As good a game as it may potentially be, I cannot STAND screaming YouTubers and Streamers. All the over-exaggerated nonsense really gets under my skin, so unless there's a way to mute those horrific vocal clips that seemingly feature during actual gameplay, then I doubt I will even give this a go.
It's a shame, because it looks like there are many other nods to other games in there too, which would be fun to discover in a play-through.
@BulkSlash The performance was pretty good I thought, but the decision to use 3D models, and then cut back frame rate to 30fps and reduce draw distances to accommodate was a move I really don't get.
I still ring some enjoyment out of it, though. Rad Mobile in MAME is definitely the superior home option though!
Still playing Phantasy Star Online Episode I & II Plus!!! I've added some codes to the Dolphin version to allow for better draw distances on everything and a level-faster code that helps me level at a rate like multiplayer. Trying to get my husband into it, maybe when we both have a bit more time.
Anyways, I am 400-odd EXP away from level 20, and I finally feel I have some decent weapons and armor that make me feel like a bit of a bad-ass. I'll be in the Mines before long.
Man, PSO is soooooo good. I don't think I ever progressed past the Forest when I had it on the Dreamcast back in the day... it's nice to see some variety in the scenery!
I maaaaaay have to dig into Blue Burst eventually, but I am super happy with the Gamecube version via Dolphin right now.
Have found the Wii U Pro Controller pretty amazing for it so far.
I am not too sure I'm inclined to play much else at the moment
Phantasy Star Online, offline, haha! The Gamecube version of Episode I & II. Chose to play via Dolphin this time around, I am a big fan of the art style for this one, and I think it looks amazing in high-res. Great music too! Hot-swapping controllers between the Gulikit KingKong 2 Pro and an 8bitdo Pro 2 too... not sure which I like the most for it at the moment.
Speaking of Gamecube and controllers, I'm really looking forward to the Retro Fighters BattlerGC. I hope it isn't delayed too much longer, it looks mighty comfortable!
Other than that, though, not too much gaming sadly. Got a bit of work on Sunday and starting a new second-job on Monday, so I will be quite the busy guy!
@BulkSlash That damned track, haha! I have beat it a couple of times only on the Arcade version (well, in Model 2 Emulator, at least), but I feel no shame in saying that I had to put it on the easiest mode to do that
@themightyant Wip3out Special Edition has Altima VII, Terramax and Arridos IV from the first game in there redone in the Wip3out style.
With a bit of hunting around in BallisticNG discord, you can grab ports of all the old courses... this video shows gameplay of every one - it's pretty amazing:
@Shiryu Your WipEout Legacy stuff is amazing. No surprise at all that WipEout shaped your musical legacy!
I was very much the same, although I grew up with the 17-ish fps PAL Tantalus ports on the SEGA Saturn. Both were missing the licensed music, but the Tim Wright stuff was AMAZING and truly inspirational to shaping my own musical tastes and music writing. All said, I feel I got a unique WipEout experience relative to Sony Playstation owners. I do feel that I did get the best of both worlds however, because I picked up the two Sony Music releases of all the licensed music for WipEout and WipEout 2097; being able to pick them up locally from a big chain Sanity music store here in Australia was brilliant, and a memory I will cherish forever.
Classic WipEout is absolutely my jam, with only SEGA arcade and exclusive racers even able to match my love for the series.
I am also very, very thankful for BallisticNG - it is all the classic WipEout I will ever want in a modern package. I love all the amazing bespoke ships, tracks and music. I also adore the Steam Workshop, Custom soundtrack option, and all the other fan conversions. It means being able to play pretty much ANY WipEout track from the past with the corresponding classic teams and old-school musical selections. The slavish attention-to-detail that the controls were given - a heady mix of 2097 and Wip3out make it absolutely perfect!
Fantastic article! I would love to see BallisticNG get some kind of coverage, as I feel it has flown under the radar for far, far too long
Looks great! I am more of a classic WipEout guy, but this looks fantastic; bright, cheery and fun! And I just KNEW that it was MYRONE on music detail - that theme is amazing. May back this one!
I am likely to get in some time on my trusty DSi. I want to get stuck into some LotR Aragorn's Quest co-op with my husband... Rings of Power has put me in a bit of a mood I've always wanted to fully get into Phantasy Star Zero also, so we might go that route too.
Comments 314
Re: This Castlevania Parody Is Surprisingly Fang-Tastic
@Linky439 Fantastic news, thanks for reaching out. Will definitely give it a crack in that case
Re: This Castlevania Parody Is Surprisingly Fang-Tastic
As good a game as it may potentially be, I cannot STAND screaming YouTubers and Streamers. All the over-exaggerated nonsense really gets under my skin, so unless there's a way to mute those horrific vocal clips that seemingly feature during actual gameplay, then I doubt I will even give this a go.
It's a shame, because it looks like there are many other nods to other games in there too, which would be fun to discover in a play-through.
Re: We've Got One Of Sega's Most Average Racers To Thank For Panzer Dragoon
@BulkSlash The performance was pretty good I thought, but the decision to use 3D models, and then cut back frame rate to 30fps and reduce draw distances to accommodate was a move I really don't get.
I still ring some enjoyment out of it, though. Rad Mobile in MAME is definitely the superior home option though!
