@sdelfin The only games I've heard of as being notoriously laggy on DC are Street Fighter 2nd impact, 3rd strike, and the Psikyo games but I haven't seen tests across the full library.
All I can say is when I've been playing SA2 all my life and I start randomly missing jumps in stage 1, something is seriously wrong with the method I'm playing it on.
Graphics and presentation seem nice, cool character designs, but that trailer makes the game look almost vampire-survivors levels of easy.
Oh, I guess it is a "survivors-like" but maybe more arcade-y? Could be neat. Certainly looks more engaging than other "bullet heaven" games I've played where the goal seems to be not to play!
@Razieluigi I think you've got a bit of a backwards view of things. You see things as "design problems we have already solved"
I see it as "we used to design high engagement quality, and now we design for longer playtimes"
Modern design conventions involve EXP, parrying, and other ideas that simply smooth over any friction the game might be offering to give the player a challenge.
Arcade design, even in its infancy, was pretty full formed. Have we really improved on Tetris? Pac-Man? Street Fighter II?
Of course we haven't. We have made minor QoL tweaks that might make them easier to play, but the core philosophy is untouched.
But with Shinobi the philosophy was thrown out the window.
They could've made a modern shinobi game that is still challenging, tight, and requires good spacing, pacing, and mastery.
Instead they made something frankly unrecognizeable. Like it or not (most didn't, hence the sales numbers).
@Fighting_Game_Loser I dont think you'd feel the same way if you watched the rest of the video or played the game.
AoV is basically a low-tier 2018 metroidvania with nothing of the spirit of Shinobi in tact. The devs just didn't like Shinobi, they only liked the character and name.
"Should Lizardcube have stuck more to the franchise's roots, as it did with the brilliant Wonder Boy: Dragon's Trap and Streets of Rage 4?"
Well, it wasn't lizardcube who developed SoR4, and they just did the art on top of these games.
So it should come as no surprise that when left to their own devices, they produced something of significantly lower quality.
However, slight correction: The original game was not a dreamcast game, that was a port of the PS1 version, itself based on the arcade board (Taito F3) which was itself an expanded port of the game for the Taito X-55 karaoke machine.
I think this article does a great job describing the issue.
If we push aside all the ethical issues of AI and forget they exist, the problem is that AI agents do not do good work.
This is highly specialized work that needs to be done by talented people with passion and skill for the project.
Vibe coding is the opposite, its handled by low skill, passionless devs hoping to make a quick bit of internet fame. It will hurt the project and hurt the potential of a real decomp.
The AI ***** aside, why do people get up in arms about a Densha De Go clone of all things?
Shovel Knight Mina The Hollower Bloodstained Blazing Chrome Horizon Chase The Messenger Stardew Valley Axiom Verge Pocket Rumble Demon's Tilt Freedom Planet Infernax Pumpkin Jack
There are thousands upon thousands of indie games, big and small, that are HIGHLY derivative and they get absolutely championed for it! Hell, sometimes people wish they were even CLOSER to their source material.
Someone makes a DDG clone and the internet throws a hissy fit? Is it because it doesn't have a unique playable character like the aforementioned games?
@kitestar DOJ got a fantastic port a little under 2 years ago. Definitely recommend picking it up.
@NicolausCamp oh wow, I did not realize that was still available for purchase! That is great. Definitely deserves more platforms (and a physical) but I'm happy to see it available.
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Re: Manic Miner Is Back, But The Trailer Has The Suspicous Stink Of GenAI
It doesn't "seem like" its AI it "most definitely is" AI
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@sdelfin that's interesting. I do wonder if more power might help out, or if the emulators themselves are just not there yet.
3S and Gunbird 2 on DC have around 5-6 frames of lag, even on a CRT. They're just laggy ports so I didn't even test them.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@sdelfin The only games I've heard of as being notoriously laggy on DC are Street Fighter 2nd impact, 3rd strike, and the Psikyo games but I haven't seen tests across the full library.
All I can say is when I've been playing SA2 all my life and I start randomly missing jumps in stage 1, something is seriously wrong with the method I'm playing it on.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@sdelfin the DC itself on a CRT should be virtually lagless.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@sdelfin I did a test in the Dreamcast core in Retroarch as well as Flycast.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@h3s It was the Retroid Pocket 2S, which TE never reviewed.
But as a shmup player, input lag is my #1 concern and afaik these lag issues stem from Android itself.
Someone else here showed a promising video test, but it was only showing the snes9x core and I'm not confident in other cores performing as well.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
@RupeeClock That's promising for a low power core like SNES, but I wonder how it handles more demanding cores.
