂
Actually excited for this... I'm curious to see what approach they take, but I get the feeling that they've looked over at Capcom and have seen the "REmake" treatment doing really well and they'll just do that, rather than trying to do anything new.
Given how long it has been that probably makes sense, getting new people into the franchise from the beginning.
Shareware was great; this copy of DOOM is one of my prized possessions from the era. Looking at eBay they can change hands for quite a bit of money all these years later.
I think being from the UK really helps you understand where Dave (or at least his character) is coming from with this stuff.
Whilst I don't agree with everything said, he's on the money when it comes to how stale/corporate the games industry has become in recent years, however, the budgets/costs are now huge though so that's hardly surprising. Dig a little deeper and the indie scene is far more like the "golden age" of gaming, so it's not all doom and gloom for the future.
Whatever you think of Rare now, it’s fantastic to see a celebration of a developers past in a museum. We need to showcase this art form and particularly the gruelling development process more often. I think more and more could be done to show people the amount of work and heart that goes into making games.
Comments 33
Re: Sony's PSX DVR Is Being Saved From Extinction By The Xbox Modding Community
I always called it the PSX back in the day, but should I have been calling it the PS-Cross?
Re: Anniversary: Is Tetris Really 40 This Year?
@nocdaes going on what has been confirmed by the people in the article, "His recollection is that he first developed it on the Electronica 60 in 1984 ... It was not used for much more than scientific research, so Tetris did not get very far." suggests the idea had been spawned, but wasn't completed yet.
"In 1985, according to his [Alexey] recollection, the IBM PC version came out."
My point being, if the PC version is the first "official" version to come out, then the anniversary should be tied to that, rather than when it was first developed as an idea.
Re: Anniversary: Is Tetris Really 40 This Year?
Thing is, any anniversary is when something gets released, not when the first idea was had, or a beta was developed, so if the first proper release was 1985 then that should be the anniversary year...
Re: 'Mario Builder 64' Is Super Mario Maker For Mario 64
Wow, that is ridiculous. What an amazing mod, I wonder if we'll ever see something like this from Nintendo themselves?
Re: This Portable PlayStation Uses Real PS1 Hardware
Amazing effort, imagine having something like this at the time... incredible.
Re: The Genius Behind Portal 64 Gets VR Working On The N64
Amazing effort required here... impressive stuff! But wow, I already feel ill knowing how bad the framerate would be!
Re: Analogue 3D Is An FPGA-Based N64 With 4K Output
2024 is the price, not the launch window
Just kidding... looking forward to seeing more on this.
Re: Review: Sinden Light Gun - Old-School Arcade Blasting On Your Modern-Day TV
@Diogmites glad you enjoyed my gun show 😇
Re: Site News: Love What We Do? Become A Time Extension Supporter!
@-wc- @DestructoDisk thanks, all of those features are on the way — not connected to the sub programme though 👍
Re: Site News: Love What We Do? Become A Time Extension Supporter!
@Hikingguy I’ll see what I can do re the timeline button, should be easy enough. Strange about the cookies though, the answer should be remembered for quite some time. Is your device automatically clearing cookies for our site?
Re: Site News: Love What We Do? Become A Time Extension Supporter!
No comments, but a number of you have subscribed already (thank you!). Forever lurking?
Re: Poll: Is Metroid Prime The Best 2D To 3D Transition Of Any Game Series, Ever?
@themightyant I'm really looking forward to getting my hands on PSVR2 next week, I felt the original offered some really new experiences and was great. I have to say though, looking at all the launch games for PSVR2, I'm not sensing many 'new' experiences over PSVR1, which feels a little disappointing. I wonder if we've already seen almost all of the 'types' of games that lend themselves to VR... I'm hopeful we'll still get some truly new things though. Hype!
Re: Poll: Is Metroid Prime The Best 2D To 3D Transition Of Any Game Series, Ever?
@themightyant that's fair. There probably is some yes-bias in the poll question, but that is more to do with where the original spark of the conversation came from, as we were discussing Metroid.
Glad you are enjoying the conversation though, it was such a transformative time for gaming, something we'll never see again really and so many interesting experiments. Some which worked great and some ultimately failed.
Re: Poll: Is Metroid Prime The Best 2D To 3D Transition Of Any Game Series, Ever?
