A few remarks to clarify why this is technically impressive:
The Genesis is well-suited for rendering roads with raster effects. This technique involves altering scrolling registers and palettes mid-frame in order to make something that looks like a road. It can be extended to simulate curves and hills. Examples include almost every commercial racing game such as Road Rash and the Genesis version of Outrun. See http://www.extentofthejam.com/pseudo/
The obvious way to port F-Zero to Genesis would be to rip F-Zero assets, but build the engine using raster effects just like most other Genesis racing games. However, this demo doesn't appear to be using raster effects. Rather, it is actually applying affine transforms to the background and performing real scaling and rotation. This is what Mode 7 on the SNES does--it performs hardware-accelerated affine transforms on a surface.
The Genesis does not have hardware-accelerated affine transforms. (The SegaCD actually does, but I presume this isn't using a SegaCD). Since the Genesis doesn't have hardware to help with this calculation, that means that the calculation is happening in software and utilizing only the CPU (possibly both CPUs, but probably just the 68000). Of course, you can use the CPU to calculate anything, but in order for the game to run at a good frame rate, the software must be optimized to run affine transforms very fast. I can't tell the frame rate just by looking at it, but it's smooth enough that it's maybe 15-30fps? That requires a lot of optimization, which isn't an easy feat.
Also, bonus points for the killer YM2612 cover of Port Town
I remember seeing this in some magazine at the time and having no second thoughts about it. The remarkable thing is that, given the culture of video games at the time, this exploitative horror of a controller was actually quite believable.
@RetroGames I think development tools for SNES just haven't caught up with the excellent tools available for Mega Drive, NES, etc. I'm impressed when complete homebrew SNES games get released at all.
I'd be curious which games specifically got takedown requests. I don't know if there's ever been a list of: "These are the games in particular that the ESA is interested in enforcing copyright for."
By the way, the SMS Power competition was Amazing this year. There's always 1 or 2 new standout SMS/GG games, but this year there were at least 8. (Already linked in the article, but to emphasize it's really worth looking at I'll link again: https://www.smspower.org/Competitions/Coding-2024)
I was just checking in on that translation a few days ago! Really looking forward to playing Hybrid Front after my current attempt to get through Star Cruiser.
Also, holy cow is that a lot of text in a lot of places. Kudos to the translation team.
@Poodlestargenerica basically, yes http://retrotechr.blogspot.com/2020/06/evercade.html. For what it's worth, using commodity parts and putting them in a custom shell is exactly the right way to do this from a design perspective. Otherwise consumers would have to pay like £60 for a custom eprom chip or something
I find this marketing pretty funny. An Evercade cart is just an SD card adapted to a weird pin-out, so this press release amounts too : "We're going to start using bigger SD cards and they cost more." But since the bigger carts have a cute name I somehow feel better about it
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Re: This Insanely Good Final Fantasy Cosplay Has Uematsu Nobuo's Seal Of Approval
Seeing that costume in real life makes it seem even weirder that Kefka got away with wearing it in the military. Beautiful work though.
Re: Here's F-Zero Running On The Sega Genesis (Kinda)
A few remarks to clarify why this is technically impressive:
The Genesis is well-suited for rendering roads with raster effects. This technique involves altering scrolling registers and palettes mid-frame in order to make something that looks like a road. It can be extended to simulate curves and hills. Examples include almost every commercial racing game such as Road Rash and the Genesis version of Outrun. See http://www.extentofthejam.com/pseudo/
The obvious way to port F-Zero to Genesis would be to rip F-Zero assets, but build the engine using raster effects just like most other Genesis racing games. However, this demo doesn't appear to be using raster effects. Rather, it is actually applying affine transforms to the background and performing real scaling and rotation. This is what Mode 7 on the SNES does--it performs hardware-accelerated affine transforms on a surface.
The Genesis does not have hardware-accelerated affine transforms. (The SegaCD actually does, but I presume this isn't using a SegaCD). Since the Genesis doesn't have hardware to help with this calculation, that means that the calculation is happening in software and utilizing only the CPU (possibly both CPUs, but probably just the 68000). Of course, you can use the CPU to calculate anything, but in order for the game to run at a good frame rate, the software must be optimized to run affine transforms very fast. I can't tell the frame rate just by looking at it, but it's smooth enough that it's maybe 15-30fps? That requires a lot of optimization, which isn't an easy feat.
Also, bonus points for the killer YM2612 cover of Port Town
Re: Dragon's Lair: The Legend For The Original Game Boy Is Getting A Rerelease
I think it's great to keep random old games in print. That being said, I would never have guessed that somebody would reprint this one.
Re: Review: Game Kiddy Bubble - The Game Gear Tribute Act We've All Been Waiting For
@snk2d4life Further, I'd like to congratulate myself for making the first battery life joke in the comments section. Good job, me.
Re: Review: Game Kiddy Bubble - The Game Gear Tribute Act We've All Been Waiting For
If the battery lasts more than 2 hours, it's not the authentic Game Gear experience.
Re: Disney's Aladdin Has Been Translated Into A Language Aladdin Might Actually Understand
I can't read Arabic, but at least aesthetically it seems like a some strong font choices
Re: What's The Most Influential Video Game of All Time? BAFTA Needs Your Help To Decide
@Razieluigi
Re: What's The Most Influential Video Game of All Time? BAFTA Needs Your Help To Decide
Heiankyo Alien obviously.
Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive
I'm curious why this review is happening now. The Mega Everdrive Pro is several years old already.
