Comments 277

Re: Miracle Boy Is An Atari ST "Masterpiece" You Can Download Now

N64-ROX

@Samoteph not wanting to be a jerk about it, but I did notice this:
"Travel the expanses of Miracle Land, solve puzzles, play mini games, improve your equipment and meet colorful characters," says the game's download page.
It's Miracle Boy in Dragon Land, maybe you can fix the typo.

Re: The C64 And ZX Spectrum Are Being Reimagined As Nintendo-Style Clamshell Handhelds

N64-ROX

I admit, I've never really played games on either of these computers. But I don't really understand how this feature is supposed to have been implemented:
simplified controls to compensate for the lack of a keyboard
So... How does this work then? Have they hacked the games themselves to control differently? Are they using hotkeys to switch the function of the face buttons between different sets of keyboard keys? This is the part which I was the most intrigued by.

Re: AI Is Not "Of A High Enough Quality" For Use In Video Games Right Now, Says Peter Molyneux

N64-ROX

@RenHope it depends what you mean when you say AI. If they're using AI to transcribe meeting notes or add summary paragraphs into specification documents then I don't care at all - some things are literally unavoidable. If they're using AI to tweak 3D models or even vibe code prototype functionality then this is still all internal stuff and how would I even know about it to care? AI becomes problematic when it either (a) results in crappy output or a slop avalanche, or (b) rips people off or encourages crappy corporate behavior (e.g. layoffs).
When the GTA Trilogy Definitive Edition AI upscaled its textures into a garbled mess people noticed and complained. Likewise with that Mortal Kombat art book which ruined all of its pixel art with AI. The complaint there is people using AI instead of doing their job properly, as opposed to people using AI to do their job better. If the end result is good, I don't think most people will care at all.
Now I admit that there was a debacle a few months ago when the universally praised Clair Obscur got taken to task for some AI placeholder art. But again here nobody would have noticed if it didn't "look like" AI art. And by that I mean, look like the kind of junk which nobody who truly cared about their output would release in their products. And that's because it wasn't supposed to be released in the product. If the AI placeholder had been replaced, or (god help us) if the AI gen was better, nobody would have noticed.

Re: Random: The Guy Behind The Disasterous 'SuperSega' Is Back, And He Wants To Sell You A Wooden PC

N64-ROX

Oh man, and I just ran out of popcorn!
You'd think in today's tech climate that "a wooden box" would be a pretty safe thing to pivot to. It's not like the datacentres and the tariffs and the sanctions and the IP lawyers and the social media pearl clutchers are locking down trees which grow out of the freakin ground. A man promises a box, he will deliver a box; no way to get burned on that, right?
But our GOAT here will find a way.

Re: N64 Dev Spills The Secrets Of His "Skyrim-Sized" Open World Game

N64-ROX

This looks insanely good; a real technical achievement.
@Bot_Bot_69 (or anyone else) if you've actually played it, what's the actual game like? The vibe that I got from the video was that it's more or less a tech demo for a game jam, and his real plan is to use the techniques he's learning now for his "real game" which is in the pipeline for later. What do you actually do in this game, and is it a satisfying full experience?

Re: "No Longer Sustainable" - AYANEO Suspends Pre-Orders For Its Steam Deck Killer To Avoid "Harm" To Consumers And Brand

N64-ROX

@-wc- I can't argue against your point regarding general enshottification (trying to dance around the language here). I just feel like the memory/storage crunch is a fundamentally poor decision from the perspective of the manufacturers themselves, not just to "us".
Maybe I'm completely wrong about this, but I see economics as a food chain, with us consumers at one end. If chip makers don't want to make their money by selling stuff we can actually buy, they are essentially betting on infinite growth from the AI datacentres, which aren't making money from us either - the only money in AI is a circle of speculative investments. It's probably working out swimmingly for them in the short term, but at some point the whole ecosystem needs to start actually getting money out of us directly. I don't think it's even possible that we as consumers could ever deliver a profit to the AI industry - everyone would need to pay them like 1000% of our salaries, it's just not going to happen. As soon as the angel investments dry up, the the chip makers will need to go back to selling stuff which we can actually buy.

