Damo

Damo

The boy who never grew up.

Comments 779

Re: Nintendo 64 FPGA Core In Development For MiSTer

Damo

@misterdeshay Where's the false info in this piece, out of interest? We never claimed the footage was from the core itself, and embedded Robert's tweet which makes it clear this is just the first step towards creating the core.

Re: Random: Street Fighter II Used To Advertise Eye Drops In Japan

Damo

@Bunkerneath There's a history of Japanese companies working together when they're local.

Nintendo has sponsored the football side Kyoto Sanga for years (both are located in the same city), and Capcom had a similar sponsorship deal with the Osaka-based Cerzeo Osaka (and recently signed a new deal with the team, in fact: https://www.capcom.co.jp/ir/english/news/html/e220801.html#:~:text=In%20entering%20into%20this%20deal,of%20video%20games%20and%20soccer)

Japanese companies do seem to have some degree of civic pride and will often support other companies in the local area. It's not exclusive to Japan, either - this kind of thing happens in the UK as well.

Re: Both 'Little Big Adventure' Titles Are Getting The Remaster Treatment

Damo

@-wc- Cool it, tiger. It literally says 'remastered' in the press release:

"Updated music: Thanks to the amazing work of composer Philippe Vachey, the original soundtrack of the game became an instant classic. 30 years later, it was more than time to re-enchant the game with remastered versions of the soundtracks for both games."

Re: Best Mini Classic Consoles

Damo

@MarioBrickLayer I'm amazed they haven't done one already, as even with N64 games on NSO, people would still buy an N64 Mini. It would be easy money for them!

Re: Best Mini Classic Consoles

Damo

@MarioBrickLayer I can't help but feel that the Master System would be a big ask. I just don't think there's a big enough market for it... but I'm happy to be proven wrong.

Machines like the Saturn might be tricky mainly down to the fact that the current SoCs which run many of these systems won't be powerful enough.

Re: Best Mini Classic Consoles

Damo

@Diogmites That's a fair point! Herzog Zwei was one of the first games I ever played on my Japanese Mega Drive back in 1990... I adore that game. Doesn't get enough credit!

Re: Best Mini Classic Consoles

Damo

@LillianC14 That's pretty much the only one we haven't tested as yet. We'll look into sourcing a unit and getting it added to the list.

Re: Poll: Is Metroid Prime The Best 2D To 3D Transition Of Any Game Series, Ever?

Damo

@-wc- @antdickens has already said it better than I could - this was a feature which sprang from a conversation in the office which we found interesting - but I do find it slightly amusing that you're offended that a website would talk about a topical game/series in order to generate interest, like that's some kind of dark art!

(Oh, and in reply to your first post, F-Zero on the SNES wasn't technically a 2D game, so it doesn't count.)

Re: Best Beat 'Em Ups Of All Time

Damo

@Pillowpants https://en.wikipedia.org/wiki/Street_Fighter_II

"Street Fighter II: The World Warrior is a fighting game developed by Capcom and originally released for arcades in 1991"

1v1 titles like this have always been referred to as 'fighting games', at least as far as I know, but I realise the term can loosely be applied to any game where your goal is to 'beat up' someone else

Re: Best Beat 'Em Ups Of All Time

Damo

@Herna Any list that is trying to cover a genre with this much history is likely to feel all over the place, I'd argue. It's a hard job trying to factor in all of the best titles in a genre, especially one which has undergone a resurgence of late. You could argue that a best beat 'em up list should be 50 titles long, or more!

As for compilations, the D&D entry is a two-pack and is the only way those two D&D games have EVER been retailed, which is why we included it. Just listing Capcom's Beat 'em Up Bundle as a single entry would have been unfair, I feel. The two D&D games are very much the same thing; SoM is an expansion of ToD in my eyes, so it felt fair in this case.

As for the other 'omissions', a list is someone's opinion, so your list will be different to our list. Expecting them to match 100% is impossible.

