Comments 64

Re: Random: Someone Apparently Thinks Final Fantasy Mystic Quest's Art Is Worth $350,000

Daze_of_Reality

I'm one of those fans that love this game.

Understanding that it's an entry-level RPG is key in appreciating FF Mystic Quest. It achieves what it's supposed to do: ease non-RPG gamers into the genre. There's no getting lost as the game is very linear. There are no random encounters (You can see the enemy and choose when to engage). Your HP and MP can be displayed as as numbers or as a life bars (like in action games). There's also some action moves like jumping, cutting trees with an axe, blowing up boulders with bombs and a grappling hook to help you get across. All meant to help action gamers get into RPGs. It's a very "cozy" RPG.

In terms of graphics, it's as good as Final Fantasy IV and V. If you like the battle screens of the Final Fantasy Legend (aka SaGa) games on the GameBoy, this is very similar but in color and 16-bit graphics. The sound is great and music is excellent. And the controls are responsive.

The only negative thing is the game is short and the story isn't exactly deep. And I do think the Final Fantasy name hurts it as people may expect a similar lengthy epic with plenty freedom and exploration.

It's an excellent game if you know what to expect and if you wanted to introduce someone to RPGs back in the day. An 8/10 for me.

As far as the art piece, that price is insane. I can't imagine even fans would pay more than a few hundreds...

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

Daze_of_Reality

I think the reason the PlayStation mini flopped was it failed to include many important games. But also, because it relied too much on 3rd party games. So licensing those games probably cut into Sony's profits. That's where Sega would have a clear advantage if they made a Saturn or Dreamcast mini, as most of the best games were developed by Sega themselves.

Re: Japanese Gamers Just Picked The 30 Best PlayStation Games Of All Time

Daze_of_Reality

The only big shock is that Castlevania: Symphony of the Night isn't on the list. Aside from that, Japan does have exceptional taste as mentioned in another comment.

Those of us in the US and Europe would probably have included one of the WipeOut games, MedEvil, Shadow of the Colossus, and a couple of fighting games like Street Fighter Alpha 3, Tekken 3 and Mortal Kombat 3 instead of Doko Demo Issho or Dynasty Warrior for example.

Re: This Christmas, You'll Be Able To Play SNES Batman Returns On Your Genesis, For Free

Daze_of_Reality

I often feel like there should be more of a focus on bringing ports of Arcade games from the mid '80s through early '90s. Games that should have been released on the Genesis/Mega Drive back in the day. And I'm glad there's some of that going on with R-Type, Robocop, Splatterhouse and Final Fight MD all getting fan-made ports. And I would love to see the Batman arcade based on the first Tim Burton film be ported to Genesis.

With that said, it's still cool to see this game being ported from the SNES. I like that they're actually improving things and not just doing it just to show that the Gen was capable of handling it all along. The more enemies at once is appreciated and the two player mode sounds awesome.

Some suggestions: It would be cool if they make Catwoman a playable character in the two player mode. And also tone down the difficulty in some of the easier modes.

Re: Anbernic's New GBA Clone Plays PSP, Dreamcast And More

Daze_of_Reality

I like the OG GBA look. I prefer the form factor of the GBA so much more than the original GameBoy or GameBoy Color. I get the nostalgia for the latter two but the GBA just feels so much better in my hand.

Also, while I agree with the comments that there are so many of these devices, if this is the newest and most powerful of the Anbernic devices... That along with the form factor makes it something I'll seriously consider getting.

Edit: Only issue might be the size of the screen. It may be smaller than I would like. I don't need a screen the size of a Steam Deck or Switch but if it's about the size of PSP screen or maybe a PS Vita then I'll get it

Re: Irem Hit Vigilante Is Getting A Fan-Made Genesis Port

Daze_of_Reality

Great to see more of these late '80s arcade games finally being ported to the Genesis, even if it's unofficial. Hopefully they'll add an Options menu so you can change the difficulty to something that's actually fair... That's one of the advantages home ports have over the original arcade.

Re: Best SNES RPGs Of All Time

Daze_of_Reality

Great list. So many classics. The SNES was an amazing system for RPGs, especially JRPGs.

It really was a golden era for RPGs (along with the PS1 era, as mentioned in another comment).

A few games that need to be included on this list (unless I missed them):
Tales of Phantasia
Final Fantasy V
Dragon Quest I & II remake
Dragon Quest III remake
Dragon Quest VI
Final Fantasy IV (known as F.F. II in the US). I know the SNES localization isn't the greatest but FF IV is among the best RPGs for the console in those early years, and one of the greatest Final Fantasy games period.

Re: Fan Port Of Castlevania III Teased For The Mega Drive / Genesis, But There's A Catch

Daze_of_Reality

I know it's only one screenshot but it looks great to me. It's a shame he won't be doing a full remake. I really hope he reconsiders.

One of the crimes of Nintendo having so much control over the gaming industry in the late '80s and early '90s was that game companies were reluctant to make games for other platforms. Imagine Genesis/Mega Drive ports of Super Contra, Life Force, Gradius III, the Teenage Mutant Ninja Turtles arcade, and Castlevania III. Eventually, Konami and other companies would bring their games to the Genesis. But there's definitely a feeling of what could have been. This screenshot gives us a taste of that.

Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More

Daze_of_Reality

Even if Sega gives them their blessing (plus a few ROMs to include officially) it will make the whole thing more expensive. It may be better that they don't go after the Sega licence, nor use the Sega name. Call it the "Mega Xtreme" or something.

I feel it would also make more sense to just split the project into two separate FPGA consoles to keep cost down and avoid the headaches that come with the Dreamcast's GD-ROMs, and the extra controller ports for Saturn and Dreamcast.