Re: "No Longer Sustainable" - AYANEO Suspends Pre-Orders For Its Steam Deck Killer To Avoid "Harm" To Consumers And Brand

N64-ROX

@-wc- As far the Ayaneo situation goes, I'm sure that they are eyeing off the possibility of having to abandon the product entirely if things don't get better soon.
But regarding the overall memory/storage situation, call me an optimist but I simply can't imagine that this could be permanent. This crunch is absolutely crippling the enormous gaming and tech industries, and it's not due to some materials shortage or global pandemic but manufacturers just deciding to prioritise AI datacentres over the general public. Well the general public are the people who pay for stuff at the end of the day. Tech hardware makes money. AI loses money. If we stop buying hardware then sooner or later some manufacturers are going to start to see sense again.

Re: "This Is A Regret In My Life" - Sonic X-treme Designer On The "Fork In The Road" That Killed Saturn's Most Famous Unreleased Game

N64-ROX

Fish-Eye Lens: The Game. Honestly it doesn't look much more fun to play than Sonic 3D Blast, in fact possibly less so. You can see about 2 metres in front of the character, the distortion is headache-inducing, movement still looks awkward and clunky. Sonic R looks more like a marquee Sonic Game than this. And I think the gaming press of the day would have said so, no matter how much everyone was wanting a new Sonic. In my opinion they ended up making the right choice.

Re: Hands On: 8BitDo 64 Bluetooth Controller – Now With Extra N64 Energy

N64-ROX

@-wc- ha ha yeah it's not like I was a particular fan of The Duke but it had its moments. In general though I feel that if we have the technology to make tiny Joy Cons which aren't a complete nightmare to use (it's the sticks and the bluetooth which are the real problem there) then on a full sized modern controller surely it's not ergonomically impossible to add two face buttons for a Mega Drive / Saturn layout.
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Re: Hands On: 8BitDo 64 Bluetooth Controller – Now With Extra N64 Energy

N64-ROX

@-wc- the OG xbox controller had ABXY in the normal position, then black and white up above the B and the Y. This new Retro Fighters Hunter thing has the black and white down underneath the B and the A. With the OG xbox controller you could use the A and X like the N64's A and B, and the other 4 buttons perfectly like the C buttons. With this thing the whole group of 6 has been rotated 90 degrees so you couldn't do anything of the sort.

Re: Hands On: 8BitDo 64 Bluetooth Controller – Now With Extra N64 Energy

N64-ROX

@Arcadia_Official Man, now I have to amend my request to the universe, after seeing that Retro Fighters Hunter controller. Two sticks and 6 face buttons in the correct orientation, please!

It boggles the mind why companies do stuff like that: create a 3rd party controller whose purpose is to replicate an existing controller, but then shuffle everything around so that it no longer replicates the existing controller! Surely Microsoft doesn't have a patent on laying out 3 buttons underneath 3 buttons?!

Re: "I Could Not Give Less Of A S**t If Anyone Else Plays Them" - Developers Behind 'Pointless' Homebrew Ports Defend Their Work

N64-ROX

The way I see it, there are many people out there who have great technical talent (and plenty of free time) but not the creative inspiration to make a brand new game from scratch. And certainly not the resources to make a brand new GTA or Zelda - level game from scratch, even though it's big serious games like that which they have a passion for. So, they flex their technical muscles and enjoy themselves by doing things like this. The world isn't losing anything from some hypothetical indie gem which never came to be because Bob Dreamcastliker spent his time making a Dreamcast port instead of building something new. That was never going to happen anyway. It's just people doing what they enjoy doing, and sharing it with the world in case anyone else might be interested.

