@RetroGames in the replies to the quoted tweet the developer says this is "fake HDMA" which is one aspect of Mode 7. They also imply the could get it to rotate but they don't need it for their game.
So many of these answers lead to other questions that should have been asked. When he was with Robert Stein and the Hungarians, had they already found Tetris? I mean come on. Open goal.
I have more expectation from any FPGA devices, but these rebadged M5 units are very underwhelming and nothing you couldn't build yourself. Maxim is not responsible for the MSX0 Software emulator
I had one in my basket and then it said $50 + $21 shipping, at which point I decided to look for a similar - though less charming - charging bank on Amazon or AliExpress.
The seem to have taken this design from a guy on Instagram that's been working on it since Delta arrived on iOS. I'm still on an iPhone Xs. So no chance of this for me!
Edit: I take that back, the ports on the front contain old school USB, and the additional renders has "Dreamcast controller plug" shaped surrounds upside down. And the device seems about 1.5 times as tall and not as good looking.
Also so many hardware versions at launch, and a dock, leaves me cold.
I just noticed that in this article Nasir Gebelli is missing the final letter i. This typo is pretty much everywhere this book is mentioned on the internet, so seems to have been made at the source. ๐
I use a similar but opposite audio filter on my RGB30, that tunes RetroArch audio output for the profile of the built-in speakers. Sounds wonderful! Night and day when it's switched off/on.
Very confusing to use the image of an unrelated device. Also I see some people thinking this is the FPGA handheld. There's a lot to unpack in this article and people are seeing the image and headline and going off at tangent.
@RetroGames sorry, I can't rationalize any of them. Just garish compared to the understated sophistication of Nintendo devices or even the form over function of Analogue devices.
Sold my CPS2 boards many years ago! Probably around the time this was first posted. I had a Super Gun to run them, bit would have much preferred this or a candy cab!
@RetroGames for sure! It pains me when i meet people who only play new releases, like they are not interested in experiencing the other 99% of gaming history.
@RetroGames they're only hidden if you're not looking for them! These days there are enough resources online and in print for everything from NES right up to DC and even Wii, that every game is known about you just need to jump in and explore. I stumbled across this game as recently as February this year.
I loved this on the SFC. Especially how it looks! Plays a bit oddly as turning has rotational momentum so you have to steer the opposite way to straighten up after a turn, which is very odd and like nothing else but you get used to it after a while. Excited to see what they do with this.
@KitsuneNight it seems the auction place didn't have it in hand, so I'd say "the owner has no means of testing it and can't be bothered to do anything about that" if it was tested it would surely fetch a higher price?
One interesting anomaly is the Iranian-American programmer Nasir Gebelli who "infiltrated" Japan during those Galapagos years, doing great things at SquareSoft.
I'm not sure I agree with your criteria for a company being Japanese or not. For me, if the company was first registered in Japan then it's Japanese. The nationality of the owner is irrelevant, surely?
The brazen "can do" attitude here is commendable, but I think ultimately misguided. I wonder if it's a difference in culture type of thing?
It would help to know what other projects of a similar size the team has completed in the past. If there are none (seems to be the case) this is akin to wanting to learn game development and setting your sights on something the size of BotW as your first game.
I created my own artillery game on the Atari ST at this time, after playing Gorillas in QBASIC on a PC. My game was called Balance of Power and it was my first game. It was OK, nowhere near as creative as Worms. My maths teacher couldn't figure out why I wanted to know such advanced formulas.
I think the version of Worms I played most was on either the PlayStation or Dreamcast. Brilliant.
It's really curious why they would change this date, and specifically to a date that coincided with the Saturday after E3 in 2009. I suspect we'll never know the real reasons, or the real history of a game whose origins are still shrouded by the iron curtain. Hank and Alexey's story has changed frequently over the years, this 1985/4 date change is just the most perplexing.
The 1993 interview cited also says it was created in "three weeks", which means if it was first playable in June 1985 it certainly seems that it must have been created not long before then.
