Comments 21

Re: Nintendo Is Now Going After YouTube Accounts Which Show Its Games Being Emulated

Rudy_Manchego

Huge RGC fan, even got a T-shirt and Russ has ignited a passion for me tinkering with consoles and handhelds for no other reason than nostalgia and learning new things. Yet I can’t deny that emulation is turning from a niche way to play those older titles to something capable of playing newer and newer titles. The first video that got the strike was for the MIG dumper and cartridge which yes, is handy for game preservation but also usable for convenient piracy. A lot of emulation channels have regularly shown Tears of the Kingdom or Super Mario Wonder when testing hardware. I feel that when this became the case, Nintendo was going to take action. There is a huge difference from showing say, Fzero GX for GC running smd a current gen title. Personally I feel very much that titles only available second hand can only truly be emulated unless you have very deep pockets. When those games are available at standard game pricing it’s hard to make the emulation case.

Re: Creator Of PS1 Emulator DuckStation Threatens To "Shut The Whole Thing Down" Following License Change

Rudy_Manchego

Duckstation is great and I suspect it took a lot of work. If I, as a user, still have access to it and the user experience is not impacted, then I'm not fussed and I think as long as all contributors are happy, who cares. From what I can see, people are forking it and then raising issues and bugs. So as far as I can see, someone has created and distributed it for free, the license terms have changed and the dev who did the work is now getting threats? If Duckstation goes, then its a huge blow to the emu community.

Re: "The Reader Should Be The Beneficiary Of The Writing. No One Else" - A Tribute To Andy Dyer

Rudy_Manchego

Late to this and am gutted. I got a NES at the same time that Total Issue 1 came out and had every issue for many years. I loved Thicky and Misery Guts and even bought Mega (despite having no MD or Sega system) as I missed Thicky. I was over the moon when Andy returned to Total a few years later.

I'm gonna sound old now but I think that a lot of what made that a special time to be into games is that you got incredible publications that carved their own identify and it felt kind of rock n roll and exciting because it was so new.

Re: Soapbox: The Trouble With Limited Run Games, And How To Fix It

Rudy_Manchego

TO be honest - I love the concept but I just hate the FOMO business model. Obviously smaller companies can't print unlimited copies of titles and hope the sell but the limited pre-order window is ultimately artificial. That isn't specific to LRG but they seem to also do it when the product is months or years from being made. There are a number of my favourite games that have received a limited run that I missed or could not afford at the time and I will never be able to buy without scalpers prices.

Re: 3DS Emulator Citra Is Dead, Along With Switch Emulator Yuzu

Rudy_Manchego

Citra is a victim of association. They wanted an example made. Yet at the same time, I can sort of see Nintendo's point (and this is coming as a fan of emulation tinkering). I think emulation is amazing and practically the only way for an average person to play backups etc of games on ageing hardware. But with Switch emulators, yes there are devices that can run Switch games at higher quality but as a current gen system that is still launching large games, of course it was going to be used for piracy. When TOTK launched, half the internet was awash with people showing them playing on Yuzu on various devices (a lot before launch). It will have absolutely had an impact on sales. I mean for a brief moment, Valve even had an emulated game on some Steam Deck publicity material. Add in the fact that the devs had a patreon page and.. well, Nintendo are gonna Nintendo.

Re: Now's The Time To Hack Your 3DS

Rudy_Manchego

Late to the party but I've hacked my OG 3DS and 2DS XL recently. Am leaving my New 3DS XL as stock. I've used it to back up all my 40 cartridges to a micro SD on each system for convenience. I won't share them of course.

I personally feel that emulation supports game preservation. If you are someone who just likes the idea of games for 'free' then you'll pirate regardless. But, for most people who have a love of the medium, it is the only way you can access that content. For example, arcade titles. How could I ever play those games again? Where's my Alien 3: The Gun at?

In five years time or whatever, if I want to play a 3DS title or Wii U title that title is dead to me unless I pay whatever the overinflated retro market is asking.

Re: Review: Steam Deck, One Year On

Rudy_Manchego

Had mine nearly a year and it is a real game changer for me. I've moved from being a primary console player to using my PC and Steam Deck in combination for most third party games. I remember after I got it going away from work and continuing Elden Ring in a hotel room and it felt as transformative as when I first got my Switch.

Re: Upset By Zelda Being $70? We've Arguably Never Had It So Good

Rudy_Manchego

Here is what I don't understand. Games were say £60 a year or so ago and now they are £70. I bought Ghost Of Tsushima and TLOU 2 for the £60 per game. Buying Horizon FW then cost £70. I see no difference in what I am getting for that jump. Many publishers have been producing less titles but generating record profits. Why does everyone state that games cost more to produce (which is true) when profits and revenue are generally at an all time high across the board? How does Zelda cost more to produce than BOTW did (when that launched on two pieces of hardware)?

Also, comparing to early 90's prices is not, imo, a valid comparison. Gaming then was, without a doubt, a far more niche product than it is today. From mobile, to console to PC, the game industry has grown substantially. There is also mass competition for gamers money. So we have an industry doing well, profits being high (despite ballooning budgets), more competition than ever and suddenly all AAA new release games are costing £10 more for no reason.

I don't feel that I am getting any more for my money than I was 2 years ago and I see an industry doing well. Just call it out for what it is - increased profitability. We're all still going to buy Zelda and the next big releases but let's not try and justify business.

Re: Poll: How Do You Play Your Retro Games?

Rudy_Manchego

I have a fair amount of hardware and games for classic systems but without a CRT in the house and the cost of collecting, too many games are now unobtainable. Combine that with the explosion of retro themed devices that can play old games via solid emulation and I tend to back up and play there.

Re: Full Of Eastern Promise: The Rise And Fall Of Grey Importing

Rudy_Manchego

I remember saving up and getting a converter for my SNES (which I still have, the Universal Adapter ftw) and getting Spiderman/X-Men Arcade's Revenge 6 months before the PAL release. I never really got into the Japanese scene which is disappointing but I often got some real bargains from trade in shops for US versions of games at a time when I couldn't really afford many new titles.

Re: Welcome To Time Extension

Rudy_Manchego

Looking forward to it as a big fan of retro and modern emulation/reproduction of games.

If you ever want a free multi-part series on the use of colour across the various biomes of Super Metroid, I'm your guy.

Re: Feature: A Tribute To Jason Brookes

Rudy_Manchego

Wonderful article and tribute. Super Play was always the enemy to me as I was a Total fan (mainly because I could only afford 1 magazine a month with my pocket money) but I remember Edge launching and it feeling so different in terms of audience and presentation. RIP.

Re: Feature: It's Time to Celebrate the PSP, Sony's 21st Century Walkman

Rudy_Manchego

Really enjoyed the article. I had a DS because it was cheaper but was always jealous of friends with one. On a whim last year, I bought one off eBay for under £20 and have picked up some great cheap games for only a few pound. Haven't played it much, I just like the design and the piece of history it represents.

Oh and for the record, there are a few good reasons why you'll never see another PS portable. Firstly, mobile gaming is cheaper to make and more profitable. Secondly, with hardware on portables becoming better and better, developing a AAA portable title for something like the Vita is no longer a small side project for a team of 10 devs as in the older days of the cheap DS ports but akin to a significant budget. With a smaller market, what's the incentive?