Re: "We Know Trust Is Something You Earn Over Time" - Limited Run Games Reveals "Renewed Fan-First Focus"

N64-ROX

I have no personal beef with LRG but I'm always fascinated by the blanket hatred which bubbles up in every single article about them. I always have to wonder: do they read any of what gets written about them, at all? Are they aware that the entire vocal internet hates them to the core? If they actually do, and that is actually what is driving whatever this is now, surely they can come up with a press release which is something better than corporate platitudes and vague handwavey promises to "keep building" on a relationship with the public which is apparently a dumpster fire of their own making. If they're trying to repair their image, how about frankly admitting to the real problems and clearly articulating why they're not going to happen again?

Re: "The Sega Saturn Was Truly Ahead Of Its Time" - Here's Why Modern Games Use 'Dithering' Instead Of Transparency

N64-ROX

Yeah it's obviously a joke; modern games have transparencies all over the place. Dithering is for stylistic purposes - really only used for the examples here where it's about working around a camera obstruction, where anything you do is going to break 100% immersion so you might as well make it obvious what you're doing. But for particles and fake lightbloom and colored glass/fabrics and all of that stuff which is supposed to be transparent, it's still transparent - otherwise it would all look cheap and Saturn-like (unless the game has a retro aesthetic to begin with).

Re: Evercade Range Expands With Two New Carts And A Banjo-Kazooie-Packing Super Pocket

N64-ROX

Everyone's already said it but there's no way I can walk away from this: Banjo-Kazooie with only 4 face buttons and no analogue stick is a miserable joke. Reminds me of the very early days of N64 emulation on PC when you'd just use whatever you had at hand (usually some kind of Gravis SNES knockoff pad) and be amazed that it ran at all. People will buy these things for Banjo, but nobody's going to be playing it with a smile on their face.

Re: Please, Don't Laugh At The Pocket Super Knob 5000

N64-ROX

Absolute marketing genius. I was trying to think of how the name could be made even funnier but I reckon it's pretty much peak.
Add more words in there like "turbo", "mega", etc? That would just be unwieldy.
Pocket Super Knob 69? That would be showing your hand.
Pocket Super Knob 5000.
Pocket Super Knob 5000.
I love reading it and I love writing it. If this really comes out at around $45 then I might have to finally get off the fence with all these retro handhelds and buy one for the name alone. Only need one analogue stick for N64 after all!
The last question will be whether I should change my name to PSK5000-ROX.

Re: "Time To Expose Everything" - Fallout From Sega Dev Kit Raid Rumbles On

N64-ROX

To get back on the original topic, I'd like to think that most people enthusiastic about video game preservation would disagree with Cifaldi's posts here anyway, painting the guy who bought the hardware as a criminal and siding with Sega (who are trying to prevent the videogames from being preserved) and the police (who deploy excessive force over nothing - it could happen to you!)
On the other hand, over on Nintendo Life I am regularly shocked at how much the punters side with Nintendo over regular joes on matters of emulation, preservation, and piracy. So perhaps my concept of "most people" is completely out of whack with reality...

Re: "Time To Expose Everything" - Fallout From Sega Dev Kit Raid Rumbles On

N64-ROX

@Sketcz @MontyMole How weird. Time Extension and the VGHF should be two sides of the same coin. Perhaps his love for retro video games is so deep that any article under 10,000 words on the topic is trash and the outlet publishing it is trash? Or more likely it's just a vendetta about the salary thing you mentioned. At least Time Extension seems to be doing OK (from my outsider's perspective) so hopefully the supporters of the VGHF are taking his vitriol with a grain of salt.

Re: "Time To Expose Everything" - Fallout From Sega Dev Kit Raid Rumbles On

N64-ROX

Man, I just clicked that link to Frank Cifaldi's Bluesky posts... Did you guys notice that he refers to Time Extension multiple times as a "British Tabloid"?
Now I don't really know what the literal definition of "tabloid" is, outside of actual physical newspapers, but it sure feels like a slur to me, the way he's using it. And this is coming from a guy who does so much good for this hobby of ours. Really sad to see.

