Comments 80

Re: We Can't Quite Believe That Former Dawn Is Running On Real NES Hardware

MARl0

This game's visual style is incredible. That said, I do think it's less the game running on NES hardware, and more the game running on the modern custom cartridge and just using the NES as a pass through though. Still a really cool trick, but something like this never would have been possible on the NES back in the day with the mapper chips of the time. Which kind of makes me feel that they should have just made it for the SNES or Genesis instead to show what those console's could do. Still looks amazing regardless, and I'll definitely get it when it releases.

Re: "Ours Will Be The Translation Worth Playing" - Team Behind Decade-Old Princess Crown Localisation Speak Out

MARl0

"ours will be the translation worth playing...No, we aren't releasing a beta now, and no, we can't make promises about when we'll finish."

This just make them sound super petty honestly. They abandoned the project for a decade. It's not surprising that someone else jumped in to get the ball rolling again, and now they're all upset about it when the other person had every right to do so, and even fully credited them for their work on the project.

Re: Two Months After Shipping CD-Rs To Customers, Limited Run Games Still Hasn't Issued Replacements

MARl0

@Blast16 Asking for your money back would be all well and good if they actually allowed it. But they don't in most cases, and even when they do, they charge you a 15% restocking fee. The whole point of this story is that literally nobody has heard back from them for two months since this whole fiasco started. No returns. No refunds. No replacements. No news or updates on the progress (if any) on any of those things.

I'll repeat what I said on VGE's channel about this:
What a lot of companies and PR teams don't understand, is that sometimes no news is still news. Just communicate. If there aren't any updates yet, then just tell us that. It's better than complete radio silence. It at least tells people that you care enough to not ghost them.

Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation

MARl0

I'll never understand the desire to translate knowingly bad games over actual good games that still don't have translations. Like why on earth does something like Princess Crown still not have a translation, but then a dumpster fire like this game does? For me, there is no such thing as "so bad, it's good". If it's bad, it's just bad.

Re: FPGA Vs Software Emulation - Which Is Best? We Asked Four Experts To Find Out

MARl0

If you have the money to spend on it, FPGA is absolutely the way to go for systems that are supported by it. If I want to play SNES games, my MiSTer or Analogue Pocket are always going to be my go–to devices for it. I will never play those games on Nintendo Switch Online for example.

But for later consoles like the Gamecube and PS2, software emulation is not only the way to go, but really the only option outside of original hardware! That said, it's not perfect either. I was trying to play Ace Combat 4 for example last year on software emulation, and while the game was playable, it had severe issues. But then you have stuff like F-Zero GX on the Gamecube that played perfectly on software emulation! It really all depends on the game.

Re: PaRappa The Rapper-Esque Saturn Game 'Jung Rhythm' Gets English Fan Translation

MARl0

I tried this out yesterday, and while it is very cool to see a translation for this game, I have to admit that in practice, much of it feels pointless. I can't read the translated subtitles when I need to focus on the notes at the bottom of the screen. The only real way to translate a game like this is to provide translated voice acting/music as well. It reminds me of the story mode DLC in Sol Cresta. It's entirely voiced in japanese, so you can't even read the subtitles when you're focused on actually playing a shmup.

Re: All Is Not Well In The World Of FPGA Retro Gaming

MARl0

All I'll say is that I love all FPGA platforms, and that I love the work everyone is doing on them to preserve classic games and hardware. Love it!

I also just worked directly with srg320 to get Shining Force III working properly on the MiSTer Saturn core, and he was an absolute pleasure to work with. Amazing job by him and everyone else in the community who help make these platforms what they are.

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