Given that this happened 15 years ago now, the "new" date is pretty embedded in the public record. The "old" date had existed for 20 years from 1989 to 2009. Thankfully we have printed material, scans on Internet Archive, Wayback Machine, and Wikipedia's own edit history function we have more than enough information to call upon to see through historical revisions like this.
Comments 268
Re: Think The NES Can't Handle Mode 7? Think Again
@damo "As noted by the developer, this wouldn't be possible without the unique mappers it has developed."
In fact they say the opposite, they could have done it without the mapper, but it wouldn't have been as efficient or neat: https://twitter.com/somethinnerdy/status/1846038217092448765
Re: Think The NES Can't Handle Mode 7? Think Again
@RetroGames in the replies to the quoted tweet the developer says this is "fake HDMA" which is one aspect of Mode 7. They also imply the could get it to rotate but they don't need it for their game.
https://twitter.com/somethinnerdy/status/1845882805529858176
Re: "I Refuse To Sell This Sh*t" - MiSTer Pi Maker Praised For Classy Reaction To Production Hiccup
Was this stuck in the drafts box or was the wrong month selected for publication?
Re: Interview: Super Mario Kart & SimCity Composer Soyo Oka On Her Most Iconic Nintendo Soundtracks
Nice little interview. Great tunes!
Re: Interview: "Creating Cores Isn't Profitable" - Pr4m0d On The Challenges Of FPGA Retro Gaming
Good interview. Interesting how candid he was about FPGA cores not being 100% accurate to the hardware.
Re: Interview: "We Were World Leaders" - The History Of System 3 And The Last Ninja
So many of these answers lead to other questions that should have been asked. When he was with Robert Stein and the Hungarians, had they already found Tetris? I mean come on. Open goal.
Re: Freshly-Revived Argonaut Games Is Helping To Launch VICE Undercover
I had a game like this on my Atari ST. It was called HACKER, released 1985. https://www.mobygames.com/game/2165/hacker/
Re: Bitmo Lab's GameBaby Turns Your iPhone Into A Game Boy
Not at all, I'm just going by dates and physical similarity. I'm not going to buy any of them, I'm just commenting on what I see.
Re: Review: MSX0 Stack โ Handheld MSX Revival Is A Bitter Disappointment
These new MSX devices are all the idea of Maxim Vlasov, and all generally using off-the-shelf parts. He's known as maxis at msx.org https://www.msx.org/forum/msx-talk/hardware/msx3-qa?page=1
I have more expectation from any FPGA devices, but these rebadged M5 units are very underwhelming and nothing you couldn't build yourself. Maxim is not responsible for the MSX0 Software emulator
Re: Hands On: AYANEO Retro Power Bank - The Cutest Power Bank You'll Ever See
@Bonggon5 please don't involve me in any anti-China nonsense. Thank you. Most electronics are made in China these days. Including Nintendo consoles!
Re: Hands On: AYANEO Retro Power Bank - The Cutest Power Bank You'll Ever See
I had one in my basket and then it said $50 + $21 shipping, at which point I decided to look for a similar - though less charming - charging bank on Amazon or AliExpress.
Re: Bitmo Lab's GameBaby Turns Your iPhone Into A Game Boy
The seem to have taken this design from a guy on Instagram that's been working on it since Delta arrived on iOS. I'm still on an iPhone Xs. So no chance of this for me!
Re: EmuDeck Machine Aims To Elevate Retro Game Emulation To A "Console-Like Experience"
Looks lovely.
Edit: I take that back, the ports on the front contain old school USB, and the additional renders has "Dreamcast controller plug" shaped surrounds upside down. And the device seems about 1.5 times as tall and not as good looking.
Also so many hardware versions at launch, and a dock, leaves me cold.
Re: 8BitDo & Genki Collaborate On SNES-Inspired Genki PocketPro Controller
The very definition of a vanity project. Does Genki have enough fans to make this worthwhile? ***Checks Kickstarter*** ยฃ500K ...apparently so!