Re: Review: Retroid Pocket Nova - The New Retro Emulation Handheld To Beat
The real challenge with these android devices will always be input lag. My old pocket was a whopping six frames. Not great. . .
Re: "I Wish This Was On Console" - Infinity Bullets Is Like A Long-Lost '90s Capcom Game, And You Should Check It Out
Graphics and presentation seem nice, cool character designs, but that trailer makes the game look almost vampire-survivors levels of easy.
Oh, I guess it is a "survivors-like" but maybe more arcade-y? Could be neat. Certainly looks more engaging than other "bullet heaven" games I've played where the goal seems to be not to play!
Re: "I Don't Understand This Hate Towards Arcade Game Design" - Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate
@N00BiSH nope, it was GuardCrush Games.
Re: "I Don't Understand This Hate Towards Arcade Game Design" - Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate
@Razieluigi but what element of design determines price? length?
Re: Egret II Mini Livestream Announced For Later This Month, With Its Software Library Set To Hit 100 Titles
@Moroboshi876 Where do you purchase from, out of curiosity?
I've got them all except the non-Taito set. I might still pick it up but wasn't in a rush for it.
I really hope they do some more trackball/paddle games...
Re: "I Don't Understand This Hate Towards Arcade Game Design" - Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate
@Razieluigi I think you've got a bit of a backwards view of things. You see things as "design problems we have already solved"
I see it as "we used to design high engagement quality, and now we design for longer playtimes"
Modern design conventions involve EXP, parrying, and other ideas that simply smooth over any friction the game might be offering to give the player a challenge.
Arcade design, even in its infancy, was pretty full formed. Have we really improved on Tetris? Pac-Man? Street Fighter II?
Of course we haven't. We have made minor QoL tweaks that might make them easier to play, but the core philosophy is untouched.
But with Shinobi the philosophy was thrown out the window.
They could've made a modern shinobi game that is still challenging, tight, and requires good spacing, pacing, and mastery.
Instead they made something frankly unrecognizeable. Like it or not (most didn't, hence the sales numbers).
Re: "I Don't Understand This Hate Towards Arcade Game Design" - Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate
@Fighting_Game_Loser I dont think you'd feel the same way if you watched the rest of the video or played the game.
AoV is basically a low-tier 2018 metroidvania with nothing of the spirit of Shinobi in tact. The devs just didn't like Shinobi, they only liked the character and name.
"Should Lizardcube have stuck more to the franchise's roots, as it did with the brilliant Wonder Boy: Dragon's Trap and Streets of Rage 4?"
Well, it wasn't lizardcube who developed SoR4, and they just did the art on top of these games.
So it should come as no surprise that when left to their own devices, they produced something of significantly lower quality.
Re: Commodore's Divisive Callback 8020 'Dumb Phone' Now Has Its Own AI-Assisted Video Game
who on earth would willingly make an advergame... for free?
Re: This Week's Arcade Archives Release Hides A Secret: A Way To Replicate TX-1's Arcade Experience At Home
This is such an amazing level of dedication!
I hope they back port this feature to Darius and Ninja Warriors
Re: We're Finally Getting A Naomi Port For Dreamcast, But The Monkey's Paw Curls
I wish AI would stop ruining everything I love.
However, slight correction: The original game was not a dreamcast game, that was a port of the PS1 version, itself based on the arcade board (Taito F3) which was itself an expanded port of the game for the Taito X-55 karaoke machine.
Re: "There Is A Reason They Are Banned" - The Amiga Community Turns Against "Awful" AI-Generated Website
AI generated news is such a... waste of time.
You'd have to be pretty sick in the head to think its a good idea.
Re: "This Sucks Ass" - Mario Kart Wii Is Getting An AI-Assisted Recomp, And Some People Aren't Happy
@axelhander I thought you already left the website?
All of your "sources" there are logically fallacious. You're being willfully ignorant (or maybe just stupid?).
Lets see what GOOGLE THEMSELVES says about energy usage?: https://arstechnica.com/ai/2026/07/googles-ai-buildout-drove-37-increase-in-electricity-use-in-2025/
And their AI water usage is 95% of their water usage as a company: https://www.lincolninst.edu/publications/land-lines-magazine/articles/land-water-impacts-data-centers/
Just leave the site, man. Go enjoy Generation Amiga or some other AI slop site.
Re: "This Sucks Ass" - Mario Kart Wii Is Getting An AI-Assisted Recomp, And Some People Aren't Happy
I think this article does a great job describing the issue.
If we push aside all the ethical issues of AI and forget they exist, the problem is that AI agents do not do good work.