Re: Talking Point: What Are You Playing This Weekend? (November 5th)
Still playing Phantasy Star Online Episode I & II Plus!!! I've added some codes to the Dolphin version to allow for better draw distances on everything and a level-faster code that helps me level at a rate like multiplayer. Trying to get my husband into it, maybe when we both have a bit more time.
Anyways, I am 400-odd EXP away from level 20, and I finally feel I have some decent weapons and armor that make me feel like a bit of a bad-ass. I'll be in the Mines before long.
Man, PSO is soooooo good. I don't think I ever progressed past the Forest when I had it on the Dreamcast back in the day... it's nice to see some variety in the scenery!
I maaaaaay have to dig into Blue Burst eventually, but I am super happy with the Gamecube version via Dolphin right now.
Have found the Wii U Pro Controller pretty amazing for it so far.
I am not too sure I'm inclined to play much else at the moment
Re: Talking Point: What Are You Playing This Weekend? (October 29th)
Phantasy Star Online, offline, haha! The Gamecube version of Episode I & II. Chose to play via Dolphin this time around, I am a big fan of the art style for this one, and I think it looks amazing in high-res. Great music too! Hot-swapping controllers between the Gulikit KingKong 2 Pro and an 8bitdo Pro 2 too... not sure which I like the most for it at the moment.
Speaking of Gamecube and controllers, I'm really looking forward to the Retro Fighters BattlerGC. I hope it isn't delayed too much longer, it looks mighty comfortable!
Other than that, though, not too much gaming sadly. Got a bit of work on Sunday and starting a new second-job on Monday, so I will be quite the busy guy!
Re: Atari 50: The Anniversary Celebration Trailer Shows Jaguar Games In Action
Looking forward to playing Atari Karts! I have never had any luck with that game in any emulator for whatever reason.
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
@BulkSlash That damned track, haha! I have beat it a couple of times only on the Arcade version (well, in Model 2 Emulator, at least), but I feel no shame in saying that I had to put it on the easiest mode to do that
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
@Kot_Box I started it last week! But then I got distracted... thanks for the reminder!
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
@BulkSlash <3 SEGA Rally. Going by your avatar, I am assuming the Saturn port?
It is the epitome of an evergreen title for me. Perfect for 5 mins or 5 hours, amazing courses, brilliant tunes and top gameplay .
I wish we had an AGES release for that game... an Arcade and Saturn side (a la the SEGA Touring Car Saturn Port) would be an absolute dream!
Re: Talking Point: What Are You Playing This Weekend? (October 22nd)
I recently connected up the Homebrew-d Wii, so I have been having some waggle fun.
On the roster so far has been Need For Speed: Undercover, Valhalla Knights: Eldar Saga and a bit of House of the Dead 2 & 3 + Overkill
Re: The Making Of: WipEout, The Trailblazer Of 'Generation PlayStation'
@themightyant Wip3out Special Edition has Altima VII, Terramax and Arridos IV from the first game in there redone in the Wip3out style.
With a bit of hunting around in BallisticNG discord, you can grab ports of all the old courses... this video shows gameplay of every one - it's pretty amazing:
https://www.youtube.com/watch?v=kf7QAi321T8
Re: The Making Of: WipEout, The Trailblazer Of 'Generation PlayStation'
@Shiryu Your WipEout Legacy stuff is amazing. No surprise at all that WipEout shaped your musical legacy!
I was very much the same, although I grew up with the 17-ish fps PAL Tantalus ports on the SEGA Saturn. Both were missing the licensed music, but the Tim Wright stuff was AMAZING and truly inspirational to shaping my own musical tastes and music writing. All said, I feel I got a unique WipEout experience relative to Sony Playstation owners. I do feel that I did get the best of both worlds however, because I picked up the two Sony Music releases of all the licensed music for WipEout and WipEout 2097; being able to pick them up locally from a big chain Sanity music store here in Australia was brilliant, and a memory I will cherish forever.
Classic WipEout is absolutely my jam, with only SEGA arcade and exclusive racers even able to match my love for the series.
I am also very, very thankful for BallisticNG - it is all the classic WipEout I will ever want in a modern package. I love all the amazing bespoke ships, tracks and music. I also adore the Steam Workshop, Custom soundtrack option, and all the other fan conversions. It means being able to play pretty much ANY WipEout track from the past with the corresponding classic teams and old-school musical selections. The slavish attention-to-detail that the controls were given - a heady mix of 2097 and Wip3out make it absolutely perfect!
Fantastic article! I would love to see BallisticNG get some kind of coverage, as I feel it has flown under the radar for far, far too long
Re: F-Zero-Inspired Anti-Grav Racer Aero GPX Releases First Demo
Looks great! I am more of a classic WipEout guy, but this looks fantastic; bright, cheery and fun! And I just KNEW that it was MYRONE on music detail - that theme is amazing. May back this one!
Re: Talking Point: What Are You Playing This Weekend? (October 9th)
I am likely to get in some time on my trusty DSi. I want to get stuck into some LotR Aragorn's Quest co-op with my husband... Rings of Power has put me in a bit of a mood I've always wanted to fully get into Phantasy Star Zero also, so we might go that route too.