Comments 323

Re: Japanese Gamers Just Picked The 30 Best PlayStation Games Of All Time

Daniel36

@poyo_pie Well, there you have it. I agree with you on both accounts, pacing and the faux philosophy thing.

You probably reached about the same part where I gave up. I loved the art, the music was sublime, and the combat was cool, but I couldn't take much more of the story.

So it surprises me how high up it is. Mayhaps it is the marriage between traditional RPG and Mecha combat that really resonates with the Japanese audience.

Re: The Making Of: Powermonger, Bullfrog's Forgotten RTS Follow-Up To Populous

Daniel36

@Deuteros Yeah gave the scans a try once, but it doesn't quite hit the same.

And the few mags that are still out there also don't seem to do it for me, or are prohibitively priced.

Funnily enough, Time Extension seems to... well, at least scratch adjacent to the itch. And I got an actual itch while typing this lol.

Super Play. All I kept were cutouts from the FF3 articles. Shame on me.

Re: The Making Of: Powermonger, Bullfrog's Forgotten RTS Follow-Up To Populous

Daniel36

@GlamorousAlpaca Even if this were 100% taken from a 25 year old magazine, this website is called Time Extension, and I'd wager most of us come here precisely for the nostalgia.

I sometimes wish I still had some of the 25 year old magazines I once had. I miss flicking through them and reading the same review over and over. This is the next best thing.

And since I didn't have this particular mag, this is new old news for me. And I LOVE it.

Re: "I Was Completely Unproven" - Prince Of Persia's Creator Reflects On The Making Of Its Star-Studded Film

Daniel36

Don't remember too much of the film, but honestly, these days it isn't hard to "write" a blockbuster movie. They are all copy paste drivel if you ask me.

I wish Hollywood would stop recreating the same thing over and over, only adding more and more eye candy over their plot armour equipped cardboard characters.

Again, can't remember if this movie falls into that same category, but from what little I remember it probably was.

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

Daniel36

The HD graphics do not look good. Flash-quality. I am all for anniversary remakes/remasters, but this is not the right way to do it, in my opinion.

The AI art usage just adds another layer on top of that way.

But I really don't have many eggs in this basket, so I will just leave it at that. If any one of the devs may read this, simply reprogramming the game and adding what can only be described as Flash-era "upgrades" to the spritework, that just doesn't cut it.

Re: Saturn Cult Classic Princess Crown Is Getting An Uncensored Translation

Daniel36

@Matroska No, I mentioned it was damn with sonething in front of it. And to make it clear enough while stepping over my squeemishness, I meant with god in front of it. And since the game in question very ckearly did not have gods, it basically was the same as Tifa saying she likes French cooking.

What you are also saying is showing why I prefer not necessarily as true as possible translations. They need to be idioms we can understand, and Japanese is FILLED with idioms we don't.

Re: Saturn Cult Classic Princess Crown Is Getting An Uncensored Translation

Daniel36

@RupeeClock Well, fair enough, my example may have been a mistranslation or interpretation instead of a literal translation.

And sure, I was interpreting too. Still though, and maybe this is just an entirely different gripe of mine, but original texts in games, I feel people put too much weight in it. If th original's author's heart wasn't even in it, and a translator does put heart in it, what would be better? I sonetimes feel people think too highly of it.

Re: Saturn Cult Classic Princess Crown Is Getting An Uncensored Translation

Daniel36

@RupeeClock Yeah, and that is where I will choose to remain extremely bull-headed, because the choice of words doesn't always mean a certain, specific intention.

I would argue the original creators intend to paint a picture that resonates with the players in a way that it creates a believable world within the confines of its setting, and that means different things to different cultures.

Their intent is to get players immersed, and how would you do that with esoteric mannerisms and speech patterns?

In my example, I think the term "dammit" was used, with another term in front of it (Yes, I am squeemish about it), but the setting made very clear there were no gods in our sense of the word. It would be comparable to a knight talking about driving a Tesla, for us. Such terms may hold a very different feel in whatever the original word choice was.

I will proudly die on this hill, but can merrily accept people disagreeing with me.

Re: Saturn Cult Classic Princess Crown Is Getting An Uncensored Translation

Daniel36

Ugh... Most swear words have no place in a fantasy medieval game. It's not censoring when it is trying to be more faithful to the setting.

Japan has such a wildly different way of speaking, that literal translations make a lot less sense, and I feel swearing is a large part of that.

I once aided a translation project, and despite my objections they went ahead and threw in a bunch of swearing that had absolutely no logical, in-world reason to exist, and it made me sad. That said, I later found out that an officially translated game in that same series also had swearing in one scene. I also hated it there.

But to each their own. Some people wish for translations to be as faithful as possible, I lean very heavily towards the side that appreciates localization efforts that try to make it more pallatable to Western audiences. There is something to be said for both sides.

Re: If Nothing Else, SuperSega's Latest "Review" Should Convince You To Keep Your Wallet Shut

Daniel36

@Poltergeist8606 There are plenty of Kickstarters from serious hobbyists who want to turn their dream project into reality that have, in fact, panned out and got released.