The aim of these lists is ultimately to present a newcomer with 25 games that are a good introduction to the genre, and this list does that, even if your personal favourites are missing.

Re: Best Beat 'Em Ups Of All Time

Damo

@Herna We haven't sidelined anything - as we say in the opening, we've included one entry from each series. SoR4 is utterly fantastic, and improves on SoR2 in every meaningful way (although the visuals are still a point of contention for many, I realise). We picked that over SoR2, but we mentioned the second game in the entry.

Re: Best Beat 'Em Ups Of All Time

Damo

@LikeWhoa So the list is 'trash' because we didn't include an unofficial hack and Power Stone 2, which isn't even a beat 'em up (it's a multiplayer arena-based fighting game)?

Re: Upset By Zelda Being $70? We've Arguably Never Had It So Good

Damo

@Gryzor You appear to be willfully missing the point of this piece, which is to point out that video games cost $70 thirty years ago - there's no attempt to excuse corporate greed here (hence the mention in the piece that games should be cheaper today, given the size of the industry).

Anyway, you've clearly made your mind up, so good day.

Re: Upset By Zelda Being $70? We've Arguably Never Had It So Good

Damo

@Gryzor "There's also a higher profit margin in 2023 vs 1994, because publishers don't have to:

Manufacture a cartridge.
Design and write a 30 page colour manual.
Print and assemble the box, manual and cartridge label.
Ship via sea freight from Nintendo's manufacturing site in Japan.
Pay shipment insurance.
Pay for warehouse storage between shipment and distribution.
Pay the local distribution company in each country.
Pay the brick and mortar store for retail shelf-space.
Pay a marketing contribution to the distributor and retailer."

Unless I'm missing something, companies like Nintendo still do all of that (minus the manual, which is something I'm against - all games should come with a physical manual). Digital hasn't totally removed the production of physical games.

For your next task, compare the actual cost of video game development in 1994 to 2023.

Re: Upset By Zelda Being $70? We've Arguably Never Had It So Good

Damo

@-wc- @Gryzor Irrespective of what viewpoint you have on this particular topic (and the feature itself, I feel, does a good job of explaining the whys and wherefores of pricing, both in 1994 and 2023), the fact remains that decades ago, players were expected to pay $70 for a video game that offered arguably much less content than one in 2023. That price point isn't a new thing, not by a long chalk.

Regardless of the size of the market, production costs, etc, the consumer was paying what would be in modern money closer to $140 for a game - which is why gamers of a certain vintage might be a little less bothered by price increases. That was the crux of the piece. No one is defending Nintendo here (indeed, Sony hiked prices long before Nintendo did).

I'm sorry people have taken such offence at me merely pointing out that $70 video games aren't a new thing, and it would be a shame for that to be misconstrued as somehow being 'pro-publisher' - price rises of any kind aren't a welcome thing, but, as I try to articulate in the piece (perhaps not as well as I could have done), video games still represent amazing value for money when compared to other mediums, and have been relatively stable for years now (Xbox 360 games were selling for as much as $60 15 years ago, for example).

Whether or not you think a video game should cost $50, $60 or even $70 bucks, the fact is that the industry has grown up around that being the premium price point, with development / staffing costs being based on that RRP.

Re: Aya Neo's 'Next II' Handheld Slays Valve's Steam Deck In Specs

Damo

@BulkSlash It does have an app, but it's not as slick as the Steam interface - although it does do a good job of pulling together all of the games you have installed from the various sources (Steam, Epic Game Store, etc).

You can just run Steam in big picture mode if you prefer, however.

Re: One Of The Most Hateful Castlevania Titles Has Been "Fixed"

Damo

@RetroGames I think with the original game, they were probably up against a tight deadline to hit the Game Boy launch. And, with it being one of the first games, they probably didn't have much experience with the system. If you look at how much of an improvement Belmont's Revenge is, then Adventure clearly wasn't Konami's best work!