Make the first console focus on all 8-bit & 16-bit (and 32X) hardware emulation. So it could run Master System, GameGear, Genesis/Mega Drive, & 32X cartridges, as well as Sega/Mega CD & 32X-CD discs.

If they successfully pull that off, then they could work on making a second console that focuses on Sega Saturn & Dreamcast emulation, and includes the controller ports for those consoles' controllers.

Right now I feel like they're taking on too much and making things more difficult for themselves.

Re: Gimmick! 2 Devs Issue Apology To Game's Original Creator

Daze_of_Reality

While I agree that it would have been nice to contact the original creator, I don't see it as a huge deal. If the current developers do a decent job with the sequel, is anyone going to hold it against them?

I feels like it's just people who love to complain about anything under the sun, no matter how insignificant, but don't do much about the things that actually matter in life.

And who the heck is this YouTuber/streamer who is upset and "disgusted"... Why does his opinion even matter?

Re: Castlevania ReVamped Fuses "Classicvania" With "Metroidvania"

Daze_of_Reality

I love both the ClassicVania and MetroidVania genres. No need to choose one over the other. My favorite games in the series are Symphony of the Night, and Super Castlevania IV. And I feel they represent the epitome of each genre.

I like that this new fan game is borrowing from both genres and sort of bridging the gap. Will definitely play it when I get a chance

Re: Mega Man 3 Has Been Ported To The SNES, And You Can Play It Now

Daze_of_Reality

It's a wonderful thing that these NES games are being ported over to the more powerful SNES. As others have said, it opens up the possibility the graphics, sounds & controls being updated to 16-bit standards.

To those complaining that it's "unethical", I'll say there's nothing preventing Capcom or other game companies from remaking or remastering these games. Speaking for myself, I still own the Mega Man 3 cartridge for NES as well as a Mega Man Collection for the GameCube. So Capcom and Nintendo have already gotten my money more than once. I see nothing wrong with people who have purchased these games in the past having newer options to play them.

Re: Someone Is Trying To Bring Super Mario 64 To The GBA

Daze_of_Reality

I think it's amazing that someone is able to do this. It looks impressive considering the limitations of the GBA. Hopefully this will become a fully playable game at some point. Just call it something like "Super M-64 Advance" or "Super M-64 (GBA Edition)", and maybe avoid using Mario's likeness.

Re: Poll: Should Japanese-Made Role-Playing Games Still Be Called JRPGs?

Daze_of_Reality

I'm completely fine with the term "JRPG". I see it as a seal of quality. Meaning that the game comes from the country that gave us the absolute best in the genre (Final Fantasy 6, Chrono Trigger, Earthbound, etc.) and still gives us great games (Octoparh Traveler, Dragon Quest 11) to this day.

However, I do recognize that it's gotten a bit complicated. Games like Final Fantasy 7 Remake & Rebirth play more like Action-RPGs, while Western-made games like Chained Echoes or Sea of Stars look and play like the J-RPGs they are clearly inspired by and are paying tribute to.

Personally, I always preferred to separate the games by how they play. Turn-based RPGs are just "RPGs" to me. Action RPGs are their own separate category. And Strategy/Tactics RPGs are a different category also.

Re: Teenage Mutant Ninja Turtles Is Coming To Master System

Daze_of_Reality

I don't have a Master System or Game Gear but I think it's great they're doing this port.

Always thought it was such a missed opportunity that Konami didn't port the Ninja Turtles arcade to the Genesis/Mega Drive. The console was perfect for it. But I'm sure it's because Nintendo still had such a stranglehold on the industry at the time. Still, it would have been great if Sega could have ported it themselves if Konami was under some exclusivity contract with Nintendo.

I still hope someone will do a Genesis/Mega Drive port. This Master System port gives me hope

Re: Fans Are Remaking Teenage Mutant Ninja Turtles: Fall of the Foot Clan

Daze_of_Reality

I loved the original when I was a kid. It was one of my first Game Boy games. And it was and still is one of my favorite Ninja Turtles games. The music was incredible. I would even say it's among the best of any Turtles game. The graphics were also great with excellent sprite work. Every character and bad guy looked just like the cartoon. Impressive when you consider the limitations of the 8-bit hardware and lack of color. And it looks, sounds and plays just as great even today, decades later. It's a testament to Konami's greatness in an era where they could do no wrong.

I will definitely play this remake when it's completed.

Re: You Can Play This Fan-Made Sega Vs. Capcom Crossover Right Now

Daze_of_Reality

This is one of those things that feels like it should have happened back in the early or mid 2000s.
As always, it's the gaming community that has to step up and make things happen.

Hopefully this will turn out well and be popular enough that maybe Capcom will realize that fans definitely still want to play these crossover fighting games

Re: Does Your SNES Have A Ticking Time Bomb Inside?

Daze_of_Reality

My SNES still works. I'm not too worried. I think a combination of getting another used SNES (maybe even just for parts), as well as modern consoles that can play SNES cartridges and, of course, emulation will keep us playing this great console's games for a long time.

Re: Here's (Even More) Footage Of Street Fighter Alpha Running On Mega Drive / Genesis

Daze_of_Reality

Great to see how the game is coming along. Looks great so far.

It was always strange that neither the Sega Genesis/MD nor the Super Nintendo got a port of Alpha 1 back in the day, even though the Super Nintendo did get a port of Alpha 2.

Feels like this is finally getting rectified decades later. Similar to how the Genesis/MD is finally getting a port of R-Type, a game that always felt like a natural fit for the system.

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