@-wc- as a co-owner of this site, in conversation with @damo after playing Prime Remastered the other day, I asked him if he could think of a better 2D to 3D transition. It was an interesting conversation because personally, I think it is the best I’ve played.
Time Extension exists because of these kind of conversations we have in the office and is exactly the type of content we want to produce here — discussing those same topics but with a bigger community of people. Looking at the amount of poll votes and comments here and on social it’s been an interesting discussion to see where people land — there isn’t a ‘correct’ answer to the question as it’s subjective.
I think perhaps you’re being overly cynical about the origins of a piece like this and there will be lots more to come based on office chat.
Re: Ridge Racer HD? PlayStation Plus Premium Has The Next Best Thing
It's great, been playing it over Christmas and it looks fantastic even on a huge OLED screen; really great way to play a best-of Ridge Racer.
Re: Gallery: Let's Look At Your Gaming Photos From The Past
@Ryu_Niiyama exactly this… there are definitely pros and cons as I see my son growing up with 100s of photos of every milestone, but I don’t think I have any photos of me gaming pre-digital cameras and I’d love to have as my memories will likely fade over time. Oh well, will have to just keep trying to recreate it via eBay 😂
Re: Random: 21 Years Later, People Are Discovering The GameCube's 'Hidden Eject Button'
I guess lots of people didn't read the manual
Re: Silent Hill Series Seems Set To Return With Livestream Event Happening This Wednesday
Actually excited for this... I'm curious to see what approach they take, but I get the feeling that they've looked over at Capcom and have seen the "REmake" treatment doing really well and they'll just do that, rather than trying to do anything new.
Given how long it has been that probably makes sense, getting new people into the franchise from the beginning.
Re: CIBSunday: DOOM (PC)
Shareware was great; this copy of DOOM is one of my prized possessions from the era. Looking at eBay they can change hands for quite a bit of money all these years later.
Re: Random: Fan Makes Incredible 'Better Call Saul' Demake For Game Boy
Love this, I would totally buy it and play it. Some great little details in there... really impressed.
Re: Welcome To Time Extension
@Ara thanks, glad you like it!
@Tasuki Gamer Network is now simply part of ‘ReedPop’ and therefore our advertising is by ReedPop, all the same people though.
Re: The Making Of Split/Second
I bought this one fairly recently on 360, really need to spend some more time with it, quite impressed with what I’ve played so far.
Re: Two 'Sunset Riders' Fans Are Giving The Genesis / Mega Drive The Port It Deserves
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Re: Two 'Sunset Riders' Fans Are Giving The Genesis / Mega Drive The Port It Deserves
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Re: Two 'Sunset Riders' Fans Are Giving The Genesis / Mega Drive The Port It Deserves
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Re: Two 'Sunset Riders' Fans Are Giving The Genesis / Mega Drive The Port It Deserves
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Re: Here's The First Trailer For E4's GamesMaster Reboot
@Ristar24 yeah I remember taping Gamesmaster too just to watch it over and over again and if there were some good cheats. Haha.
Re: Here's The First Trailer For E4's GamesMaster Reboot
@Savino it may seem cringe, but it's pretty faithful to the original show in the 90s - should be fun for those that hold the nostalgia at least.
Re: Feature: Dave "The Games Animal" Perry On Picking Sega Over Nintendo And Returning To Mario 64
I think being from the UK really helps you understand where Dave (or at least his character) is coming from with this stuff.
Whilst I don't agree with everything said, he's on the money when it comes to how stale/corporate the games industry has become in recent years, however, the budgets/costs are now huge though so that's hardly surprising. Dig a little deeper and the indie scene is far more like the "golden age" of gaming, so it's not all doom and gloom for the future.
Re: Feature: Take A Peek Behind The Curtain At Rare With This New Exhibit
Whatever you think of Rare now, it’s fantastic to see a celebration of a developers past in a museum. We need to showcase this art form and particularly the gruelling development process more often. I think more and more could be done to show people the amount of work and heart that goes into making games.
Re: Feature: The Making Of Star Fox Adventures
I guess I'm one of the few that actually really enjoyed this game, tempted to dig it out and have a play. Awesome article too Damo!
Re: Hands On: Analogue Interactive's Wooden Neo Geo MVS
Hah, that's somewhat awesome... yet bizzare!
Re: Feature: The Making of The Wizard
Every time I watch this movie I get a unquestionable urge to check Power Glove prices on eBay.