Comments 118

Re: Recade Wants To Be Netflix For Arcade Games, But It Needs Your Help

Grackler

It doesn't seem to have a unique selling point at all!
"The unique selling point of Recade is that it will allow you to legally play '70s, '80s and '90s coin-op titles either locally or online, benefitting from features such as screen filters, voice chat, cloud saves and more. The idea is to sell the base unit cheaply and then support the platform's growth with a traditional subscription-based business model."

Surely Antstream already does this?
And Evercade if you don't want to follow a subsciption model?
They don't have any unique licences, and both AntStream and Evercade have way more beyond arcade and a good deep library.

This just seem too late to the party.

Re: Looking Beyond America - How Game Historyļ»æ Is Connected On A Global Scale

Grackler

An excellent read, well written and researched! This kind of article is solving the issue somewhat in itself, getting the varied viewpoints of different markets and describing how they interplay.

I felt this bit was important: "(it's worth noting, too, that everyone is guilty of this to some degree; how many British gamers, for example, are aware of video game history in France, Spain, Germany, South Africa, Hong Kong or Brazil? We all do it!)."
I agree, I as a Brit am very guilty of mostly knowing about my nation, the USA and Japan. I really don't know about even France or Germany when it comes to gaming history. However I would say the big issue that causes so much consternation is when US-centric journalists presume that all those other markets were either exactly like the US no matter what locals say; or non-US markets/cultures are simply of no value to history and should be forgotten ASAP. That's the attitude Grubb (and others) have show regarding gaming history that gets people's goat up, in my opinion. Rather than saying "I don't really know" and letting others deal with it, or finding out something new, it's attacked as "a scene" or "of no importance".

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@Mini8401 read the entire comment for pityā€™s sake. I pulled out some random numbers quickly (something Grubb who make the original WRONG claim didnā€™t do). There were many more models of micros than consoles, the total sales in the UK per head of population were easily comparable to consoles per capita in the US in the 80s; and they were used almost exclusively for games.

Itā€™s just a damn fact; there wasnā€™t a gaming crash in the UK (and much of Europe) as micro computers were the main way people played games. Itā€™s fact, we all lived through it and itā€™s well documented. Why do Americans keep making claims that they cannot back up as thy werenā€™t in the UK or even around at the time!? Itā€™s infuriating.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain They were popular in the UK, itā€™s not an impression. Many firms and full print magazines will full staff existed around them. That is literally the point, it WAS a big deal over here. It wasnā€™t in the US. Different places, different histories.

Iā€™m not going to debate it any more in bad faith, those numbers easily rival the NES in the US (30 mil over 6 years), particularly per head of pop. You asked for numbers, I gave some, Iā€™d say the onus is on the ā€œjournalistā€ making the claim in the first place to provide numbers, not those disagreeing in comments.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain they werenā€™t comparatively small in Europe though; thatā€™s the point, they sold great guns during the crash in the US! Quick figure I got on my phone: The ZX Spectrum alone sold over 5 million units, around 2/3 of the 17 million C64 were sold in Europe, 1.5 million BBC Micros, 3 million Amstrad CPC, as well as countless other models from those companies (smaller time between models than consoles, for example over 1.5 million ZX81s before Spectrum), and many other firms (Dragon32, Apple 2, IBMā€¦).

Heā€™s wrong to dismiss it as nothing just because it was nothing much in the US. The games market on them were huge, loads of big firms came out of that era in the UK alone (Rare, DMA/Rockstar, Codemasters, ARMā€¦) as it was a huge and important part of gaming history outside the USA (where the micro didnā€™t take off compared to consoles). Itā€™s literally the point of the entire article.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain I donā€™t think thatā€™s fair. Itā€™s not the thrust at all. Itā€™s more, stop telling us our history didnā€™t happen. Grubb does the same as many ā€œhistoriansā€ and claims (wrongly) only American history happened and the rest of the world was so insignificant we should stop pretending anything happened there. Itā€™s ridiculous and clearly wrong. The home computer scene was huge and important, the effects are still felt today.

Re: Ex-Activision Boss Forgets Name Of "Bad Acquisition" Behind Project Gotham Racing, Blur And Geometry Wars

Grackler

I mean it kind of sums up the amount of though the heads of these mega corps put in. Donā€™t know the studio name, donā€™t know the people,place or games; but their failure after 1 game sold badly was all down to them and nothing to do with higher up management/marketing etc from us. Why let that studio learn from that mistake, throw that experience and the many successes before out the door. And theyā€™ll then wonder outloud how Nintendo does so well when it doesnā€™t fire staff at the first sign of poor sales.