Re: Sega's Retro Channel 'Sega Forever' Appears To Be Rising From The Dead
But remember, Sega is not a retro company!
Re: Fan Game 'DC Task Force' Features 82 Different Playable Superheroes And Is Free To Download
Finally, after years of waiting, fans can see Daffy Duck team up with Spawn
Re: Sorry, But That Nightmarish Lara Croft PS1 Controller Isn't Real
I remember seeing this in some magazine at the time and having no second thoughts about it. The remarkable thing is that, given the culture of video games at the time, this exploitative horror of a controller was actually quite believable.
Re: Super Excidium Event Is "The SNES Game That Reddit Built"
@RetroGames I think development tools for SNES just haven't caught up with the excellent tools available for Mega Drive, NES, etc. I'm impressed when complete homebrew SNES games get released at all.
Re: Super Excidium Event Is "The SNES Game That Reddit Built"
Looks like a game that Reddit built for sure
Re: Genesis JRPG Traysia Is Getting A New Physical Release In 2025
Exile would be a better choice. It's not perfect, but it's genuinely interesting.
Re: Castlevania ReVamped Fuses "Classicvania" With "Metroidvania"
"Unoffensive slide" is it?
Re: This Incredibly Rare Hulk Xbox Could Fetch Up To $11,000
I'm betting on instant Red Ring of Death if anybody tries to turn it on
Re: One Of The Web's Oldest ROM Sites Removes Games By Nintendo, Sega And Lego
I'd be curious which games specifically got takedown requests. I don't know if there's ever been a list of: "These are the games in particular that the ESA is interested in enforcing copyright for."
Re: Peter Molyneux Declined McDonald's Video Game Because "Kids Imagine Ronald Skewering Them"
Black & White, but your god is a 20-meter tall Grimace. And in Grimace's own milkshake, the key ingredient is people.
Re: Konami, This Isn't The New Castlevania We Wanted
WHAT IS A GAME? A miserable little PILE of TICKETS!
Re: Konami, This Isn't The New Castlevania We Wanted
On the plus side, this suggests that you could license a Konami property for your own redemption game. Contra Skee Ball? Gradius Hoops?
Re: Multi-System Emulation Champ RetroArch Now Available On iPhone App Store
It's a good time to start a business where you charge £50 to teach people how to use Retroarch
Re: Mullet Madjack Is A New Retro FPS Inspired By Classic '80s & '90s Anime
Is that robot bleeding?
Re: The Sword Of Stone Is A New Narrative Adventure For Your Sega Game Gear
By the way, the SMS Power competition was Amazing this year. There's always 1 or 2 new standout SMS/GG games, but this year there were at least 8. (Already linked in the article, but to emphasize it's really worth looking at I'll link again: https://www.smspower.org/Competitions/Coding-2024)
Re: Sega's Turn-Based Strategy Sim 'The Hybrid Front' Is Getting An English Fan Translation
I was just checking in on that translation a few days ago! Really looking forward to playing Hybrid Front after my current attempt to get through Star Cruiser.
Also, holy cow is that a lot of text in a lot of places. Kudos to the translation team.
Re: Atari Is Reviving Legendary Games Publisher Infogrames
"Infogrames announces it will be wearing an Infogrames mask on top of the Atari mask that it was already wearing."
Re: Golden Axe Is Getting A 10-Episode Animated TV Series From Comedy Central
There's nothing funny about a dwarf on a dinosaur trying to ride around and whack gnomes
Re: Evercade Is Getting New "Giga Carts" To Allow For Bigger Games
@romanista Thanks! Fixed
Re: Evercade Is Getting New "Giga Carts" To Allow For Bigger Games
@Poodlestargenerica Yeah, from a technical standpoint they probably could put all the games on one cartridge
Re: Evercade Is Getting New "Giga Carts" To Allow For Bigger Games
@Azuris I agree. I'm not trying to devalue the product; I just find the narrative entertaining
Re: Evercade Is Getting New "Giga Carts" To Allow For Bigger Games
@Poodlestargenerica basically, yes http://retrotechr.blogspot.com/2020/06/evercade.html. For what it's worth, using commodity parts and putting them in a custom shell is exactly the right way to do this from a design perspective. Otherwise consumers would have to pay like £60 for a custom eprom chip or something
Re: Evercade Is Getting New "Giga Carts" To Allow For Bigger Games
I find this marketing pretty funny. An Evercade cart is just an SD card adapted to a weird pin-out, so this press release amounts too : "We're going to start using bigger SD cards and they cost more." But since the bigger carts have a cute name I somehow feel better about it
Re: This $500 Game Boy-Style Handheld Is All About Bitcoin
This is possibly the slimiest product yet conceived in an industry that has done some pretty slimy things. Yuck
Re: BAFTA Poll Declares Lara Croft The Most Iconic Video Game Character
I, for one, could not tell "Shadowheart" apart from a random fantasy character. I do know what Lara Croft looks like.
Re: New Evercade 2024 Roadmap Teases More Game Collections & Hardware
My guess is 7 cartridges of cheaply-licensed microcomputer curiosities and then Irem 2.
The new hardware will, of course, be 4 Super Pockets, each fused to a collection of slightly more expensive IPs.
Re: Review: AYANEO Retro Mini PC AM02 - A NES-Style PC With A Touchscreen
I would be embarrassed to show my friends a computer that has "Real gamers know gamers" engraved on it. Maybe I'd put a bit of tape over that part.