This is highly specialized work that needs to be done by talented people with passion and skill for the project.
Vibe coding is the opposite, its handled by low skill, passionless devs hoping to make a quick bit of internet fame. It will hurt the project and hurt the potential of a real decomp.
Its become a real issue with MiSTER nowadays too.
Re: "Truly An Injustice" - Looks Like This Mischief Makers Recomp Is Another Vibe-Coded Disappointment
The amount of sloppy vibe-coded recomps, decomps, ports, and mister cores is becoming exhausting.
They're awful, terribly inaccurate, and produced by low-skill coders who shouldn't be touching this stuff.
I hope more groups start forcing checks for this stuff.
Re: "The Only Way To Make A Better Internet Is To Build It Ourselves" - Say Hello To The AI- And Algorithm-Free Warp Point
This sounds great. Gonna have to add it to my daily rotation.
I love how it has built in genre tags and stuff.
Re: "We Listened" - Commodore Reduces The Price Of Its Forthcoming Callback 8020 'Dumbphone'
There are already much better (and cheaper) options for this on the market...
I think I'll wait for the CAT F125 Flip, or see how the clicks communicator turns out.
Re: "Embarrassing" - These $100 Sonic Re-Releases Aren't Going Down Well With Fans
Undead Line
Gleylancer
heck, even the Toaplan genesis games
All titles that are HTF and expensive. Their re-releases were justified!
Sonic 1 and 2? You can't swing a dead cat without finding a copy for less than $20 CIB.
This is silly. Its the cost of a NEO GEO cart!
Re: Sonic Is Getting A New Pinball Table To Mark His 35th Birthday, Designed By The Legendary Steve Ritchie
I'm very excited about this as a big fan of both pinball and Sonic, but...
I can't be the only one disappointed by the artwork, right?
Instead of new, original artwork drawn in the style of a classic pin, its just the bog standard 3D renders used in generic licensed goods...
Re: Here's Your First Look At The Retroid Pocket Nova, Retroid's New 4:3 "Modern OLED" Handheld
Interesting. Basically double the resolution of the Pocket 2S.
Only problem I have with these handhelds is how laggy they are. I'm not sure Retroid can ever fix that.
Re: "I Think I Have Made History With My Remake" - Fan Remake Of Zelda: Ocarina Of Time "Officially Stopped" After 10 Years
Nintendo hire this man
Re: "It Feels Like Intellectual Theft" - Bitmap Bureau Isn't A Fan Of GenAI
Good thing. Anyone who is "pro AI" is a hack and/or tourist in my eyes.
Re: Developer Of Densha De Go "Tribute" Admits To Using AI, Considers Halting The Project Over "Online Hate & Accusations"
The AI ***** aside, why do people get up in arms about a Densha De Go clone of all things?
Shovel Knight
Mina The Hollower
Bloodstained
Blazing Chrome
Horizon Chase
The Messenger
Stardew Valley
Axiom Verge
Pocket Rumble
Demon's Tilt
Freedom Planet
Infernax
Pumpkin Jack
There are thousands upon thousands of indie games, big and small, that are HIGHLY derivative and they get absolutely championed for it! Hell, sometimes people wish they were even CLOSER to their source material.
Someone makes a DDG clone and the internet throws a hissy fit? Is it because it doesn't have a unique playable character like the aforementioned games?
I don't get it.
Re: "Ever Since I Was Around Nine Years Old, I Dreamed Of Having My Own Arcade" - Arcade Operator Resorts To GenAI To Realise Lifelong Goal
@Dustybin1 don't threaten us with a good time. leave.
Re: "Ever Since I Was Around Nine Years Old, I Dreamed Of Having My Own Arcade" - Arcade Operator Resorts To GenAI To Realise Lifelong Goal
@badd1e Pandora's box + Ali express knock off sticks + laggy LCD monitors
Oh I bet it's an incredible experience! 🤣🤣
Re: "Ever Since I Was Around Nine Years Old, I Dreamed Of Having My Own Arcade" - Arcade Operator Resorts To GenAI To Realise Lifelong Goal
If this guy needed AI to come up with a business plan, workflow, marketing, and arcade machine setup... How terrible will this place be?
"Uhh. Grok how do I fix this CRT?'
"Just jab a screw driver under the anode cap"
"Ok sure...AUUUGHHH"
what kind of dolt proudly claims to run a business where he has no clue what he's doing?
Re: "The Battle Continues" - Cave Revives Classic Bullet Hell Shmup For New "Reignite" Release
i'd really only consider this if it gets a ps5 release. this has been available on steam for ages.