Re: Terminal City Is An Auto-Runner Inspired By Classic Sierra-Style Text Adventures
Super cool concept and execution
Re: After 40 Years In The Industry, Elite Systems Launches "eBay For Game IP"
Curious how long they'll let the auctions run for
Re: New Book Dives Into The History Of Classic '80s Arcade Games
@Daggot thanks. The Kickstarter page wasn't visible last Tuesday
Re: New Book Dives Into The History Of Classic '80s Arcade Games
Hopefully a list of games asap
Re: The Making Of: Below The Root, The 1984 Metroidvania Masterpiece That Predates Metroid And Castlevania
@Sketcz thanks for clearing up the timeline! Now I see.
A really great article, and the many years of effort that led to it are appreciated. Dale sounds like he was one of the best.
Re: The Making Of: Below The Root, The 1984 Metroidvania Masterpiece That Predates Metroid And Castlevania
Great. I'd seen the maps when they popped up recently on Hacker News.
The only thing I'm not clear about in the text is the jump from 1987 Boston (East coast) to a California (West coast), not sure.
Re: Review: Japansoft's New Printing Brings A Masterpiece To The Masses
I just noticed that in this article Nasir Gebelli is missing the final letter i. This typo is pretty much everywhere this book is mentioned on the internet, so seems to have been made at the source. ๐
https://en.wikipedia.org/wiki/Nasir_Gebelli
Re: This RetroArch Audio Filter Makes Your Games Sound Crappy, Just Like You Remember Them
I use a similar but opposite audio filter on my RGB30, that tunes RetroArch audio output for the profile of the built-in speakers. Sounds wonderful! Night and day when it's switched off/on.
Re: Creator Of $99 MiSTer FPGA Has An Open-Source Handheld In Development
Very confusing to use the image of an unrelated device. Also I see some people thinking this is the FPGA handheld. There's a lot to unpack in this article and people are seeing the image and headline and going off at tangent.
Re: New SNES Hardware Is Coming This Month From Columbus Circle
Is it my eyes or is this...widescreen?
Ah, it has a 4:3 / 16:9 toggle hardware switch. Interesting!
Re: GameStop Is Selling An Exclusive ModRetro Chromatic
@RetroGames I agree with you about Analogue Pocket, that's what I was trying to convey with "form over function".
I'm looking forward to reviews of the Chromatic once it's in hand. Let's see!
Re: GameStop Is Selling An Exclusive ModRetro Chromatic
@RetroGames sorry, I can't rationalize any of them. Just garish compared to the understated sophistication of Nintendo devices or even the form over function of Analogue devices.
Re: GameStop Is Selling An Exclusive ModRetro Chromatic
The decals on this thing really rub me the wrong way. Hideous.
Re: ROMHacking.net Is Winding Down After Almost 20 Years
I think the owner has handled this gracefully, and avoiding drama and hate is always good. I wish them the best. Let's push the feeling on.
Re: Say Hello To The CPS Changer, Capcom's Insanely Obscure Home Console
Sold my CPS2 boards many years ago! Probably around the time this was first posted. I had a Super Gun to run them, bit would have much preferred this or a candy cab!
Re: Sunsoft Announces Remake Of The SNES Racer 'Hashire Hebereke'
@RetroGames for sure! It pains me when i meet people who only play new releases, like they are not interested in experiencing the other 99% of gaming history.
Re: Sunsoft Announces Remake Of The SNES Racer 'Hashire Hebereke'
@RetroGames they're only hidden if you're not looking for them! These days there are enough resources online and in print for everything from NES right up to DC and even Wii, that every game is known about you just need to jump in and explore. I stumbled across this game as recently as February this year.
Re: Sunsoft Announces Remake Of The SNES Racer 'Hashire Hebereke'
I loved this on the SFC. Especially how it looks! Plays a bit oddly as turning has rotational momentum so you have to steer the opposite way to straighten up after a turn, which is very odd and like nothing else but you get used to it after a while. Excited to see what they do with this.
Re: LemonAmiga & Lemon64 Community Sites Down After Web Attack
Seems back now for me
Re: World's First Dreamcast FPGA Core Shown In Action
That's no way this is FPGA and the frame rate in the video was slow and uneven.
