Comments 151

Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All

gojiguy

@PopetheRev28 I cleared ZPF the day I got it in the mail. Here are my main issues:

  • level design is very bland, simple, repetitive, and overly long. Sometimes the game just throws empty sections at you with nothing but one or two enemies spawning at the far end of the screen. The action is pacecd horribly.
  • Bullet visibility is a serious issue in multiple levels as the backgrounds are way to garish and the bullet colours dont adapt well enough to stand out.
  • The shop system encourages you to simply play the game less- turn down the number of bullets? Why? this is like admitting the game isn't fun.
  • bullet patterns are not exciting or fun to dodge. Enemies aren't fun to kill, and bosses are boring (and also you can just bomb the boss and kill it instantly, a huge oversight).

Overall it feels very euroshmup and amateurish. I dont absolutely hate it, but there are so many better games even on the same hardware. The worst a shmup can be is boring, and ZPF is unfortunately quite boring.

Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All

gojiguy

@Edd-O Tom does seem like a player with real interest in the genre, but I feel like a review of any STG should involve a full on input lag test (even if rudimentary) and a comparison of the original port. Knowing that he actually plays STGs for the clear leads me to believe he understands how important slowdown accuracy and input lag are but I dont see them in his reviews. Maybe its asking too much given the deadlines for these reviews? idk.

Re: Hands On: Evercade Alpha Taito Edition - A Bartop Behemoth Packed With Coin-Op History

gojiguy

The Egret II Mini:

  • costs less
  • has 40 games pre installed PLUS cartridge support
  • TV Out
  • a MUCH better selection of games (Darius Gaiden, RayForce, Night Striker, etc)
  • supports peripherals

I WANT to like this product, but it feels like such a half-effort from Evercade. Taito has some of the greatest arcade games out there, and they can't manage to pick a single game from the 90s?

If you're going to position a lineup this weak, at least include more than 10 games...

Re: Tired Of "The Usual North American Perspectives", This New Book Aims To Offer A Global View Of Game History

gojiguy

@smoreon I mean its less about specific releases (though we did get the Amiga CD32 while the states didn't) and more about differences in culture and taste and people.

We had our own arcades, our own meet ups, our own preferences. Hell, there are games that wouldn't exist without a Canadian audience (like NHL on Wii).

There's also the fact that Canadians make up a hug portion of the development community of games small and large.

Its a region with its own culture & history, not just "USA but cold."

Re: New SNES, Neo Geo, And Mega Drive / Genesis Shmup 'CopperStorm' Adds Run 'N Gun Stages

gojiguy

@slider1983 Euro shmup is a term used to describe sets of mechanics used by europoean shmup developers that are somewhat counter to classic shmup design (especially from Japan) and are generally looked down upon by arcade gamers. These include but aren't limited to:

  • random clusters of enemies
  • RNG spawns
  • slow movement
  • momentum based movement
  • slow rate of fire
  • shops and upgrades to power up your ship
  • long levels
  • repetitve patterns

Etc