Re: "Over 300 Illustrations Drawn By Hand" - Vanillaware Vet's 'Veritas Tales' Is A Lavish Fantasy Book You Play
I'm just glad I can visit the comments section without that one crybaby guy complaining about "AI fearmongering" again.
Anyways, the game looks rad. It kind of reminds me of Crimson Shroud (which you should check out if you haven't yet).
As long as its not overly long, I'm interested in picking it up.
Re: Thanks To AI, The Steam Deck Now Costs As Much As $300 More
@Daric its not a mouthpiece, this is definitively the reason the device is more expensive.
Same with Switch 2, same with PS5, same with general PC parts...
Re: This Mega Man Hand-Drawn Game Guide Is A Delightful Human-Made Antidote To AI-Generated Slop
@slider1983 He can have an opinion, I can tell him his opinion sucks and he's a plant.
Re: "We Are Deeply Sorry" - M2 Has Canned Ikaruga Successor Ubusuna
Given Iuchi's comments on the Steam page for Night Striker Gear, I am NOT surprised.
Re: This Mega Man Hand-Drawn Game Guide Is A Delightful Human-Made Antidote To AI-Generated Slop
@axelhander why are you on here constantly trying to defend AI by lying about it?
Its trash, dude. It's genuienly a plague on this planet, the environment, art, truth, and information.
And every time an article here points that out, you come in here and pout like a baby.
Grow up and use your brain.
Re: These Photos Of Old Japanese Arcades Remind Me Of What We've Lost
I still visit Japanese arcades whenever I'm over there, usually once every year or so. Some of my favourites that are still around:
there's a ton I haven't checked out yet, like Ebisen, so hopefully I can do some more exploring once I'm back there.
In the meantime I did grab an Astro and Blast City for myself so I can enjoy the true experience at home...
Re: "You Cannot Claim Ignorance" - Myst Co-Creator Under Fire For Using GenAI Art In Riven Soundtrack Release
@MegaJ yeah let "people" create things.
Not lazy prompt jockeys who steal and ruin our planet.
Re: "You Cannot Claim Ignorance" - Myst Co-Creator Under Fire For Using GenAI Art In Riven Soundtrack Release
@TV4Fun none of this is true, you know that, and you posted anyways.
Time extension needs to kill the AI bot accounts on the site spewing pro AI propaganda.
Re: "You Were Almost A Jill Sandwich" - Here's Why Resident Evil's English Localisation Turned "Comical"
@JackGYarwood I find this really funny.
The most popular anime of all time was dubbed in Canada and no one complained and said "it sounds too Canadian!!"
I can almost guarantee this is someone at capcom not understanding the difference and trying to use fake outrage to gain control over a project.
Re: Random: "This Isn't Real, Is It?" - These Annoying Gen AI Adverts For Retro Consoles Are Fooling A Lot Of People
The AI misinformation culture war begins...
Re: Interview: "Personally, I Think It's The Coolest Game" - Night Striker Director Kenji Kaido On His 1989 Arcade Masterpiece
It really IS the coolest game. Top-tier Taito.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
This is a great, well-rounded article.
Its not an easy conversation to have.
FWIW, it certainly makes me feel great about owning my all-in-one cart for my 1-slot!
I'm still kind of tempted by this package, but its certainly an ethical dilemma. I think I'll pass, but I don't judge those who partake.
Re: After Last Year's Delay, ININ Games' 'Parasol Superstars' Is Now Less Than A Week Away
is the physical still coming?
Re: Doshin The Giant Creator's PS1 Oddity, 'Aquanaut's Holiday' Arrives On Steam This Month, With "GenAI" Remastered Mode
I can buy the original, for original hardware, for a fraction of the price.
Why pay more for a digital only slop job that can't even be bothered to include the localization?
Re: "The Battle Continues" - Cave Revives Classic Bullet Hell Shmup For New "Reignite" Release
@kitestar DOJ got a fantastic port a little under 2 years ago. Definitely recommend picking it up.
@NicolausCamp oh wow, I did not realize that was still available for purchase! That is great. Definitely deserves more platforms (and a physical) but I'm happy to see it available.
Re: "The Battle Continues" - Cave Revives Classic Bullet Hell Shmup For New "Reignite" Release
Of all the Cave games that doesn't need ANOTHER re-release its DFK.
Futari
Guwange
heck, the original Dodonpachi
All of these need modern releases, not DFK...
Re: "I Know Some People Don't Like This" - Final Fight MD's Latest Project Uses GenAI
it sounds awful, and its another case of "well, I dont wanna do it for real so I'll just slop it up!"
not interested in this hack's projects in the future.