Re: The Next Analogue Pocket Limited Edition Is Made From Aluminum, Costs $500
@user0 you're absolutely right. Amateurs. It seems they've flipped the side view images horizontally.
Re: The Next Analogue Pocket Limited Edition Is Made From Aluminum, Costs $500
โPrecision cnc'd entirely in aluminum. With uncompromising attitude to quality. There has never been a handheld video game system like it.โ
How convenient to forget about the aluminium Game Boy Micro!
Re: Limited Run Games Apologises For Shipping 3DO Games On CD-Rs
It seems LRG have done nothing further about this since the initial email https://www.youtube.com/watch?v=LT1djmK9vo0
Re: Super-Rare SNES PlayStation Controller Is Going Up For Auction
@KitsuneNight it seems the auction place didn't have it in hand, so I'd say "the owner has no means of testing it and can't be bothered to do anything about that" if it was tested it would surely fetch a higher price?
Re: "Resurrected" Sega Neptune Console Gets Its First Exclusive, Sword Of The Apocalypse
Apparently the player sprite is ripped from a DS game, which sets a bad precedent https://twitter.com/bonzaixx1/status/1810446772541493747
Re: The Forgotten Legacy Of Taito Of Brazil
One interesting anomaly is the Iranian-American programmer Nasir Gebelli who "infiltrated" Japan during those Galapagos years, doing great things at SquareSoft.
Re: The Forgotten Legacy Of Taito Of Brasil
Interesting!
I'm not sure I agree with your criteria for a company being Japanese or not. For me, if the company was first registered in Japan then it's Japanese. The nationality of the owner is irrelevant, surely?
Re: Ninja Emaki Arrives On Arcade Archives On PS4 & Nintendo Switch This Week
@Fallingshadow good observation!
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
The brazen "can do" attitude here is commendable, but I think ultimately misguided. I wonder if it's a difference in culture type of thing?
It would help to know what other projects of a similar size the team has completed in the past. If there are none (seems to be the case) this is akin to wanting to learn game development and setting your sights on something the size of BotW as your first game.
Re: The Console Chronicles Heads To Retail This September, A Little Later Than Planned
"shifted to a new print partner"? Does that help lower the exorbitant shipping costs in any way?
Re: 'SuperSega' FPGA Console Will Play Genesis, Master System, Saturn And Dreamcast Games
So much pre-announce with nothing much to show. Why do they all do this?
Re: The Making Of: Worms, The Bedroom-Coded Classic That Spawned A Million-Selling Series
I created my own artillery game on the Atari ST at this time, after playing Gorillas in QBASIC on a PC. My game was called Balance of Power and it was my first game. It was OK, nowhere near as creative as Worms. My maths teacher couldn't figure out why I wanted to know such advanced formulas.
I think the version of Worms I played most was on either the PlayStation or Dreamcast. Brilliant.
Re: Gimmick! 2 Devs Issue Apology To Game's Original Creator
How did I know Limited Run Games would be involved with this, before I even read the article? Gah.
Re: Car Park Capital Is A New Sim Game Inspired By RollerCoaster Tycoon & SimCity
Very cool! The cars are great.
Re: Anniversary: Is Tetris Really 40 This Year?
It's really curious why they would change this date, and specifically to a date that coincided with the Saturday after E3 in 2009. I suspect we'll never know the real reasons, or the real history of a game whose origins are still shrouded by the iron curtain. Hank and Alexey's story has changed frequently over the years, this 1985/4 date change is just the most perplexing.
The 1993 interview cited also says it was created in "three weeks", which means if it was first playable in June 1985 it certainly seems that it must have been created not long before then.
Given that this happened 15 years ago now, the "new" date is pretty embedded in the public record. The "old" date had existed for 20 years from 1989 to 2009. Thankfully we have printed material, scans on Internet Archive, Wayback Machine, and Wikipedia's own edit history function we have more than enough information to call upon to see through historical revisions like this.
Re: Meet The Solo Dev Whose Sega Rally Tribute Could Become An Official Sequel
@RetroGames Nicalis were the Limited Run Games of their day, eh? The less said about each of those companies the better.