Re: Review: Miyoo Mini Flip - Seriously Pocket-Friendly

N64-ROX

The smaller the better, in my opinion. The only retro handheld I own is the Funkey S, and its only problem (yet a catastrophic one) is the inability to use headphones. This thing is basically 2x the size of the Funkey in every dimension, and over 5x the weight, but it's still one of the smallest around and takes headphones... Will have to give it serious consideration.

Re: This N64 Classic From The Developers Of GTA Has Gotten A Native PC Port

N64-ROX

Loved this game on the N64, but it was tricky enough that I never even knew about the 100% completion bug until decades later.
That mention of ray tracing gets my imagination going, though. I wonder what that will look like. I'm pretty sure that this is one of those games which has a fair few sprites posing as 3D objects, not sure how those might turn out. Excited to have a reason to dive back into this!

Re: Square Enix's Next Final Fantasy IX Project Is A "Deep House" Album, Inspired By The Game's Iconic Soundtrack

N64-ROX

Ah who cares, the game still exists and is timeless. I for one enjoy the PS1 presentation and have no need to replace it with a remake. In a perfect world Square Enix would be spending that effort and money making a new timeless single-player JRPG instead of re-writing history. But the FF7 remake was successful so what do I know!
As for the album being discussed, the idea of a deep house Final Fantasy album is very intriguing.

Re: "Beyond Incredibly Dumb" - The Internet Doesn't Like People Sealing Up Graded 3DS Consoles

N64-ROX

Does this mean that my junk drawer, with 20 years' worth of abandoned phones and gadgets and cables and whatnot, is going to erupt one day in a massive fireball which takes out my house and everyone I hold dear? Or do they just mean exploding in the sense that it will leak a bit and damage the pristine graded device within? In which case the sturdy plastic shell will probably help to contain the leakage and prevent it from damaging other nearby treasures!

Re: "2025 Was The Most Stressful I've Ever Experienced" - Taki Udon Opens Up On Bringing FPGA SuperStation One To Market

N64-ROX

I can kind of understand the appeal of plugging cartridges into an emulation box - if you've already got a big collection of these things sitting around, they're pretty much "gaming" distilled into a physical object. But for me, CDs are such a generic commodity; they represent simply "media" or even just "storage". And they're slow, and fragile! The entire point of an emulation box would be to rid myself of the need for them. I certainly wouldn't buy an add-on device for them. Or indeed wait to buy one. Or use it as a reason to buy more CDs.

Re: "They Lied" - New Research Casts Doubt On Analogue 3D Accuracy Claims

N64-ROX

@truth_will_set_u_3 yes it's a clickbait title, both for the video and the article, but Kaze says clearly in the video that it's an excellent machine and the best way to play for 99% of people.
But it's been obvious from the very beginning that the Analogue 3D isn't 100% accurate, since every single reviewer mentioned the problem with flash carts. These work in real N64s but not this, so it's clearly not a 1-1 accurate device.
And Kaze is not a hacker in the "leaker" or "script kiddie" sense - he's a developer who is devoting pretty much his entire life to understanding how to squeeze the absolute best results out of the N64's hardware. Then he puts his game into the Analogue 3D and (once he is able to get it to run at all) most of his meticulous optimization work just disappears since, contrary to marketing claims, the machine is not accurate to the original hardware. Just like with normal software emulation (which again is perfectly fine for most purposes) it is good enough to run the games it's been tested against. The only real problem being reported is overzealous marketing.

Re: "I Was Strangling Both M2 And Myself" - Sega's Yosuke Okunari Recalls The Painful Relaunch Of The 'Sega Ages' Series

N64-ROX

Well I for one really enjoyed Virtua Racing, Alex Kidd, Wonder Boy, Outrun, and G-LOC on Sega Ages, which complement the Mega Drive Collection well. They certainly have a lot more arcade greats that they could have blessed us with (and yes quite a few useless releases in my opinion) but we can't have everything in life; on the whole I think the series has been very cool.