I think most firms like Activision succeed despite the ā€œBobby Koticksā€ of this world, and not because of them. In charge of Nintendo he would have fired Miyamoto after Wii Music and the hardware team after the GameCube.

Re: Retro Computer Museum Hit By "Devastating" Flood Damage

Grackler

That is tragic, Iā€™ve not got round to going even though itā€™s not too far away. Flooding has been bad in the area.

Iā€™ll drop some money to help them, and finger crossed the exhibits arenā€™t damaged too much.

Hoping to see some positive updates on TE in the future.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

Grackler

All the signs point to an abandoning of mini-consoles/old games on eShops and moving to subscription service. Could be good if they get M2 on it, but they have to offer a really good service to be noticeable at the scale I assume Sega wants.

Bit cynical of him, given they have milked there Mega Drive years more than anyone else I can think of! I never minded, it was a bit much but you couldnā€™t fail to find ways to play Sonic 1 and 2!

Iā€™m a bit sad as they used to work with Blaze on (quite rubbish) TV-plug-in-consoles before the (quite good) Mega Drive minis, so I was hoping they might do some Evercade carts! Seem unlikely now.

Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?

Grackler

Overreaction. Itā€™s there but ā€œhorribleā€ or ā€œunplayableā€ are so over the top.

Some game have issues, but Iā€™d say they are mostly on the N64, and they are still mostly playable just slightly inferior. But the average player isnā€™t going to bother buying a Tritron and OG hardware just to dabble with an old game, when he can do it with 2 clicks and a bit of lag they probably wonā€™t notice (and save states/rewind etc)

It will never be perfect, but itā€™s fine.

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

Grackler

A lot of comments! And some spirited debate.

Iā€™m hopeful that a visible backlash against AI slop like this will be partly self-regulating: in that a game made without it will be a selling point (ā€œhand-craftedā€ if you will). I donā€™t know where regulation can/will sit in future, but recent examples have shown that ideas pushed by tech interests can be pushed back into a niche with this kind of coverage (remember how much stuff was needlessly Crypto related a couple of years ago?), and that makes emotive articles like this worthwhile I feel. Keep some semblance of consumer input and choice.

Re: Review: The Spectrum - Does Sir Clive Sinclair's Legacy Proud

Grackler

Saw one on display in a shop window in Hinckley when I went to see the Brett Jones exhibit and didnā€™t realise it wasnā€™t out yet or in such demand! Should have swooped on it!

I donā€™t have many memories of the Spectrum, it was before my time really, but it seems likes a really good unit for those that have nostalgia for it!

Re: SuperSega FPGA Console Gets A New Design, Is "Closing In" On 200 Pre-Orders

Grackler

Where is/are the disc drive(s) for those Saturn/Dreamcast games? This looks and sounds sketchier all the time! They only have a vague simple CAD render but theyā€™ll have a batch load by next year? What about a sample from the supplier (I serious doubt they have one lined up at all)? Or at least a 3D print fit? And couldnā€™t they find someone to proof-read that statement?

Re: "The Project Is A Complete Scam" - The Internet Isn't Convinced By The SuperSega FPGA Console

Grackler

Iā€™m not savvy enough to say either way of itā€™s real or not; I could believe they could make a board that could do Master System/Mega Drive as shown in those rough videos. But looking into it more itā€™s going to go as far as Dreamcast!? That seems far-fetched, developing a core themselves, and the FPGA would have to be quite large?
If itā€™s real great, Iā€™d wait for it to exist before caring!

Re: Croc Legend of the Gobbos Remaster Confirmed For Switch, PS4, PS5, PC, & Xbox Consoles

Grackler

@PZT Our house had as many copies of Croc as it did Banjo, but I know which one I'd rather replay!
Big fan of Argonaut and hope this does ok, but I really didn't rate it at the time, middling at best. In hindsight it was technically really impressive for the PlayStation, but I didn't appreicate that at the time. Analogue control could help a lot as well? I recall playing it on a pre-Dual Shock pad and it been clunky.

Mario 64, Banjo, Ape Escape, Rocket (Robot on Wheels), and perhaps Glover are my personal picks of that era of 3D platformers.

Re: Blaze Responds To Reports That Some Evercade VS-R Pre-Orders Failed To Arrive

Grackler

GAME havenā€™t shipped my Tomb Raider cart. The crappy new website hasnā€™t got my order on, I contacted customer services and they wonā€™t get back to me. Canā€™t even get a refund.

