Comments 102

Re: Interview: Former Coleco Exec Bert Reiner On ColecoVision, Nintendo & Cabbage Patch Kids

NatiaAdamo

With over 100 engineers at it's peak, Coleco never saw that tape zapper of a printer would be an issue until it's release? I do wonder if the problems were fixed before hand. Considering how the SG-1000 and the ColecoVision are nearly the same system, and how the Sega Mark III (Master System) was able to play SG-1000 games; could the Master System had a chance to be more successful in North America if it had backwards compatibly with the ColecoVision?

Re: 40 Years Ago Today, Atari Dumped Millions Of Dollars In Unsold Games In The New Mexico Desert

NatiaAdamo

@MysticX For the most part, yes. Keep in mind that the US was the birth place for video games as a whole. Ralph Baer, Allan Alcorn, Nolan Bushnell, Ted Dabney, are/were all Americans. It possible if the sparks didn't reach Japan and Europe, video games as a whole would still be a side part of the computer industry rather than a medium of it's own.

While I think calling it a "crash" is an overstatement, I do think it was for the better as it avoided video games from becoming like movies where Hollywood is THE center of the industry and being completely dominated by a single country.

I don't think the industry would of COMPLETELY disappeared like the history said it avoided, but I do think that wouldn't be the cultural juggernaut it is today for better and worse.

Re: The Making Of: Popful Mail, The Game That Nearly Became Part Of The Sonic Series

NatiaAdamo

@GhaleonUnlimited That's kind of the most bitter part about copyright. The owner has the right to not do anything with it. Sucks, but I as I like to say, "Don't blame Mickey, blame (Captain) Nemo"

My personal opinion is that Victor is an old man who is burnt out by all the contact negotiations and backstabs of the 90's. Could also be that he's wary of some of the lesser "remasters" and "remakes" and fears that HIS visions of the WD games could be removed/replaced. Sometimes you just have to hope that Ireland's kids are much more willing to put down a deal than their old man.

Re: Feature: Howard Scott Warshaw Talks E.T., Atari, & Working With Spielberg

NatiaAdamo

TBH, E.T. wasn't that bad of a game (Though it really forced you to read the manual, which many people then and now don't do), but the problem was that the game had WAY too many copies made. Reminder that 1982 was also the same year that Atari made more 2600 Pac-Man carts than there were consoles sold. E.T. was just the knockout blow when Atari was taking blows from both it's competitors and itself.

Side note, The Henry Ford actually has a few items from the landfill on display, as seen here: Untitled

Re: Amstrad Fans, Rejoice - A New Sonic Is Coming To The GX4000 And Amstrad Plus

NatiaAdamo

@mike_intv The problem was actually with the PC side, it was painfully out of date when it came out in 1993. A 386 machine was slow as hell compared to the 486's and early Pentiums. The chip was soldered to the Motherboard thus making it nearly impossible to upgrade.

Also, the Teradrive was much more impressive seeing that both sides of the computer (Mega Drive and IBM) could communicate with the other. I think some where used as developer kits, IIRC.

Re: Random: YouTuber LGR Rescues 20-Year-Old Teddy Bear PC

NatiaAdamo

What's even more surprising is how well cooled the machine is when running. You would think it would be a fire hazard (Though to be fair, the power supply that was in this thing was one) but it actually is quite well ventilated. Though it being an older system, those don't run as hot as modern PCs.

On the topic of LGR, my personal favorite video of his is when he redeemed a (then at the time) 20 year old pizza coupon from a Red Baron flight game.

Re: Sega Is Buying Angry Birds Developer Rovio

NatiaAdamo

@Zenszulu Indeed. Outside of Atlus, nearly all Sega studios that have been bought since the Sega Sammy Merger in 2004 are in Sega of Europe's handling. (Rovio is planned to become part of SoE, according to the documents)

Re: Sega Is Buying Angry Birds Developer Rovio

NatiaAdamo

@RetroGames I would say good. This puts a very well known IP under Sega's belt, expands the capabilities of their Europe branch, brings in nearly 500+ well trained developers, and gives them a notable increase in the mobile marketplace. It's also possible that Sega would try to fix some of the PR shipwrecks Rovio has been making in the last year or so.