It is not outside of the realm of possibility.

As to your reaction to TaurusBulba, them naming it the way they do might actually have to do with the fact that they are based in Spain. I am not too knowledgeable about this, but apparently Spain has a pretty lackse stance on brand names being used.

Not entirely sure on the hows and whats, bu I know it's happened before with a board game, HeroQuest, which was produced by a Spanish company that ended up only being sold there under that name, before they decided to just rename it altogether, since they had to do that anyways for other countries.

Anyhoo, whatever you think of people who backed this, at least for us who didn't, this is comedy gold.

@HammerGalladeBro - "how the hey you cannot tell when a button doesn't respond to the prompt at the title screen to make you think you're actually playing during the attract mode, let alone twice and on a split screen for no reason?"

I was wondering if that was just me, but I noticed it too, him pressing stuff that in no way corresponded to what was happening on screen. Funny that.

Re: 40 Years After The Original, Ant Attack 2 Is Coming To Spectrum Next

Daniel36

Finally. I stopped playing games after Ant Attack, because I wanted to wait for a sequel. Now, I can finally continue playing.

Joking aside, this is really cool. Hadn't heard of the Spectrum Next before, and I am a smidge too young to have witnessed the original, but I can certainly appreciate this continuation of older tech, much in the same way I really enjoy indies keeping the NES and SNES aesthetic alive.

Re: If Nothing Else, SuperSega's Latest "Review" Should Convince You To Keep Your Wallet Shut

Daniel36

Netflix should do a "The Office" style mockumentary of this.

That screen grab is golden...

But this absolutely sucks for all the poor folks who have been scammed out of their money. I would be furious.

One thing though, I suppose fpga's are a greyish area to begin with, but isn't what they are doing pretty much illegal? Like showing all that boxart of all those games, that doesn't look like it is okay.

Re: More Classic PS1 RPGs Could Be Coming To PS5

Daniel36

@LowDefAl Licensing is such a mess, isn't it?

@Damo Fair enough. If he spent his own resources on even getting these games to the West, he deserves credit for that.

That said, how many remasters and remakes have kept the original localisations? Even FF6 received an update when it was released again on GBA. And I don't think Ted Woolsey would mind. However, those were obviously different situations.

Anyways, I can't fault the man for being passionate. He is definitely passionate.

Re: More Classic PS1 RPGs Could Be Coming To PS5

Daniel36

He is honestly talking like he made and owns the games.

I mean, I am grateful all those games, several of which I thoroughly enjoyed, were brought to the West, but I HIGHLY doubt he is the guy they have to call if they want to put Alundra on PS+.

I could be wrong, obviously, and maybe he made deals of ownership, but from all the things I am reading here about the guy...

Re: SuperSega Explains Why It Produces Such "Crappy" Videos, Says It's Afraid Analogue Will Steal Its Ideas

Daniel36

@N64-ROX I mean...
WHY THIS PROJECT LOOKS NOT SO WELL AT ALL ?"
Obviously somebody set them up the bomb.

That is the only logical explanation.

But they really have no excuse for the crappy vidoes. There are sooo many free resources out there. I have made really good videos with nothing but mobile phone footage, and there's some high profile examples of that too. Free software galore.

But at least they got to drive a Lambo through a parking garage for a moment.

Re: Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"

Daniel36

Mehh... I don't remember enough about the WD localisation, but the era wasn't particularly known for their stellar localisation work. And if I am not mistaken the WD work is well known for all the wrong reasons.

And voice acting, I always turn it off by default. I don't need my faux-medieval heroes to sound like whiney American or Japanese teenagers, I can squarely do without. So personally, I don't care.

And this sounds a bit like he is a little butthurt. Not sure if that is the case, but that is what it sounds like to me, in any case.

Re: "Ours Will Be The Translation Worth Playing" - Team Behind Decade-Old Princess Crown Localisation Speak Out

Daniel36

Extremely petty.

I once helped in a translation project, and some of my localization efforts were, dare I say, extremely poetic.

The person responsible for the project ended up not using those parts. I'll admit, I was butthurt. I also fiercely disagreed with some choices made. I didn't make a fuss though, because nobody owed me anything.

But... I guess this is generating buzz, which.. I guess... no such thing as bad publicity?

Re: Unreleased SNES Remake Of Game Freak's Debut Quinty Leaks Online

Daniel36

@PopetheRev28 I cannot agree with you on that, in this instance.

Ripping a ROM off of a cartridge, especially from a game that will never see the light of day again, is one thing. Sure, those ROMs are preserved, and while not currently actively pursuing, I am glad I could still enjoy games like Terranigma, because of emulation. So sure, I could be part of THAT problem. I do not fully condone this type of behaviour, but I would be lying if I said I never perused ROMs.

I'd say, morally grey, erring on the lighter side.

This, however, was stealing from the company server. Stealing personal data. Stealing things that are still works in progress. Stealing things that were never meant to see the light of day for whatever reason. It could be that a game is cancelled because it is utter garbage. Stealing things that were not meant for the general public.

This instance has nothing to do with preservation. This was theft of personal items.