They also stiffed me on the GAME Elite refund, despite saying they would refund the half a year I had left they gave me a token Ā£1. Basically impossible to talk to. Such a turn around from a few years ago. Hate what that greedy bugger Mike Ashley has done to the last UK game retailers.

Re: This Tiny Piece Of Plastic Could Save Your N64's Analogue Stick

Grackler

As a kid (with the controller and console and games in a carrier bag hanging off my bike handle bars) this might have helped; but these days itā€™s just the age and normal use. Havenā€™t got round to replacing my more worn ones yet.
Fascinating mechanism in them! Is interesting to see how stick design started and has evolved.

Re: We're Getting (Another) New ZX Spectrum This November

Grackler

@FurdTurgidson @robe it does allow programming in Sinclair BASIC! Thereā€™s more details on the website, and a quite in-depth article in the latest Retro Gamer. Sounds like it has a wrapper to launch games and such, but you can switch into the classic OS and play with basic etc.

Re: Evercade EXP-R Release Hit By Another Delay Following "Significant Issue"

Grackler

Itā€™s rough as they keep having delays; but given previous issues with Evercadeā€™s Iā€™d rather they quality checked properly. I hope the cost of these issues is on the Chinese manufacturers and not all a hit to Blaze!
Iā€™m surprised the TATE grips are affected? They are dumb chunks of plastic, but they have the device slotted in, so Iā€™m guessing itā€™s a tolerancing/fit issue?

Re: New Premium Magazine To Explore "How Gaming's Past Shaped our Future"

Grackler

I love gaming magazines, bemoan their disappearance, and should be the market for this, but Ā£15 is a high asking price.
Retro Gamer is 1/3 of that, and their ā€œspecialā€ issues on series (like Zelda, Mario etc) are usually Ā£9.99.
Iā€™m guessing itā€™s ad free? But they are getting to the point where itā€™s better to market as a book in my mind.

Re: Here's Super Mario 64 Running On Dreamcast

Grackler

@RetroGames a nice sensible reply! While they occasionally overstep, Nintendo arenā€™t as draconian at IP protection as people make out, it usually is a case of money changing hands gets them to rev up the lawyers.

Not saying they arenā€™t sometimes overbearing with fan works, but I would say international IP law and the importance of their (child friendly) characterā€™s to them is more to blame than a hatred of fans.

Re: "It's The Worst" - Perfect Dark Expert Delivers Withering Verdict Of Nintendo Switch Port

Grackler

Tons of Switch Online games have issues from the emulation. Even if you use the N64 controller (as although it copies the layout it doesnā€™t have the same kind of components as the original). F-Zero X is crazy twitchy! But it isnā€™t alone, the quick and simple Xbox port of Goldeneye was pretty ropey too.

I think itā€™s why there isnā€™t an N64 mini. N64 is just tough to do justice to via emulator, ideally you want people to spend serious time on a port to sand off the issue that occur with straight emulation (Iā€™m thinking of 4Js effort on Perfect Dark for Xbox/Rare Replay or Nightdiveā€™s Doom 64 and Turok. Nintendoā€™s Mario 64 in All-stars isnā€™t too bad either).

Itā€™s just a strange machine internally with the complex but bespoke functions and that unique tri-point filtering, controller-wise with (essentially) 6 button front and a stick unlike any modern one, and comes from the worse era for the move from CRT to pixel based screens for the graphics too (nasty gaps in polygons, those textures that are tough to filter how the were etc) . Along with emulator lag that inevitably happens, games just end up feeling rough unless someone spends time (and cash) on it.

Re: Baten Kaitos I & II HD Remaster Now Available On Steam

Grackler

Interesting! I have a soft spot for these from the GC era, but was put of the Switch release as it was so bare bones (didn't look all that great an HD update, the English voice cast was binned off...).
I can see fans modding the Steam ones to be more what people want, so I'll keep an eye on them!

Re: Poll: What Do You Think Of Jo's New Look In Perfect Dark?

Grackler

Iā€™m not too fussed about the look for Joanna. I do think the game looks so different from Perfect Dark itā€™s not worth using the name. Different music, vibe, plot, universe, gameplay style. No multiplayer. Itā€™s first person and has some shooting, but itā€™s as close to Doom or Deus Ex as Perfect Dark!

Re: Beloved TV Show Knightmare Is Getting A New Fan Game For The ZX Spectrum

Grackler

Late to this, but for people who might like Knightmare, I found the "Knightmare Live!" comedy stage show to be excellent! Seen it at the Fringe a decade or so ago, and a pre-Covid in Manchester, I think they still tour. It's not a reboot as such (it's kid friendly but clearly made for the adult audience that enjoyed it in the past), but the actors in it are fantastic.